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authorChris Wilson <chris@chris-wilson.co.uk>2013-01-16 12:20:48 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2013-01-16 12:20:48 +0000
commitdbf1cfec9cd4e9efe7650f2940c92b4e51214288 (patch)
tree4651c39d052070e1da0fd82891026376ff6a21ef /NEWS
parent47caffc50b5cdd288ad868fa9a697f0d4e2d28dc (diff)
2.20.18 release
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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+Release 2.20.18 (2013-01-16)
+============================
+A bunch of miscellaneous fixes for assertion failures and various
+performance regressions when mixing new methods for offloads, along with
+a couple of improvements for rendering with gen4.
+
+ * Remove use of packed unnormalized texture coordinates on gen4/5 as
+ these GPUs do not support unnormalized coordinates in the sampler.
+
+ * Remove dependency upon x86 asm for cross-building to unsupported
+ architectures.
+ https://bugs.gentoo.org/show_bug.cgi?id=448570
+
+ * Apply damage around PRIME updates in the correct order.
+
+ * Correctly read the initial backlight level for when the user
+ overrides UXA's choice of backlight controller.
+
+ * Throttle UXA and prevent it queuing work much faster than the GPU can
+ complete it. This realised itself in impossible performance figures and
+ the entire display freezing for several seconds whlist the GPU caught
+ up. One side effect is that it also caused the DDX to consume more
+ memory than was required as it could not recycle buffers quick
+ enough, and in some cases this produces a marked improvement in
+ performance. Also note on gen2/3 this requires a new libdrm [2.4.41]
+ in order to prevent a bug causing the DDX to fallback to swrast.
+
Release 2.20.17 (2012-12-26)
============================
A minor update to prepare for co-operating with the kernel over managing