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authorKenneth Graunke <kenneth@whitecape.org>2013-06-07 23:29:03 -0700
committerKenneth Graunke <kenneth@whitecape.org>2013-06-07 23:29:03 -0700
commitb87cfb48ee409dbba3f2be9e74e50b7c5302619e (patch)
treecd83ec9b6657c57757bb2b9e7640fb5d7f984975
parent83664feac6067e8f20a810622bbc86b257f25114 (diff)
gl32: Mark IB5 as done for Mesa, ML for Piglit.
Patches for Piglit are on the mailing list.
-rw-r--r--gl32.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/gl32.xml b/gl32.xml
index 9675b1c..4d715fc 100644
--- a/gl32.xml
+++ b/gl32.xml
@@ -1064,7 +1064,7 @@
interfaces (e.g. same block name used as both an input and an
output block, I think)
</task>
- <task name="IB5" specref="GLSL 1.50 4.3.7">
+ <task name="IB5" specref="GLSL 1.50 4.3.7" piglit="ML" mesa="done">
All input and output block arrays except geometry shader inputs
must specify an array size.
</task>