diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2013-06-08 00:16:52 -0700 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2013-06-08 00:16:52 -0700 |
commit | 042e85b16c123ccb27eb76626bea2ac2d91645cd (patch) | |
tree | a08abc83405737579a6c0edcb34b031fab243e64 | |
parent | ee5fd97b87733359f33747dc23e7053174c0c058 (diff) |
gl32: Mark MaxTexCoords/DeprecateMaxTexUnits as done.
Both of these are only available in the compatibility profile, and Mesa
correctly skips them. We have 1.40 tests for both of these being
skipped, and I think that's good enough.
-rw-r--r-- | gl32.xml | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -187,10 +187,10 @@ The minimum value allowed for gl_MaxTextureUnits has been reduced from 16 to 2. </task> - <task name="MaxTexCoords" specref="GLSL 1.50 7.5"> + <task name="MaxTexCoords" specref="GLSL 1.50 7.5" piglit="done" mesa="done"> gl_MaxTextureCoords (min: 8) is added. </task> - <task name="DeprecateMaxTexUnits" specref="GLSL 1.50 7.5"> + <task name="DeprecateMaxTexUnits" specref="GLSL 1.50 7.5" piglit="done" mesa="done"> gl_MaxTextureUnits is now only available in the compatibility profile (previously it was always available). </task> |