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layers
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core_validation.h
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2017-02-10
layers: Refactor CmdCopyImage for pre/post
Mark Lobodzinski
1
-14
/
+0
2017-02-03
layers: Move findlayout/setlayout & val helpers
Mark Lobodzinski
1
-16
/
+1
2017-01-31
layers: Move DestroyImage code into buffer module
Mark Lobodzinski
1
-37
/
+0
2017-01-26
repo: Clang-format LVL source files using Google
Mark Lobodzinski
1
-30
/
+31
2017-01-26
repo: Clang-format c/cpp/h LVL files using LLVM
Mark Lobodzinski
1
-18
/
+17
2017-01-17
layers: Move image struct into cv_types header
Mark Lobodzinski
1
-5
/
+0
2016-12-19
layers:Add validation flag for DestroyBuffer()
Tobin Ehlis
1
-0
/
+1
2016-12-19
layers:Add GetQueryPoolResults() validation flag
Tobin Ehlis
1
-0
/
+1
2016-12-19
layers:Add validation flag for DestroyQueryPool()
Tobin Ehlis
1
-0
/
+1
2016-12-19
layers:Add validation flag for DestroySemaphore()
Tobin Ehlis
1
-0
/
+1
2016-12-19
layers:Add validation flag for DestroyFence()
Tobin Ehlis
1
-0
/
+1
2016-12-19
layers:Rename QUEUE_NODE to QUEUE_STATE
Tobin Ehlis
1
-1
/
+1
2016-12-07
layers:Add validation flags
Tobin Ehlis
1
-0
/
+4
2016-11-29
layers: Move surface format tracking to CV
Chris Forbes
1
-0
/
+2
2016-11-29
layers: Move present modes tracking to CV
Chris Forbes
1
-0
/
+2
2016-11-22
layers: Track surface support for gpu+queue
Chris Forbes
1
-0
/
+18
2016-11-22
layers: Capture surface capabilities
Chris Forbes
1
-0
/
+2
2016-10-25
layers:Rename EVENT_NODE->EVENT_STATE
Tobin Ehlis
1
-1
/
+1
2016-10-25
layers:Refactor DestroyEvent
Tobin Ehlis
1
-0
/
+1
2016-10-25
layers:Refactor FreeMemory()
Tobin Ehlis
1
-0
/
+1
2016-10-25
layers:Refactor DestroyCommandPool
Tobin Ehlis
1
-0
/
+1
2016-10-25
layers:Refactor DestroySampler
Tobin Ehlis
1
-0
/
+1
2016-10-25
layers:Refactor CreateDescriptorSetLayout
Tobin Ehlis
1
-0
/
+1
2016-10-14
layers:Kill old MTMERGE defines
Tobin Ehlis
1
-6
/
+0
2016-10-14
layers: Stop copying INSTANCE_STATE into device
Chris Forbes
1
-8
/
+0
2016-10-13
layers:Refactor DestroyImage
Tobin Ehlis
1
-0
/
+1
2016-10-13
layers:Refactor DestroyRenderPass
Tobin Ehlis
1
-0
/
+1
2016-10-13
layers:Rename FRAMEBUFFER_NODE to *_STATE
Tobin Ehlis
1
-2
/
+2
2016-10-13
layers:Refactor DestroyFramebuffer
Tobin Ehlis
1
-0
/
+1
2016-10-13
layers:Add validation to DestroyDescriptorPool
Tobin Ehlis
1
-0
/
+1
2016-10-13
layers:Refactor DestroyPipeline
Tobin Ehlis
1
-0
/
+1
2016-10-13
layers:Refactor DestroyImageView
Tobin Ehlis
1
-0
/
+1
2016-10-10
layers: Add validation flag for descriptor updates
Tobin Ehlis
1
-0
/
+1
2016-10-10
layers: Fix Windows build warnings
Mark Lobodzinski
1
-0
/
+2
2016-10-07
layers: Add flags for some descriptor validation
Tobin Ehlis
1
-0
/
+4
2016-10-07
layers: Updating descriptor checks to use unique enums
Tobin Ehlis
1
-0
/
+1
2016-10-06
layers: Track current and prev swapchains for each surface in CV
Chris Forbes
1
-0
/
+2
2016-10-06
layer: Add tracking of surface extensions (and surface objects) to CV
Chris Forbes
1
-0
/
+8
2016-10-04
layers: Move queue_family_properties into PHYSICAL_DEVICE_STATE
Chris Forbes
1
-0
/
+1
2016-10-04
layers: Pull enabled_features out into layer_data, rename for clarity
Chris Forbes
1
-1
/
+0
2016-10-04
layers: Stop pretending phys devices have their own layer_data
Chris Forbes
1
-10
/
+7
2016-10-04
layers: Delete some dead structs in CV
Chris Forbes
1
-22
/
+0
2016-09-28
layers: Added flags for in_use checks
Tobin Ehlis
1
-0
/
+2
2016-09-28
layers: Add bool to guard command buffer state check
Tobin Ehlis
1
-1
/
+12
2016-09-26
layers: Remove spurious using BASE_NODE::*.
Chris Forbes
1
-4
/
+0
2016-09-22
layers: Add binding for framebuffer children
Tobin Ehlis
1
-0
/
+1
2016-09-22
layers: Add support code to handle in_use for missing objects
Tobin Ehlis
1
-2
/
+2
2016-08-23
layers: Migrate PIPELINE_NODE to core_validation_types.h
Tobin Ehlis
1
-72
/
+0
2016-08-18
layers: Rework work tracking
Chris Forbes
1
-6
/
+6
2016-08-10
layers: GH790, Validate queue family at submit-time
Mark Lobodzinski
1
-0
/
+1
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