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+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef FRAMEBUFFER_H
+#define FRAMEBUFFER_H
+
+
+extern struct gl_framebuffer *
+_mesa_create_framebuffer(const GLvisual *visual);
+
+extern struct gl_framebuffer *
+_mesa_new_framebuffer(GLcontext *ctx, GLuint name);
+
+extern void
+_mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual);
+
+extern void
+_mesa_destroy_framebuffer(struct gl_framebuffer *buffer);
+
+extern void
+_mesa_free_framebuffer_data(struct gl_framebuffer *buffer);
+
+extern void
+_mesa_reference_framebuffer(struct gl_framebuffer **ptr,
+ struct gl_framebuffer *fb);
+
+extern void
+_mesa_unreference_framebuffer(struct gl_framebuffer **fb);
+
+extern void
+_mesa_resize_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb,
+ GLuint width, GLuint height);
+
+extern void
+_mesa_update_draw_buffer_bounds(GLcontext *ctx);
+
+extern void
+_mesa_update_framebuffer_visual(struct gl_framebuffer *fb);
+
+extern void
+_mesa_update_depth_buffer(GLcontext *ctx, struct gl_framebuffer *fb,
+ GLuint attIndex);
+
+extern void
+_mesa_update_stencil_buffer(GLcontext *ctx, struct gl_framebuffer *fb,
+ GLuint attIndex);
+
+extern void
+_mesa_update_framebuffer(GLcontext *ctx);
+
+extern GLboolean
+_mesa_source_buffer_exists(GLcontext *ctx, GLenum format);
+
+extern GLboolean
+_mesa_dest_buffer_exists(GLcontext *ctx, GLenum format);
+
+
+#endif /* FRAMEBUFFER_H */