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/*
* Copyright © 2009 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
#include <glu3.h>
#include <assert.h>
static GLboolean vec4_equals(GLUvec4 *a, GLUvec4 *b)
{
int i;
for (i = 0; i < 4; i++) {
if (a->values[i] != b->values[i])
return GL_FALSE;
}
return GL_TRUE;
}
int main(int argc, char **argv)
{
GLUvec4 a = {{1.0, 2.0, 3.0, 4.0}};
GLUvec4 b = {{-2.0, 3.0, 5.0, -10.0}};
GLUvec4 expected = {{-1.0, 5.0, 8.0, -6.0}};
GLUvec4 result;
(void)argc;
(void)argv;
gluAdd4v_4v(&result, &a, &b);
assert(vec4_equals(&result, &expected));
return 0;
}
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