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authorKenneth Graunke <kenneth@whitecape.org>2013-06-08 00:32:32 -0700
committerKenneth Graunke <kenneth@whitecape.org>2013-06-08 00:32:32 -0700
commite31ce984af1c610c6adfb0f7973fb7c816168b73 (patch)
tree7693f7a4cac5be4e75e0097357b2327e715d97ac
parent68f5d0a586273dd74aad17c704cfa040a67f1ec9 (diff)
gl32: Mark a bunch of texture multisample things done in Mesa.
I haven't checked Piglit yet.
-rw-r--r--gl32.xml38
1 files changed, 19 insertions, 19 deletions
diff --git a/gl32.xml b/gl32.xml
index feed63a..efbc9e0 100644
--- a/gl32.xml
+++ b/gl32.xml
@@ -1690,23 +1690,23 @@
UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, and
UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY.
</task>
- <task name="TMS2" specref="GL 3.2 2.11.7">
+ <task name="TMS2" specref="GL 3.2 2.11.7" mesa="done">
Multisample texel fetches are added.
</task>
- <task name="TMS3" specref="GL 3.2 2.11.7">
+ <task name="TMS3" specref="GL 3.2 2.11.7" mesa="done">
Multisample texel fetches have no LOD parameter.
</task>
<task name="TMS4" specref="GL 3.2 2.11.7">
Multisample texel fetches may only be performed on multisample
texture samplers.
</task>
- <task name="TMS5" specref="GL 3.2 2.11.7">
+ <task name="TMS5" specref="GL 3.2 2.11.7" mesa="done">
Multisample textures support only NEAREST filtering.
</task>
<task name="TMS6" specref="GL 3.2 3.3.1">
Sample locations can now be queried with GetMultisamplefv().
</task>
- <task name="TMS7" specref="GL 3.2 3.8">
+ <task name="TMS7" specref="GL 3.2 3.8" mesa="done">
Two-dimensional multisample and two-dimensional multisample array
textures are added.
</task>
@@ -1723,17 +1723,17 @@
Multisample textures contain an integer identifying the number of
samples in each texel.
</task>
- <task name="TMS11" specref="GL 3.2 3.8.4">
+ <task name="TMS11" specref="GL 3.2 3.8.4" mesa="done">
Command TexImage2DMultisample() is added.
</task>
- <task name="TMS12" specref="GL 3.2 3.8.4">
+ <task name="TMS12" specref="GL 3.2 3.8.4" mesa="done">
Command TexImage3DMultisample() is added.
</task>
- <task name="TMS13" specref="GL 3.2 3.8.4">
+ <task name="TMS13" specref="GL 3.2 3.8.4" mesa="done">
For TexImage2DMultisample(), target must be TEXTURE_2D_MULTISAMPLE
or PROXY_TEXTURE_2D_MULTISAMPLE.
</task>
- <task name="TMS14" specref="GL 3.2 3.8.4">
+ <task name="TMS14" specref="GL 3.2 3.8.4" mesa="done">
For TexImage3DMultisample(), target must be
TeXTURE_2D_MULTISAMPLE_ARRAY or
PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY.
@@ -1744,13 +1744,13 @@
sample locations will depend on neither coordinate,
internalformat, nor image size.
</task>
- <task name="TMS16" specref="GL 3.2 3.8.4">
+ <task name="TMS16" specref="GL 3.2 3.8.4" mesa="done">
MAX_COLOR_TEXTURE_SAMPLES is added.
</task>
- <task name="TMS17" specref="GL 3.2 3.8.4">
+ <task name="TMS17" specref="GL 3.2 3.8.4" mesa="done">
MAX_DEPTH_TEXTURE_SAMPLES is added.
</task>
- <task name="TMS18" specref="GL 3.2 3.8.4">
+ <task name="TMS18" specref="GL 3.2 3.8.4" mesa="done">
MAX_INTEGER_SAMPLES is added.
</task>
<task name="TMS19" specref="GL 3.2 4.1.3">
@@ -1832,36 +1832,36 @@
In textures (table 6.16), TEXTURE_SAMPLES and
TEXTURE_FIXED_SAMPLE_LOCATIONS are added.
</task>
- <task name="TMS38" specref="GLSL 1.50 3.6">
+ <task name="TMS38" specref="GLSL 1.50 3.6" mesa="done">
The following keywords are added: sampler2DMS, isampler2DMS,
usampler2DMS, sampler2DMSArray, isampler2DMSArray,
usampler2DMSArray
</task>
- <task name="TMS39" specref="GLSL 1.50 4.1">
+ <task name="TMS39" specref="GLSL 1.50 4.1" mesa="done">
The following basic data types are added: sampler2DMS,
sampler2DMSArray, isampler2DMS, isampler2DMSArray, usampler2DMS,
usampler2DMSArray
</task>
- <task name="TMS40" specref="GLSL 1.50 8.7">
+ <task name="TMS40" specref="GLSL 1.50 8.7" mesa="done">
gvec4 texelFetch(gsampler2DMS sampler, ivec2 P, int sample) is
added.
</task>
- <task name="TMS41" specref="GLSL 1.50 8.7">
+ <task name="TMS41" specref="GLSL 1.50 8.7" mesa="done">
gvec4 texelFetch(gsampler2DMSArray sampler, ivec3 P, int sample)
is added.
</task>
- <task name="TMS42" specref="GLSL 1.50 8.7">
+ <task name="TMS42" specref="GLSL 1.50 8.7" mesa="done">
ivec2 textureSize(gsampler2DMS sampler) is added.
</task>
- <task name="TMS43" specref="GLSL 1.50 8.7">
+ <task name="TMS43" specref="GLSL 1.50 8.7" mesa="done">
ivec2 textureSize(gsampler2DMSArray sampler) is added.
</task>
- <task name="TMS44" specref="GLSL 1.50 9">
+ <task name="TMS44" specref="GLSL 1.50 9" mesa="done">
New rules for "type_specifier_nonarray": SAMPLER2DMS,
ISAMPLER2DMS, USAMPLER2DMS, SAMPLER2DMSArray, ISAMPLER2DMSArray,
and USAMPLER2DMSArray.
</task>
- <task name="TMS45" specref="GLSL 1.50 9">
+ <task name="TMS45" specref="GLSL 1.50 9" mesa="done">
The following tokens are added: SAMPLER2DMS, ISAMPLER2DMS,
USAMPLER2DMS, SAMPLER2DMSArray, ISAMPLER2DMSArray,
USAMPLER2DMSArray.