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authorJensOwen <jens@jelo.com>2014-11-01 13:18:21 -0600
committerJensOwen <jens@jelo.com>2014-11-01 13:18:21 -0600
commit3ceb475fd54ddcb35e7c7d1af6df1d34bd3cb225 (patch)
tree54ec9c7c987db86d3681b1f9605af47a841ea08c /README.md
parentef271142c40698b24901a7894fb1b3aa1a9fb28f (diff)
fix build instructions
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1 files changed, 3 insertions, 4 deletions
diff --git a/README.md b/README.md
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@@ -23,10 +23,9 @@ The following components are available:
This release demonstrates a spinning textured cube as an example of the
vertical slice of XGL functionality running on Ubuntu 14.10 with an Intel
-GPU. Included are instructions for
-[building all the components](https://github.com/KhronosGroup/GL-Next/tree/master/BUILD.md)
-and
-[running the XGL spinning cube demo application](https://github.com/KhronosGroup/GL-Next/tree/master/demos/README.md).
+GPU.
+[BUILD.md](https://github.com/KhronosGroup/GL-Next/tree/master/BUILD.md)
+includes directions for building all the components, running the validation tests and running the demo applications.
Information on how to enable the API Dump and Validation layers is in
[layers/README.md](https://github.com/KhronosGroup/GL-Next/tree/master/layers/README.md).