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authorLuc Verhaegen <libv@skynet.be>2010-03-11 02:12:57 +0100
committerLuc Verhaegen <libv@skynet.be>2010-03-11 02:12:57 +0100
commitb7888315f673beb7efbda91dcc6ddc8ea57e8ca9 (patch)
tree95094c9eb9e4a73f3477cad3bcdaf92be9ae0b3e
parent49f9b1a0b7e2b99a0a962d9cf04aab9f854c47e0 (diff)
Import mga dri driver from mesa 7.4.0.7.4.47.4.0
-rw-r--r--configure.ac6
-rw-r--r--src/mga_texstate.c8
2 files changed, 7 insertions, 7 deletions
diff --git a/configure.ac b/configure.ac
index 0d89bec..2423b61 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1,7 +1,7 @@
# Process this file with autoconf to produce a configure script
AC_PREREQ(2.57)
-AC_INIT([mesa-dri-mga], 7.3.0, [], mesa-dri-mga)
+AC_INIT([mesa-dri-mga], 7.4.0, [], mesa-dri-mga)
AM_INIT_AUTOMAKE([dist-bzip2])
@@ -16,8 +16,8 @@ AC_PROG_CC
AC_HEADER_STDC
PKG_CHECK_MODULES([DRM], [libdrm >= 2.3.0])
-PKG_CHECK_MODULES([DRI], [libmesadri >= 7.3.0 libmesadri < 7.4.0
- libmesadricommon >= 7.3.0 libmesadricommon < 7.4.0])
+PKG_CHECK_MODULES([DRI], [libmesadri >= 7.4.0 libmesadri < 7.5.0
+ libmesadricommon >= 7.4.0 libmesadricommon < 7.5.0])
AC_OUTPUT([
Makefile
diff --git a/src/mga_texstate.c b/src/mga_texstate.c
index d4c5b6f..ad765d1 100644
--- a/src/mga_texstate.c
+++ b/src/mga_texstate.c
@@ -206,8 +206,8 @@ static void mgaUpdateTextureEnvG200( GLcontext *ctx, GLuint unit )
mgaTextureObjectPtr t = (mgaTextureObjectPtr) tObj->DriverData;
GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
- if (tObj != ctx->Texture.Unit[0].Current2D &&
- tObj != ctx->Texture.Unit[0].CurrentRect)
+ if (tObj != ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX] &&
+ tObj != ctx->Texture.Unit[0].CurrentTex[TEXTURE_RECT_INDEX])
return;
@@ -635,8 +635,8 @@ static void mgaUpdateTextureEnvG400( GLcontext *ctx, GLuint unit )
mgaTextureObjectPtr t = (mgaTextureObjectPtr) tObj->DriverData;
GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
- if (tObj != ctx->Texture.Unit[source].Current2D &&
- tObj != ctx->Texture.Unit[source].CurrentRect)
+ if (tObj != ctx->Texture.Unit[source].CurrentTex[TEXTURE_2D_INDEX] &&
+ tObj != ctx->Texture.Unit[source].CurrentTex[TEXTURE_RECT_INDEX])
return;
switch (ctx->Texture.Unit[source].EnvMode) {