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-rw-r--r--src/mach64_lock.c96
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diff --git a/src/mach64_lock.c b/src/mach64_lock.c
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+/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/*
+ * Copyright 2000 Gareth Hughes
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Gareth Hughes <gareth@valinux.com>
+ * Leif Delgass <ldelgass@retinalburn.net>
+ * José Fonseca <j_r_fonseca@yahoo.co.uk>
+ */
+
+#include "mach64_context.h"
+#include "mach64_state.h"
+#include "mach64_lock.h"
+#include "mach64_tex.h"
+#include "drirenderbuffer.h"
+
+#if DEBUG_LOCKING
+char *prevLockFile = NULL;
+int prevLockLine = 0;
+#endif
+
+
+/* Update the hardware state. This is called if another context has
+ * grabbed the hardware lock, which includes the X server. This
+ * function also updates the driver's window state after the X server
+ * moves, resizes or restacks a window -- the change will be reflected
+ * in the drawable position and clip rects. Since the X server grabs
+ * the hardware lock when it changes the window state, this routine will
+ * automatically be called after such a change.
+ */
+void mach64GetLock( mach64ContextPtr mmesa, GLuint flags )
+{
+ __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIscreenPrivate *sPriv = mmesa->driScreen;
+ drm_mach64_sarea_t *sarea = mmesa->sarea;
+ int i;
+
+ drmGetLock( mmesa->driFd, mmesa->hHWContext, flags );
+
+ /* The window might have moved, so we might need to get new clip
+ * rects.
+ *
+ * NOTE: This releases and regrabs the hw lock to allow the X server
+ * to respond to the DRI protocol request for new drawable info.
+ * Since the hardware state depends on having the latest drawable
+ * clip rects, all state checking must be done _after_ this call.
+ */
+ DRI_VALIDATE_DRAWABLE_INFO( sPriv, dPriv );
+
+ if ( mmesa->lastStamp != dPriv->lastStamp ) {
+ mmesa->lastStamp = dPriv->lastStamp;
+ if (mmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT)
+ mach64SetCliprects( mmesa->glCtx, GL_BACK_LEFT );
+ else
+ mach64SetCliprects( mmesa->glCtx, GL_FRONT_LEFT );
+ driUpdateFramebufferSize( mmesa->glCtx, dPriv );
+ mach64CalcViewport( mmesa->glCtx );
+ }
+
+ mmesa->dirty |= (MACH64_UPLOAD_CONTEXT
+ | MACH64_UPLOAD_MISC
+ | MACH64_UPLOAD_CLIPRECTS);
+
+ /* EXA render acceleration uses the texture engine, so restore it */
+ mmesa->dirty |= (MACH64_UPLOAD_TEXTURE);
+
+ if ( sarea->ctx_owner != mmesa->hHWContext ) {
+ sarea->ctx_owner = mmesa->hHWContext;
+ mmesa->dirty = MACH64_UPLOAD_ALL;
+ }
+
+ for ( i = mmesa->firstTexHeap ; i < mmesa->lastTexHeap ; i++ ) {
+ DRI_AGE_TEXTURES( mmesa->texture_heaps[i] );
+ }
+}