diff options
author | Fabian Bieler <fabianbieler@fastmail.fm> | 2017-12-28 16:55:31 +0100 |
---|---|---|
committer | Fabian Bieler <fabianbieler@fastmail.fm> | 2018-01-03 22:40:52 +0100 |
commit | 740ef3f21b1a2598d840ac4b847fc3bafa79b2c8 (patch) | |
tree | ffd70da21cab6df4b0f6a7f1c3acae8703ddff27 | |
parent | 20da0de05b1caabaa51521a098554f6f2a64593e (diff) |
Update TODO.
Reviewed-by: Brian Paul <brianp@vmware.com>
-rw-r--r-- | TODO | 15 |
1 files changed, 1 insertions, 14 deletions
@@ -1,17 +1,4 @@ Piglit To-Do items - -Quite a few tests have GL enum names encoded in tables. For example, in -tests/texturing/texture-rg.c: - -static const struct format_info IntFormats[] = { - { "GL_R8", GL_R8, GL_RED, GL_FALSE, GL_FALSE, GL_FALSE }, - { "GL_R16", GL_R16, GL_RED, GL_FALSE, GL_FALSE, GL_FALSE }, - { "GL_RG8", GL_RG8, GL_RG, GL_FALSE, GL_FALSE, GL_FALSE }, -[...] - -There's no reason to do this. The program could use piglit_get_gl_enum_name() -instead to convert GL enums to string names. - - +Write projects in TODO file. |