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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* mx-aspect-frame.h: A container that respect the aspect ratio of its child
*
* Copyright 2010, 2011 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#ifndef __TOTEM_ASPECT_FRAME_H__
#define __TOTEM_ASPECT_FRAME_H__
#include <glib-object.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define TOTEM_TYPE_ASPECT_FRAME totem_aspect_frame_get_type()
#define TOTEM_ASPECT_FRAME(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
TOTEM_TYPE_ASPECT_FRAME, TotemAspectFrame))
#define TOTEM_ASPECT_FRAME_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
TOTEM_TYPE_ASPECT_FRAME, TotemAspectFrameClass))
#define TOTEM_IS_ASPECT_FRAME(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
TOTEM_TYPE_ASPECT_FRAME))
#define TOTEM_IS_ASPECT_FRAME_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
TOTEM_TYPE_ASPECT_FRAME))
#define TOTEM_ASPECT_FRAME_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
TOTEM_TYPE_ASPECT_FRAME, TotemAspectFrameClass))
typedef struct _TotemAspectFrame TotemAspectFrame;
typedef struct _TotemAspectFrameClass TotemAspectFrameClass;
typedef struct _TotemAspectFramePrivate TotemAspectFramePrivate;
struct _TotemAspectFrame
{
ClutterActor parent;
TotemAspectFramePrivate *priv;
};
struct _TotemAspectFrameClass
{
ClutterActorClass parent_class;
};
GType totem_aspect_frame_get_type (void) G_GNUC_CONST;
ClutterActor * totem_aspect_frame_new (void);
void totem_aspect_frame_set_child (TotemAspectFrame *frame,
ClutterActor *child);
void totem_aspect_frame_set_expand (TotemAspectFrame *frame,
gboolean expand);
gboolean totem_aspect_frame_get_expand (TotemAspectFrame *frame);
G_END_DECLS
#endif /* __TOTEM_ASPECT_FRAME_H__ */
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