diff options
author | Luc Verhaegen <libv@skynet.be> | 2010-03-13 04:39:20 +0100 |
---|---|---|
committer | Luc Verhaegen <libv@skynet.be> | 2010-03-13 04:39:20 +0100 |
commit | 79987d707852221863ca6218d59046c9ad3d9c3e (patch) | |
tree | 7418c049ae29397194a6263542242ad2aa1c0eb0 | |
parent | 668c56722676bd9ec5e7592aa07f1b8026ef963c (diff) |
DRI SDK headers from mesa 7.1.0.
50 files changed, 2192 insertions, 1183 deletions
@@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 7.0 + * Version: 6.5.1 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -2210,6 +2210,39 @@ GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, con #endif /* GL_MESA_program_debug */ +#ifndef GL_MESA_texture_array +#define GL_MESA_texture_array 1 + +/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array. + */ +#ifndef GL_EXT_texture_array + +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target, + GLenum attachment, GLuint texture, GLint level, GLint layer); +#endif /* GL_GLEXT_PROTOTYPES */ + +#if 0 +/* (temporarily) disabled because of collision with typedef in glext.h + * that happens if apps include both gl.h and glext.h + */ +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, + GLenum attachment, GLuint texture, GLint level, GLint layer); +#endif + +#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D +#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +#endif + +#endif + + #ifndef GL_ATI_blend_equation_separate #define GL_ATI_blend_equation_separate 1 @@ -46,9 +46,9 @@ extern "C" { /*************************************************************/ /* Header file version number, required by OpenGL ABI for Linux */ -/* glext.h last updated 2008/03/24 */ +/* glext.h last updated 2008/08/10 */ /* Current version at http://www.opengl.org/registry/ */ -#define GL_GLEXT_VERSION 40 +#define GL_GLEXT_VERSION 41 #ifndef GL_VERSION_1_2 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 @@ -479,6 +479,117 @@ extern "C" { #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B #endif +#ifndef GL_VERSION_3_0 +#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB +#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 +#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 +#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 +#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 +#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 +#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 +#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_DEPTH_BUFFER 0x8223 +#define GL_STENCIL_BUFFER 0x8224 +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_ALPHA_INTEGER 0x8D97 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#endif + #ifndef GL_ARB_multitexture #define GL_TEXTURE0_ARB 0x84C0 #define GL_TEXTURE1_ARB 0x84C1 @@ -974,6 +1085,175 @@ extern "C" { #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF #endif +#ifndef GL_ARB_depth_buffer_float +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#endif + +#ifndef GL_ARB_draw_instanced +#endif + +#ifndef GL_ARB_framebuffer_object +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_INDEX 0x8222 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#endif + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#endif + +#ifndef GL_ARB_geometry_shader4 +#define GL_LINES_ADJACENCY_ARB 0x000A +#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B +#define GL_TRIANGLES_ADJACENCY_ARB 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 +#endif + +#ifndef GL_ARB_half_float_vertex +#define GL_HALF_FLOAT 0x140B +#endif + +#ifndef GL_ARB_instanced_arrays +#endif + +#ifndef GL_ARB_map_buffer_range +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#endif + +#ifndef GL_ARB_texture_buffer_object +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E +#endif + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#endif + +#ifndef GL_ARB_texture_rg +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#endif + +#ifndef GL_ARB_vertex_array_object +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#endif + #ifndef GL_EXT_abgr #define GL_ABGR_EXT 0x8000 #endif @@ -3382,6 +3662,40 @@ extern "C" { #ifndef GL_GREMEDY_frame_terminator #endif +#ifndef GL_NV_conditional_render +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 +#endif + +#ifndef GL_NV_present_video +#define GL_FRAME_NV 0x8E26 +#define GL_FIELDS_NV 0x8E27 +#define GL_CURRENT_TIME_NV 0x8E28 +#define GL_NUM_FILL_STREAMS_NV 0x8E29 +#define GL_PRESENT_TIME_NV 0x8E2A +#define GL_PRESENT_DURATION_NV 0x8E2B +#endif + +#ifndef GL_EXT_transform_feedback +#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F +#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C +#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 +#define GL_RASTERIZER_DISCARD_EXT 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 +#endif + /*************************************************************/ @@ -3419,16 +3733,16 @@ typedef unsigned short GLhalfNV; #endif #ifndef GLEXT_64_TYPES_DEFINED -/* This code block is duplicated in glext.h, so must be protected */ +/* This code block is duplicated in glxext.h, so must be protected */ #define GLEXT_64_TYPES_DEFINED /* Define int32_t, int64_t, and uint64_t types for UST/MSC */ /* (as used in the GL_EXT_timer_query extension). */ #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L #include <inttypes.h> -#elif defined(__sun__) +#elif defined(__sun__) || defined(__digital__) #include <inttypes.h> #if defined(__STDC__) -#if defined(__arch64__) +#if defined(__arch64__) || defined(_LP64) typedef long int int64_t; typedef unsigned long int uint64_t; #else @@ -3436,7 +3750,7 @@ typedef long long int int64_t; typedef unsigned long long int uint64_t; #endif /* __arch64__ */ #endif /* __STDC__ */ -#elif defined( __VMS ) +#elif defined( __VMS ) || defined(__sgi) #include <inttypes.h> #elif defined(__SCO__) || defined(__USLC__) #include <stdint.h> @@ -3990,6 +4304,10 @@ typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei co typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); #endif +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 +#endif + #ifndef GL_ARB_multitexture #define GL_ARB_multitexture 1 #ifdef GL_GLEXT_PROTOTYPES @@ -4569,6 +4887,54 @@ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); #define GL_ARB_pixel_buffer_object 1 #endif +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 +#endif + +#ifndef GL_ARB_draw_instanced +#define GL_ARB_draw_instanced 1 +#endif + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 +#endif + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 +#endif + +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 +#endif + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 +#endif + +#ifndef GL_ARB_instanced_arrays +#define GL_ARB_instanced_arrays 1 +#endif + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 +#endif + +#ifndef GL_ARB_texture_buffer_object +#define GL_ARB_texture_buffer_object 1 +#endif + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 +#endif + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 +#endif + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 +#endif + #ifndef GL_EXT_abgr #define GL_EXT_abgr 1 #endif @@ -7263,6 +7629,18 @@ GLAPI void APIENTRY glFrameTerminatorGREMEDY (void); typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); #endif +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 +#endif + +#ifndef GL_NV_present_video +#define GL_NV_present_video 1 +#endif + +#ifndef GL_EXT_transform_feedback +#define GL_EXT_transform_feedback 1 +#endif + #ifdef __cplusplus } diff --git a/GL/internal/dri_interface.h b/GL/internal/dri_interface.h index 8d24e31..e7780d2 100644 --- a/GL/internal/dri_interface.h +++ b/GL/internal/dri_interface.h @@ -1,5 +1,6 @@ /* * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * Copyright 2007-2008 Red Hat, Inc. * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * @@ -33,13 +34,20 @@ * * \author Kevin E. Martin <kevin@precisioninsight.com> * \author Ian Romanick <idr@us.ibm.com> + * \author Kristian Høgsberg <krh@redhat.com> */ #ifndef DRI_INTERFACE_H #define DRI_INTERFACE_H -#include <GL/internal/glcore.h> +/* Make this something other than __APPLE__ for other arcs with no drm.h */ +#ifndef __APPLE__ #include <drm.h> +#else +typedef unsigned int drm_context_t; +typedef unsigned int drm_drawable_t; +typedef struct drm_clip_rect drm_clip_rect_t; +#endif /** * \name DRI interface structures @@ -48,181 +56,247 @@ * side library and the DRI (direct rendering infrastructure). */ /*@{*/ -typedef struct __DRIdisplayRec __DRIdisplay; -typedef struct __DRIscreenRec __DRIscreen; -typedef struct __DRIcontextRec __DRIcontext; -typedef struct __DRIdrawableRec __DRIdrawable; -typedef struct __DRIdriverRec __DRIdriver; -typedef struct __DRIframebufferRec __DRIframebuffer; -typedef struct __DRIversionRec __DRIversion; -typedef struct __DRIinterfaceMethodsRec __DRIinterfaceMethods; -typedef unsigned long __DRIid; -typedef void __DRInativeDisplay; +typedef struct __DRIdisplayRec __DRIdisplay; +typedef struct __DRIscreenRec __DRIscreen; +typedef struct __DRIcontextRec __DRIcontext; +typedef struct __DRIdrawableRec __DRIdrawable; +typedef struct __DRIconfigRec __DRIconfig; +typedef struct __DRIframebufferRec __DRIframebuffer; +typedef struct __DRIversionRec __DRIversion; + +typedef struct __DRIcoreExtensionRec __DRIcoreExtension; +typedef struct __DRIextensionRec __DRIextension; +typedef struct __DRIcopySubBufferExtensionRec __DRIcopySubBufferExtension; +typedef struct __DRIswapControlExtensionRec __DRIswapControlExtension; +typedef struct __DRIallocateExtensionRec __DRIallocateExtension; +typedef struct __DRIframeTrackingExtensionRec __DRIframeTrackingExtension; +typedef struct __DRImediaStreamCounterExtensionRec __DRImediaStreamCounterExtension; +typedef struct __DRItexOffsetExtensionRec __DRItexOffsetExtension; +typedef struct __DRItexBufferExtensionRec __DRItexBufferExtension; +typedef struct __DRIlegacyExtensionRec __DRIlegacyExtension; +typedef struct __DRIswrastExtensionRec __DRIswrastExtension; /*@}*/ /** - * \name Functions provided by the driver loader. - */ -/*@{*/ -/** - * Type of a pointer to \c glXGetScreenDriver, as returned by - * \c glXGetProcAddress. This function is used to get the name of the DRI - * driver for the specified screen of the specified display. The driver - * name is typically used with \c glXGetDriverConfig. + * Extension struct. Drivers 'inherit' from this struct by embedding + * it as the first element in the extension struct. + * + * We never break API in for a DRI extension. If we need to change + * the way things work in a non-backwards compatible manner, we + * introduce a new extension. During a transition period, we can + * leave both the old and the new extension in the driver, which + * allows us to move to the new interface without having to update the + * loader(s) in lock step. * - * \sa glXGetScreenDriver, glXGetProcAddress, glXGetDriverConfig + * However, we can add entry points to an extension over time as long + * as we don't break the old ones. As we add entry points to an + * extension, we increase the version number. The corresponding + * #define can be used to guard code that accesses the new entry + * points at compile time and the version field in the extension + * struct can be used at run-time to determine how to use the + * extension. */ -typedef const char * (* PFNGLXGETSCREENDRIVERPROC) (__DRInativeDisplay *dpy, int scrNum); +struct __DRIextensionRec { + const char *name; + int version; +}; /** - * Type of a pointer to \c glXGetDriverConfig, as returned by - * \c glXGetProcAddress. This function is used to get the XML document - * describing the configuration options available for the specified driver. - * - * \sa glXGetDriverConfig, glXGetProcAddress, glXGetScreenDriver + * The first set of extension are the screen extensions, returned by + * __DRIcore::getExtensions(). This entry point will return a list of + * extensions and the loader can use the ones it knows about by + * casting them to more specific extensions and advertising any GLX + * extensions the DRI extensions enables. */ -typedef const char * (* PFNGLXGETDRIVERCONFIGPROC) (const char *driverName); /** - * Type of a pointer to \c glxEnableExtension, as returned by - * \c __DRIinterfaceMethods::getProcAddress. This function is used to enable - * a GLX extension on the specified screen. + * Used by drivers to indicate support for setting the read drawable. */ -typedef void (* PFNGLXSCRENABLEEXTENSIONPROC) ( void *psc, const char * name ); -/*@}*/ - +#define __DRI_READ_DRAWABLE "DRI_ReadDrawable" +#define __DRI_READ_DRAWABLE_VERSION 1 /** - * \name Functions and data provided by the driver. + * Used by drivers that implement the GLX_MESA_copy_sub_buffer extension. */ -/*@{*/ - -typedef void *(CREATENEWSCREENFUNC)(__DRInativeDisplay *dpy, int scrn, - __DRIscreen *psc, const __GLcontextModes * modes, - const __DRIversion * ddx_version, const __DRIversion * dri_version, - const __DRIversion * drm_version, const __DRIframebuffer * frame_buffer, - void * pSAREA, int fd, int internal_api_version, - const __DRIinterfaceMethods * interface, - __GLcontextModes ** driver_modes); -typedef CREATENEWSCREENFUNC* PFNCREATENEWSCREENFUNC; -extern CREATENEWSCREENFUNC __driCreateNewScreen_20050727; - +#define __DRI_COPY_SUB_BUFFER "DRI_CopySubBuffer" +#define __DRI_COPY_SUB_BUFFER_VERSION 1 +struct __DRIcopySubBufferExtensionRec { + __DRIextension base; + void (*copySubBuffer)(__DRIdrawable *drawable, int x, int y, int w, int h); +}; /** - * XML document describing the configuration options supported by the - * driver. + * Used by drivers that implement the GLX_SGI_swap_control or + * GLX_MESA_swap_control extension. */ -extern const char __driConfigOptions[]; - -/*@}*/ - +#define __DRI_SWAP_CONTROL "DRI_SwapControl" +#define __DRI_SWAP_CONTROL_VERSION 1 +struct __DRIswapControlExtensionRec { + __DRIextension base; + void (*setSwapInterval)(__DRIdrawable *drawable, unsigned int inteval); + unsigned int (*getSwapInterval)(__DRIdrawable *drawable); +}; /** - * Stored version of some component (i.e., server-side DRI module, kernel-side - * DRM, etc.). - * - * \todo - * There are several data structures that explicitly store a major version, - * minor version, and patch level. These structures should be modified to - * have a \c __DRIversionRec instead. + * Used by drivers that implement the GLX_MESA_allocate_memory. */ -struct __DRIversionRec { - int major; /**< Major version number. */ - int minor; /**< Minor version number. */ - int patch; /**< Patch-level. */ -}; +#define __DRI_ALLOCATE "DRI_Allocate" +#define __DRI_ALLOCATE_VERSION 1 +struct __DRIallocateExtensionRec { + __DRIextension base; + void *(*allocateMemory)(__DRIscreen *screen, GLsizei size, + GLfloat readfreq, GLfloat writefreq, + GLfloat priority); + + void (*freeMemory)(__DRIscreen *screen, GLvoid *pointer); + + GLuint (*memoryOffset)(__DRIscreen *screen, const GLvoid *pointer); +}; -typedef void (*__DRIfuncPtr)(void); +/** + * Used by drivers that implement the GLX_MESA_swap_frame_usage extension. + */ +#define __DRI_FRAME_TRACKING "DRI_FrameTracking" +#define __DRI_FRAME_TRACKING_VERSION 1 +struct __DRIframeTrackingExtensionRec { + __DRIextension base; -struct __DRIinterfaceMethodsRec { /** - * Get pointer to named function. + * Enable or disable frame usage tracking. + * + * \since Internal API version 20030317. */ - __DRIfuncPtr (*getProcAddress)( const char * proc_name ); + int (*frameTracking)(__DRIdrawable *drawable, GLboolean enable); /** - * Create a list of \c __GLcontextModes structures. + * Retrieve frame usage information. + * + * \since Internal API version 20030317. */ - __GLcontextModes * (*createContextModes)(unsigned count, - size_t minimum_bytes_per_struct); + int (*queryFrameTracking)(__DRIdrawable *drawable, + int64_t * sbc, int64_t * missedFrames, + float * lastMissedUsage, float * usage); +}; + + +/** + * Used by drivers that implement the GLX_SGI_video_sync extension. + */ +#define __DRI_MEDIA_STREAM_COUNTER "DRI_MediaStreamCounter" +#define __DRI_MEDIA_STREAM_COUNTER_VERSION 1 +struct __DRImediaStreamCounterExtensionRec { + __DRIextension base; /** - * Destroy a list of \c __GLcontextModes structures. - * - * \todo - * Determine if the drivers actually need to call this. + * Wait for the MSC to equal target_msc, or, if that has already passed, + * the next time (MSC % divisor) is equal to remainder. If divisor is + * zero, the function will return as soon as MSC is greater than or equal + * to target_msc. */ - void (*destroyContextModes)( __GLcontextModes * modes ); + int (*waitForMSC)(__DRIdrawable *drawable, + int64_t target_msc, int64_t divisor, int64_t remainder, + int64_t * msc, int64_t * sbc); /** - * Get the \c __DRIscreen for a given display and screen number. + * Get the number of vertical refreshes since some point in time before + * this function was first called (i.e., system start up). */ - __DRIscreen *(*getScreen)(__DRInativeDisplay *dpy, int screenNum); + int (*getDrawableMSC)(__DRIscreen *screen, __DRIdrawable *drawable, + int64_t *msc); +}; +#define __DRI_TEX_OFFSET "DRI_TexOffset" +#define __DRI_TEX_OFFSET_VERSION 1 +struct __DRItexOffsetExtensionRec { + __DRIextension base; + /** - * \name Client/server protocol functions. + * Method to override base texture image with a driver specific 'offset'. + * The depth passed in allows e.g. to ignore the alpha channel of texture + * images where the non-alpha components don't occupy a whole texel. * - * These functions implement the DRI client/server protocol for - * context and drawable operations. Platforms that do not implement - * the wire protocol (e.g., EGL) will implement glorified no-op functions. - */ - /*@{*/ - /** - * Determine if the specified window ID still exists. - * - * \note - * Implementations may assume that the driver will only pass an ID into - * this function that actually corresponds to a window. On - * implementations where windows can only be destroyed by the DRI driver - * (e.g., EGL), this function is allowed to always return \c GL_TRUE. + * For GLX_EXT_texture_from_pixmap with AIGLX. */ - GLboolean (*windowExists)(__DRInativeDisplay *dpy, __DRIid draw); + void (*setTexOffset)(__DRIcontext *pDRICtx, GLint texname, + unsigned long long offset, GLint depth, GLuint pitch); +}; - /** - * Create the server-side portion of the GL context. - */ - GLboolean (* createContext)( __DRInativeDisplay *dpy, int screenNum, - int configID, void * contextID, drm_context_t * hw_context ); - /** - * Destroy the server-side portion of the GL context. - */ - GLboolean (* destroyContext)( __DRInativeDisplay *dpy, int screenNum, - __DRIid context ); +#define __DRI_TEX_BUFFER "DRI_TexBuffer" +#define __DRI_TEX_BUFFER_VERSION 1 +struct __DRItexBufferExtensionRec { + __DRIextension base; /** - * Create the server-side portion of the drawable. + * Method to override base texture image with the contents of a + * __DRIdrawable. + * + * For GLX_EXT_texture_from_pixmap with AIGLX. */ - GLboolean (*createDrawable)( __DRInativeDisplay * ndpy, int screen, - __DRIid drawable, drm_drawable_t * hHWDrawable ); + void (*setTexBuffer)(__DRIcontext *pDRICtx, + GLint target, + __DRIdrawable *pDraw); +}; + + +/** + * XML document describing the configuration options supported by the + * driver. + */ +extern const char __driConfigOptions[]; + +/*@}*/ + +/** + * The following extensions describe loader features that the DRI + * driver can make use of. Some of these are mandatory, such as the + * getDrawableInfo extension for DRI and the DRI Loader extensions for + * DRI2, while others are optional, and if present allow the driver to + * expose certain features. The loader pass in a NULL terminated + * array of these extensions to the driver in the createNewScreen + * constructor. + */ + +typedef struct __DRIgetDrawableInfoExtensionRec __DRIgetDrawableInfoExtension; +typedef struct __DRIsystemTimeExtensionRec __DRIsystemTimeExtension; +typedef struct __DRIdamageExtensionRec __DRIdamageExtension; +typedef struct __DRIloaderExtensionRec __DRIloaderExtension; +typedef struct __DRIswrastLoaderExtensionRec __DRIswrastLoaderExtension; - /** - * Destroy the server-side portion of the drawable. - */ - GLboolean (*destroyDrawable)( __DRInativeDisplay * ndpy, int screen, - __DRIid drawable ); + +/** + * Callback to getDrawableInfo protocol + */ +#define __DRI_GET_DRAWABLE_INFO "DRI_GetDrawableInfo" +#define __DRI_GET_DRAWABLE_INFO_VERSION 1 +struct __DRIgetDrawableInfoExtensionRec { + __DRIextension base; /** * This function is used to get information about the position, size, and * clip rects of a drawable. */ - GLboolean (* getDrawableInfo) ( __DRInativeDisplay *dpy, int scrn, - __DRIid draw, unsigned int * index, unsigned int * stamp, + GLboolean (* getDrawableInfo) ( __DRIdrawable *drawable, + unsigned int * index, unsigned int * stamp, int * x, int * y, int * width, int * height, int * numClipRects, drm_clip_rect_t ** pClipRects, int * backX, int * backY, - int * numBackClipRects, drm_clip_rect_t ** pBackClipRects ); - /*@}*/ + int * numBackClipRects, drm_clip_rect_t ** pBackClipRects, + void *loaderPrivate); +}; +/** + * Callback to get system time for media stream counter extensions. + */ +#define __DRI_SYSTEM_TIME "DRI_SystemTime" +#define __DRI_SYSTEM_TIME_VERSION 1 +struct __DRIsystemTimeExtensionRec { + __DRIextension base; /** - * \name Timing related functions. - */ - /*@{*/ - /** * Get the 64-bit unadjusted system time (UST). */ int (*getUST)(int64_t * ust); @@ -234,9 +308,18 @@ struct __DRIinterfaceMethodsRec { * the rate of the "media stream counter". In practical terms, this is * the frame refresh rate of the display. */ - GLboolean (*getMSCRate)(__DRInativeDisplay * dpy, __DRIid drawable, - int32_t * numerator, int32_t * denominator); - /*@}*/ + GLboolean (*getMSCRate)(__DRIdrawable *draw, + int32_t * numerator, int32_t * denominator, + void *loaderPrivate); +}; + +/** + * Damage reporting + */ +#define __DRI_DAMAGE "DRI_Damage" +#define __DRI_DAMAGE_VERSION 1 +struct __DRIdamageExtensionRec { + __DRIextension base; /** * Reports areas of the given drawable which have been modified by the @@ -251,15 +334,221 @@ struct __DRIinterfaceMethodsRec { * \param front_buffer boolean flag for whether the drawing to the * drawable was actually done directly to the front buffer (instead * of backing storage, for example) + * \param loaderPrivate the data passed in at createNewDrawable time */ - void (*reportDamage)(__DRInativeDisplay * dpy, int screen, - __DRIid drawable, + void (*reportDamage)(__DRIdrawable *draw, int x, int y, drm_clip_rect_t *rects, int num_rects, - int front_buffer); + GLboolean front_buffer, + void *loaderPrivate); +}; + +/** + * DRI2 Loader extension. This extension describes the basic + * functionality the loader needs to provide for the DRI driver. + */ +#define __DRI_LOADER "DRI_Loader" +#define __DRI_LOADER_VERSION 1 +struct __DRIloaderExtensionRec { + __DRIextension base; + + /** + * Ping the windowing system to get it to reemit info for the + * specified drawable in the DRI2 event buffer. + * + * \param draw the drawable for which to request info + * \param tail the new event buffer tail pointer + */ + void (*reemitDrawableInfo)(__DRIdrawable *draw, unsigned int *tail, + void *loaderPrivate); + + void (*postDamage)(__DRIdrawable *draw, struct drm_clip_rect *rects, + int num_rects, void *loaderPrivate); +}; + +#define __DRI_SWRAST_IMAGE_OP_DRAW 1 +#define __DRI_SWRAST_IMAGE_OP_CLEAR 2 +#define __DRI_SWRAST_IMAGE_OP_SWAP 3 + +/** + * SWRast Loader extension. + */ +#define __DRI_SWRAST_LOADER "DRI_SWRastLoader" +#define __DRI_SWRAST_LOADER_VERSION 1 +struct __DRIswrastLoaderExtensionRec { + __DRIextension base; + + /* + * Drawable position and size + */ + void (*getDrawableInfo)(__DRIdrawable *drawable, + int *x, int *y, int *width, int *height, + void *loaderPrivate); + + /** + * Put image to drawable + */ + void (*putImage)(__DRIdrawable *drawable, int op, + int x, int y, int width, int height, char *data, + void *loaderPrivate); + + /** + * Get image from drawable + */ + void (*getImage)(__DRIdrawable *drawable, + int x, int y, int width, int height, char *data, + void *loaderPrivate); +}; + +/** + * The remaining extensions describe driver extensions, immediately + * available interfaces provided by the driver. To start using the + * driver, dlsym() for the __DRI_DRIVER_EXTENSIONS symbol and look for + * the extension you need in the array. + */ +#define __DRI_DRIVER_EXTENSIONS "__driDriverExtensions" + +/** + * Tokens for __DRIconfig attribs. A number of attributes defined by + * GLX or EGL standards are not in the table, as they must be provided + * by the loader. For example, FBConfig ID or visual ID, drawable type. + */ + +#define __DRI_ATTRIB_BUFFER_SIZE 1 +#define __DRI_ATTRIB_LEVEL 2 +#define __DRI_ATTRIB_RED_SIZE 3 +#define __DRI_ATTRIB_GREEN_SIZE 4 +#define __DRI_ATTRIB_BLUE_SIZE 5 +#define __DRI_ATTRIB_LUMINANCE_SIZE 6 +#define __DRI_ATTRIB_ALPHA_SIZE 7 +#define __DRI_ATTRIB_ALPHA_MASK_SIZE 8 +#define __DRI_ATTRIB_DEPTH_SIZE 9 +#define __DRI_ATTRIB_STENCIL_SIZE 10 +#define __DRI_ATTRIB_ACCUM_RED_SIZE 11 +#define __DRI_ATTRIB_ACCUM_GREEN_SIZE 12 +#define __DRI_ATTRIB_ACCUM_BLUE_SIZE 13 +#define __DRI_ATTRIB_ACCUM_ALPHA_SIZE 14 +#define __DRI_ATTRIB_SAMPLE_BUFFERS 15 +#define __DRI_ATTRIB_SAMPLES 16 +#define __DRI_ATTRIB_RENDER_TYPE 17 +#define __DRI_ATTRIB_CONFIG_CAVEAT 18 +#define __DRI_ATTRIB_CONFORMANT 19 +#define __DRI_ATTRIB_DOUBLE_BUFFER 20 +#define __DRI_ATTRIB_STEREO 21 +#define __DRI_ATTRIB_AUX_BUFFERS 22 +#define __DRI_ATTRIB_TRANSPARENT_TYPE 23 +#define __DRI_ATTRIB_TRANSPARENT_INDEX_VALUE 24 +#define __DRI_ATTRIB_TRANSPARENT_RED_VALUE 25 +#define __DRI_ATTRIB_TRANSPARENT_GREEN_VALUE 26 +#define __DRI_ATTRIB_TRANSPARENT_BLUE_VALUE 27 +#define __DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE 28 +#define __DRI_ATTRIB_FLOAT_MODE 29 +#define __DRI_ATTRIB_RED_MASK 30 +#define __DRI_ATTRIB_GREEN_MASK 31 +#define __DRI_ATTRIB_BLUE_MASK 32 +#define __DRI_ATTRIB_ALPHA_MASK 33 +#define __DRI_ATTRIB_MAX_PBUFFER_WIDTH 34 +#define __DRI_ATTRIB_MAX_PBUFFER_HEIGHT 35 +#define __DRI_ATTRIB_MAX_PBUFFER_PIXELS 36 +#define __DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH 37 +#define __DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT 38 +#define __DRI_ATTRIB_VISUAL_SELECT_GROUP 39 +#define __DRI_ATTRIB_SWAP_METHOD 40 +#define __DRI_ATTRIB_MAX_SWAP_INTERVAL 41 +#define __DRI_ATTRIB_MIN_SWAP_INTERVAL 42 +#define __DRI_ATTRIB_BIND_TO_TEXTURE_RGB 43 +#define __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA 44 +#define __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE 45 +#define __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS 46 +#define __DRI_ATTRIB_YINVERTED 47 + +/* __DRI_ATTRIB_RENDER_TYPE */ +#define __DRI_ATTRIB_RGBA_BIT 0x01 +#define __DRI_ATTRIB_COLOR_INDEX_BIT 0x02 +#define __DRI_ATTRIB_LUMINANCE_BIT 0x04 + +/* __DRI_ATTRIB_CONFIG_CAVEAT */ +#define __DRI_ATTRIB_SLOW_BIT 0x01 +#define __DRI_ATTRIB_NON_CONFORMANT_CONFIG 0x02 + +/* __DRI_ATTRIB_TRANSPARENT_TYPE */ +#define __DRI_ATTRIB_TRANSPARENT_RGB 0x00 +#define __DRI_ATTRIB_TRANSPARENT_INDEX 0x01 + +/* __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS */ +#define __DRI_ATTRIB_TEXTURE_1D_BIT 0x01 +#define __DRI_ATTRIB_TEXTURE_2D_BIT 0x02 +#define __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT 0x04 + +/** + * This extension defines the core DRI functionality. + */ +#define __DRI_CORE "DRI_Core" +#define __DRI_CORE_VERSION 1 + +struct __DRIcoreExtensionRec { + __DRIextension base; + + __DRIscreen *(*createNewScreen)(int screen, int fd, + unsigned int sarea_handle, + const __DRIextension **extensions, + const __DRIconfig ***driverConfigs, + void *loaderPrivate); + + void (*destroyScreen)(__DRIscreen *screen); + + const __DRIextension **(*getExtensions)(__DRIscreen *screen); + + int (*getConfigAttrib)(const __DRIconfig *config, + unsigned int attrib, + unsigned int *value); + + int (*indexConfigAttrib)(const __DRIconfig *config, int index, + unsigned int *attrib, unsigned int *value); + + __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen, + const __DRIconfig *config, + unsigned int drawable_id, + unsigned int head, + void *loaderPrivate); + + void (*destroyDrawable)(__DRIdrawable *drawable); + + void (*swapBuffers)(__DRIdrawable *drawable); + + __DRIcontext *(*createNewContext)(__DRIscreen *screen, + const __DRIconfig *config, + __DRIcontext *shared, + void *loaderPrivate); + + int (*copyContext)(__DRIcontext *dest, + __DRIcontext *src, + unsigned long mask); + + void (*destroyContext)(__DRIcontext *context); + + int (*bindContext)(__DRIcontext *ctx, + __DRIdrawable *pdraw, + __DRIdrawable *pread); + + int (*unbindContext)(__DRIcontext *ctx); +}; + +/** + * Stored version of some component (i.e., server-side DRI module, kernel-side + * DRM, etc.). + * + * \todo + * There are several data structures that explicitly store a major version, + * minor version, and patch level. These structures should be modified to + * have a \c __DRIversionRec instead. + */ +struct __DRIversionRec { + int major; /**< Major version number. */ + int minor; /**< Minor version number. */ + int patch; /**< Patch-level. */ }; - /** * Framebuffer information record. Used by libGL to communicate information * about the framebuffer to the driver's \c __driCreateNewScreen function. @@ -289,229 +578,59 @@ struct __DRIframebufferRec { /** - * Screen dependent methods. This structure is initialized during the - * \c __DRIdisplayRec::createScreen call. - */ -struct __DRIscreenRec { - /** - * Method to destroy the private DRI screen data. - */ - void (*destroyScreen)(__DRInativeDisplay *dpy, int scrn, void *screenPrivate); - - /** - * Method to create the private DRI drawable data and initialize the - * drawable dependent methods. - */ - void *(*createNewDrawable)(__DRInativeDisplay *dpy, const __GLcontextModes *modes, - __DRIid draw, __DRIdrawable *pdraw, - int renderType, const int *attrs); - - /** - * Method to return a pointer to the DRI drawable data. - */ - __DRIdrawable *(*getDrawable)(__DRInativeDisplay *dpy, __DRIid draw, - void *drawablePrivate); - - /** - * Opaque pointer to private per screen direct rendering data. \c NULL - * if direct rendering is not supported on this screen. Never - * dereferenced in libGL. - */ - void *private; - - /** - * Get the number of vertical refreshes since some point in time before - * this function was first called (i.e., system start up). - * - * \since Internal API version 20030317. - */ - int (*getMSC)( void *screenPrivate, int64_t *msc ); - - /** - * Opaque pointer that points back to the containing - * \c __GLXscreenConfigs. This data structure is shared with DRI drivers - * but \c __GLXscreenConfigs is not. However, they are needed by some GLX - * functions called by DRI drivers. - * - * \since Internal API version 20030813. - */ - void *screenConfigs; - - /** - * Functions associated with MESA_allocate_memory. - * - * \since Internal API version 20030815. - */ - /*@{*/ - void *(*allocateMemory)(__DRInativeDisplay *dpy, int scrn, GLsizei size, - GLfloat readfreq, GLfloat writefreq, - GLfloat priority); - - void (*freeMemory)(__DRInativeDisplay *dpy, int scrn, GLvoid *pointer); - - GLuint (*memoryOffset)(__DRInativeDisplay *dpy, int scrn, const GLvoid *pointer); - /*@}*/ - - /** - * Method to create the private DRI context data and initialize the - * context dependent methods. - * - * \since Internal API version 20031201. - */ - void * (*createNewContext)(__DRInativeDisplay *dpy, const __GLcontextModes *modes, - int render_type, - void *sharedPrivate, __DRIcontext *pctx); - - /** - * Method to override base texture image with a driver specific 'offset'. - * The depth passed in allows e.g. to ignore the alpha channel of texture - * images where the non-alpha components don't occupy a whole texel. - * - * For GLX_EXT_texture_from_pixmap with AIGLX. - * - * \since Internal API version 20070121. - */ - void (*setTexOffset)(__DRIcontext *pDRICtx, GLint texname, - unsigned long long offset, GLint depth, GLuint pitch); -}; - -/** - * Context dependent methods. This structure is initialized during the - * \c __DRIscreenRec::createContext call. + * This extension provides alternative screen, drawable and context + * constructors for legacy DRI functionality. This is used in + * conjunction with the core extension. */ -struct __DRIcontextRec { - /** - * Method to destroy the private DRI context data. - */ - void (*destroyContext)(__DRInativeDisplay *dpy, int scrn, void *contextPrivate); - - /** - * Opaque pointer to private per context direct rendering data. - * \c NULL if direct rendering is not supported on the display or - * screen used to create this context. Never dereferenced in libGL. - */ - void *private; - - /** - * Pointer to the mode used to create this context. - * - * \since Internal API version 20040317. - */ - const __GLcontextModes * mode; - - /** - * Method to bind a DRI drawable to a DRI graphics context. - * - * \since Internal API version 20050727. - */ - GLboolean (*bindContext)(__DRInativeDisplay *dpy, int scrn, __DRIid draw, - __DRIid read, __DRIcontext *ctx); - - /** - * Method to unbind a DRI drawable from a DRI graphics context. - * - * \since Internal API version 20050727. - */ - GLboolean (*unbindContext)(__DRInativeDisplay *dpy, int scrn, __DRIid draw, - __DRIid read, __DRIcontext *ctx); +#define __DRI_LEGACY "DRI_Legacy" +#define __DRI_LEGACY_VERSION 1 + +struct __DRIlegacyExtensionRec { + __DRIextension base; + + __DRIscreen *(*createNewScreen)(int screen, + const __DRIversion *ddx_version, + const __DRIversion *dri_version, + const __DRIversion *drm_version, + const __DRIframebuffer *frame_buffer, + void *pSAREA, int fd, + const __DRIextension **extensions, + const __DRIconfig ***driver_configs, + void *loaderPrivate); + + __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen, + const __DRIconfig *config, + drm_drawable_t hwDrawable, + int renderType, const int *attrs, + void *loaderPrivate); + + __DRIcontext *(*createNewContext)(__DRIscreen *screen, + const __DRIconfig *config, + int render_type, + __DRIcontext *shared, + drm_context_t hwContext, + void *loaderPrivate); }; /** - * Drawable dependent methods. This structure is initialized during the - * \c __DRIscreenRec::createDrawable call. \c createDrawable is not called - * by libGL at this time. It's currently used via the dri_util.c utility code - * instead. + * This extension provides alternative screen, drawable and context + * constructors for swrast DRI functionality. This is used in + * conjunction with the core extension. */ -struct __DRIdrawableRec { - /** - * Method to destroy the private DRI drawable data. - */ - void (*destroyDrawable)(__DRInativeDisplay *dpy, void *drawablePrivate); - - /** - * Method to swap the front and back buffers. - */ - void (*swapBuffers)(__DRInativeDisplay *dpy, void *drawablePrivate); - - /** - * Opaque pointer to private per drawable direct rendering data. - * \c NULL if direct rendering is not supported on the display or - * screen used to create this drawable. Never dereferenced in libGL. - */ - void *private; +#define __DRI_SWRAST "DRI_SWRast" +#define __DRI_SWRAST_VERSION 1 - /** - * Get the number of completed swap buffers for this drawable. - * - * \since Internal API version 20030317. - */ - int (*getSBC)(__DRInativeDisplay *dpy, void *drawablePrivate, int64_t *sbc ); +struct __DRIswrastExtensionRec { + __DRIextension base; - /** - * Wait for the SBC to be greater than or equal target_sbc. - * - * \since Internal API version 20030317. - */ - int (*waitForSBC)( __DRInativeDisplay * dpy, void *drawablePriv, - int64_t target_sbc, - int64_t * msc, int64_t * sbc ); + __DRIscreen *(*createNewScreen)(int screen, + const __DRIextension **extensions, + const __DRIconfig ***driver_configs, + void *loaderPrivate); - /** - * Wait for the MSC to equal target_msc, or, if that has already passed, - * the next time (MSC % divisor) is equal to remainder. If divisor is - * zero, the function will return as soon as MSC is greater than or equal - * to target_msc. - * - * \since Internal API version 20030317. - */ - int (*waitForMSC)( __DRInativeDisplay * dpy, void *drawablePriv, - int64_t target_msc, int64_t divisor, int64_t remainder, - int64_t * msc, int64_t * sbc ); - - /** - * Like \c swapBuffers, but does NOT have an implicit \c glFlush. Once - * rendering is complete, waits until MSC is equal to target_msc, or - * if that has already passed, waits until (MSC % divisor) is equal - * to remainder. If divisor is zero, the swap will happen as soon as - * MSC is greater than or equal to target_msc. - * - * \since Internal API version 20030317. - */ - int64_t (*swapBuffersMSC)(__DRInativeDisplay *dpy, void *drawablePrivate, - int64_t target_msc, - int64_t divisor, int64_t remainder); - - /** - * Enable or disable frame usage tracking. - * - * \since Internal API version 20030317. - */ - int (*frameTracking)(__DRInativeDisplay *dpy, void *drawablePrivate, GLboolean enable); - - /** - * Retrieve frame usage information. - * - * \since Internal API version 20030317. - */ - int (*queryFrameTracking)(__DRInativeDisplay *dpy, void *drawablePrivate, - int64_t * sbc, int64_t * missedFrames, - float * lastMissedUsage, float * usage ); - - /** - * Used by drivers that implement the GLX_SGI_swap_control or - * GLX_MESA_swap_control extension. - * - * \since Internal API version 20030317. - */ - unsigned swap_interval; - - /** - * Used by drivers that implement the GLX_MESA_copy_sub_buffer extension. - * - * \since Internal API version 20060314. - */ - void (*copySubBuffer)(__DRInativeDisplay *dpy, void *drawablePrivate, - int x, int y, int w, int h); + __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen, + const __DRIconfig *config, + void *loaderPrivate); }; #endif diff --git a/GL/internal/dri_sarea.h b/GL/internal/dri_sarea.h new file mode 100644 index 0000000..849161f --- /dev/null +++ b/GL/internal/dri_sarea.h @@ -0,0 +1,134 @@ +/* + * Copyright 2007 Red Hat, Inc + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef DRI_SAREA_H +#define DRI_SAREA_H + +#include <drm.h> + +/* The DRI2 SAREA holds a list of self-describing blocks. Each block + * is 8 byte aligned and has a common 32-bit header word. The upper + * 16 bits describe the type of the block and the lower 16 bits the + * size. DRI2 only defines a couple of blocks and allows drivers to + * define driver specific blocks using type codes from 0x8000 and up. + * The type code 0x0000 defines the end of the sarea. */ + +#define DRI2_SAREA_BLOCK_HEADER(type, size) (((type) << 16) | (size)) +#define DRI2_SAREA_BLOCK_TYPE(b) ((b) >> 16) +#define DRI2_SAREA_BLOCK_SIZE(b) ((b) & 0xffff) +#define DRI2_SAREA_BLOCK_NEXT(p) \ + ((void *) ((unsigned char *) (p) + \ + DRI2_SAREA_BLOCK_SIZE(*(unsigned int *) p))) + +#define DRI2_SAREA_BLOCK_END 0x0000 +#define DRI2_SAREA_BLOCK_LOCK 0x0001 +#define DRI2_SAREA_BLOCK_EVENT_BUFFER 0x0002 + +/* Chipset specific blocks start at 0x8000, 0xffff is reserved. */ + +typedef struct __DRILock __DRILock; +typedef struct __DRIEventBuffer __DRIEventBuffer; +typedef struct __DRIDrawableBuffer __DRIDrawableBuffer; +typedef struct __DRIDrawableConfigEvent __DRIDrawableConfigEvent; +typedef struct __DRIBufferAttachEvent __DRIBufferAttachEvent; + +struct __DRILock { + unsigned int block_header; + drm_hw_lock_t lock; + + /* We use this with DRM_CAS to allocate lock IDs for the real lock.*/ + unsigned int next_id; +}; + +struct __DRIEventBuffer { + unsigned int block_header; + unsigned int head; /* last valid event */ + unsigned int prealloc; /* event currently being written */ + unsigned int size; /* size of data */ + unsigned char data[0]; +}; + +enum { + /* the four standard color buffers */ + DRI_DRAWABLE_BUFFER_FRONT_LEFT = 0, + DRI_DRAWABLE_BUFFER_BACK_LEFT = 1, + DRI_DRAWABLE_BUFFER_FRONT_RIGHT = 2, + DRI_DRAWABLE_BUFFER_BACK_RIGHT = 3, + /* optional aux buffer */ + DRI_DRAWABLE_BUFFER_AUX0 = 4, + DRI_DRAWABLE_BUFFER_AUX1 = 5, + DRI_DRAWABLE_BUFFER_AUX2 = 6, + DRI_DRAWABLE_BUFFER_AUX3 = 7, + DRI_DRAWABLE_BUFFER_DEPTH = 8, + DRI_DRAWABLE_BUFFER_STENCIL = 9, + DRI_DRAWABLE_BUFFER_ACCUM = 10, + /* generic renderbuffers */ + DRI_DRAWABLE_BUFFER_COLOR0 = 11, + DRI_DRAWABLE_BUFFER_COLOR1 = 12, + DRI_DRAWABLE_BUFFER_COLOR2 = 13, + DRI_DRAWABLE_BUFFER_COLOR3 = 14, + DRI_DRAWABLE_BUFFER_COLOR4 = 15, + DRI_DRAWABLE_BUFFER_COLOR5 = 16, + DRI_DRAWABLE_BUFFER_COLOR6 = 17, + DRI_DRAWABLE_BUFFER_COLOR7 = 18, + DRI_DRAWABLE_BUFFER_COUNT = 19 +}; + +struct __DRIDrawableBuffer { + unsigned int attachment; + unsigned int handle; + unsigned int pitch; + unsigned short cpp; + + /* Upper 8 bits are driver specific, lower 8 bits generic. The + * bits can inidicate buffer properties such as tiled, swizzled etc. */ + unsigned short flags; +}; + +#define DRI2_EVENT_HEADER(type, size) (((type) << 16) | (size)) +#define DRI2_EVENT_TYPE(b) ((b) >> 16) +#define DRI2_EVENT_SIZE(b) ((b) & 0xffff) + +#define DRI2_EVENT_PAD 0x0000 +#define DRI2_EVENT_DRAWABLE_CONFIG 0x0001 +#define DRI2_EVENT_BUFFER_ATTACH 0x0002 + +struct __DRIDrawableConfigEvent { + unsigned int event_header; + unsigned int drawable; + short x; + short y; + unsigned int width; + unsigned int height; + unsigned int num_rects; + struct drm_clip_rect rects[0]; +}; + +struct __DRIBufferAttachEvent { + unsigned int event_header; + unsigned int drawable; + __DRIDrawableBuffer buffer; +}; + +#endif /* DRI_SAREA_H */ diff --git a/GL/internal/glcore.h b/GL/internal/glcore.h index fc0aaf3..1bb63c1 100644 --- a/GL/internal/glcore.h +++ b/GL/internal/glcore.h @@ -41,6 +41,7 @@ #define GL_CORE_SGI 1 #define GL_CORE_MESA 2 #define GL_CORE_APPLE 4 +#define GL_CORE_WINDOWS 8 typedef struct __GLcontextRec __GLcontext; diff --git a/mesa/drivers/common/driverfuncs.h b/mesa/drivers/common/driverfuncs.h index 50f2b42..4c90ed1 100644 --- a/mesa/drivers/common/driverfuncs.h +++ b/mesa/drivers/common/driverfuncs.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -31,6 +31,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver); extern void -_mesa_init_glsl_driver_functions(struct dd_function_table *driver); +_mesa_init_driver_state(GLcontext *ctx); + #endif diff --git a/mesa/drivers/dri/common/depthtmp.h b/mesa/drivers/dri/common/depthtmp.h index 55199ab..fd2dab3 100644 --- a/mesa/drivers/dri/common/depthtmp.h +++ b/mesa/drivers/dri/common/depthtmp.h @@ -29,7 +29,7 @@ static void TAG(WriteDepthSpan)( GLcontext *ctx, { HW_WRITE_LOCK() { - const GLuint *depth = (const GLuint *) values; + const VALUE_TYPE *depth = (const VALUE_TYPE *) values; GLint x1; GLint n1; LOCAL_DEPTH_VARS; @@ -134,7 +134,7 @@ static void TAG(WriteDepthPixels)( GLcontext *ctx, { HW_WRITE_LOCK() { - const GLuint *depth = (const GLuint *) values; + const VALUE_TYPE *depth = (const VALUE_TYPE *) values; GLuint i; LOCAL_DEPTH_VARS; @@ -180,7 +180,7 @@ static void TAG(ReadDepthSpan)( GLcontext *ctx, { HW_READ_LOCK() { - GLuint *depth = (GLuint *) values; + VALUE_TYPE *depth = (VALUE_TYPE *) values; GLint x1, n1; LOCAL_DEPTH_VARS; @@ -215,7 +215,7 @@ static void TAG(ReadDepthPixels)( GLcontext *ctx, { HW_READ_LOCK() { - GLuint *depth = (GLuint *) values; + VALUE_TYPE *depth = (VALUE_TYPE *) values; GLuint i; LOCAL_DEPTH_VARS; @@ -267,3 +267,4 @@ static void TAG(InitDepthPointers)(struct gl_renderbuffer *rb) #undef READ_DEPTH #endif #undef TAG +#undef VALUE_TYPE diff --git a/mesa/drivers/dri/common/dri_bufmgr.h b/mesa/drivers/dri/common/dri_bufmgr.h new file mode 100644 index 0000000..0a726dc --- /dev/null +++ b/mesa/drivers/dri/common/dri_bufmgr.h @@ -0,0 +1,260 @@ +/************************************************************************** + * + * Copyright © 2007 Intel Corporation + * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com> + * Keith Whitwell <keithw-at-tungstengraphics-dot-com> + * Eric Anholt <eric@anholt.net> + */ + +#ifndef _DRI_BUFMGR_H_ +#define _DRI_BUFMGR_H_ +#include <xf86drm.h> + +typedef struct _dri_bufmgr dri_bufmgr; +typedef struct _dri_bo dri_bo; +typedef struct _dri_fence dri_fence; + +struct _dri_bo { + /** Size in bytes of the buffer object. */ + unsigned long size; + /** + * Card virtual address (offset from the beginning of the aperture) for the + * object. Only valid while validated. + */ + unsigned long offset; + /** + * Virtual address for accessing the buffer data. Only valid while mapped. + */ + void *virtual; + /** Buffer manager context associated with this buffer object */ + dri_bufmgr *bufmgr; +}; + +struct _dri_fence { + /** + * This is an ORed mask of DRM_BO_FLAG_READ, DRM_BO_FLAG_WRITE, and + * DRM_FLAG_EXE indicating the operations associated with this fence. + * + * It is constant for the life of the fence object. + */ + unsigned int type; + /** Buffer manager context associated with this fence */ + dri_bufmgr *bufmgr; +}; + +/** + * Context for a buffer manager instance. + * + * Contains public methods followed by private storage for the buffer manager. + */ +struct _dri_bufmgr { + /** + * Allocate a buffer object. + * + * Buffer objects are not necessarily initially mapped into CPU virtual + * address space or graphics device aperture. They must be mapped using + * bo_map() to be used by the CPU, and validated for use using bo_validate() + * to be used from the graphics device. + */ + dri_bo *(*bo_alloc)(dri_bufmgr *bufmgr_ctx, const char *name, + unsigned long size, unsigned int alignment, + uint64_t location_mask); + + /** + * Allocates a buffer object for a static allocation. + * + * Static allocations are ones such as the front buffer that are offered by + * the X Server, which are never evicted and never moved. + */ + dri_bo *(*bo_alloc_static)(dri_bufmgr *bufmgr_ctx, const char *name, + unsigned long offset, unsigned long size, + void *virtual, uint64_t location_mask); + + /** Takes a reference on a buffer object */ + void (*bo_reference)(dri_bo *bo); + + /** + * Releases a reference on a buffer object, freeing the data if + * rerefences remain. + */ + void (*bo_unreference)(dri_bo *bo); + + /** + * Maps the buffer into userspace. + * + * This function will block waiting for any existing fence on the buffer to + * clear, first. The resulting mapping is available at buf->virtual. +\ */ + int (*bo_map)(dri_bo *buf, GLboolean write_enable); + + /** Reduces the refcount on the userspace mapping of the buffer object. */ + int (*bo_unmap)(dri_bo *buf); + + /** Takes a reference on a fence object */ + void (*fence_reference)(dri_fence *fence); + + /** + * Releases a reference on a fence object, freeing the data if + * rerefences remain. + */ + void (*fence_unreference)(dri_fence *fence); + + /** + * Blocks until the given fence is signaled. + */ + void (*fence_wait)(dri_fence *fence); + + /** + * Tears down the buffer manager instance. + */ + void (*destroy)(dri_bufmgr *bufmgr); + + /** + * Add relocation entry in reloc_buf, which will be updated with the + * target buffer's real offset on on command submission. + * + * Relocations remain in place for the lifetime of the buffer object. + * + * \param reloc_buf Buffer to write the relocation into. + * \param flags BO flags to be used in validating the target buffer. + * Applicable flags include: + * - DRM_BO_FLAG_READ: The buffer will be read in the process of + * command execution. + * - DRM_BO_FLAG_WRITE: The buffer will be written in the process of + * command execution. + * - DRM_BO_FLAG_MEM_TT: The buffer should be validated in TT memory. + * - DRM_BO_FLAG_MEM_VRAM: The buffer should be validated in video + * memory. + * \param delta Constant value to be added to the relocation target's offset. + * \param offset Byte offset within batch_buf of the relocated pointer. + * \param target Buffer whose offset should be written into the relocation + * entry. + */ + int (*emit_reloc)(dri_bo *reloc_buf, uint64_t flags, GLuint delta, + GLuint offset, dri_bo *target); + + /** + * Processes the relocations, either in userland or by converting the list + * for use in batchbuffer submission. + * + * Kernel-based implementations will return a pointer to the arguments + * to be handed with batchbuffer submission to the kernel. The userland + * implementation performs the buffer validation and emits relocations + * into them the appopriate order. + * + * \param batch_buf buffer at the root of the tree of relocations + * \param count returns the number of buffers validated. + * \return relocation record for use in command submission. + * */ + void *(*process_relocs)(dri_bo *batch_buf, GLuint *count); + + void (*post_submit)(dri_bo *batch_buf, dri_fence **fence); + + int (*check_aperture_space)(dri_bo *bo); + GLboolean debug; /**< Enables verbose debugging printouts */ +}; + +dri_bo *dri_bo_alloc(dri_bufmgr *bufmgr, const char *name, unsigned long size, + unsigned int alignment, uint64_t location_mask); +dri_bo *dri_bo_alloc_static(dri_bufmgr *bufmgr, const char *name, + unsigned long offset, unsigned long size, + void *virtual, uint64_t location_mask); +void dri_bo_reference(dri_bo *bo); +void dri_bo_unreference(dri_bo *bo); +int dri_bo_map(dri_bo *buf, GLboolean write_enable); +int dri_bo_unmap(dri_bo *buf); +void dri_fence_wait(dri_fence *fence); +void dri_fence_reference(dri_fence *fence); +void dri_fence_unreference(dri_fence *fence); + +void dri_bo_subdata(dri_bo *bo, unsigned long offset, + unsigned long size, const void *data); +void dri_bo_get_subdata(dri_bo *bo, unsigned long offset, + unsigned long size, void *data); + +void dri_bufmgr_fake_contended_lock_take(dri_bufmgr *bufmgr); +dri_bufmgr *dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual, + unsigned long size, + unsigned int (*fence_emit)(void *private), + int (*fence_wait)(void *private, + unsigned int cookie), + void *driver_priv); +void dri_bufmgr_set_debug(dri_bufmgr *bufmgr, GLboolean enable_debug); +void dri_bo_fake_disable_backing_store(dri_bo *bo, + void (*invalidate_cb)(dri_bo *bo, + void *ptr), + void *ptr); +void dri_bufmgr_destroy(dri_bufmgr *bufmgr); + +int dri_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta, + GLuint offset, dri_bo *target_buf); +void *dri_process_relocs(dri_bo *batch_buf, uint32_t *count); +void dri_post_process_relocs(dri_bo *batch_buf); +void dri_post_submit(dri_bo *batch_buf, dri_fence **last_fence); +int dri_bufmgr_check_aperture_space(dri_bo *bo); + +#ifndef TTM_API +/* reuse some TTM API */ + +#define DRM_BO_MEM_LOCAL 0 +#define DRM_BO_MEM_TT 1 +#define DRM_BO_MEM_VRAM 2 +#define DRM_BO_MEM_PRIV0 3 +#define DRM_BO_MEM_PRIV1 4 +#define DRM_BO_MEM_PRIV2 5 +#define DRM_BO_MEM_PRIV3 6 +#define DRM_BO_MEM_PRIV4 7 + +#define DRM_BO_FLAG_READ (1ULL << 0) +#define DRM_BO_FLAG_WRITE (1ULL << 1) +#define DRM_BO_FLAG_EXE (1ULL << 2) +#define DRM_BO_MASK_ACCESS (DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | DRM_BO_FLAG_EXE) +#define DRM_BO_FLAG_NO_EVICT (1ULL << 4) + +#define DRM_BO_FLAG_MAPPABLE (1ULL << 5) +#define DRM_BO_FLAG_SHAREABLE (1ULL << 6) + +#define DRM_BO_FLAG_CACHED (1ULL << 7) + +#define DRM_BO_FLAG_NO_MOVE (1ULL << 8) +#define DRM_BO_FLAG_CACHED_MAPPED (1ULL << 19) +#define DRM_BO_FLAG_FORCE_CACHING (1ULL << 13) +#define DRM_BO_FLAG_FORCE_MAPPABLE (1ULL << 14) +#define DRM_BO_FLAG_TILE (1ULL << 15) + +#define DRM_BO_FLAG_MEM_LOCAL (1ULL << 24) +#define DRM_BO_FLAG_MEM_TT (1ULL << 25) +#define DRM_BO_FLAG_MEM_VRAM (1ULL << 26) + +#define DRM_BO_MASK_MEM 0x00000000FF000000ULL + +#define DRM_FENCE_TYPE_EXE 0x00000001 +#endif + +#endif diff --git a/mesa/drivers/dri/common/dri_util.h b/mesa/drivers/dri/common/dri_util.h index 539d28d..f126d08 100644 --- a/mesa/drivers/dri/common/dri_util.h +++ b/mesa/drivers/dri/common/dri_util.h @@ -50,21 +50,33 @@ #define _DRI_UTIL_H_ #include <GL/gl.h> -#include "drm.h" -#include "drm_sarea.h" -#include "xf86drm.h" +#include <drm.h> +#include <drm_sarea.h> +#include <xf86drm.h> +#include "glheader.h" #include "GL/internal/glcore.h" #include "GL/internal/dri_interface.h" +#include "GL/internal/dri_sarea.h" #define GLX_BAD_CONTEXT 5 -typedef struct __DRIdisplayPrivateRec __DRIdisplayPrivate; -typedef struct __DRIscreenPrivateRec __DRIscreenPrivate; -typedef struct __DRIcontextPrivateRec __DRIcontextPrivate; -typedef struct __DRIdrawablePrivateRec __DRIdrawablePrivate; typedef struct __DRIswapInfoRec __DRIswapInfo; -typedef struct __DRIutilversionRec2 __DRIutilversion2; +/* Typedefs to avoid rewriting the world. */ +typedef struct __DRIscreenRec __DRIscreenPrivate; +typedef struct __DRIdrawableRec __DRIdrawablePrivate; +typedef struct __DRIcontextRec __DRIcontextPrivate; + +/** + * Extensions. + */ +extern const __DRIlegacyExtension driLegacyExtension; +extern const __DRIcoreExtension driCoreExtension; +extern const __DRIextension driReadDrawableExtension; +extern const __DRIcopySubBufferExtension driCopySubBufferExtension; +extern const __DRIswapControlExtension driSwapControlExtension; +extern const __DRIframeTrackingExtension driFrameTrackingExtension; +extern const __DRImediaStreamCounterExtension driMediaStreamCounterExtension; /** * Used by DRI_VALIDATE_DRAWABLE_INFO @@ -80,7 +92,7 @@ typedef struct __DRIutilversionRec2 __DRIutilversion2; /** * Utility macro to validate the drawable information. * - * See __DRIdrawablePrivate::pStamp and __DRIdrawablePrivate::lastStamp. + * See __DRIdrawable::pStamp and __DRIdrawable::lastStamp. */ #define DRI_VALIDATE_DRAWABLE_INFO(psp, pdp) \ do { \ @@ -109,94 +121,103 @@ do { \ * this structure. */ struct __DriverAPIRec { - /** - * Driver initialization callback - */ - GLboolean (*InitDriver)(__DRIscreenPrivate *driScrnPriv); - + const __DRIconfig **(*InitScreen) (__DRIscreen * priv); + /** * Screen destruction callback */ - void (*DestroyScreen)(__DRIscreenPrivate *driScrnPriv); + void (*DestroyScreen)(__DRIscreen *driScrnPriv); /** * Context creation callback */ GLboolean (*CreateContext)(const __GLcontextModes *glVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); /** * Context destruction callback */ - void (*DestroyContext)(__DRIcontextPrivate *driContextPriv); + void (*DestroyContext)(__DRIcontext *driContextPriv); /** * Buffer (drawable) creation callback */ - GLboolean (*CreateBuffer)(__DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, + GLboolean (*CreateBuffer)(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *glVis, GLboolean pixmapBuffer); /** * Buffer (drawable) destruction callback */ - void (*DestroyBuffer)(__DRIdrawablePrivate *driDrawPriv); + void (*DestroyBuffer)(__DRIdrawable *driDrawPriv); /** * Buffer swapping callback */ - void (*SwapBuffers)(__DRIdrawablePrivate *driDrawPriv); + void (*SwapBuffers)(__DRIdrawable *driDrawPriv); /** * Context activation callback */ - GLboolean (*MakeCurrent)(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv); + GLboolean (*MakeCurrent)(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); /** * Context unbinding callback */ - GLboolean (*UnbindContext)(__DRIcontextPrivate *driContextPriv); + GLboolean (*UnbindContext)(__DRIcontext *driContextPriv); /** * Retrieves statistics about buffer swap operations. Required if * GLX_OML_sync_control or GLX_MESA_swap_frame_usage is supported. */ - int (*GetSwapInfo)( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ); - + int (*GetSwapInfo)( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ); - /** - * Required if GLX_SGI_video_sync or GLX_OML_sync_control is - * supported. - */ - int (*GetMSC)( __DRIscreenPrivate * priv, int64_t * count ); /** * These are required if GLX_OML_sync_control is supported. */ /*@{*/ - int (*WaitForMSC)( __DRIdrawablePrivate *priv, int64_t target_msc, + int (*WaitForMSC)( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ); - int (*WaitForSBC)( __DRIdrawablePrivate *priv, int64_t target_sbc, + int (*WaitForSBC)( __DRIdrawable *priv, int64_t target_sbc, int64_t * msc, int64_t * sbc ); - int64_t (*SwapBuffersMSC)( __DRIdrawablePrivate *priv, int64_t target_msc, + int64_t (*SwapBuffersMSC)( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder ); /*@}*/ - void (*CopySubBuffer)(__DRIdrawablePrivate *driDrawPriv, + void (*CopySubBuffer)(__DRIdrawable *driDrawPriv, int x, int y, int w, int h); /** - * See corresponding field in \c __DRIscreenRec. + * New version of GetMSC so we can pass drawable data to the low + * level DRM driver (e.g. pipe info). Required if + * GLX_SGI_video_sync or GLX_OML_sync_control is supported. */ - void (*setTexOffset)(__DRIcontext *pDRICtx, GLint texname, - unsigned long long offset, GLint depth, GLuint pitch); + int (*GetDrawableMSC) ( __DRIscreen * priv, + __DRIdrawable *drawablePrivate, + int64_t *count); + + + + /* DRI2 Entry points */ + const __DRIconfig **(*InitScreen2) (__DRIscreen * priv); + void (*HandleDrawableConfig)(__DRIdrawable *dPriv, + __DRIcontext *pcp, + __DRIDrawableConfigEvent *event); + + void (*HandleBufferAttach)(__DRIdrawable *dPriv, + __DRIcontext *pcp, + __DRIBufferAttachEvent *ba); + }; +extern const struct __DriverAPIRec driDriverAPI; + struct __DRIswapInfoRec { /** @@ -232,7 +253,7 @@ struct __DRIswapInfoRec { /** * Per-drawable private DRI driver information. */ -struct __DRIdrawablePrivateRec { +struct __DRIdrawableRec { /** * Kernel drawable handle */ @@ -246,10 +267,10 @@ struct __DRIdrawablePrivateRec { void *driverPrivate; /** - * X's drawable ID associated with this private drawable. + * Private data from the loader. We just hold on to it and pass + * it back when calling into loader provided functions. */ - __DRIid draw; - __DRIdrawable *pdraw; + void *loaderPrivate; /** * Reference count for number of context's currently bound to this @@ -274,7 +295,7 @@ struct __DRIdrawablePrivateRec { /** * Last value of the stamp. * - * If this differs from the value stored at __DRIdrawablePrivate::pStamp, + * If this differs from the value stored at __DRIdrawable::pStamp, * then the drawable information has been modified by the X server, and the * drawable information (below) should be retrieved from the X server. */ @@ -308,41 +329,56 @@ struct __DRIdrawablePrivateRec { /*@}*/ /** - * Pointer to context to which this drawable is currently bound. + * \name Vertical blank tracking information + * Used for waiting on vertical blank events. */ - __DRIcontextPrivate *driContextPriv; + /*@{*/ + unsigned int vblSeq; + unsigned int vblFlags; + /*@}*/ /** - * Pointer to screen on which this drawable was created. + * \name Monotonic MSC tracking + * + * Low level driver is responsible for updating msc_base and + * vblSeq values so that higher level code can calculate + * a new msc value or msc target for a WaitMSC call. The new value + * will be: + * msc = msc_base + get_vblank_count() - vblank_base; + * + * And for waiting on a value, core code will use: + * actual_target = target_msc - msc_base + vblank_base; + */ + /*@{*/ + int64_t vblank_base; + int64_t msc_base; + /*@}*/ + + /** + * Pointer to context to which this drawable is currently bound. */ - __DRIscreenPrivate *driScreenPriv; + __DRIcontext *driContextPriv; /** - * \name Display and screen information. - * - * Basically just need these for when the locking code needs to call - * \c __driUtilUpdateDrawableInfo. + * Pointer to screen on which this drawable was created. */ - /*@{*/ - __DRInativeDisplay *display; - int screen; - /*@}*/ + __DRIscreen *driScreenPriv; /** - * Called via glXSwapBuffers(). + * Controls swap interval as used by GLX_SGI_swap_control and + * GLX_MESA_swap_control. */ - void (*swapBuffers)( __DRIdrawablePrivate *dPriv ); + unsigned int swap_interval; + struct { + unsigned int tail; + unsigned int drawable_id; + } dri2; }; /** * Per-context private driver information. */ -struct __DRIcontextPrivateRec { - /** - * Kernel context handle used to access the device lock. - */ - __DRIid contextID; - +struct __DRIcontextRec { /** * Kernel context handle used to access the device lock. */ @@ -354,35 +390,30 @@ struct __DRIcontextPrivateRec { void *driverPrivate; /** - * This context's display pointer. + * Pointer back to the \c __DRIcontext that contains this structure. */ - __DRInativeDisplay *display; + __DRIcontext *pctx; /** * Pointer to drawable currently bound to this context for drawing. */ - __DRIdrawablePrivate *driDrawablePriv; + __DRIdrawable *driDrawablePriv; /** * Pointer to drawable currently bound to this context for reading. */ - __DRIdrawablePrivate *driReadablePriv; + __DRIdrawable *driReadablePriv; /** * Pointer to screen on which this context was created. */ - __DRIscreenPrivate *driScreenPriv; + __DRIscreen *driScreenPriv; }; /** * Per-screen private driver information. */ -struct __DRIscreenPrivateRec { - /** - * Display for this screen - */ - __DRInativeDisplay *display; - +struct __DRIscreenRec { /** * Current screen's number */ @@ -393,38 +424,21 @@ struct __DRIscreenPrivateRec { */ struct __DriverAPIRec DriverAPI; + const __DRIextension **extensions; /** - * \name DDX version * DDX / 2D driver version information. - * \todo Replace these fields with a \c __DRIversionRec. */ - /*@{*/ - int ddxMajor; - int ddxMinor; - int ddxPatch; - /*@}*/ + __DRIversion ddx_version; /** - * \name DRI version * DRI X extension version information. - * \todo Replace these fields with a \c __DRIversionRec. */ - /*@{*/ - int driMajor; - int driMinor; - int driPatch; - /*@}*/ + __DRIversion dri_version; /** - * \name DRM version * DRM (kernel module) version information. - * \todo Replace these fields with a \c __DRIversionRec. */ - /*@{*/ - int drmMajor; - int drmMinor; - int drmPatch; - /*@}*/ + __DRIversion drm_version; /** * ID used when the client sets the drawable lock. @@ -487,12 +501,7 @@ struct __DRIscreenPrivateRec { * context is created when the first "real" context is created on this * screen. */ - __DRIcontextPrivate dummyContextPriv; - - /** - * Hash table to hold the drawable information for this screen. - */ - void *drawHash; + __DRIcontext dummyContextPriv; /** * Device-dependent private information (not stored in the SAREA). @@ -502,65 +511,47 @@ struct __DRIscreenPrivateRec { void *private; /** - * GLX visuals / FBConfigs for this screen. These are stored as a - * linked list. - * - * \note - * This field is \b only used in conjunction with the old interfaces. If - * the new interfaces are used, this field will be set to \c NULL and will - * not be dereferenced. - */ - __GLcontextModes *modes; - - /** * Pointer back to the \c __DRIscreen that contains this structure. */ - __DRIscreen *psc; -}; - -/** - * Used to store a version which includes a major range instead of a single - * major version number. - */ -struct __DRIutilversionRec2 { - int major_min; /** min allowed Major version number. */ - int major_max; /** max allowed Major version number. */ - int minor; /**< Minor version number. */ - int patch; /**< Patch-level. */ + /* Extensions provided by the loader. */ + const __DRIgetDrawableInfoExtension *getDrawableInfo; + const __DRIsystemTimeExtension *systemTime; + const __DRIdamageExtension *damage; + + struct { + /* Flag to indicate that this is a DRI2 screen. Many of the above + * fields will not be valid or initializaed in that case. */ + int enabled; +#ifdef TTM_API + drmBO sareaBO; +#endif + void *sarea; + __DRIEventBuffer *buffer; + __DRILock *lock; + __DRIloaderExtension *loader; + } dri2; + + /* The lock actually in use, old sarea or DRI2 */ + drmLock *lock; }; - extern void __driUtilMessage(const char *f, ...); extern void -__driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp); - - -extern __DRIscreenPrivate * __driUtilCreateNewScreen( __DRInativeDisplay *dpy, - int scrn, __DRIscreen *psc, __GLcontextModes * modes, - const __DRIversion * ddx_version, const __DRIversion * dri_version, - const __DRIversion * drm_version, const __DRIframebuffer * frame_buffer, - drm_sarea_t *pSAREA, int fd, int internal_api_version, - const struct __DriverAPIRec *driverAPI ); +__driUtilUpdateDrawableInfo(__DRIdrawable *pdp); -/* Test the version of the internal GLX API. Returns a value like strcmp. */ extern int -driCompareGLXAPIVersion( GLint required_version ); +__driParseEvents(__DRIcontext *psp, __DRIdrawable *pdp); extern float -driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, +driCalculateSwapUsage( __DRIdrawable *dPriv, int64_t last_swap_ust, int64_t current_ust ); -/** - * Pointer to the \c __DRIinterfaceMethods passed to the driver by the loader. - * - * This pointer is set in the driver's \c __driCreateNewScreen function and - * is defined in dri_util.c. - */ -extern const __DRIinterfaceMethods * dri_interface; +extern GLint +driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 ); #endif /* _DRI_UTIL_H_ */ diff --git a/mesa/drivers/dri/common/extension_helper.h b/mesa/drivers/dri/common/extension_helper.h index f930eee..ea5b997 100644 --- a/mesa/drivers/dri/common/extension_helper.h +++ b/mesa/drivers/dri/common/extension_helper.h @@ -40,13 +40,6 @@ static const char UniformMatrix3fvARB_names[] = ""; #endif -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameter4fNV_names[] = - "iiffff\0" /* Parameter signature */ - "glProgramParameter4fNV\0" - ""; -#endif - #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_multisample) static const char SampleCoverageARB_names[] = "fi\0" /* Parameter signature */ @@ -440,6 +433,13 @@ static const char Color4ubVertex3fvSUN_names[] = ""; #endif +#if defined(need_GL_EXT_texture_array) +static const char FramebufferTextureLayerEXT_names[] = + "iiiii\0" /* Parameter signature */ + "glFramebufferTextureLayerEXT\0" + ""; +#endif + #if defined(need_GL_SGIX_list_priority) static const char GetListParameterivSGIX_names[] = "iip\0" /* Parameter signature */ @@ -565,13 +565,6 @@ static const char MatrixIndexusvARB_names[] = ""; #endif -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameter4dvNV_names[] = - "iip\0" /* Parameter signature */ - "glProgramParameter4dvNV\0" - ""; -#endif - #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char DisableVertexAttribArrayARB_names[] = "i\0" /* Parameter signature */ @@ -960,13 +953,6 @@ static const char GenerateMipmapEXT_names[] = ""; #endif -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameter4dNV_names[] = - "iidddd\0" /* Parameter signature */ - "glProgramParameter4dNV\0" - ""; -#endif - #if defined(need_GL_ATI_fragment_shader) static const char SetFragmentShaderConstantATI_names[] = "ip\0" /* Parameter signature */ @@ -1091,13 +1077,6 @@ static const char AreTexturesResident_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) -static const char IsRenderbufferEXT_names[] = - "i\0" /* Parameter signature */ - "glIsRenderbufferEXT\0" - ""; -#endif - #if defined(need_GL_VERSION_2_0) || defined(need_GL_ATI_separate_stencil) static const char StencilOpSeparate_names[] = "iiii\0" /* Parameter signature */ @@ -1304,10 +1283,11 @@ static const char Color3fVertex3fSUN_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) static const char ProgramEnvParameter4fvARB_names[] = "iip\0" /* Parameter signature */ "glProgramEnvParameter4fvARB\0" + "glProgramParameter4fvNV\0" ""; #endif @@ -1776,13 +1756,6 @@ static const char DeleteFencesNV_names[] = ""; #endif -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3dSGIX_names[] = - "iddiiddiiddiip\0" /* Parameter signature */ - "glDeformationMap3dSGIX\0" - ""; -#endif - #if defined(need_GL_VERSION_2_0) static const char IsShader_names[] = "i\0" /* Parameter signature */ @@ -2028,10 +2001,10 @@ static const char WeightfvARB_names[] = ""; #endif -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameter4fvNV_names[] = - "iip\0" /* Parameter signature */ - "glProgramParameter4fvNV\0" +#if defined(need_GL_EXT_framebuffer_object) +static const char IsRenderbufferEXT_names[] = + "i\0" /* Parameter signature */ + "glIsRenderbufferEXT\0" ""; #endif @@ -2425,10 +2398,11 @@ static const char GetBufferPointervARB_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) static const char ProgramEnvParameter4fARB_names[] = "iiffff\0" /* Parameter signature */ "glProgramEnvParameter4fARB\0" + "glProgramParameter4fNV\0" ""; #endif @@ -2796,10 +2770,11 @@ static const char ReplacementCodePointerSUN_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) static const char ProgramEnvParameter4dARB_names[] = "iidddd\0" /* Parameter signature */ "glProgramEnvParameter4dARB\0" + "glProgramParameter4dNV\0" ""; #endif @@ -3653,10 +3628,11 @@ static const char GetColorTableParameteriv_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) static const char ProgramEnvParameter4dvARB_names[] = "iip\0" /* Parameter signature */ "glProgramEnvParameter4dvARB\0" + "glProgramParameter4dvNV\0" ""; #endif @@ -4547,6 +4523,13 @@ static const char Minmax_names[] = ""; #endif +#if defined(need_GL_SGIX_polynomial_ffd) +static const char DeformationMap3dSGIX_names[] = + "iddiiddiiddiip\0" /* Parameter signature */ + "glDeformationMap3dSGIX\0" + ""; +#endif + #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) static const char FogCoorddvEXT_names[] = "p\0" /* Parameter signature */ @@ -5336,13 +5319,13 @@ static const struct dri_extension_function GL_EXT_framebuffer_blit_functions[] = #if defined(need_GL_EXT_framebuffer_object) static const struct dri_extension_function GL_EXT_framebuffer_object_functions[] = { { GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, -1 }, - { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 }, { RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, -1 }, { CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, -1 }, { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 }, { FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, -1 }, { FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, -1 }, { FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, -1 }, + { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 }, { BindFramebufferEXT_names, BindFramebufferEXT_remap_index, -1 }, { GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, -1 }, { IsFramebufferEXT_names, IsFramebufferEXT_remap_index, -1 }, @@ -5500,6 +5483,13 @@ static const struct dri_extension_function GL_EXT_texture3D_functions[] = { }; #endif +#if defined(need_GL_EXT_texture_array) +static const struct dri_extension_function GL_EXT_texture_array_functions[] = { + { FramebufferTextureLayerEXT_names, FramebufferTextureLayerEXT_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + #if defined(need_GL_EXT_texture_object) static const struct dri_extension_function GL_EXT_texture_object_functions[] = { { PrioritizeTextures_names, -1, 331 }, @@ -5734,12 +5724,10 @@ static const struct dri_extension_function GL_NV_vertex_array_range_functions[] #if defined(need_GL_NV_vertex_program) static const struct dri_extension_function GL_NV_vertex_program_functions[] = { - { ProgramParameter4fNV_names, ProgramParameter4fNV_remap_index, -1 }, { VertexAttrib4ubvNV_names, VertexAttrib4ubvNV_remap_index, -1 }, { VertexAttrib4svNV_names, VertexAttrib4svNV_remap_index, -1 }, { VertexAttribs1dvNV_names, VertexAttribs1dvNV_remap_index, -1 }, { VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, -1 }, - { ProgramParameter4dvNV_names, ProgramParameter4dvNV_remap_index, -1 }, { VertexAttrib4fNV_names, VertexAttrib4fNV_remap_index, -1 }, { VertexAttrib2dNV_names, VertexAttrib2dNV_remap_index, -1 }, { VertexAttrib4ubNV_names, VertexAttrib4ubNV_remap_index, -1 }, @@ -5747,7 +5735,7 @@ static const struct dri_extension_function GL_NV_vertex_program_functions[] = { { VertexAttribs4fvNV_names, VertexAttribs4fvNV_remap_index, -1 }, { VertexAttrib2sNV_names, VertexAttrib2sNV_remap_index, -1 }, { VertexAttribs3fvNV_names, VertexAttribs3fvNV_remap_index, -1 }, - { ProgramParameter4dNV_names, ProgramParameter4dNV_remap_index, -1 }, + { ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 }, { LoadProgramNV_names, LoadProgramNV_remap_index, -1 }, { VertexAttrib4fvNV_names, VertexAttrib4fvNV_remap_index, -1 }, { VertexAttrib3fNV_names, VertexAttrib3fNV_remap_index, -1 }, @@ -5757,14 +5745,15 @@ static const struct dri_extension_function GL_NV_vertex_program_functions[] = { { VertexAttrib2fvNV_names, VertexAttrib2fvNV_remap_index, -1 }, { VertexAttrib2dvNV_names, VertexAttrib2dvNV_remap_index, -1 }, { VertexAttrib1dvNV_names, VertexAttrib1dvNV_remap_index, -1 }, - { ProgramParameter4fvNV_names, ProgramParameter4fvNV_remap_index, -1 }, { VertexAttrib1svNV_names, VertexAttrib1svNV_remap_index, -1 }, + { ProgramEnvParameter4fARB_names, ProgramEnvParameter4fARB_remap_index, -1 }, { VertexAttribs2svNV_names, VertexAttribs2svNV_remap_index, -1 }, { GetVertexAttribivNV_names, GetVertexAttribivNV_remap_index, -1 }, { GetVertexAttribfvNV_names, GetVertexAttribfvNV_remap_index, -1 }, { VertexAttrib2svNV_names, VertexAttrib2svNV_remap_index, -1 }, { VertexAttribs1fvNV_names, VertexAttribs1fvNV_remap_index, -1 }, { IsProgramNV_names, IsProgramNV_remap_index, -1 }, + { ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, -1 }, { VertexAttrib2fNV_names, VertexAttrib2fNV_remap_index, -1 }, { RequestResidentProgramsNV_names, RequestResidentProgramsNV_remap_index, -1 }, { ExecuteProgramNV_names, ExecuteProgramNV_remap_index, -1 }, @@ -5777,6 +5766,7 @@ static const struct dri_extension_function GL_NV_vertex_program_functions[] = { { GetProgramivNV_names, GetProgramivNV_remap_index, -1 }, { GetVertexAttribdvNV_names, GetVertexAttribdvNV_remap_index, -1 }, { VertexAttrib3fvNV_names, VertexAttrib3fvNV_remap_index, -1 }, + { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 }, { VertexAttribs2fvNV_names, VertexAttribs2fvNV_remap_index, -1 }, { DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 }, { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 }, @@ -5975,9 +5965,9 @@ static const struct dri_extension_function GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = { { LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 }, - { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 }, { DeformSGIX_names, DeformSGIX_remap_index, -1 }, { DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 }, + { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 }, { NULL, 0, 0 } }; #endif diff --git a/mesa/drivers/dri/common/mmio.h b/mesa/drivers/dri/common/mmio.h index 2b7b412..89871aa 100644 --- a/mesa/drivers/dri/common/mmio.h +++ b/mesa/drivers/dri/common/mmio.h @@ -37,7 +37,7 @@ #if defined( __powerpc__ ) -static __inline__ u_int32_t +static INLINE u_int32_t read_MMIO_LE32( volatile void * base, unsigned long offset ) { u_int32_t val; @@ -50,7 +50,7 @@ read_MMIO_LE32( volatile void * base, unsigned long offset ) #else -static __inline__ u_int32_t +static INLINE u_int32_t read_MMIO_LE32( volatile void * base, unsigned long offset ) { volatile u_int32_t * p = (volatile u_int32_t *) (((volatile char *) base) + offset); diff --git a/mesa/drivers/dri/common/utils.h b/mesa/drivers/dri/common/utils.h index b2bab86..0c09a7e 100644 --- a/mesa/drivers/dri/common/utils.h +++ b/mesa/drivers/dri/common/utils.h @@ -29,8 +29,11 @@ #ifndef DRI_DEBUG_H #define DRI_DEBUG_H +#include <GL/gl.h> +#include <GL/internal/dri_interface.h> #include "context.h" -#include "dri_util.h" + +typedef struct __DRIutilversionRec2 __DRIutilversion2; struct dri_debug_control { const char * string; @@ -84,6 +87,17 @@ struct dri_extension { const struct dri_extension_function * functions; }; +/** + * Used to store a version which includes a major range instead of a single + * major version number. + */ +struct __DRIutilversionRec2 { + int major_min; /** min allowed Major version number. */ + int major_max; /** max allowed Major version number. */ + int minor; /**< Minor version number. */ + int patch; /**< Patch-level. */ +}; + extern unsigned driParseDebugString( const char * debug, const struct dri_debug_control * control ); @@ -106,16 +120,27 @@ extern GLboolean driCheckDriDdxDrmVersions3(const char * driver_name, const __DRIversion * ddxActual, const __DRIutilversion2 * ddxExpected, const __DRIversion * drmActual, const __DRIversion * drmExpected); -extern GLint driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 ); - extern GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, GLint *x, GLint *y, GLsizei *width, GLsizei *height ); -extern GLboolean driFillInModes( __GLcontextModes ** modes, - GLenum fb_format, GLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, - unsigned num_depth_stencil_bits, - const GLenum * db_modes, unsigned num_db_modes, int visType ); +struct __DRIconfigRec { + __GLcontextModes modes; +}; + +extern __DRIconfig ** +driCreateConfigs(GLenum fb_format, GLenum fb_type, + const u_int8_t * depth_bits, const u_int8_t * stencil_bits, + unsigned num_depth_stencil_bits, + const GLenum * db_modes, unsigned num_db_modes); + +const __DRIconfig **driConcatConfigs(__DRIconfig **a, __DRIconfig **b); + +int +driGetConfigAttrib(const __DRIconfig *config, + unsigned int attrib, unsigned int *value); +int +driIndexConfigAttrib(const __DRIconfig *config, int index, + unsigned int *attrib, unsigned int *value); #endif /* DRI_DEBUG_H */ diff --git a/mesa/drivers/dri/common/vblank.h b/mesa/drivers/dri/common/vblank.h index ec83adc..4613c09 100644 --- a/mesa/drivers/dri/common/vblank.h +++ b/mesa/drivers/dri/common/vblank.h @@ -46,17 +46,17 @@ */ extern int driGetMSC32( __DRIscreenPrivate * priv, int64_t * count ); +extern int driDrawableGetMSC32( __DRIscreenPrivate * priv, + __DRIdrawablePrivate * drawablePrivate, + int64_t * count); extern int driWaitForMSC32( __DRIdrawablePrivate *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ); extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache ); -extern void driDrawableInitVBlank ( __DRIdrawablePrivate *priv, GLuint flags, - GLuint *vbl_seq ); -extern unsigned driGetVBlankInterval( const __DRIdrawablePrivate *priv, - GLuint flags ); -extern void driGetCurrentVBlank( const __DRIdrawablePrivate *priv, - GLuint flags, GLuint *vbl_seq ); -extern int driWaitForVBlank( const __DRIdrawablePrivate *priv, - GLuint * vbl_seq, GLuint flags, GLboolean * missed_deadline ); +extern void driDrawableInitVBlank ( __DRIdrawablePrivate *priv ); +extern unsigned driGetVBlankInterval( const __DRIdrawablePrivate *priv ); +extern void driGetCurrentVBlank( __DRIdrawablePrivate *priv ); +extern int driWaitForVBlank( __DRIdrawablePrivate *priv, + GLboolean * missed_deadline ); #undef usleep #include <unistd.h> /* for usleep() */ diff --git a/mesa/glapi/dispatch.h b/mesa/glapi/dispatch.h index d073f4a..7123156 100644 --- a/mesa/glapi/dispatch.h +++ b/mesa/glapi/dispatch.h @@ -2077,18 +2077,6 @@ #define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters #define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV) #define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn) -#define CALL_ProgramParameter4dNV(disp, parameters) (*((disp)->ProgramParameter4dNV)) parameters -#define GET_ProgramParameter4dNV(disp) ((disp)->ProgramParameter4dNV) -#define SET_ProgramParameter4dNV(disp, fn) ((disp)->ProgramParameter4dNV = fn) -#define CALL_ProgramParameter4dvNV(disp, parameters) (*((disp)->ProgramParameter4dvNV)) parameters -#define GET_ProgramParameter4dvNV(disp) ((disp)->ProgramParameter4dvNV) -#define SET_ProgramParameter4dvNV(disp, fn) ((disp)->ProgramParameter4dvNV = fn) -#define CALL_ProgramParameter4fNV(disp, parameters) (*((disp)->ProgramParameter4fNV)) parameters -#define GET_ProgramParameter4fNV(disp) ((disp)->ProgramParameter4fNV) -#define SET_ProgramParameter4fNV(disp, fn) ((disp)->ProgramParameter4fNV = fn) -#define CALL_ProgramParameter4fvNV(disp, parameters) (*((disp)->ProgramParameter4fvNV)) parameters -#define GET_ProgramParameter4fvNV(disp) ((disp)->ProgramParameter4fvNV) -#define SET_ProgramParameter4fvNV(disp, fn) ((disp)->ProgramParameter4fvNV = fn) #define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters #define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV) #define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn) @@ -2362,6 +2350,9 @@ #define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters #define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) #define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) +#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters +#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) +#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) #define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters #define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) #define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) @@ -2380,7 +2371,7 @@ #else -#define driDispatchRemapTable_size 365 +#define driDispatchRemapTable_size 362 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2648,106 +2639,103 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define GetVertexAttribivNV_remap_index 262 #define IsProgramNV_remap_index 263 #define LoadProgramNV_remap_index 264 -#define ProgramParameter4dNV_remap_index 265 -#define ProgramParameter4dvNV_remap_index 266 -#define ProgramParameter4fNV_remap_index 267 -#define ProgramParameter4fvNV_remap_index 268 -#define ProgramParameters4dvNV_remap_index 269 -#define ProgramParameters4fvNV_remap_index 270 -#define RequestResidentProgramsNV_remap_index 271 -#define TrackMatrixNV_remap_index 272 -#define VertexAttrib1dNV_remap_index 273 -#define VertexAttrib1dvNV_remap_index 274 -#define VertexAttrib1fNV_remap_index 275 -#define VertexAttrib1fvNV_remap_index 276 -#define VertexAttrib1sNV_remap_index 277 -#define VertexAttrib1svNV_remap_index 278 -#define VertexAttrib2dNV_remap_index 279 -#define VertexAttrib2dvNV_remap_index 280 -#define VertexAttrib2fNV_remap_index 281 -#define VertexAttrib2fvNV_remap_index 282 -#define VertexAttrib2sNV_remap_index 283 -#define VertexAttrib2svNV_remap_index 284 -#define VertexAttrib3dNV_remap_index 285 -#define VertexAttrib3dvNV_remap_index 286 -#define VertexAttrib3fNV_remap_index 287 -#define VertexAttrib3fvNV_remap_index 288 -#define VertexAttrib3sNV_remap_index 289 -#define VertexAttrib3svNV_remap_index 290 -#define VertexAttrib4dNV_remap_index 291 -#define VertexAttrib4dvNV_remap_index 292 -#define VertexAttrib4fNV_remap_index 293 -#define VertexAttrib4fvNV_remap_index 294 -#define VertexAttrib4sNV_remap_index 295 -#define VertexAttrib4svNV_remap_index 296 -#define VertexAttrib4ubNV_remap_index 297 -#define VertexAttrib4ubvNV_remap_index 298 -#define VertexAttribPointerNV_remap_index 299 -#define VertexAttribs1dvNV_remap_index 300 -#define VertexAttribs1fvNV_remap_index 301 -#define VertexAttribs1svNV_remap_index 302 -#define VertexAttribs2dvNV_remap_index 303 -#define VertexAttribs2fvNV_remap_index 304 -#define VertexAttribs2svNV_remap_index 305 -#define VertexAttribs3dvNV_remap_index 306 -#define VertexAttribs3fvNV_remap_index 307 -#define VertexAttribs3svNV_remap_index 308 -#define VertexAttribs4dvNV_remap_index 309 -#define VertexAttribs4fvNV_remap_index 310 -#define VertexAttribs4svNV_remap_index 311 -#define VertexAttribs4ubvNV_remap_index 312 -#define AlphaFragmentOp1ATI_remap_index 313 -#define AlphaFragmentOp2ATI_remap_index 314 -#define AlphaFragmentOp3ATI_remap_index 315 -#define BeginFragmentShaderATI_remap_index 316 -#define BindFragmentShaderATI_remap_index 317 -#define ColorFragmentOp1ATI_remap_index 318 -#define ColorFragmentOp2ATI_remap_index 319 -#define ColorFragmentOp3ATI_remap_index 320 -#define DeleteFragmentShaderATI_remap_index 321 -#define EndFragmentShaderATI_remap_index 322 -#define GenFragmentShadersATI_remap_index 323 -#define PassTexCoordATI_remap_index 324 -#define SampleMapATI_remap_index 325 -#define SetFragmentShaderConstantATI_remap_index 326 -#define PointParameteriNV_remap_index 327 -#define PointParameterivNV_remap_index 328 -#define ActiveStencilFaceEXT_remap_index 329 -#define BindVertexArrayAPPLE_remap_index 330 -#define DeleteVertexArraysAPPLE_remap_index 331 -#define GenVertexArraysAPPLE_remap_index 332 -#define IsVertexArrayAPPLE_remap_index 333 -#define GetProgramNamedParameterdvNV_remap_index 334 -#define GetProgramNamedParameterfvNV_remap_index 335 -#define ProgramNamedParameter4dNV_remap_index 336 -#define ProgramNamedParameter4dvNV_remap_index 337 -#define ProgramNamedParameter4fNV_remap_index 338 -#define ProgramNamedParameter4fvNV_remap_index 339 -#define DepthBoundsEXT_remap_index 340 -#define BlendEquationSeparateEXT_remap_index 341 -#define BindFramebufferEXT_remap_index 342 -#define BindRenderbufferEXT_remap_index 343 -#define CheckFramebufferStatusEXT_remap_index 344 -#define DeleteFramebuffersEXT_remap_index 345 -#define DeleteRenderbuffersEXT_remap_index 346 -#define FramebufferRenderbufferEXT_remap_index 347 -#define FramebufferTexture1DEXT_remap_index 348 -#define FramebufferTexture2DEXT_remap_index 349 -#define FramebufferTexture3DEXT_remap_index 350 -#define GenFramebuffersEXT_remap_index 351 -#define GenRenderbuffersEXT_remap_index 352 -#define GenerateMipmapEXT_remap_index 353 -#define GetFramebufferAttachmentParameterivEXT_remap_index 354 -#define GetRenderbufferParameterivEXT_remap_index 355 -#define IsFramebufferEXT_remap_index 356 -#define IsRenderbufferEXT_remap_index 357 -#define RenderbufferStorageEXT_remap_index 358 -#define BlitFramebufferEXT_remap_index 359 -#define StencilFuncSeparateATI_remap_index 360 -#define ProgramEnvParameters4fvEXT_remap_index 361 -#define ProgramLocalParameters4fvEXT_remap_index 362 -#define GetQueryObjecti64vEXT_remap_index 363 -#define GetQueryObjectui64vEXT_remap_index 364 +#define ProgramParameters4dvNV_remap_index 265 +#define ProgramParameters4fvNV_remap_index 266 +#define RequestResidentProgramsNV_remap_index 267 +#define TrackMatrixNV_remap_index 268 +#define VertexAttrib1dNV_remap_index 269 +#define VertexAttrib1dvNV_remap_index 270 +#define VertexAttrib1fNV_remap_index 271 +#define VertexAttrib1fvNV_remap_index 272 +#define VertexAttrib1sNV_remap_index 273 +#define VertexAttrib1svNV_remap_index 274 +#define VertexAttrib2dNV_remap_index 275 +#define VertexAttrib2dvNV_remap_index 276 +#define VertexAttrib2fNV_remap_index 277 +#define VertexAttrib2fvNV_remap_index 278 +#define VertexAttrib2sNV_remap_index 279 +#define VertexAttrib2svNV_remap_index 280 +#define VertexAttrib3dNV_remap_index 281 +#define VertexAttrib3dvNV_remap_index 282 +#define VertexAttrib3fNV_remap_index 283 +#define VertexAttrib3fvNV_remap_index 284 +#define VertexAttrib3sNV_remap_index 285 +#define VertexAttrib3svNV_remap_index 286 +#define VertexAttrib4dNV_remap_index 287 +#define VertexAttrib4dvNV_remap_index 288 +#define VertexAttrib4fNV_remap_index 289 +#define VertexAttrib4fvNV_remap_index 290 +#define VertexAttrib4sNV_remap_index 291 +#define VertexAttrib4svNV_remap_index 292 +#define VertexAttrib4ubNV_remap_index 293 +#define VertexAttrib4ubvNV_remap_index 294 +#define VertexAttribPointerNV_remap_index 295 +#define VertexAttribs1dvNV_remap_index 296 +#define VertexAttribs1fvNV_remap_index 297 +#define VertexAttribs1svNV_remap_index 298 +#define VertexAttribs2dvNV_remap_index 299 +#define VertexAttribs2fvNV_remap_index 300 +#define VertexAttribs2svNV_remap_index 301 +#define VertexAttribs3dvNV_remap_index 302 +#define VertexAttribs3fvNV_remap_index 303 +#define VertexAttribs3svNV_remap_index 304 +#define VertexAttribs4dvNV_remap_index 305 +#define VertexAttribs4fvNV_remap_index 306 +#define VertexAttribs4svNV_remap_index 307 +#define VertexAttribs4ubvNV_remap_index 308 +#define AlphaFragmentOp1ATI_remap_index 309 +#define AlphaFragmentOp2ATI_remap_index 310 +#define AlphaFragmentOp3ATI_remap_index 311 +#define BeginFragmentShaderATI_remap_index 312 +#define BindFragmentShaderATI_remap_index 313 +#define ColorFragmentOp1ATI_remap_index 314 +#define ColorFragmentOp2ATI_remap_index 315 +#define ColorFragmentOp3ATI_remap_index 316 +#define DeleteFragmentShaderATI_remap_index 317 +#define EndFragmentShaderATI_remap_index 318 +#define GenFragmentShadersATI_remap_index 319 +#define PassTexCoordATI_remap_index 320 +#define SampleMapATI_remap_index 321 +#define SetFragmentShaderConstantATI_remap_index 322 +#define PointParameteriNV_remap_index 323 +#define PointParameterivNV_remap_index 324 +#define ActiveStencilFaceEXT_remap_index 325 +#define BindVertexArrayAPPLE_remap_index 326 +#define DeleteVertexArraysAPPLE_remap_index 327 +#define GenVertexArraysAPPLE_remap_index 328 +#define IsVertexArrayAPPLE_remap_index 329 +#define GetProgramNamedParameterdvNV_remap_index 330 +#define GetProgramNamedParameterfvNV_remap_index 331 +#define ProgramNamedParameter4dNV_remap_index 332 +#define ProgramNamedParameter4dvNV_remap_index 333 +#define ProgramNamedParameter4fNV_remap_index 334 +#define ProgramNamedParameter4fvNV_remap_index 335 +#define DepthBoundsEXT_remap_index 336 +#define BlendEquationSeparateEXT_remap_index 337 +#define BindFramebufferEXT_remap_index 338 +#define BindRenderbufferEXT_remap_index 339 +#define CheckFramebufferStatusEXT_remap_index 340 +#define DeleteFramebuffersEXT_remap_index 341 +#define DeleteRenderbuffersEXT_remap_index 342 +#define FramebufferRenderbufferEXT_remap_index 343 +#define FramebufferTexture1DEXT_remap_index 344 +#define FramebufferTexture2DEXT_remap_index 345 +#define FramebufferTexture3DEXT_remap_index 346 +#define GenFramebuffersEXT_remap_index 347 +#define GenRenderbuffersEXT_remap_index 348 +#define GenerateMipmapEXT_remap_index 349 +#define GetFramebufferAttachmentParameterivEXT_remap_index 350 +#define GetRenderbufferParameterivEXT_remap_index 351 +#define IsFramebufferEXT_remap_index 352 +#define IsRenderbufferEXT_remap_index 353 +#define RenderbufferStorageEXT_remap_index 354 +#define BlitFramebufferEXT_remap_index 355 +#define FramebufferTextureLayerEXT_remap_index 356 +#define StencilFuncSeparateATI_remap_index 357 +#define ProgramEnvParameters4fvEXT_remap_index 358 +#define ProgramLocalParameters4fvEXT_remap_index 359 +#define GetQueryObjecti64vEXT_remap_index 360 +#define GetQueryObjectui64vEXT_remap_index 361 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3544,18 +3532,6 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters) #define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index]) #define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn) -#define CALL_ProgramParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramParameter4dNV_remap_index], parameters) -#define GET_ProgramParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameter4dNV_remap_index]) -#define SET_ProgramParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameter4dNV_remap_index], fn) -#define CALL_ProgramParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameter4dvNV_remap_index], parameters) -#define GET_ProgramParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameter4dvNV_remap_index]) -#define SET_ProgramParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameter4dvNV_remap_index], fn) -#define CALL_ProgramParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramParameter4fNV_remap_index], parameters) -#define GET_ProgramParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameter4fNV_remap_index]) -#define SET_ProgramParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameter4fNV_remap_index], fn) -#define CALL_ProgramParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameter4fvNV_remap_index], parameters) -#define GET_ProgramParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameter4fvNV_remap_index]) -#define SET_ProgramParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameter4fvNV_remap_index], fn) #define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters) #define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index]) #define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn) @@ -3829,6 +3805,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) #define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) #define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) +#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) +#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) +#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) #define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) #define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) #define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) diff --git a/mesa/glapi/glapitable.h b/mesa/glapi/glapitable.h index a66f6f3..48941f5 100644 --- a/mesa/glapi/glapitable.h +++ b/mesa/glapi/glapitable.h @@ -714,106 +714,103 @@ struct _glapi_table void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 670 */ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 671 */ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 672 */ - void (GLAPIENTRYP ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 673 */ - void (GLAPIENTRYP ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params); /* 674 */ - void (GLAPIENTRYP ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 675 */ - void (GLAPIENTRYP ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params); /* 676 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 677 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 678 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 679 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 680 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 681 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 682 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 683 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 684 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 685 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 686 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 687 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 688 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 689 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 690 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 691 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 692 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 693 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 694 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 695 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 696 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 697 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 698 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 699 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 700 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 701 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 702 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 703 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 704 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 705 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 706 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 707 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 708 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 709 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 710 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 711 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 712 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 713 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 714 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 715 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 716 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 717 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 718 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 719 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 720 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 721 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 722 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 723 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 724 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 725 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 726 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 727 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 728 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 729 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 730 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 731 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 732 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 733 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 734 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 735 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 736 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 737 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 738 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 739 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 740 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 741 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 742 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 743 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 744 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 745 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 746 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 747 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 748 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 749 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 750 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 751 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 752 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 753 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 754 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 755 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 756 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 757 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 758 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 759 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 760 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 761 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 762 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 763 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 764 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 765 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 766 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 767 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 768 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 769 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 770 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 771 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 772 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 673 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 674 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 675 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 676 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 677 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 678 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 679 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 680 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 681 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 682 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 683 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 684 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 685 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 686 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 687 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 688 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 689 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 690 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 691 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 692 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 693 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 694 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 695 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 696 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 697 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 698 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 699 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 700 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 701 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 702 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 703 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 704 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 705 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 706 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 707 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 708 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 709 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 710 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 711 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 712 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 713 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 714 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 715 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 716 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 717 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 718 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 719 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 720 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 721 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 722 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 723 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 724 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 725 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 726 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 727 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 728 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 729 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 730 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 731 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 732 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 733 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 734 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 735 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 736 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 737 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 738 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 739 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 740 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 741 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 742 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 743 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 744 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 745 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 746 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 747 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 748 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 749 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 750 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 751 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 752 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 753 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 754 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 755 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 756 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 757 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 758 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 759 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 760 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 761 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 762 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 763 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 764 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 765 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 766 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 767 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 768 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 769 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/mesa/glapi/glthread.h b/mesa/glapi/glthread.h index a61086d..e2765ce 100644 --- a/mesa/glapi/glthread.h +++ b/mesa/glapi/glthread.h @@ -259,11 +259,11 @@ typedef benaphore _glthread_Mutex; * THREADS not defined */ -typedef GLuint _glthread_TSD; +typedef int _glthread_TSD; -typedef GLuint _glthread_Thread; +typedef int _glthread_Thread; -typedef GLuint _glthread_Mutex; +typedef int _glthread_Mutex; #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 diff --git a/mesa/main/bufferobj.h b/mesa/main/bufferobj.h index f54f9e9..8baa59d 100644 --- a/mesa/main/bufferobj.h +++ b/mesa/main/bufferobj.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.3 + * Version: 7.1 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -38,6 +38,9 @@ extern void _mesa_init_buffer_objects( GLcontext *ctx ); +extern void +_mesa_update_default_objects_buffer_objects(GLcontext *ctx); + extern struct gl_buffer_object * _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target ); @@ -86,6 +89,35 @@ _mesa_validate_pbo_access(GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *ptr); +extern const GLubyte * +_mesa_map_bitmap_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap); + +extern void +_mesa_unmap_bitmap_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack); + +extern const GLvoid * +_mesa_map_drawpix_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels); + +extern void +_mesa_unmap_drapix_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack); + + +extern void * +_mesa_map_readpix_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *pack, + GLvoid *dest); + +extern void +_mesa_unmap_readpix_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *pack); + + extern void _mesa_unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ); diff --git a/mesa/main/config.h b/mesa/main/config.h index 0d9c981..94e6055 100644 --- a/mesa/main/config.h +++ b/mesa/main/config.h @@ -5,7 +5,7 @@ /* * Mesa 3-D graphics library - * Version: 7.0 + * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -82,7 +82,7 @@ /** Minimum point size */ #define MIN_POINT_SIZE 1.0 /** Maximum point size */ -#define MAX_POINT_SIZE 20.0 +#define MAX_POINT_SIZE 60.0 /** Point size granularity */ #define POINT_SIZE_GRANULARITY 0.1 @@ -108,6 +108,9 @@ /** Maximum rectangular texture size - GL_NV_texture_rectangle */ #define MAX_TEXTURE_RECT_SIZE 2048 +/** Maximum number of layers in a 1D or 2D array texture - GL_MESA_texture_array */ +#define MAX_ARRAY_TEXTURE_LAYERS 64 + /** Number of texture units - GL_ARB_multitexture * This needs to be the larger of MAX_TEXTURE_COORD_UNITS and * MAX_TEXTURE_IMAGE_UNITS seen below, since MAX_TEXTURE_UNITS is used @@ -160,25 +163,6 @@ /** For GL_EXT_texture_lod_bias (typically MAX_TEXTURE_LEVELS - 1) */ #define MAX_TEXTURE_LOD_BIAS 11.0 -/** For GL_NV_vertex_program */ -/*@{*/ -#define MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS 128 -#define MAX_NV_VERTEX_PROGRAM_TEMPS 12 -#define MAX_NV_VERTEX_PROGRAM_PARAMS 128 /* KW: power of two */ -#define MAX_NV_VERTEX_PROGRAM_INPUTS 16 -#define MAX_NV_VERTEX_PROGRAM_OUTPUTS 15 -/*@}*/ - -/** For GL_NV_fragment_program */ -/*@{*/ -#define MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS 1024 /* 72 for GL_ARB_f_p */ -#define MAX_NV_FRAGMENT_PROGRAM_TEMPS 96 -#define MAX_NV_FRAGMENT_PROGRAM_PARAMS 64 -#define MAX_NV_FRAGMENT_PROGRAM_INPUTS 12 -#define MAX_NV_FRAGMENT_PROGRAM_OUTPUTS 3 -#define MAX_NV_FRAGMENT_PROGRAM_WRITE_ONLYS 2 -/*@}*/ - /** For GL_ARB_vertex_program */ /*@{*/ #define MAX_VERTEX_PROGRAM_ADDRESS_REGS 1 @@ -204,8 +188,29 @@ #define MAX_PROGRAM_ADDRESS_REGS 2 #define MAX_UNIFORMS 128 #define MAX_VARYING 8 +#define MAX_SAMPLERS 8 /*@}*/ +/** For GL_NV_vertex_program */ +/*@{*/ +#define MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS 128 +#define MAX_NV_VERTEX_PROGRAM_TEMPS 12 +#define MAX_NV_VERTEX_PROGRAM_PARAMS MAX_PROGRAM_ENV_PARAMS +#define MAX_NV_VERTEX_PROGRAM_INPUTS 16 +#define MAX_NV_VERTEX_PROGRAM_OUTPUTS 15 +/*@}*/ + +/** For GL_NV_fragment_program */ +/*@{*/ +#define MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS 1024 /* 72 for GL_ARB_f_p */ +#define MAX_NV_FRAGMENT_PROGRAM_TEMPS 96 +#define MAX_NV_FRAGMENT_PROGRAM_PARAMS 64 +#define MAX_NV_FRAGMENT_PROGRAM_INPUTS 12 +#define MAX_NV_FRAGMENT_PROGRAM_OUTPUTS 3 +#define MAX_NV_FRAGMENT_PROGRAM_WRITE_ONLYS 2 +/*@}*/ + + /** For GL_ARB_vertex_shader */ /*@{*/ #define MAX_VERTEX_ATTRIBS 16 @@ -298,6 +303,7 @@ #define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) #define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects #define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects +#define FEATURE_es2_glsl 0 #define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL #define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL diff --git a/mesa/main/context.h b/mesa/main/context.h index 7a9d97c..bb6f3ac 100644 --- a/mesa/main/context.h +++ b/mesa/main/context.h @@ -49,7 +49,7 @@ #define CONTEXT_H -#include "glapi.h" +#include "glapi/glapi.h" #include "imports.h" #include "mtypes.h" @@ -273,8 +273,10 @@ do { \ (CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) \ || (CTX)->Fog.ColorSumEnabled \ || ((CTX)->VertexProgram._Current && \ + ((CTX)->VertexProgram._Current != (CTX)->VertexProgram._TnlProgram) && \ ((CTX)->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1)) \ || ((CTX)->FragmentProgram._Current && \ + ((CTX)->FragmentProgram._Current != (CTX)->FragmentProgram._TexEnvProgram) && \ ((CTX)->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1)) \ ) diff --git a/mesa/main/dd.h b/mesa/main/dd.h index d609db1..8edcfaf 100644 --- a/mesa/main/dd.h +++ b/mesa/main/dd.h @@ -328,6 +328,12 @@ struct dd_function_table { GLsizei width, GLsizei height ); /** + * Called by glGenerateMipmap() or when GL_GENERATE_MIPMAP_SGIS is enabled. + */ + void (*GenerateMipmap)(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj); + + /** * Called by glTexImage[123]D when user specifies a proxy texture * target. * @@ -445,8 +451,8 @@ struct dd_function_table { */ void (*GetCompressedTexImage)(GLcontext *ctx, GLenum target, GLint level, GLvoid *img, - const struct gl_texture_object *texObj, - const struct gl_texture_image *texImage); + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); /** * Called to query number of bytes of storage needed to store the @@ -787,7 +793,7 @@ struct dd_function_table { struct gl_framebuffer * (*NewFramebuffer)(GLcontext *ctx, GLuint name); struct gl_renderbuffer * (*NewRenderbuffer)(GLcontext *ctx, GLuint name); void (*BindFramebuffer)(GLcontext *ctx, GLenum target, - struct gl_framebuffer *fb); + struct gl_framebuffer *fb, struct gl_framebuffer *fbread); void (*FramebufferRenderbuffer)(GLcontext *ctx, struct gl_framebuffer *fb, GLenum attachment, diff --git a/mesa/main/depthstencil.h b/mesa/main/depthstencil.h new file mode 100644 index 0000000..3dde081 --- /dev/null +++ b/mesa/main/depthstencil.h @@ -0,0 +1,56 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef DEPTHSTENCIL_H +#define DEPTHSTENCIL_H + + +extern struct gl_renderbuffer * +_mesa_new_z24_renderbuffer_wrapper(GLcontext *ctx, + struct gl_renderbuffer *dsrb); + + +extern struct gl_renderbuffer * +_mesa_new_s8_renderbuffer_wrapper(GLcontext *ctx, + struct gl_renderbuffer *dsrb); + + +extern void +_mesa_extract_stencil(GLcontext *ctx, + struct gl_renderbuffer *dsRb, + struct gl_renderbuffer *stencilRb); + + +extern void +_mesa_insert_stencil(GLcontext *ctx, + struct gl_renderbuffer *dsRb, + struct gl_renderbuffer *stencilRb); + + +extern void +_mesa_promote_stencil(GLcontext *ctx, struct gl_renderbuffer *stencilRb); + + +#endif /* DEPTHSTENCIL_H */ diff --git a/mesa/main/fbobject.h b/mesa/main/fbobject.h index 301e2da..b615471 100644 --- a/mesa/main/fbobject.h +++ b/mesa/main/fbobject.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -27,6 +27,9 @@ #define FBOBJECT_H +extern void +_mesa_init_fbobjects(GLcontext *ctx); + extern struct gl_renderbuffer * _mesa_lookup_renderbuffer(GLcontext *ctx, GLuint id); @@ -113,6 +116,10 @@ _mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment, GLint level, GLint zoffset); extern void GLAPIENTRY +_mesa_FramebufferTextureLayerEXT(GLenum target, GLenum attachment, + GLuint texture, GLint level, GLint layer); + +extern void GLAPIENTRY _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); diff --git a/mesa/main/glheader.h b/mesa/main/glheader.h index bab962a..6f3b208 100644 --- a/mesa/main/glheader.h +++ b/mesa/main/glheader.h @@ -46,11 +46,6 @@ #ifndef GLHEADER_H #define GLHEADER_H -/* This allows Mesa to be integrated into XFree86 */ -#ifdef HAVE_DIX_CONFIG_H -#include "dix-config.h" -#endif - #include <assert.h> #include <ctype.h> #if defined(__alpha__) && defined(CCPML) @@ -77,10 +72,40 @@ # if _MSC_VER == 1200 typedef UINT_PTR uintptr_t; # endif +#elif defined(__INTERIX) +/* Interix 3.x has a gcc that shadows this. */ +# ifndef _UINTPTR_T_DEFINED + typedef unsigned long uintptr_t; +# define _UINTPTR_T_DEFINED +# endif #else # include <inttypes.h> #endif +/* For platforms that have the C99 standard uint*_t, + but not the commonly used u_int*_t */ +#if defined(__sun) +# define u_int8_t uint8_t +# define u_int16_t uint16_t +# define u_int32_t uint32_t +# define u_int64_t uint64_t +# define u_intptr_t uintptr_t +#endif + +/* Sun compilers define __i386 instead of the gcc-style __i386__ */ +#ifdef __SUNPRO_C +# if !defined(__i386__) && defined(__i386) +# define __i386__ +# elif !defined(__amd64__) && defined(__amd64) +# define __amd64__ +# elif !defined(__sparc__) && defined(__sparc) +# define __sparc__ +# endif +# if !defined(__volatile) +# define __volatile volatile +# endif +#endif + #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP) # define __WIN32__ # define finite _finite @@ -200,6 +225,12 @@ # define INLINE inline #elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100) # define INLINE __inline +#elif defined(__SUNPRO_C) && defined(__C99FEATURES__) +# define INLINE inline +# define __inline inline +# define __inline__ inline +#elif (__STDC_VERSION__ >= 199901L) /* C99 */ +# define INLINE inline #else # define INLINE #endif @@ -245,12 +276,17 @@ * If we're not using gcc, define __FUNCTION__ as a cpp symbol here. * Don't define it if using a newer Windows compiler. */ -#if defined(__VMS) -# define __FUNCTION__ "VMS$NL:" -#elif __STDC_VERSION__ < 199901L -# if ((!defined __GNUC__) || (__GNUC__ < 2)) && (!defined __xlC__) && \ +#ifndef __FUNCTION__ +# if defined(__VMS) +# define __FUNCTION__ "VMS$NL:" +# elif ((!defined __GNUC__) || (__GNUC__ < 2)) && (!defined __xlC__) && \ (!defined(_MSC_VER) || _MSC_VER < 1300) -# define __FUNCTION__ "<unknown>" +# if (__STDC_VERSION__ >= 199901L) /* C99 */ || \ + (defined(__SUNPRO_C) && defined(__C99FEATURES__)) +# define __FUNCTION__ __func__ +# else +# define __FUNCTION__ "<unknown>" +# endif # endif #endif diff --git a/mesa/main/image.h b/mesa/main/image.h index 990398a..2a16989 100644 --- a/mesa/main/image.h +++ b/mesa/main/image.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -181,7 +181,7 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, extern void _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, - GLenum dstType, GLvoid *dest, GLfloat depthScale, + GLenum dstType, GLvoid *dest, GLuint depthMax, GLenum srcType, const GLvoid *source, const struct gl_pixelstore_attrib *srcPacking ); diff --git a/mesa/main/imports.h b/mesa/main/imports.h index d6dc725..00a18d3 100644 --- a/mesa/main/imports.h +++ b/mesa/main/imports.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.0.3 + * Version: 7.1 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * @@ -159,12 +159,13 @@ typedef union { GLfloat f; GLint i; } fi_type; ***/ #if defined(__i386__) || defined(__386__) || defined(__sparc__) || \ defined(__s390x__) || defined(__powerpc__) || \ - defined(__amd64__) || defined(__x86_64__) || \ + defined(__x86_64__) || \ defined(ia64) || defined(__ia64__) || \ defined(__hppa__) || defined(hpux) || \ defined(__mips) || defined(_MIPS_ARCH) || \ defined(__arm__) || \ defined(__sh__) || defined(__m32r__) || \ + (defined(__sun) && defined(_IEEE_754)) || \ (defined(__alpha__) && (defined(__IEEE_FLOAT) || !defined(VMS))) #define USE_IEEE #define IEEE_ONE 0x3f800000 diff --git a/mesa/main/mipmap.h b/mesa/main/mipmap.h index df78603..46e1690 100644 --- a/mesa/main/mipmap.h +++ b/mesa/main/mipmap.h @@ -30,7 +30,6 @@ extern void _mesa_generate_mipmap(GLcontext *ctx, GLenum target, - const struct gl_texture_unit *texUnit, struct gl_texture_object *texObj); diff --git a/mesa/main/mtypes.h b/mesa/main/mtypes.h index 96c3515..6f17e46 100644 --- a/mesa/main/mtypes.h +++ b/mesa/main/mtypes.h @@ -7,7 +7,7 @@ /* * Mesa 3-D graphics library - * Version: 7.0.3 + * Version: 6.5.3 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -38,8 +38,8 @@ #include "glheader.h" #include <GL/internal/glcore.h> /* __GLcontextModes (GLvisual) */ #include "config.h" /* Hardwired parameters */ -#include "glapitable.h" -#include "glthread.h" +#include "glapi/glapitable.h" +#include "glapi/glthread.h" #include "math/m_matrix.h" /* GLmatrix */ #include "bitset.h" @@ -917,7 +917,6 @@ struct gl_line_attrib GLushort StipplePattern; /**< Stipple pattern */ GLint StippleFactor; /**< Stipple repeat factor */ GLfloat Width; /**< Line width */ - GLfloat _Width; /**< Clamped Line width */ }; @@ -959,6 +958,7 @@ struct gl_list_extensions struct gl_multisample_attrib { GLboolean Enabled; + GLboolean _Enabled; /**< true if Enabled and multisample buffer */ GLboolean SampleAlphaToCoverage; GLboolean SampleAlphaToOne; GLboolean SampleCoverage; @@ -1063,7 +1063,6 @@ struct gl_point_attrib { GLboolean SmoothFlag; /**< True if GL_POINT_SMOOTH is enabled */ GLfloat Size; /**< User-specified point size */ - GLfloat _Size; /**< Size clamped to user limits */ GLfloat Params[3]; /**< GL_EXT_point_parameters */ GLfloat MinSize, MaxSize; /**< GL_EXT_point_parameters */ GLfloat Threshold; /**< GL_EXT_point_parameters */ @@ -1127,17 +1126,19 @@ struct gl_stencil_attrib }; -#define NUM_TEXTURE_TARGETS 5 /* 1D, 2D, 3D, CUBE and RECT */ +#define NUM_TEXTURE_TARGETS 7 /* 1D, 2D, 3D, CUBE, RECT, 1D_STACK, and 2D_STACK */ /** * An index for each type of texture object */ /*@{*/ -#define TEXTURE_1D_INDEX 0 -#define TEXTURE_2D_INDEX 1 -#define TEXTURE_3D_INDEX 2 -#define TEXTURE_CUBE_INDEX 3 -#define TEXTURE_RECT_INDEX 4 +#define TEXTURE_1D_INDEX 0 +#define TEXTURE_2D_INDEX 1 +#define TEXTURE_3D_INDEX 2 +#define TEXTURE_CUBE_INDEX 3 +#define TEXTURE_RECT_INDEX 4 +#define TEXTURE_1D_ARRAY_INDEX 5 +#define TEXTURE_2D_ARRAY_INDEX 6 /*@}*/ /** @@ -1145,11 +1146,13 @@ struct gl_stencil_attrib * Used for Texture.Unit[]._ReallyEnabled flags. */ /*@{*/ -#define TEXTURE_1D_BIT (1 << TEXTURE_1D_INDEX) -#define TEXTURE_2D_BIT (1 << TEXTURE_2D_INDEX) -#define TEXTURE_3D_BIT (1 << TEXTURE_3D_INDEX) -#define TEXTURE_CUBE_BIT (1 << TEXTURE_CUBE_INDEX) -#define TEXTURE_RECT_BIT (1 << TEXTURE_RECT_INDEX) +#define TEXTURE_1D_BIT (1 << TEXTURE_1D_INDEX) +#define TEXTURE_2D_BIT (1 << TEXTURE_2D_INDEX) +#define TEXTURE_3D_BIT (1 << TEXTURE_3D_INDEX) +#define TEXTURE_CUBE_BIT (1 << TEXTURE_CUBE_INDEX) +#define TEXTURE_RECT_BIT (1 << TEXTURE_RECT_INDEX) +#define TEXTURE_1D_ARRAY_BIT (1 << TEXTURE_1D_ARRAY_INDEX) +#define TEXTURE_2D_ARRAY_BIT (1 << TEXTURE_2D_ARRAY_INDEX) /*@}*/ @@ -1286,15 +1289,22 @@ struct gl_texture_format * GL_DEPTH_COMPONENT. */ GLenum DataType; /**< GL_FLOAT or GL_UNSIGNED_NORMALIZED_ARB */ - GLubyte RedBits; /**< Bits per texel component */ - GLubyte GreenBits; /**< These are just rough approximations for */ - GLubyte BlueBits; /**< compressed texture formats. */ + + /** + * Bits per texel component. These are just rough approximations + * for compressed texture formats. + */ + /*@{*/ + GLubyte RedBits; + GLubyte GreenBits; + GLubyte BlueBits; GLubyte AlphaBits; GLubyte LuminanceBits; GLubyte IntensityBits; GLubyte IndexBits; GLubyte DepthBits; GLubyte StencilBits; /**< GL_EXT_packed_depth_stencil */ + /*@}*/ GLuint TexelBytes; /**< Bytes per texel, 0 if compressed format */ @@ -1316,8 +1326,6 @@ struct gl_texture_format }; -#define MAX_3D_TEXTURE_SIZE (1 << (MAX_3D_TEXTURE_LEVELS - 1)) - /** * Texture image state. Describes the dimensions of a texture image, * the texel format and pointers to Texel Fetch functions. @@ -1358,7 +1366,7 @@ struct gl_texture_image GLboolean IsCompressed; /**< GL_ARB_texture_compression */ GLuint CompressedSize; /**< GL_ARB_texture_compression */ - GLuint RowStride; /**< == Width unless IsClientData and padded */ + GLuint RowStride; /**< Padded width in units of texels */ GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to each 2D slice in 'Data', in texels */ GLvoid *Data; /**< Image data, accessed via FetchTexel() */ @@ -1382,7 +1390,7 @@ struct gl_texture_image #define FACE_NEG_Y 3 #define FACE_POS_Z 4 #define FACE_NEG_Z 5 -#define MAX_FACES 6 +#define MAX_FACES 6 /*@}*/ @@ -1416,11 +1424,15 @@ struct gl_texture_object GLfloat ShadowAmbient; /**< GL_ARB_shadow_ambient */ GLenum CompareMode; /**< GL_ARB_shadow */ GLenum CompareFunc; /**< GL_ARB_shadow */ + GLenum _Function; /**< Comparison function derived from + * \c CompareOperator, \c CompareMode, and + * \c CompareFunc. + */ GLenum DepthMode; /**< GL_ARB_depth_texture */ GLint _MaxLevel; /**< actual max mipmap level (q in the spec) */ GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) */ GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */ - GLboolean Complete; /**< Is texture object complete? */ + GLboolean _Complete; /**< Is texture object complete? */ /** Actual texture images, indexed by [cube face] and [mipmap level] */ struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS]; @@ -1487,7 +1499,7 @@ struct gl_texture_unit GLbitfield _GenBitT; GLbitfield _GenBitR; GLbitfield _GenBitQ; - GLbitfield _GenFlags; /**< bitwise or of GenBit[STRQ] */ + GLbitfield _GenFlags; /**< bitwise or of _GenBit[STRQ] */ GLfloat ObjectPlaneS[4]; GLfloat ObjectPlaneT[4]; GLfloat ObjectPlaneR[4]; @@ -1520,28 +1532,30 @@ struct gl_texture_unit struct gl_texture_object *Current3D; struct gl_texture_object *CurrentCubeMap; /**< GL_ARB_texture_cube_map */ struct gl_texture_object *CurrentRect; /**< GL_NV_texture_rectangle */ + struct gl_texture_object *Current1DArray; /**< GL_MESA_texture_array */ + struct gl_texture_object *Current2DArray; /**< GL_MESA_texture_array */ struct gl_texture_object *_Current; /**< Points to really enabled tex obj */ - /* GL_SGI_texture_color_table */ + /** GL_SGI_texture_color_table */ + /*@{*/ struct gl_color_table ColorTable; struct gl_color_table ProxyColorTable; GLboolean ColorTableEnabled; + /*@}*/ }; -struct texenvprog_cache_item { - GLuint hash; - void *key; - struct gl_fragment_program *data; - struct texenvprog_cache_item *next; -}; -struct texenvprog_cache { +struct texenvprog_cache_item; + +struct texenvprog_cache +{ struct texenvprog_cache_item **items; GLuint size, n_items; GLcontext *ctx; }; + /** * Texture attribute group (GL_TEXTURE_BIT). */ @@ -1561,11 +1575,8 @@ struct gl_texture_attrib struct gl_texture_unit Unit[MAX_TEXTURE_UNITS]; - struct gl_texture_object *Proxy1D; - struct gl_texture_object *Proxy2D; - struct gl_texture_object *Proxy3D; - struct gl_texture_object *ProxyCubeMap; - struct gl_texture_object *ProxyRect; + /** Proxy texture objects */ + struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS]; /** GL_EXT_shared_texture_palette */ GLboolean SharedPalette; @@ -1853,6 +1864,7 @@ enum register_file /** Vertex and fragment instructions */ struct prog_instruction; struct gl_program_parameter_list; +struct gl_uniform_list; /** @@ -1872,6 +1884,8 @@ struct gl_program GLbitfield InputsRead; /**< Bitmask of which input regs are read */ GLbitfield OutputsWritten; /**< Bitmask of which output regs are written to */ GLbitfield TexturesUsed[MAX_TEXTURE_IMAGE_UNITS]; /**< TEXTURE_x_BIT bitmask */ + GLbitfield SamplersUsed; /**< Bitfield of which samplers are used */ + GLbitfield ShadowSamplers; /**< Texture units used for shadow sampling. */ /** Named parameters, constants, etc. from program text */ struct gl_program_parameter_list *Parameters; @@ -1883,6 +1897,11 @@ struct gl_program /** Vertex program user-defined attributes */ struct gl_program_parameter_list *Attributes; + /** Map from sampler unit to texture unit (set by glUniform1i()) */ + GLubyte SamplerUnits[MAX_SAMPLERS]; + /** Which texture target is being sampled (TEXTURE_1D/2D/3D/etc_INDEX) */ + GLubyte SamplerTargets[MAX_SAMPLERS]; + /** Logical counts */ /*@{*/ GLuint NumInstructions; @@ -2075,7 +2094,7 @@ struct gl_query_state /** - * A GLSL shader object. + * A GLSL vertex or fragment shader object. */ struct gl_shader { @@ -2086,14 +2105,15 @@ struct gl_shader const GLchar *Source; /**< Source code string */ GLboolean CompileStatus; - GLuint NumPrograms; /**< size of Programs[] array */ - struct gl_program **Programs; /**< Post-compile assembly code */ + struct gl_program *Program; /**< Post-compile assembly code */ GLchar *InfoLog; + GLboolean Main; /**< shader defines main() */ }; /** - * A GLSL program object. Basically a linked collection of "shaders". + * A GLSL program object. + * Basically a linked collection of vertex and fragment shaders. */ struct gl_shader_program { @@ -2108,7 +2128,7 @@ struct gl_shader_program /* post-link info: */ struct gl_vertex_program *VertexProgram; /**< Linked vertex program */ struct gl_fragment_program *FragmentProgram; /**< Linked fragment prog */ - struct gl_program_parameter_list *Uniforms; /**< Plus constants, etc */ + struct gl_uniform_list *Uniforms; struct gl_program_parameter_list *Varying; struct gl_program_parameter_list *Attributes; /**< Vertex attributes */ GLboolean LinkStatus; /**< GL_LINK_STATUS */ @@ -2150,6 +2170,8 @@ struct gl_shared_state struct gl_texture_object *Default3D; struct gl_texture_object *DefaultCubeMap; struct gl_texture_object *DefaultRect; + struct gl_texture_object *Default1DArray; + struct gl_texture_object *Default2DArray; /*@}*/ /** @@ -2159,22 +2181,21 @@ struct gl_shared_state * \todo Improve the granularity of locking. */ /*@{*/ - _glthread_Mutex TexMutex; /**< texobj thread safety */ - GLuint TextureStateStamp; /**< state notification for shared tex */ + _glthread_Mutex TexMutex; /**< texobj thread safety */ + GLuint TextureStateStamp; /**< state notification for shared tex */ /*@}*/ - /** * \name Vertex/fragment programs */ /*@{*/ struct _mesa_HashTable *Programs; /**< All vertex/fragment programs */ #if FEATURE_ARB_vertex_program - struct gl_program *DefaultVertexProgram; + struct gl_vertex_program *DefaultVertexProgram; #endif #if FEATURE_ARB_fragment_program - struct gl_program *DefaultFragmentProgram; + struct gl_fragment_program *DefaultFragmentProgram; #endif /*@}*/ @@ -2316,17 +2337,24 @@ struct gl_renderbuffer */ struct gl_renderbuffer_attachment { - GLenum Type; /* GL_NONE or GL_TEXTURE or GL_RENDERBUFFER_EXT */ + GLenum Type; /**< \c GL_NONE or \c GL_TEXTURE or \c GL_RENDERBUFFER_EXT */ GLboolean Complete; - /* IF Type == GL_RENDERBUFFER_EXT: */ + /** + * If \c Type is \c GL_RENDERBUFFER_EXT, this stores a pointer to the + * application supplied renderbuffer object. + */ struct gl_renderbuffer *Renderbuffer; - /* IF Type == GL_TEXTURE: */ + /** + * If \c Type is \c GL_TEXTURE, this stores a pointer to the application + * supplied texture object. + */ struct gl_texture_object *Texture; - GLuint TextureLevel; - GLuint CubeMapFace; /* 0 .. 5, for cube map textures */ - GLuint Zoffset; /* for 3D textures */ + GLuint TextureLevel; /**< Attached mipmap level. */ + GLuint CubeMapFace; /**< 0 .. 5, for cube map textures. */ + GLuint Zoffset; /**< Slice for 3D textures, or layer for both 1D + * and 2D array textures */ }; @@ -2374,13 +2402,11 @@ struct gl_framebuffer GLenum ColorDrawBuffer[MAX_DRAW_BUFFERS]; GLenum ColorReadBuffer; - /* These are computed from ColorDrawBuffer and ColorReadBuffer */ - GLbitfield _ColorDrawBufferMask[MAX_DRAW_BUFFERS]; /* Mask of BUFFER_BIT_* flags */ + /** Computed from ColorDraw/ReadBuffer above */ + GLuint _NumColorDrawBuffers; + GLint _ColorDrawBufferIndexes[MAX_DRAW_BUFFERS]; /**< BUFFER_x or -1 */ GLint _ColorReadBufferIndex; /* -1 = None */ - - /* These are computed from _ColorDrawBufferMask and _ColorReadBufferIndex */ - GLuint _NumColorDrawBuffers[MAX_DRAW_BUFFERS]; - struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS][4]; + struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS]; struct gl_renderbuffer *_ColorReadBuffer; /** The Actual depth/stencil buffers to use. May be wrappers around the @@ -2432,6 +2458,7 @@ struct gl_constants GLint MaxTextureLevels; /**< Maximum number of allowed mipmap levels. */ GLint Max3DTextureLevels; /**< Maximum number of allowed mipmap levels for 3D texture targets. */ GLint MaxCubeTextureLevels; /**< Maximum number of allowed mipmap levels for GL_ARB_texture_cube_map */ + GLint MaxArrayTextureLayers; /**< Maximum number of layers in an array texture. */ GLint MaxTextureRectSize; /* GL_NV_texture_rectangle */ GLuint MaxTextureCoordUnits; GLuint MaxTextureImageUnits; @@ -2491,6 +2518,7 @@ struct gl_extensions GLboolean ARB_depth_texture; GLboolean ARB_draw_buffers; GLboolean ARB_fragment_program; + GLboolean ARB_fragment_program_shadow; GLboolean ARB_fragment_shader; GLboolean ARB_half_float_pixel; GLboolean ARB_imaging; @@ -2580,6 +2608,7 @@ struct gl_extensions GLboolean MESA_program_debug; GLboolean MESA_resize_buffers; GLboolean MESA_ycbcr_texture; + GLboolean MESA_texture_array; GLboolean NV_blend_square; GLboolean NV_fragment_program; GLboolean NV_light_max_exponent; @@ -3016,7 +3045,10 @@ struct __GLcontextRec /** \name Derived state */ /*@{*/ - GLbitfield _TriangleCaps; /**< bitwise-or of DD_* flags */ + /** Bitwise-or of DD_* flags. Note that this bitfield may be used before + * state validation so they need to always be current. + */ + GLbitfield _TriangleCaps; GLbitfield _ImageTransferState;/**< bitwise-or of IMAGE_*_BIT flags */ GLfloat _EyeZDir[3]; GLfloat _ModelViewInvScale; diff --git a/mesa/main/teximage.h b/mesa/main/teximage.h index 68457f4..f2cad7e 100644 --- a/mesa/main/teximage.h +++ b/mesa/main/teximage.h @@ -107,18 +107,19 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, GLint width, GLint height, GLint depth, GLint border); -/* Lock a texture for updating. See also _mesa_lock_context_textures(). +/** + * Lock a texture for updating. See also _mesa_lock_context_textures(). */ -static INLINE void _mesa_lock_texture(GLcontext *ctx, - struct gl_texture_object *texObj) +static INLINE void +_mesa_lock_texture(GLcontext *ctx, struct gl_texture_object *texObj) { _glthread_LOCK_MUTEX(ctx->Shared->TexMutex); ctx->Shared->TextureStateStamp++; (void) texObj; } -static INLINE void _mesa_unlock_texture(GLcontext *ctx, - struct gl_texture_object *texObj) +static INLINE void +_mesa_unlock_texture(GLcontext *ctx, struct gl_texture_object *texObj) { _glthread_UNLOCK_MUTEX(ctx->Shared->TexMutex); } diff --git a/mesa/main/texobj.h b/mesa/main/texobj.h index 9577e5e..d5374c5 100644 --- a/mesa/main/texobj.h +++ b/mesa/main/texobj.h @@ -65,8 +65,11 @@ extern void _mesa_test_texobj_completeness( const GLcontext *ctx, struct gl_texture_object *obj ); -extern void _mesa_unlock_context_textures( GLcontext *ctx ); -extern void _mesa_lock_context_textures( GLcontext *ctx ); +extern void +_mesa_unlock_context_textures( GLcontext *ctx ); + +extern void +_mesa_lock_context_textures( GLcontext *ctx ); /*@}*/ diff --git a/mesa/main/texrender.h b/mesa/main/texrender.h new file mode 100644 index 0000000..7c3fb08 --- /dev/null +++ b/mesa/main/texrender.h @@ -0,0 +1,15 @@ +#ifndef TEXRENDER_H +#define TEXRENDER_H + + +extern void +_mesa_render_texture(GLcontext *ctx, + struct gl_framebuffer *fb, + struct gl_renderbuffer_attachment *att); + +extern void +_mesa_finish_render_texture(GLcontext *ctx, + struct gl_renderbuffer_attachment *att); + + +#endif /* TEXRENDER_H */ diff --git a/mesa/main/texstore.h b/mesa/main/texstore.h index da0c7cb..5128bc5 100644 --- a/mesa/main/texstore.h +++ b/mesa/main/texstore.h @@ -214,8 +214,8 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, extern void _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, GLvoid *img, - const struct gl_texture_object *texObj, - const struct gl_texture_image *texImage); + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); extern const GLvoid * _mesa_validate_pbo_teximage(GLcontext *ctx, GLuint dimensions, diff --git a/mesa/math/m_translate.h b/mesa/math/m_translate.h index 0bcf960..c677682 100644 --- a/mesa/math/m_translate.h +++ b/mesa/math/m_translate.h @@ -26,8 +26,8 @@ #ifndef _M_TRANSLATE_H_ #define _M_TRANSLATE_H_ -#include "config.h" -#include "mtypes.h" /* hack for GLchan */ +#include "main/config.h" +#include "main/mtypes.h" /* hack for GLchan */ /** diff --git a/mesa/shader/prog_execute.h b/mesa/shader/prog_execute.h index 3ea0ba1..18b13e1 100644 --- a/mesa/shader/prog_execute.h +++ b/mesa/shader/prog_execute.h @@ -63,6 +63,8 @@ struct gl_program_machine GLuint CondCodes[4]; /**< COND_* value for x/y/z/w */ GLint AddressReg[MAX_PROGRAM_ADDRESS_REGS][4]; + const GLubyte *Samplers; /** Array mapping sampler var to tex unit */ + GLuint CallStack[MAX_PROGRAM_CALL_DEPTH]; /**< For CAL/RET instructions */ GLuint StackDepth; /**< Index/ptr to top of CallStack[] */ diff --git a/mesa/shader/prog_instruction.h b/mesa/shader/prog_instruction.h index c800757..aca7683 100644 --- a/mesa/shader/prog_instruction.h +++ b/mesa/shader/prog_instruction.h @@ -437,9 +437,18 @@ extern struct prog_instruction * _mesa_copy_instructions(struct prog_instruction *dest, const struct prog_instruction *src, GLuint n); +extern void +_mesa_free_instructions(struct prog_instruction *inst, GLuint count); + extern GLuint _mesa_num_inst_src_regs(gl_inst_opcode opcode); +extern GLuint +_mesa_num_inst_dst_regs(gl_inst_opcode opcode); + +extern GLboolean +_mesa_is_tex_instruction(gl_inst_opcode opcode); + extern const char * _mesa_opcode_string(gl_inst_opcode opcode); diff --git a/mesa/shader/prog_parameter.h b/mesa/shader/prog_parameter.h index 09ff851..e8d3e9e 100644 --- a/mesa/shader/prog_parameter.h +++ b/mesa/shader/prog_parameter.h @@ -31,7 +31,7 @@ #ifndef PROG_PARAMETER_H #define PROG_PARAMETER_H -#include "mtypes.h" +#include "main/mtypes.h" #include "prog_statevars.h" @@ -48,6 +48,7 @@ struct gl_program_parameter enum register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */ GLenum DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */ GLuint Size; /**< Number of components (1..4) */ + GLboolean Used; /**< Helper flag for GLSL uniform tracking */ /** * A sequence of STATE_* tokens and integers to identify GL state. */ @@ -78,6 +79,16 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList); extern struct gl_program_parameter_list * _mesa_clone_parameter_list(const struct gl_program_parameter_list *list); +extern struct gl_program_parameter_list * +_mesa_combine_parameter_lists(const struct gl_program_parameter_list *a, + const struct gl_program_parameter_list *b); + +static INLINE GLuint +_mesa_num_parameters(const struct gl_program_parameter_list *list) +{ + return list ? list->NumParameters : 0; +} + extern GLint _mesa_add_parameter(struct gl_program_parameter_list *paramList, enum register_file type, const char *name, @@ -102,6 +113,10 @@ extern GLint _mesa_add_uniform(struct gl_program_parameter_list *paramList, const char *name, GLuint size, GLenum datatype); +extern void +_mesa_use_uniform(struct gl_program_parameter_list *paramList, + const char *name); + extern GLint _mesa_add_sampler(struct gl_program_parameter_list *paramList, const char *name, GLenum datatype); @@ -112,7 +127,7 @@ _mesa_add_varying(struct gl_program_parameter_list *paramList, extern GLint _mesa_add_attribute(struct gl_program_parameter_list *paramList, - const char *name, GLint size, GLint attrib); + const char *name, GLint size, GLenum datatype, GLint attrib); extern GLint _mesa_add_state_reference(struct gl_program_parameter_list *paramList, diff --git a/mesa/shader/prog_statevars.h b/mesa/shader/prog_statevars.h index 22bb8e0..da75ca7 100644 --- a/mesa/shader/prog_statevars.h +++ b/mesa/shader/prog_statevars.h @@ -67,6 +67,7 @@ typedef enum gl_state_index_ { STATE_MVP_MATRIX, STATE_TEXTURE_MATRIX, STATE_PROGRAM_MATRIX, + STATE_COLOR_MATRIX, STATE_MATRIX_INVERSE, STATE_MATRIX_TRANSPOSE, STATE_MATRIX_INVTRANS, @@ -76,7 +77,7 @@ typedef enum gl_state_index_ { STATE_SPECULAR, STATE_EMISSION, STATE_SHININESS, - STATE_HALF_VECTOR, + STATE_HALF_VECTOR, STATE_POSITION, STATE_ATTENUATION, @@ -93,7 +94,7 @@ typedef enum gl_state_index_ { STATE_TEXGEN_OBJECT_Q, STATE_TEXENV_COLOR, - + STATE_DEPTH_RANGE, STATE_VERTEX_PROGRAM, @@ -108,6 +109,11 @@ typedef enum gl_state_index_ { STATE_POSITION_NORMALIZED, /* normalized light position */ STATE_FOG_PARAMS_OPTIMIZED, /* for faster fog calc */ STATE_SPOT_DIR_NORMALIZED, /* pre-normalized spot dir */ + STATE_PT_SCALE, /**< Pixel transfer RGBA scale */ + STATE_PT_BIAS, /**< Pixel transfer RGBA bias */ + STATE_PCM_SCALE, /**< Post color matrix RGBA scale */ + STATE_PCM_BIAS, /**< Post color matrix RGBA bias */ + STATE_SHADOW_AMBIENT, /**< ARB_shadow_ambient fail value; token[2] is texture unit index */ STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */ } gl_state_index; diff --git a/mesa/shader/program.h b/mesa/shader/program.h index 5270485..d227aaa 100644 --- a/mesa/shader/program.h +++ b/mesa/shader/program.h @@ -46,10 +46,6 @@ extern struct gl_program _mesa_DummyProgram; -/* - * Internal functions - */ - extern void _mesa_init_program(GLcontext *ctx); @@ -57,6 +53,9 @@ extern void _mesa_free_program_data(GLcontext *ctx); extern void +_mesa_update_default_objects_program(GLcontext *ctx); + +extern void _mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string); extern const GLubyte * @@ -64,13 +63,13 @@ _mesa_find_line_column(const GLubyte *string, const GLubyte *pos, GLint *line, GLint *col); -extern struct gl_program * -_mesa_init_vertex_program(GLcontext *ctx, - struct gl_vertex_program *prog, +extern struct gl_program * +_mesa_init_vertex_program(GLcontext *ctx, + struct gl_vertex_program *prog, GLenum target, GLuint id); -extern struct gl_program * -_mesa_init_fragment_program(GLcontext *ctx, +extern struct gl_program * +_mesa_init_fragment_program(GLcontext *ctx, struct gl_fragment_program *prog, GLenum target, GLuint id); @@ -83,23 +82,45 @@ _mesa_delete_program(GLcontext *ctx, struct gl_program *prog); extern struct gl_program * _mesa_lookup_program(GLcontext *ctx, GLuint id); +extern void +_mesa_reference_program(GLcontext *ctx, + struct gl_program **ptr, + struct gl_program *prog); + +static INLINE void +_mesa_reference_vertprog(GLcontext *ctx, + struct gl_vertex_program **ptr, + struct gl_vertex_program *prog) +{ + _mesa_reference_program(ctx, (struct gl_program **) ptr, + (struct gl_program *) prog); +} + +static INLINE void +_mesa_reference_fragprog(GLcontext *ctx, + struct gl_fragment_program **ptr, + struct gl_fragment_program *prog) +{ + _mesa_reference_program(ctx, (struct gl_program **) ptr, + (struct gl_program *) prog); +} extern struct gl_program * _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog); +extern GLboolean +_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count); -/* - * API functions common to ARB/NV_vertex/fragment_program - */ - -extern void GLAPIENTRY -_mesa_BindProgram(GLenum target, GLuint id); +extern GLboolean +_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count); -extern void GLAPIENTRY -_mesa_DeletePrograms(GLsizei n, const GLuint *ids); +extern struct gl_program * +_mesa_combine_programs(GLcontext *ctx, + const struct gl_program *progA, + const struct gl_program *progB); -extern void GLAPIENTRY -_mesa_GenPrograms(GLsizei n, GLuint *ids); +extern GLint +_mesa_find_free_register(const struct gl_program *prog, GLuint regFile); diff --git a/mesa/shader/programopt.h b/mesa/shader/programopt.h index ce63644..11572e6 100644 --- a/mesa/shader/programopt.h +++ b/mesa/shader/programopt.h @@ -39,5 +39,7 @@ _mesa_count_texture_indirections(struct gl_program *prog); extern void _mesa_count_texture_instructions(struct gl_program *prog); +extern void +_mesa_remove_output_reads(struct gl_program *prog, enum register_file type); #endif /* PROGRAMOPT_H */ diff --git a/mesa/shader/shader_api.h b/mesa/shader/shader_api.h index 586ff39..5521c58 100644 --- a/mesa/shader/shader_api.h +++ b/mesa/shader/shader_api.h @@ -41,9 +41,10 @@ _mesa_init_shader_state(GLcontext * ctx); extern void _mesa_free_shader_state(GLcontext *ctx); +/* extern struct gl_shader_program * _mesa_new_shader_program(GLcontext *ctx, GLuint name); - +*/ extern void _mesa_clear_shader_program_data(GLcontext *ctx, struct gl_shader_program *shProg); @@ -78,112 +79,12 @@ extern struct gl_shader * _mesa_lookup_shader(GLcontext *ctx, GLuint name); -/** - * API/Driver functions - */ - -extern void -_mesa_attach_shader(GLcontext *ctx, GLuint program, GLuint shader); - -extern void -_mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index, - const GLchar *name); - -extern void -_mesa_compile_shader(GLcontext *ctx, GLuint shaderObj); - -extern GLuint -_mesa_create_shader(GLcontext *ctx, GLenum type); - -extern GLuint -_mesa_create_program(GLcontext *ctx); - -extern void -_mesa_delete_program2(GLcontext *ctx, GLuint name); - -extern void -_mesa_delete_shader(GLcontext *ctx, GLuint shader); - -extern void -_mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader); - -extern void -_mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index, - GLsizei maxLength, GLsizei *length, GLint *size, - GLenum *type, GLchar *name); - -extern void -_mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index, - GLsizei maxLength, GLsizei *length, GLint *size, - GLenum *type, GLchar *name); - -extern void -_mesa_get_attached_shaders(GLcontext *ctx, GLuint program, GLsizei maxCount, - GLsizei *count, GLuint *obj); - -extern GLint -_mesa_get_attrib_location(GLcontext *ctx, GLuint program, - const GLchar *name); - -extern GLuint -_mesa_get_handle(GLcontext *ctx, GLenum pname); - -extern void -_mesa_get_programiv(GLcontext *ctx, GLuint program, - GLenum pname, GLint *params); - -extern void -_mesa_get_program_info_log(GLcontext *ctx, GLuint program, GLsizei bufSize, - GLsizei *length, GLchar *infoLog); - -extern void -_mesa_get_shaderiv(GLcontext *ctx, GLuint shader, GLenum pname, GLint *params); - -extern void -_mesa_get_shader_info_log(GLcontext *ctx, GLuint shader, GLsizei bufSize, - GLsizei *length, GLchar *infoLog); - -extern void -_mesa_get_shader_source(GLcontext *ctx, GLuint shader, GLsizei maxLength, - GLsizei *length, GLchar *sourceOut); - -extern void -_mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location, - GLfloat *params); - -extern void -_mesa_get_uniformiv(GLcontext *ctx, GLuint program, GLint location, - GLint *params); - -extern GLint -_mesa_get_uniform_location(GLcontext *ctx, GLuint program, const GLchar *name); - -extern GLboolean -_mesa_is_program(GLcontext *ctx, GLuint name); - -extern GLboolean -_mesa_is_shader(GLcontext *ctx, GLuint name); - -extern void -_mesa_link_program(GLcontext *ctx, GLuint program); - -extern void -_mesa_shader_source(GLcontext *ctx, GLuint shader, const GLchar *source); - -extern void -_mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, - const GLvoid *values, GLenum type); - -void -_mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows, - GLenum matrixType, GLint location, GLsizei count, - GLboolean transpose, const GLfloat *values); - extern void _mesa_use_program(GLcontext *ctx, GLuint program); + extern void -_mesa_validate_program(GLcontext *ctx, GLuint program); +_mesa_init_glsl_driver_functions(struct dd_function_table *driver); #endif /* SHADER_API_H */ diff --git a/mesa/swrast/s_context.h b/mesa/swrast/s_context.h index 5de0800..a511d1c 100644 --- a/mesa/swrast/s_context.h +++ b/mesa/swrast/s_context.h @@ -43,10 +43,10 @@ #ifndef S_CONTEXT_H #define S_CONTEXT_H -#include "mtypes.h" +#include "main/mtypes.h" +#include "shader/prog_execute.h" #include "swrast.h" #include "s_span.h" -#include "prog_execute.h" typedef void (*texture_sample_func)(GLcontext *ctx, @@ -133,16 +133,17 @@ typedef struct GLboolean _PreferPixelFog; /* Compute fog blend factor per fragment? */ GLboolean _AnyTextureCombine; GLboolean _FogEnabled; + GLboolean _DeferredTexture; GLenum _FogMode; /* either GL_FOG_MODE or fragment program's fog mode */ - /** Multiple render targets */ - GLbitfield _ColorOutputsMask; - GLuint _NumColorOutputs; - /** List/array of the fragment attributes to interpolate */ GLuint _ActiveAttribs[FRAG_ATTRIB_MAX]; + /** Same info, but as a bitmask */ + GLbitfield _ActiveAttribMask; /** Number of fragment attributes to interpolate */ GLuint _NumActiveAttribs; + /** Indicates how each attrib is to be interpolated (lines/tris) */ + GLenum _InterpMode[FRAG_ATTRIB_MAX]; /* GL_FLAT or GL_SMOOTH (for now) */ /* Accum buffer temporaries. */ diff --git a/mesa/swrast/s_span.h b/mesa/swrast/s_span.h index 14d9743..512134d 100644 --- a/mesa/swrast/s_span.h +++ b/mesa/swrast/s_span.h @@ -33,45 +33,24 @@ /** * \defgroup SpanFlags - * Bitflags used for interpMask and arrayMask fields below to indicate - * which interpolant values and fragment arrays are in use, respectively. + * Special bitflags to describe span data. * - * XXX We should replace these flags with the FRAG_BIT_ values someday... + * In general, the point/line/triangle functions interpolate/emit the + * attributes specified by swrast->_ActiveAttribs (i.e. FRAT_BIT_* values). + * Some things don't fit into that, though, so we have these flags. */ /*@{*/ -#define SPAN_RGBA 0x001 -#define SPAN_SPEC 0x002 -#define SPAN_INDEX 0x004 -#define SPAN_Z 0x008 -#define SPAN_W 0x010 -#define SPAN_FOG 0x020 -#define SPAN_TEXTURE 0x040 -#define SPAN_INT_TEXTURE 0x080 -#define SPAN_LAMBDA 0x100 -#define SPAN_COVERAGE 0x200 -#define SPAN_FLAT 0x400 /**< flat shading? */ -#define SPAN_XY 0x800 -#define SPAN_MASK 0x1000 -#define SPAN_VARYING 0x2000 +#define SPAN_RGBA 0x01 /**< interpMask and arrayMask */ +#define SPAN_INDEX 0x02 /**< interpMask and arrayMask */ +#define SPAN_Z 0x04 /**< interpMask and arrayMask */ +#define SPAN_FLAT 0x08 /**< interpMask: flat shading? */ +#define SPAN_XY 0x10 /**< array.x[], y[] valid? */ +#define SPAN_MASK 0x20 /**< was array.mask[] filled in by caller? */ +#define SPAN_LAMBDA 0x40 /**< array.lambda[] valid? */ +#define SPAN_COVERAGE 0x80 /**< array.coverage[] valid? */ /*@}*/ -#if 0 -/* alternate arrangement for code below */ -struct arrays2 { - union { - GLubyte sz1[MAX_WIDTH][4]; /* primary color */ - GLushort sz2[MAX_WIDTH][4]; - } rgba; - union { - GLubyte sz1[MAX_WIDTH][4]; /* specular color and temp storage */ - GLushort sz2[MAX_WIDTH][4]; - } spec; -}; -#endif - - - /** * \sw_span_arrays * \brief Arrays of fragment values. @@ -92,26 +71,19 @@ typedef struct sw_span_arrays GLubyte mask[MAX_WIDTH]; GLenum ChanType; /**< Color channel type, GL_UNSIGNED_BYTE, GL_FLOAT */ - union { - struct { - GLubyte rgba[MAX_WIDTH][4]; /**< primary color */ - GLubyte spec[MAX_WIDTH][4]; /**< specular color and temp storage */ - } sz1; - struct { - GLushort rgba[MAX_WIDTH][4]; - GLushort spec[MAX_WIDTH][4]; - } sz2; - } color; - /** XXX these are temporary fields, pointing into above color arrays */ - GLchan (*rgba)[4]; - GLchan (*spec)[4]; + /** Attribute arrays that don't fit into attribs[] array above */ + /*@{*/ + GLubyte rgba8[MAX_WIDTH][4]; + GLushort rgba16[MAX_WIDTH][4]; + GLchan (*rgba)[4]; /** either == rgba8 or rgba16 */ GLint x[MAX_WIDTH]; /**< fragment X coords */ GLint y[MAX_WIDTH]; /**< fragment Y coords */ GLuint z[MAX_WIDTH]; /**< fragment Z coords */ GLuint index[MAX_WIDTH]; /**< Color indexes */ GLfloat lambda[MAX_TEXTURE_COORD_UNITS][MAX_WIDTH]; /**< Texture LOD */ GLfloat coverage[MAX_WIDTH]; /**< Fragment coverage for AA/smoothing */ + /*@}*/ } SWspanarrays; @@ -160,26 +132,13 @@ typedef struct sw_span /* For horizontal spans, step is the partial derivative wrt X. * For lines, step is the delta from one fragment to the next. */ -#if CHAN_TYPE == GL_FLOAT - GLfloat red, redStep; - GLfloat green, greenStep; - GLfloat blue, blueStep; - GLfloat alpha, alphaStep; - GLfloat specRed, specRedStep; - GLfloat specGreen, specGreenStep; - GLfloat specBlue, specBlueStep; -#else /* CHAN_TYPE == GL_UNSIGNED_BYTE or GL_UNSIGNED_SHORT */ GLfixed red, redStep; GLfixed green, greenStep; GLfixed blue, blueStep; GLfixed alpha, alphaStep; - GLfixed specRed, specRedStep; - GLfixed specGreen, specGreenStep; - GLfixed specBlue, specBlueStep; -#endif GLfixed index, indexStep; - GLfixed z, zStep; /* XXX z should probably be GLuint */ - GLfixed intTex[2], intTexStep[2]; /* s, t only */ + GLfixed z, zStep; /**< XXX z should probably be GLuint */ + GLfixed intTex[2], intTexStep[2]; /**< (s,t) for unit[0] only */ /** * This bitmask (of \link SpanFlags SPAN_* flags\endlink) indicates @@ -187,6 +146,8 @@ typedef struct sw_span */ GLbitfield arrayMask; + GLbitfield arrayAttribs; + /** * We store the arrays of fragment values in a separate struct so * that we can allocate sw_span structs on the stack without using @@ -198,42 +159,25 @@ typedef struct sw_span -#define INIT_SPAN(S, PRIMITIVE, END, INTERP_MASK, ARRAY_MASK) \ -do { \ - (S).primitive = (PRIMITIVE); \ - (S).interpMask = (INTERP_MASK); \ - (S).arrayMask = (ARRAY_MASK); \ - (S).end = (END); \ - (S).facing = 0; \ - (S).array = SWRAST_CONTEXT(ctx)->SpanArrays; \ +#define INIT_SPAN(S, PRIMITIVE) \ +do { \ + (S).primitive = (PRIMITIVE); \ + (S).interpMask = 0x0; \ + (S).arrayMask = 0x0; \ + (S).arrayAttribs = 0x0; \ + (S).end = 0; \ + (S).facing = 0; \ + (S).array = SWRAST_CONTEXT(ctx)->SpanArrays; \ } while (0) -#define SPAN_NEEDS_FOG(ctx) \ - (SWRAST_CONTEXT(ctx)->_FogEnabled || \ - (ctx->FragmentProgram._Current && \ - ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_FOGC)) - - extern void -_swrast_span_default_z( GLcontext *ctx, SWspan *span ); +_swrast_span_default_attribs(GLcontext *ctx, SWspan *span); extern void _swrast_span_interpolate_z( const GLcontext *ctx, SWspan *span ); -extern void -_swrast_span_default_fog( GLcontext *ctx, SWspan *span ); - -extern void -_swrast_span_default_color( GLcontext *ctx, SWspan *span ); - -extern void -_swrast_span_default_secondary_color(GLcontext *ctx, SWspan *span); - -extern void -_swrast_span_default_texcoords( GLcontext *ctx, SWspan *span ); - extern GLfloat _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH, diff --git a/mesa/swrast/swrast.h b/mesa/swrast/swrast.h index 8640550..047f799 100644 --- a/mesa/swrast/swrast.h +++ b/mesa/swrast/swrast.h @@ -32,7 +32,7 @@ #ifndef SWRAST_H #define SWRAST_H -#include "mtypes.h" +#include "main/mtypes.h" /** * \struct SWvertex @@ -45,6 +45,14 @@ * improve its usefulness as a fallback mechanism for hardware * drivers. * + * wpos = attr[FRAG_ATTRIB_WPOS] and MUST BE THE FIRST values in the + * vertex because of the tnl clipping code. + + * wpos[0] and [1] are the screen-coords of SWvertex. + * wpos[2] is the z-buffer coord (if 16-bit Z buffer, in range [0,65535]). + * wpos[3] is 1/w where w is the clip-space W coord. This is the value + * that clip{XYZ} were multiplied by to get ndc{XYZ}. + * * Full software drivers: * - Register the rastersetup and triangle functions from * utils/software_helper. @@ -61,20 +69,15 @@ * primitives unaccelerated), hook in swrast_setup instead. */ typedef struct { - /** win[0], win[1] are the screen-coords of SWvertex. - * win[2] is the z-buffer coord (if 16-bit Z buffer, in range [0,65535]). - * win[3] is 1/w where w is the clip-space W coord. This is the value - * that clip{XYZ} were multiplied by to get ndc{XYZ}. - */ - GLfloat win[4]; - GLchan color[4]; - GLchan specular[4]; - GLfloat index; + GLfloat attrib[FRAG_ATTRIB_MAX][4]; + GLchan color[4]; /** integer color */ GLfloat pointSize; - GLfloat attrib[FRAG_ATTRIB_MAX][4]; /**< texcoords & varying, more to come */ } SWvertex; +#define FRAG_ATTRIB_CI FRAG_ATTRIB_COL0 + + struct swrast_device_driver; diff --git a/mesa/swrast_setup/ss_context.h b/mesa/swrast_setup/ss_context.h index e5d8904..11f9ded 100644 --- a/mesa/swrast_setup/ss_context.h +++ b/mesa/swrast_setup/ss_context.h @@ -1,9 +1,8 @@ - /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -39,6 +38,7 @@ typedef struct { GLenum render_prim; DECLARE_RENDERINPUTS(last_index_bitset); SWvertex *verts; + GLboolean intColors; } SScontext; #define SWSETUP_CONTEXT(ctx) ((SScontext *)ctx->swsetup_context) diff --git a/mesa/tnl/t_context.h b/mesa/tnl/t_context.h index 31b89ac..1ac508f 100644 --- a/mesa/tnl/t_context.h +++ b/mesa/tnl/t_context.h @@ -49,8 +49,8 @@ #ifndef _T_CONTEXT_H #define _T_CONTEXT_H -#include "glheader.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/mtypes.h" #include "math/m_matrix.h" #include "math/m_vector.h" @@ -388,7 +388,7 @@ struct tnl_clipspace struct tnl_cache_item { GLuint hash; void *key; - void *data; + struct gl_vertex_program *prog; struct tnl_cache_item *next; }; diff --git a/mesa/tnl/tnl.h b/mesa/tnl/tnl.h index c8c0093..c2b1f71 100644 --- a/mesa/tnl/tnl.h +++ b/mesa/tnl/tnl.h @@ -28,7 +28,7 @@ #ifndef _TNL_H #define _TNL_H -#include "mtypes.h" +#include "main/mtypes.h" diff --git a/mesa/tnl_dd/t_dd_tritmp.h b/mesa/tnl_dd/t_dd_tritmp.h index 6c2378f..1ae70f4 100644 --- a/mesa/tnl_dd/t_dd_tritmp.h +++ b/mesa/tnl_dd/t_dd_tritmp.h @@ -267,7 +267,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) GLfloat bc = b * ic; if ( ac < 0.0f ) ac = -ac; if ( bc < 0.0f ) bc = -bc; - offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor; + offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor / ctx->DrawBuffer->_MRD; } offset *= ctx->DrawBuffer->_MRD * (REVERSE_DEPTH ? -1.0 : 1.0); } @@ -389,7 +389,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) #if DO_QUAD #if DO_FULL_QUAD -static void TAG(quad)( GLcontext *ctx, +static void TAG(quadr)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2, GLuint e3 ) { struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb; @@ -539,7 +539,7 @@ static void TAG(quad)( GLcontext *ctx, GLfloat bc = b * ic; if ( ac < 0.0f ) ac = -ac; if ( bc < 0.0f ) bc = -bc; - offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor; + offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor / ctx->DrawBuffer->_MRD; } offset *= ctx->DrawBuffer->_MRD * (REVERSE_DEPTH ? -1.0 : 1.0); } @@ -673,7 +673,7 @@ static void TAG(quad)( GLcontext *ctx, } } #else -static void TAG(quad)( GLcontext *ctx, GLuint e0, +static void TAG(quadr)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2, GLuint e3 ) { if (DO_UNFILLED) { @@ -765,7 +765,7 @@ static void TAG(points)( GLcontext *ctx, GLuint first, GLuint last ) static void TAG(init)( void ) { #if DO_QUAD - TAB[IND].quad = TAG(quad); + TAB[IND].quad = TAG(quadr); #endif #if DO_TRI TAB[IND].triangle = TAG(triangle); diff --git a/mesa/tnl_dd/t_dd_vb.c b/mesa/tnl_dd/t_dd_vb.c index 6cdd1bc..3cedd90 100644 --- a/mesa/tnl_dd/t_dd_vb.c +++ b/mesa/tnl_dd/t_dd_vb.c @@ -89,15 +89,15 @@ void TAG(translate_vertex)(GLcontext *ctx, if (format == TINY_VERTEX_FORMAT) { if (HAVE_HW_VIEWPORT) { - dst->win[0] = s[0] * src->v.x + s[12]; - dst->win[1] = s[5] * src->v.y + s[13]; - dst->win[2] = s[10] * src->v.z + s[14]; - dst->win[3] = 1.0; + dst->attrib[FRAG_ATTRIB_WPOS][0] = s[0] * src->v.x + s[12]; + dst->attrib[FRAG_ATTRIB_WPOS][1] = s[5] * src->v.y + s[13]; + dst->attrib[FRAG_ATTRIB_WPOS][2] = s[10] * src->v.z + s[14]; + dst->attrib[FRAG_ATTRIB_WPOS][3] = 1.0; } else { - dst->win[0] = UNVIEWPORT_X( src->v.x ); - dst->win[1] = UNVIEWPORT_Y( src->v.y ); - dst->win[2] = UNVIEWPORT_Z( src->v.z ); - dst->win[3] = 1.0; + dst->attrib[FRAG_ATTRIB_WPOS][0] = UNVIEWPORT_X( src->v.x ); + dst->attrib[FRAG_ATTRIB_WPOS][1] = UNVIEWPORT_Y( src->v.y ); + dst->attrib[FRAG_ATTRIB_WPOS][2] = UNVIEWPORT_Z( src->v.z ); + dst->attrib[FRAG_ATTRIB_WPOS][3] = 1.0; } dst->color[0] = src->tv.color.red; @@ -109,21 +109,21 @@ void TAG(translate_vertex)(GLcontext *ctx, if (HAVE_HW_VIEWPORT) { if (HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) { GLfloat oow = 1.0 / src->v.w; - dst->win[0] = s[0] * src->v.x * oow + s[12]; - dst->win[1] = s[5] * src->v.y * oow + s[13]; - dst->win[2] = s[10] * src->v.z * oow + s[14]; - dst->win[3] = oow; + dst->attrib[FRAG_ATTRIB_WPOS][0] = s[0] * src->v.x * oow + s[12]; + dst->attrib[FRAG_ATTRIB_WPOS][1] = s[5] * src->v.y * oow + s[13]; + dst->attrib[FRAG_ATTRIB_WPOS][2] = s[10] * src->v.z * oow + s[14]; + dst->attrib[FRAG_ATTRIB_WPOS][3] = oow; } else { - dst->win[0] = s[0] * src->v.x + s[12]; - dst->win[1] = s[5] * src->v.y + s[13]; - dst->win[2] = s[10] * src->v.z + s[14]; - dst->win[3] = src->v.w; + dst->attrib[FRAG_ATTRIB_WPOS][0] = s[0] * src->v.x + s[12]; + dst->attrib[FRAG_ATTRIB_WPOS][1] = s[5] * src->v.y + s[13]; + dst->attrib[FRAG_ATTRIB_WPOS][2] = s[10] * src->v.z + s[14]; + dst->attrib[FRAG_ATTRIB_WPOS][3] = src->v.w; } } else { - dst->win[0] = UNVIEWPORT_X( src->v.x ); - dst->win[1] = UNVIEWPORT_Y( src->v.y ); - dst->win[2] = UNVIEWPORT_Z( src->v.z ); - dst->win[3] = src->v.w; + dst->attrib[FRAG_ATTRIB_WPOS][0] = UNVIEWPORT_X( src->v.x ); + dst->attrib[FRAG_ATTRIB_WPOS][1] = UNVIEWPORT_Y( src->v.y ); + dst->attrib[FRAG_ATTRIB_WPOS][2] = UNVIEWPORT_Z( src->v.z ); + dst->attrib[FRAG_ATTRIB_WPOS][3] = src->v.w; } dst->color[0] = src->v.color.red; @@ -131,11 +131,11 @@ void TAG(translate_vertex)(GLcontext *ctx, dst->color[2] = src->v.color.blue; dst->color[3] = src->v.color.alpha; - dst->specular[0] = src->v.specular.red; - dst->specular[1] = src->v.specular.green; - dst->specular[2] = src->v.specular.blue; + dst->attrib[FRAG_ATTRIB_COL1][0] = UBYTE_TO_FLOAT(src->v.specular.red); + dst->attrib[FRAG_ATTRIB_COL1][1] = UBYTE_TO_FLOAT(src->v.specular.green); + dst->attrib[FRAG_ATTRIB_COL1][2] = UBYTE_TO_FLOAT(src->v.specular.blue); - dst->attrib[FRAG_ATTRIB_FOGC][0] = src->v.specular.alpha/255.0; + dst->attrib[FRAG_ATTRIB_FOGC][0] = UBYTE_TO_FLOAT(src->v.specular.alpha); if (HAVE_PTEX_VERTICES && ((HAVE_TEX2_VERTICES && format == PROJ_TEX3_VERTEX_FORMAT) || @@ -184,7 +184,7 @@ void TAG(translate_vertex)(GLcontext *ctx, } } - dst->pointSize = ctx->Point._Size; + dst->pointSize = ctx->Point.Size; } diff --git a/mesa/vbo/vbo.h b/mesa/vbo/vbo.h index 874a5f9..04c59c0 100644 --- a/mesa/vbo/vbo.h +++ b/mesa/vbo/vbo.h @@ -32,7 +32,7 @@ #ifndef _VBO_H #define _VBO_H -#include "mtypes.h" +#include "main/mtypes.h" struct _mesa_prim { GLuint mode:8; diff --git a/mesa/vbo/vbo_exec.h b/mesa/vbo/vbo_exec.h index 9a9e892..ddbcbe1 100644 --- a/mesa/vbo/vbo_exec.h +++ b/mesa/vbo/vbo_exec.h @@ -34,7 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __VBO_EXEC_H__ #define __VBO_EXEC_H__ -#include "mtypes.h" +#include "main/mtypes.h" #include "vbo.h" #include "vbo_attrib.h" diff --git a/mesa/vbo/vbo_save.h b/mesa/vbo/vbo_save.h index b81f275..b7e9baa 100644 --- a/mesa/vbo/vbo_save.h +++ b/mesa/vbo/vbo_save.h @@ -34,7 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef VBO_SAVE_H #define VBO_SAVE_H -#include "mtypes.h" +#include "main/mtypes.h" #include "vbo.h" #include "vbo_attrib.h" |