index
:
~ldeks/mesa
Kayden-xml
adsa-buffer-objects
adsa-clear-buffer
adsa-framebuffers
adsa-housecleaning
adsa-meta
adsa-texture-buffer-range
adsa-textures
arb_direct_state_access
arb_direct_state_access_v2
bindless-meta
bindless-meta_v2
blitter-rebase
error-checking
expr-adsa-meta
jenkins
master
mesa-isl-ify
ripping-out-the-hw-blitter
vk-mcs-fast-clear
website1_75_v2
website2
Personal development branch of Mesa 10.5.
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2017-11-01
intel/vulkan: Enable fast clears for MCS images.
vk-mcs-fast-clear
Laura Ekstrand
1
-3
/
+2
2017-11-01
intel/vulkan: Enable MCS partial resolve in transition_color_buffer.
Laura Ekstrand
1
-8
/
+10
2017-11-01
intel/vulkan: Added anv_mcs_partial_resolve.
Laura Ekstrand
2
-0
/
+48
2017-11-01
intel/blorp: Add attachment version of mcs_partial_resolve.
Laura Ekstrand
2
-0
/
+47
2017-10-30
broadcom/vc5: Force blending to treat alpha as 1 for formats without alpha.
Eric Anholt
3
-7
/
+27
2017-10-30
broadcom/vc5: Do BGRA vs RGBA swapping for the BLEND_CONSTANT_COLOR.
Eric Anholt
4
-11
/
+30
2017-10-30
broadcom/vc5: Pack clear colors according to the TLB internal format/type.
Eric Anholt
2
-10
/
+49
2017-10-30
broadcom/vc5: Don't do r/b channel swapping on 565.
Eric Anholt
1
-1
/
+7
2017-10-30
broadcom/vc5: Use the proper gallium format for our RGB10_A2.
Eric Anholt
1
-1
/
+1
2017-10-30
broadcom/vc5: Add some comments about the texture/output format ordering.
Eric Anholt
1
-7
/
+15
2017-10-30
broadcom/vc5: Drop duplicated setup of clip_window_height_in_pixels.
Eric Anholt
1
-1
/
+0
2017-10-30
broadcom/vc5: Don't forget to actually turn on stencil testing.
Eric Anholt
1
-0
/
+3
2017-10-30
broadcom/vc5: Stop lowering negates to subs.
Eric Anholt
1
-1
/
+8
2017-10-30
broadcom/vc5: Set up MSAA texture type according to the internal format.
Eric Anholt
2
-2
/
+39
2017-10-30
broadcom/vc5: Use the sampler view's format, not the resource's.
Eric Anholt
3
-8
/
+1
2017-10-30
broadcom/vc5: Emit raw loads for MSAA buffers.
Eric Anholt
1
-0
/
+58
2017-10-30
broadcom/vc5: Use raw stores for MSAA buffers.
Eric Anholt
1
-15
/
+97
2017-10-30
broadcom/vc5: Add lowering for txf_ms to a txf on a 2x2-scaled texture.
Eric Anholt
6
-4
/
+96
2017-10-30
broadcom/vc5: Lay out MSAA textures/renderbuffers as UIF scaled by 4.
Eric Anholt
2
-14
/
+37
2017-10-30
broadcom/vc5: Keep output height pad out of the store TLB general address.
Eric Anholt
1
-1
/
+1
2017-10-30
broadcom/vc5: Drop padding bits from the texture shader state's address.
Eric Anholt
1
-1
/
+1
2017-10-30
broadcom/vc5: Drop alignment bits from texture P1's address.
Eric Anholt
1
-1
/
+1
2017-10-30
broadcom/vc5: Drop alignment bits from Z/S rendering mode config address.
Eric Anholt
1
-1
/
+1
2017-10-30
broadcom/xml: Fix address packing for address with >= 8 alignment bits.
Eric Anholt
1
-2
/
+5
2017-10-30
broadcom/clif: Print out the contents of the generic tile list.
Eric Anholt
1
-0
/
+19
2017-10-30
broadcom/clif: Move the CL printing part of CL dumps to a helper.
Eric Anholt
1
-28
/
+32
2017-10-30
broadcom/vc5: Lower unpack_*_4x8 to normal math.
Eric Anholt
1
-0
/
+3
2017-10-30
broadcom/vc5: Add PIPE_TEX_WRAP_CLAMP support for linear-filtered textures.
Eric Anholt
3
-4
/
+16
2017-10-30
broadcom/vc5: Disable GL_ARB_transform_feedback3.
Eric Anholt
1
-1
/
+1
2017-10-30
broadcom/vc5: Fix gl_FragCoord pixel center setup.
Eric Anholt
1
-3
/
+4
2017-10-30
broadcom/vc5: Always set up 1D textures as raster order.
Eric Anholt
1
-0
/
+5
2017-10-30
broadcom/xml: Throw an #error in XML-based codegen for a >1bit bool
Eric Anholt
1
-0
/
+3
2017-10-30
broadcom/vc4: Fix bool marking on Rasterizer Oversample Mode.
Eric Anholt
1
-1
/
+1
2017-10-30
broadcom/vc5: Mark lookup type as uint, not bool.
Eric Anholt
1
-1
/
+1
2017-10-30
broadcom/vc5: Fix GPU hang with no vertex elements used by the VS.
Eric Anholt
1
-4
/
+24
2017-10-30
git_sha1_gen: create empty file in fallback path
Eric Engestrom
1
-0
/
+2
2017-10-30
intel: common: silence compiler warning
Lionel Landwerlin
1
-1
/
+1
2017-10-30
glsl/linker: Check that re-declared, inter-shader built-in blocks match
Eduardo Lima Mitev
1
-0
/
+29
2017-10-30
glsl: Use the utility function to copy symbols between symbol tables
Eduardo Lima Mitev
2
-31
/
+10
2017-10-30
glsl_parser_extra: Add utility to copy symbols between symbol tables
Eduardo Lima Mitev
2
-0
/
+48
2017-10-30
i965: remove unused variable
Eric Engestrom
1
-3
/
+0
2017-10-30
meson: wire up egl/android
Eric Engestrom
2
-4
/
+16
2017-10-30
glsl: Remove ir_binop_greater and ir_binop_lequal expressions
Ian Romanick
14
-116
/
+39
2017-10-30
glsl/parser: Track built-in types using the glsl_type directly
Ian Romanick
4
-12
/
+28
2017-10-30
glsl/parser: Return the glsl_type object from the lexer
Ian Romanick
2
-282
/
+182
2017-10-30
glsl/parser: Allocate identifier inside classify_identifier
Ian Romanick
1
-29
/
+15
2017-10-30
glsl/parser: Move anonymous struct name handling to the parser
Ian Romanick
2
-14
/
+11
2017-10-30
glsl/parser: Silence unused parameter warning
Ian Romanick
3
-5
/
+5
2017-10-30
glsl: Silence unused parameter warnings
Ian Romanick
2
-7
/
+8
2017-10-30
Android: move drivers' symlinks to /vendor (v2)
Mauro Rossi
1
-2
/
+3
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