diff options
author | Eric Anholt <eric@anholt.net> | 2012-06-21 14:53:54 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2012-07-20 14:57:06 -0700 |
commit | 99cbf8220702a548b7768215e4daeea2ac5f2b77 (patch) | |
tree | 20b317a5756a70c67a265ddf7031b8dd0c104e72 | |
parent | 14959d483bddcfb3c567add3ea762bcd246537e6 (diff) |
GL_ARB_ubo/getactiveuniformname: New test for API behavior.
This is a lot like getactiveuniformblockname.
-rw-r--r-- | tests/all.tests | 1 | ||||
-rw-r--r-- | tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt | 1 | ||||
-rw-r--r-- | tests/spec/arb_uniform_buffer_object/getactiveuniformname.c | 210 |
3 files changed, 212 insertions, 0 deletions
diff --git a/tests/all.tests b/tests/all.tests index cc0ec8f64..14b2b89ae 100644 --- a/tests/all.tests +++ b/tests/all.tests @@ -1886,6 +1886,7 @@ import_glsl_parser_tests(spec['ARB_uniform_buffer_object'], arb_uniform_buffer_object['bindbuffer-general-point'] = concurrent_test('arb_uniform_buffer_object-bindbuffer-general-point') arb_uniform_buffer_object['buffer-targets'] = concurrent_test('arb_uniform_buffer_object-buffer-targets') arb_uniform_buffer_object['getactiveuniformblockname'] = concurrent_test('arb_uniform_buffer_object-getactiveuniformblockname') +arb_uniform_buffer_object['getactiveuniformname'] = concurrent_test('arb_uniform_buffer_object-getactiveuniformname') arb_uniform_buffer_object['getintegeri_v'] = concurrent_test('arb_uniform_buffer_object-getintegeri_v') arb_uniform_buffer_object['getprogramiv'] = concurrent_test('arb_uniform_buffer_object-getprogramiv') arb_uniform_buffer_object['getuniformblockindex'] = concurrent_test('arb_uniform_buffer_object-getuniformblockindex') diff --git a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt index d8c651656..79eebb7c4 100644 --- a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt +++ b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt @@ -13,6 +13,7 @@ link_libraries ( add_executable (arb_uniform_buffer_object-bindbuffer-general-point bindbuffer-general-point.c) add_executable (arb_uniform_buffer_object-buffer-targets buffer-targets.c) add_executable (arb_uniform_buffer_object-getactiveuniformblockname getactiveuniformblockname.c) +add_executable (arb_uniform_buffer_object-getactiveuniformname getactiveuniformname.c) add_executable (arb_uniform_buffer_object-getintegeri_v getintegeri_v.c) add_executable (arb_uniform_buffer_object-getprogramiv getprogramiv.c) add_executable (arb_uniform_buffer_object-getuniformblockindex getuniformblockindex.c) diff --git a/tests/spec/arb_uniform_buffer_object/getactiveuniformname.c b/tests/spec/arb_uniform_buffer_object/getactiveuniformname.c new file mode 100644 index 000000000..83a508a9b --- /dev/null +++ b/tests/spec/arb_uniform_buffer_object/getactiveuniformname.c @@ -0,0 +1,210 @@ +/* + * Copyright © 2012 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** @file getactiveuniformname.c + * + * From the GL_ARB_uniform_buffer_object spec: + * + * "The name of an active uniform may be queried from the + * corresponding uniform index by calling + * + * void GetActiveUniformName(uint program, + * uint uniformIndex, + * sizei bufSize, + * sizei* length, + * char* uniformName); + * + * + * The name of the uniform identified by <uniformIndex> is + * returned as a null-terminated string in <uniformName>. The + * actual number of characters written into <uniformName>, + * excluding the null terminator, is returned in <length>. If + * <length> is NULL, no length is returned. The maximum number of + * characters that may be written into <uniformName>, including + * the null terminator, is specified by <bufSize>. The returned + * uniform name can be the name of built-in uniform state as + * well. The complete list of built-in uniform state is described + * in section 7.5 of the OpenGL Shading Language + * specification. The length of the longest uniform name in + * <program> is given by the value of ACTIVE_UNIFORM_MAX_LENGTH, + * which can be queried with GetProgramiv. + * + * ... + * + * + * The error INVALID_VALUE is generated by GetActiveUniformsiv, + * GetActiveUniformName, GetActiveUniformBlockiv, + * GetActiveUniformBlockName, and UniformBlockBinding if + * <program> is not a value generated by GL. + * + * The error INVALID_VALUE is generated by GetActiveUniformName and + * GetActiveUniformBlockName if <bufSize> is less than zero. + * + * The error INVALID_VALUE is generated by GetActiveUniformName if + * <uniformIndex> is greater than or equal to ACTIVE_UNIFORMS. + */ + +#include "piglit-util-gl-common.h" + +PIGLIT_GL_TEST_MAIN( + 10 /*window_width*/, + 10 /*window_height*/, + GLUT_RGB | GLUT_DOUBLE | GLUT_ALPHA) + +void +piglit_init(int argc, char **argv) +{ + unsigned int i; + GLuint fs, prog; + const char *source = + "#extension GL_ARB_uniform_buffer_object : enable\n" + "uniform ubo1 { float a; };\n" + "uniform ubo2 { float bb; float c; };\n" + "uniform float dddd;\n" + "void main() {\n" + " gl_FragColor = vec4(a + bb + c + dddd);\n" + "}\n"; + int uniforms; + bool pass = true; + const char *names[4] = {"a", "bb", "c", "dddd"}; + bool found[4] = {false, false, false, false}; + char no_write; + char fill_char = 0xd0; + + piglit_require_extension("GL_ARB_uniform_buffer_object"); + + fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, source); + prog = piglit_link_simple_program(fs, 0); + if (!fs || !prog) { + fprintf(stderr, "Failed to compile shader:\n%s", source); + piglit_report_result(PIGLIT_FAIL); + } + + glGetProgramiv(prog, GL_ACTIVE_UNIFORMS, &uniforms); + assert(uniforms == 4); + + for (i = 0; i < uniforms; i++) { + GLint written_strlen = 0; + GLint namelen = 9999; + char name[1000]; + int name_index; + + /* This is the size including null terminator. */ + glGetActiveUniformsiv(prog, 1, &i, + GL_UNIFORM_NAME_LENGTH, &namelen); + + memset(name, 0xd0, sizeof(name)); + glGetActiveUniformName(prog, i, sizeof(name), + &written_strlen, name); + if (written_strlen >= sizeof(name) - 1) { + fprintf(stderr, + "return strlen %d, longer than the buffer size\n", + written_strlen); + pass = false; + continue; + } else if (name[written_strlen] != 0) { + fprintf(stderr, "return name[%d] was %d, expected 0\n", + written_strlen, name[written_strlen]); + pass = false; + continue; + } else if (strlen(name) != written_strlen) { + fprintf(stderr, "return strlen was %d, but \"%s\" " + "has strlen %d\n", written_strlen, name, + (int)strlen(name)); + pass = false; + continue; + } + + for (name_index = 0; name_index < ARRAY_SIZE(names); name_index++) { + if (strcmp(names[name_index], name) == 0) { + if (found[name_index]) { + fprintf(stderr, + "Uniform name \"%s\" " + "returned twice.\n", name); + pass = false; + } + found[name_index] = true; + break; + } + } + if (name_index == ARRAY_SIZE(names)) { + fprintf(stderr, + "uniform \"%s\" is not a known name\n", name); + pass = false; + continue; + } + + if (namelen != written_strlen + 1) { + fprintf(stderr, + "uniform \"%s\" had " + "GL_UNIFORM_NAME_LENGTH %d, expected %d\n", + name, namelen, written_strlen + 1); + pass = false; + continue; + } + + /* Test for overflow by writing to a bufSize equal to + * strlen and checking if a null terminator or + * something landed past that. + */ + memset(name, fill_char, sizeof(name)); + glGetActiveUniformName(prog, i, written_strlen, NULL, name); + if (name[written_strlen] != fill_char) { + fprintf(stderr, "glGetActiveUniformName overflowed: " + "name[%d] = 0x%02x instead of 0x%02x\n", + written_strlen, name[written_strlen], + fill_char); + pass = false; + } + } + + no_write = fill_char; + glGetActiveUniformName(0xd0d0, 0, 1, NULL, &no_write); + pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass; + if (no_write != fill_char) + pass = false; + + no_write = fill_char; + glGetActiveUniformName(prog, 0, -1, NULL, &no_write); + pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass; + if (no_write != fill_char) + pass = false; + + no_write = fill_char; + glGetActiveUniformName(prog, uniforms, 1, NULL, &no_write); + pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass; + if (no_write != fill_char) + pass = false; + + glDeleteProgram(prog); + glDeleteShader(fs); + + piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); +} + +enum piglit_result piglit_display(void) +{ + /* UNREACHED */ + return PIGLIT_FAIL; +} + |