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path: root/gegl/gegl-random.c
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2013-12-01gegl: uniformize the use of -priv and -private suffixesTéo Mazars1-1/+1
2013-11-14random: improve gegl-random implementationTéo Mazars1-97/+169
2013-10-31Fix clang warning about static variable & external linkageDaniel Sabo1-1/+2
2013-10-31gegl,opencl: share informations in a private header with openclCarlos Zubieta1-3/+2
2013-10-31gegl-cl-random re-structuration, so it follows the gegl directory structureCarlos Zubieta1-21/+11
2013-10-31Initial Opencl support for gegl-randomCarlos Zubieta1-0/+11
2013-07-22gegl_random: add manually unrolled 3-round versionØyvind Kolås1-12/+30
2013-07-20s/double/float/ in api of GeglRandomØyvind Kolås1-31/+0
2013-07-20gegl_random: make algorithm be 32bit, for better gpu portabilityØyvind Kolås1-8/+38
2013-07-20gegl_random: simplify codeØyvind Kolås1-120/+26
2013-03-08gegl: return a guint64 not gint64 from gegl_random_int()Michael Natterer1-3/+3
2013-01-02gegl-random: wrap overlong prime lineMichael Natterer1-1/+2
2012-12-19gegl-random: keep random data stable, increase number of primesØyvind Kolås1-24/+77
2012-12-17gegl-random: update comments, improve variable namesØyvind Kolås1-8/+22
2012-12-17random: significantly reduce memory useØyvind Kolås1-18/+5
2012-12-17random: ensure we pick different primesØyvind Kolås1-2/+9
2012-12-13gegl-random: fix y handling in the new positional random stuffMichael Natterer1-22/+63
2012-12-11gegl-random: fix signedness overflow issueØyvind Kolås1-10/+36
2012-12-11add gegl_random_ functions, for reproducable positional randomØyvind Kolås1-0/+152