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authorLuc Verhaegen <libv@skynet.be>2010-03-11 03:28:37 +0100
committerLuc Verhaegen <libv@skynet.be>2010-03-11 03:28:37 +0100
commitf29703653e163942f44a88e52202620a5a1d7d15 (patch)
tree2db09fdcb3fe1e0afb2d3ae1782f8ffe76e59ce1
parentd005e825cbc70a1fd77980b2da3e63c6be653c65 (diff)
Import r128 dri driver from mesa 7.6.1.7.6.17.6.07.5.27.5.0
-rw-r--r--configure.ac6
-rw-r--r--src/r128_context.c8
-rw-r--r--src/r128_screen.c43
-rw-r--r--src/r128_state.c5
-rw-r--r--src/r128_tex.c11
-rw-r--r--src/r128_tris.c5
-rw-r--r--src/r128_tris.h2
7 files changed, 45 insertions, 35 deletions
diff --git a/configure.ac b/configure.ac
index bb3e4cc..df48b55 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1,7 +1,7 @@
# Process this file with autoconf to produce a configure script
AC_PREREQ(2.57)
-AC_INIT([mesa-dri-r128], 7.3.0, [], mesa-dri-r128)
+AC_INIT([mesa-dri-r128], 7.6.1, [], mesa-dri-r128)
AM_INIT_AUTOMAKE([dist-bzip2])
@@ -16,8 +16,8 @@ AC_PROG_CC
AC_HEADER_STDC
PKG_CHECK_MODULES([DRM], [libdrm >= 2.3.0])
-PKG_CHECK_MODULES([DRI], [libmesadri >= 7.3.0 libmesadri < 7.5.0
- libmesadricommon >= 7.3.0 libmesadricommon < 7.5.0])
+PKG_CHECK_MODULES([DRI], [libmesadri >= 7.5.0 libmesadri < 7.7.0
+ libmesadricommon >= 7.5.0 libmesadricommon < 7.7.0])
AC_OUTPUT([
Makefile
diff --git a/src/r128_context.c b/src/r128_context.c
index 535a98c..f511a67 100644
--- a/src/r128_context.c
+++ b/src/r128_context.c
@@ -65,9 +65,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
int R128_DEBUG = 0;
#endif
-#define need_GL_ARB_multisample
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_buffer_object
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
@@ -75,12 +72,9 @@ int R128_DEBUG = 0;
const struct dri_extension card_extensions[] =
{
- { "GL_ARB_multisample", GL_ARB_multisample_functions },
{ "GL_ARB_multitexture", NULL },
- { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
{ "GL_ARB_texture_env_add", NULL },
{ "GL_ARB_texture_mirrored_repeat", NULL },
- { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_texture_edge_clamp", NULL },
@@ -229,6 +223,8 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
ctx->Const.MaxLineWidthAA = 1.0;
ctx->Const.LineWidthGranularity = 1.0;
+ ctx->Const.MaxDrawBuffers = 1;
+
#if ENABLE_PERF_BOXES
rmesa->boxes = driQueryOptionb(&rmesa->optionCache, "performance_boxes");
#endif
diff --git a/src/r128_screen.c b/src/r128_screen.c
index cb3a147..f5bcc2f 100644
--- a/src/r128_screen.c
+++ b/src/r128_screen.c
@@ -353,7 +353,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -422,7 +422,7 @@ r128FillInModes( __DRIscreenPrivate *psp,
uint8_t depth_bits_array[2];
uint8_t stencil_bits_array[2];
-
+ uint8_t msaa_samples_array[1];
depth_bits_array[0] = depth_bits;
depth_bits_array[1] = depth_bits;
@@ -434,6 +434,8 @@ r128FillInModes( __DRIscreenPrivate *psp,
stencil_bits_array[0] = 0;
stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
+ msaa_samples_array[0] = 0;
+
depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
back_buffer_factor = (have_back_buffer) ? 2 : 1;
@@ -446,26 +448,27 @@ r128FillInModes( __DRIscreenPrivate *psp,
fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
}
- configs = driCreateConfigs(fb_format, fb_type,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor);
- if (configs == NULL) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
- __LINE__);
- return NULL;
- }
+ configs = driCreateConfigs(fb_format, fb_type,
+ depth_bits_array, stencil_bits_array,
+ depth_buffer_factor, back_buffer_modes,
+ back_buffer_factor,
+ msaa_samples_array, 1);
+ if (configs == NULL) {
+ fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
+ __LINE__);
+ return NULL;
+ }
- /* Mark the visual as slow if there are "fake" stencil bits.
- */
- for (i = 0; configs[i]; i++) {
- m = &configs[i]->modes;
- if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
- m->visualRating = GLX_SLOW_CONFIG;
- }
- }
+ /* Mark the visual as slow if there are "fake" stencil bits.
+ */
+ for (i = 0; configs[i]; i++) {
+ m = &configs[i]->modes;
+ if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
+ m->visualRating = GLX_SLOW_CONFIG;
+ }
+ }
- return (const __DRIconfig **) configs;
+ return (const __DRIconfig **) configs;
}
diff --git a/src/r128_state.c b/src/r128_state.c
index 451dcd1..4ae7bf5 100644
--- a/src/r128_state.c
+++ b/src/r128_state.c
@@ -771,6 +771,11 @@ static void r128DDLightModelfv( GLcontext *ctx, GLenum pname,
FLUSH_BATCH( rmesa );
updateSpecularLighting(ctx);
}
+
+ if ( pname == GL_LIGHT_MODEL_TWO_SIDE ) {
+ FLUSH_BATCH( rmesa );
+ r128ChooseRenderState( ctx );
+ }
}
static void r128DDShadeModel( GLcontext *ctx, GLenum mode )
diff --git a/src/r128_tex.c b/src/r128_tex.c
index 3fc9c06..0920270 100644
--- a/src/r128_tex.c
+++ b/src/r128_tex.c
@@ -135,8 +135,13 @@ static void r128SetTexFilter( r128TexObjPtr t, GLenum minf, GLenum magf )
}
}
-static void r128SetTexBorderColor( r128TexObjPtr t, GLubyte c[4] )
+static void r128SetTexBorderColor( r128TexObjPtr t, const GLfloat color[4] )
{
+ GLubyte c[4];
+ CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]);
+ CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]);
+ CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]);
+ CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]);
t->setup.tex_border_color = r128PackColor( 4, c[0], c[1], c[2], c[3] );
}
@@ -165,7 +170,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj )
r128SetTexWrap( t, texObj->WrapS, texObj->WrapT );
r128SetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- r128SetTexBorderColor( t, texObj->_BorderChan );
+ r128SetTexBorderColor( t, texObj->BorderColor );
}
return t;
@@ -531,7 +536,7 @@ static void r128TexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_BORDER_COLOR:
if ( t->base.bound ) FLUSH_BATCH( rmesa );
- r128SetTexBorderColor( t, tObj->_BorderChan );
+ r128SetTexBorderColor( t, tObj->BorderColor );
break;
case GL_TEXTURE_BASE_LEVEL:
diff --git a/src/r128_tris.c b/src/r128_tris.c
index bcc9ffa..82d825b 100644
--- a/src/r128_tris.c
+++ b/src/r128_tris.c
@@ -216,7 +216,8 @@ do { \
#define LOCAL_VARS(n) \
r128ContextPtr rmesa = R128_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = rmesa->coloroffset; \
GLuint specoffset = rmesa->specoffset; \
GLboolean havespec = (rmesa->specoffset != 0); \
@@ -426,7 +427,7 @@ r128_fallback_point( r128ContextPtr rmesa,
#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED)
#define _R128_NEW_RENDER_STATE (ANY_FALLBACK_FLAGS | ANY_RASTER_FLAGS)
-static void r128ChooseRenderState(GLcontext *ctx)
+void r128ChooseRenderState(GLcontext *ctx)
{
r128ContextPtr rmesa = R128_CONTEXT(ctx);
GLuint flags = ctx->_TriangleCaps;
diff --git a/src/r128_tris.h b/src/r128_tris.h
index d90ca31..c0667ed 100644
--- a/src/r128_tris.h
+++ b/src/r128_tris.h
@@ -38,7 +38,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/mtypes.h"
extern void r128InitTriFuncs( GLcontext *ctx );
-
+extern void r128ChooseRenderState( GLcontext *ctx );
extern void r128Fallback( GLcontext *ctx, GLuint bit, GLboolean mode );
#define FALLBACK( rmesa, bit, mode ) r128Fallback( rmesa->glCtx, bit, mode )