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/*
* This file is part of TelepathyQt4
*
* Copyright (C) 2009-2011 Collabora Ltd. <http://www.collabora.co.uk/>
* Copyright (C) 2009,2011 Nokia Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "tube-receiver.h"
#include <TelepathyQt4/Debug>
#include <TelepathyQt4/IncomingStreamTubeChannel>
#include <TelepathyQt4/StreamTubeClient>
#include <QDebug>
#include <QIODevice>
#include <QStringList>
TubeReceiver::TubeReceiver(QObject *parent)
: QObject(parent)
{
mTubeClient = StreamTubeClient::create(QStringList() << QLatin1String("tp-qt4-stube-example"));
connect(mTubeClient.data(),
SIGNAL(tubeAcceptedAsUnix(QString,bool,uchar,Tp::AccountPtr,Tp::IncomingStreamTubeChannelPtr)),
SLOT(onTubeAccepted(QString)));
mTubeClient->setToAcceptAsUnix(false); // no SCM_CREDENTIALS required
}
TubeReceiver::~TubeReceiver()
{
}
void TubeReceiver::onTubeAccepted(const QString &listenAddress)
{
qDebug() << "Stream tube channel accepted and opened, listening at" << listenAddress;
mDevice = new QLocalSocket(this);
mDevice->connectToServer(listenAddress);
connect(mDevice, SIGNAL(stateChanged(QLocalSocket::LocalSocketState)),
this, SLOT(onStateChanged(QLocalSocket::LocalSocketState)));
onStateChanged(mDevice->state());
}
void TubeReceiver::onStateChanged(QLocalSocket::LocalSocketState state)
{
if (state == QLocalSocket::ConnectedState) {
qDebug() << "Local socket connected and ready";
connect(mDevice, SIGNAL(readyRead()), this, SLOT(onDataFromSocket()));
mDevice->write(QByteArray("Hi there!!\n"));
// Throw in some stuff
QTimer *timer = new QTimer(this);
timer->setInterval(2000);
connect(timer, SIGNAL(timeout()), this, SLOT(onTimerTimeout()));
timer->start();
} else {
qDebug() << "Socket in state " << state;
}
}
void TubeReceiver::onDataFromSocket()
{
QIODevice *source = qobject_cast<QIODevice*>(sender());
QString data = QLatin1String(source->readLine());
data.remove(QLatin1Char('\n'));
qDebug() << "New data from socket: " << data;
}
void TubeReceiver::onTimerTimeout()
{
mDevice->write(QByteArray("ping, I'm alive\n"));
}
int main(int argc, char **argv)
{
QCoreApplication app(argc, argv);
Tp::registerTypes();
new TubeReceiver(&app);
return app.exec();
}
#include "_gen/tube-receiver.moc.hpp"
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