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/*
* Copyright © 2010 Ian D. Romanick
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "glu3.h"
#if defined(__cplusplus)
extern "C" {
#endif
typedef void (mesh_begin_cb)(void *data, GLenum mode, unsigned count);
typedef void (mesh_index_cb)(void *data, const unsigned *index, unsigned count);
typedef void (mesh_end_cb)(void *data);
/**
* Generate indexed drawing primitives for a rectangular mesh.
*
* Generates a sequence of \c GL_TRANGLE_STRIP primitives to draw a rectangular
* mesh with the specified parameters. Each triangle strip generated will be
* of the form:
*
* (i*width)+0, ((i+1) *width)+0, (i*width)+1, ((i+1) *width)+1, ...
* (i*width)+(cols-1), ((i+1) *width)+(cols-1)
*
* where \c i is the index of the row being generated, starting from 0.
*
* The triangle strips are generated in row-major order.
*
* \param rows Number of rows of primitives in the mesh. This value must
* be at least 1. Note that if there are \c rows of
* primitives, there must be at least \c rows + 1 of vertices.
* \param cols Number of columns of primitives in the mesh. This value
* must be at least 1. Note that if there are \c cols of
* primitives, there must be at least \c cols + 1 of vertices.
* \param width Width, in vertices, of the underlying mesh data. If
* \c width is greater than \c cols, data for a submesh within
* a larger primitive can be generated. If \c width is less
* than \c cols, the results are undefined (and probably
* wrong).
* \param begin_cb Call-back used to begin a new primitive.
* \param index_cb Call-back used for each index within a primitive. This
* will be called 2 * \c cols times between each call to
* \c begin_cb and \c end_cb.
* \param end_cb Call-back used to end a primitive.
* \param data User-supplied data pointer passed to the various call-back
* functions.
*
* \sa glDrawMeshArraysSUN
*/
extern void
generate_triangle_mesh(unsigned rows, unsigned cols, unsigned width,
mesh_begin_cb *begin_cb,
mesh_index_cb *index_cb,
mesh_end_cb *end_cb,
void *data);
#ifdef __cplusplus
};
#endif
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