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authorLuis de Bethencourt <luis@debethencourt.com>2011-05-02 17:45:25 +0200
committerLuis de Bethencourt <luis@debethencourt.com>2011-05-02 17:45:25 +0200
commitcb835844c171936a698321267a4e5a0b7a0abe5e (patch)
tree1a79e56b9c32140e7a58ac868b6aa6f265b81245
parent4f2da1643389c4984d3ff81a0c9d053edaef2c63 (diff)
cleanup: style fixes
-rw-r--r--src/gst_engine.c3
-rw-r--r--src/gst_engine.h4
-rw-r--r--src/screensaver.h3
-rw-r--r--src/user_interface.c135
-rw-r--r--src/user_interface.h4
5 files changed, 88 insertions, 61 deletions
diff --git a/src/gst_engine.c b/src/gst_engine.c
index 11ba470..1d840b4 100644
--- a/src/gst_engine.c
+++ b/src/gst_engine.c
@@ -135,7 +135,8 @@ discover (GstEngine * engine, gchar * uri)
v_info = (GstDiscovererVideoInfo *) list->data;
engine->media_width = gst_discoverer_video_info_get_width (v_info);
engine->media_height = gst_discoverer_video_info_get_height (v_info);
- g_print ("Found video dimensions: %dx%d\n", engine->media_width, engine->media_height);
+ g_print ("Found video dimensions: %dx%d\n", engine->media_width,
+ engine->media_height);
} else {
g_object_get (G_OBJECT (engine->player), "flags", &flags, NULL);
g_object_set (G_OBJECT (engine->player), "flags",
diff --git a/src/gst_engine.h b/src/gst_engine.h
index a0c71a9..64f0582 100644
--- a/src/gst_engine.h
+++ b/src/gst_engine.h
@@ -23,7 +23,9 @@
#ifndef __GST_ENGINE_H__
#define __GST_ENGINE_H__
-G_BEGIN_DECLS typedef struct _GstEngine GstEngine;
+G_BEGIN_DECLS
+
+typedef struct _GstEngine GstEngine;
struct _GstEngine
{
diff --git a/src/screensaver.h b/src/screensaver.h
index 522854f..888c59d 100644
--- a/src/screensaver.h
+++ b/src/screensaver.h
@@ -30,10 +30,9 @@ G_BEGIN_DECLS
typedef struct _ScreenSaver ScreenSaver;
-ScreenSaver * screensaver_new (ClutterStage * stage);
+ScreenSaver *screensaver_new (ClutterStage * stage);
void screensaver_enable (ScreenSaver * screensaver, gboolean enable);
void screensaver_free (ScreenSaver * screensaver);
G_END_DECLS
-
#endif /* __SCREENSAVER_H__ */
diff --git a/src/user_interface.c b/src/user_interface.c
index 643e7f5..c47a5ce 100644
--- a/src/user_interface.c
+++ b/src/user_interface.c
@@ -374,11 +374,12 @@ load_controls (UserInterface * ui)
}
clutter_box_layout_pack (CLUTTER_BOX_LAYOUT (main_box_layout),
- ui->control_play_toggle, FALSE, /* expand */
- FALSE, /* x-fill */
- FALSE, /* y-fill */
- CLUTTER_BOX_ALIGNMENT_START, /* x-align */
- CLUTTER_BOX_ALIGNMENT_CENTER); /* y-align */
+ ui->control_play_toggle,
+ FALSE, /* expand */
+ FALSE, /* x-fill */
+ FALSE, /* y-fill */
+ CLUTTER_BOX_ALIGNMENT_START, /* x-align */
+ CLUTTER_BOX_ALIGNMENT_CENTER); /* y-align */
clutter_container_add_actor (CLUTTER_CONTAINER (ui->control_box),
ui->main_box);
g_assert (ui->control_bg && ui->control_play_toggle);
@@ -394,11 +395,12 @@ load_controls (UserInterface * ui)
clutter_text_set_max_length (CLUTTER_TEXT (ui->control_title),
ui->title_length);
clutter_box_layout_pack (CLUTTER_BOX_LAYOUT (info_box_layout),
- ui->control_title, TRUE, /* expand */
- FALSE, /* x-fill */
- FALSE, /* y-fill */
- CLUTTER_BOX_ALIGNMENT_CENTER, /* x-align */
- CLUTTER_BOX_ALIGNMENT_START); /* y-align */
+ ui->control_title,
+ TRUE, /* expand */
+ FALSE, /* x-fill */
+ FALSE, /* y-fill */
+ CLUTTER_BOX_ALIGNMENT_CENTER, /* x-align */
+ CLUTTER_BOX_ALIGNMENT_START); /* y-align */
// Controls seek
seek_box_layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_FIXED,
@@ -418,12 +420,11 @@ load_controls (UserInterface * ui)
clutter_container_add_actor (CLUTTER_CONTAINER (seek_box),
ui->control_seekbar);
- clutter_box_layout_pack (CLUTTER_BOX_LAYOUT (info_box_layout),
- seek_box, TRUE, /* expand */
- FALSE, /* x-fill */
- FALSE, /* y-fill */
- CLUTTER_BOX_ALIGNMENT_CENTER, /* x-align */
- CLUTTER_BOX_ALIGNMENT_CENTER); /* y-align */
+ clutter_box_layout_pack (CLUTTER_BOX_LAYOUT (info_box_layout), seek_box, TRUE, /* expand */
+ FALSE, /* x-fill */
+ FALSE, /* y-fill */
+ CLUTTER_BOX_ALIGNMENT_CENTER, /* x-align */
+ CLUTTER_BOX_ALIGNMENT_CENTER); /* y-align */
// Controls bottom box
bottom_box_layout = clutter_box_layout_new ();
@@ -439,9 +440,7 @@ load_controls (UserInterface * ui)
ui->volume_box = clutter_box_new (volume_box_layout);
clutter_box_pack (CLUTTER_BOX (bottom_box), ui->volume_box,
- "x-align", CLUTTER_BOX_ALIGNMENT_START,
- "expand", TRUE,
- NULL);
+ "x-align", CLUTTER_BOX_ALIGNMENT_START, "expand", TRUE, NULL);
// Controls volume low
ui->volume_low = clutter_texture_new_from_file (ui->volume_low_png, &error);
@@ -468,9 +467,7 @@ load_controls (UserInterface * ui)
clutter_box_pack (CLUTTER_BOX (ui->volume_box), vol_int_box,
"x-fill", FALSE,
- "y-fill", FALSE,
- "y-align", CLUTTER_BOX_ALIGNMENT_CENTER,
- NULL);
+ "y-fill", FALSE, "y-align", CLUTTER_BOX_ALIGNMENT_CENTER, NULL);
// Controls volume high
ui->volume_high = clutter_texture_new_from_file (ui->volume_high_png, &error);
@@ -488,22 +485,20 @@ load_controls (UserInterface * ui)
ui->control_pos = clutter_text_new_full ("Sans 22px", duration_str,
&control_color1);
clutter_box_pack (CLUTTER_BOX (bottom_box), ui->control_pos,
- "x-align", CLUTTER_BOX_ALIGNMENT_END,
- "expand", TRUE,
- NULL);
+ "x-align", CLUTTER_BOX_ALIGNMENT_END, "expand", TRUE, NULL);
- clutter_box_layout_pack (CLUTTER_BOX_LAYOUT (info_box_layout),
- bottom_box, TRUE, /* expand */
- FALSE, /* x-fill */
- FALSE, /* y-fill */
- CLUTTER_BOX_ALIGNMENT_CENTER, /* x-align */
- CLUTTER_BOX_ALIGNMENT_END); /* y-align */
+ clutter_box_layout_pack (CLUTTER_BOX_LAYOUT (info_box_layout), bottom_box,
+ TRUE, /* expand */
+ FALSE, /* x-fill */
+ FALSE, /* y-fill */
+ CLUTTER_BOX_ALIGNMENT_CENTER, /* x-align */
+ CLUTTER_BOX_ALIGNMENT_END); /* y-align */
clutter_box_layout_pack (CLUTTER_BOX_LAYOUT (main_box_layout), ui->info_box,
- FALSE, /* expand */
- TRUE, /* x-fill */
- FALSE, /* y-fill */
- CLUTTER_BOX_ALIGNMENT_END, /* x-align */
+ FALSE, /* expand */
+ TRUE, /* x-fill */
+ FALSE, /* y-fill */
+ CLUTTER_BOX_ALIGNMENT_END, /* x-align */
CLUTTER_BOX_ALIGNMENT_CENTER); /* y-align */
clutter_actor_lower_bottom (ui->control_bg);
@@ -645,7 +640,8 @@ size_change (ClutterStage * stage, UserInterface * ui)
stage_width = clutter_actor_get_width (ui->stage);
stage_height = clutter_actor_get_height (ui->stage);
- g_print ("actor media %fx%f, stage %fx%f\n", media_width, media_height, stage_width, stage_height);
+ g_print ("actor media %fx%f, stage %fx%f\n", media_width, media_height,
+ stage_width, stage_height);
ui->stage_width = stage_width;
ui->stage_height = stage_height;
@@ -672,7 +668,8 @@ size_change (ClutterStage * stage, UserInterface * ui)
new_width = stage_height * media_ar;
}
} else {
- g_debug ("Warning: not considering texture dimensions %fx%f\n", media_width, media_height);
+ g_debug ("Warning: not considering texture dimensions %fx%f\n", media_width,
+ media_height);
}
clutter_actor_set_size (CLUTTER_ACTOR (ui->texture), new_width, new_height);
@@ -764,7 +761,8 @@ update_controls_size (UserInterface * ui)
gfloat ctl_width, ctl_height, text_width;
gfloat icon_size;
- g_print ("Updating controls size for stage: %ux%u\n", ui->stage_width, ui->stage_height);
+ g_print ("Updating controls size for stage: %ux%u\n", ui->stage_width,
+ ui->stage_height);
ctl_width = ui->stage_width * CONTROLS_WIDTH_RATIO;
ctl_height = ui->stage_height * CONTROLS_HEIGHT_RATIO;
@@ -775,52 +773,76 @@ update_controls_size (UserInterface * ui)
ctl_height = ctl_width / CONTROLS_ASPECT_RATIO;
}
- g_print ("control box/bg: %fx%f\n", ctl_width + (ctl_width/BG_W) * SHADOW_RIGHT, ctl_height + (ctl_height/BG_H) * SHADOW_BOTTOM);
- clutter_actor_set_size (ui->control_box, ctl_width + (ctl_width/BG_W) * SHADOW_RIGHT, ctl_height + (ctl_height/BG_H) * SHADOW_BOTTOM);
- clutter_actor_set_size (ui->control_bg, ctl_width + (ctl_width/BG_W) * SHADOW_RIGHT, ctl_height + (ctl_height/BG_H) * SHADOW_BOTTOM);
- g_print ("main box: %fx%f at (%f,%f)\n", ctl_width * MAIN_BOX_W, ctl_height * MAIN_BOX_H, ctl_width * (1.0f - MAIN_BOX_W) / 2.0f, ctl_height * (1.0f - MAIN_BOX_H) / 2.0f);
- clutter_actor_set_size (ui->main_box, ctl_width * MAIN_BOX_W, ctl_height * MAIN_BOX_H);
- clutter_actor_set_position (ui->main_box, ctl_width * (1.0f - MAIN_BOX_W) / 2.0f, ctl_height * (1.0f - MAIN_BOX_H) / 2.0f);
+ g_print ("control box/bg: %fx%f\n",
+ ctl_width + (ctl_width / BG_W) * SHADOW_RIGHT,
+ ctl_height + (ctl_height / BG_H) * SHADOW_BOTTOM);
+ clutter_actor_set_size (ui->control_box,
+ ctl_width + (ctl_width / BG_W) * SHADOW_RIGHT,
+ ctl_height + (ctl_height / BG_H) * SHADOW_BOTTOM);
+ clutter_actor_set_size (ui->control_bg,
+ ctl_width + (ctl_width / BG_W) * SHADOW_RIGHT,
+ ctl_height + (ctl_height / BG_H) * SHADOW_BOTTOM);
+ g_print ("main box: %fx%f at (%f,%f)\n", ctl_width * MAIN_BOX_W,
+ ctl_height * MAIN_BOX_H, ctl_width * (1.0f - MAIN_BOX_W) / 2.0f,
+ ctl_height * (1.0f - MAIN_BOX_H) / 2.0f);
+ clutter_actor_set_size (ui->main_box, ctl_width * MAIN_BOX_W,
+ ctl_height * MAIN_BOX_H);
+ clutter_actor_set_position (ui->main_box,
+ ctl_width * (1.0f - MAIN_BOX_W) / 2.0f,
+ ctl_height * (1.0f - MAIN_BOX_H) / 2.0f);
icon_size = ctl_height * PLAY_TOGGLE_RATIO;
clutter_actor_set_size (ui->control_play_toggle, icon_size, icon_size);
g_print ("play toggle: %fx%f\n", icon_size, icon_size);
- clutter_actor_set_size (ui->info_box, ctl_width * MAIN_BOX_W - icon_size, ctl_height * MAIN_BOX_H * MAIN_BOX_H);
+ clutter_actor_set_size (ui->info_box, ctl_width * MAIN_BOX_W - icon_size,
+ ctl_height * MAIN_BOX_H * MAIN_BOX_H);
- font_name = g_strdup_printf ("Sans %dpx", (gint)(ctl_width * TITLE_RATIO));
+ font_name = g_strdup_printf ("Sans %dpx", (gint) (ctl_width * TITLE_RATIO));
clutter_text_set_font_name (CLUTTER_TEXT (ui->control_title), font_name);
text_width = clutter_actor_get_width (CLUTTER_ACTOR (ui->control_title));
- g_print ("control title: %dpx, %fx%f\n", (gint)(ctl_height * TITLE_RATIO), text_width, clutter_actor_get_height (CLUTTER_ACTOR (ui->control_title)));
+ g_print ("control title: %dpx, %fx%f\n", (gint) (ctl_height * TITLE_RATIO),
+ text_width, clutter_actor_get_height (CLUTTER_ACTOR (ui->control_title)));
ui->seek_width = (ctl_width * MAIN_BOX_W - icon_size) * SEEK_WIDTH_RATIO;
ui->seek_height = ctl_height * MAIN_BOX_H * SEEK_HEIGHT_RATIO;
clutter_actor_set_size (ui->control_seek1, ui->seek_width, ui->seek_height);
clutter_actor_set_position (ui->control_seek1, 0, 0);
- g_print ("control seek1: %fx%f at (%f,%f)\n", ui->seek_width, ui->seek_height, 0.0f, 0.0f);
+ g_print ("control seek1: %fx%f at (%f,%f)\n", ui->seek_width, ui->seek_height,
+ 0.0f, 0.0f);
- clutter_actor_set_size (ui->control_seek2, ui->seek_width - 2.0f * SEEK_BORDER, ui->seek_height - 2.0f * SEEK_BORDER);
+ clutter_actor_set_size (ui->control_seek2,
+ ui->seek_width - 2.0f * SEEK_BORDER,
+ ui->seek_height - 2.0f * SEEK_BORDER);
clutter_actor_set_position (ui->control_seek2, SEEK_BORDER, SEEK_BORDER);
- g_print ("control seek2: %fx%f at (%f,%f)\n", ui->seek_width - 2.0f * SEEK_BORDER, ui->seek_height - 2.0f * SEEK_BORDER, SEEK_BORDER, SEEK_BORDER);
+ g_print ("control seek2: %fx%f at (%f,%f)\n",
+ ui->seek_width - 2.0f * SEEK_BORDER, ui->seek_height - 2.0f * SEEK_BORDER,
+ SEEK_BORDER, SEEK_BORDER);
progress_update_seekbar (ui);
clutter_actor_set_position (ui->control_seekbar, SEEK_BORDER, SEEK_BORDER);
g_print ("control seekbar: at (%f,%f)\n", SEEK_BORDER, SEEK_BORDER);
- font_name = g_strdup_printf ("Sans %dpx", (gint)(ctl_height * POS_RATIO));
+ font_name = g_strdup_printf ("Sans %dpx", (gint) (ctl_height * POS_RATIO));
clutter_text_set_font_name (CLUTTER_TEXT (ui->control_pos), font_name);
text_width = clutter_actor_get_width (CLUTTER_ACTOR (ui->control_pos));
- g_print ("control pos: %dpx, %fx%f\n", (gint)(ctl_height * POS_RATIO), text_width, clutter_actor_get_height (CLUTTER_ACTOR (ui->control_pos)));
+ g_print ("control pos: %dpx, %fx%f\n", (gint) (ctl_height * POS_RATIO),
+ text_width, clutter_actor_get_height (CLUTTER_ACTOR (ui->control_pos)));
- ui->volume_width = (ctl_width * MAIN_BOX_W - icon_size - clutter_actor_get_width (CLUTTER_ACTOR (ui->control_pos))) * VOLUME_WIDTH_RATIO;
+ ui->volume_width =
+ (ctl_width * MAIN_BOX_W - icon_size -
+ clutter_actor_get_width (CLUTTER_ACTOR (ui->control_pos))) *
+ VOLUME_WIDTH_RATIO;
ui->volume_height = ctl_height * MAIN_BOX_H * VOLUME_HEIGHT_RATIO;
clutter_actor_set_size (ui->vol_int_bg, ui->volume_width, ui->volume_height);
clutter_actor_set_position (ui->vol_int_bg, 0, 0);
- g_print ("vol_int_bg: %fx%f at (%f,%f)\n", ui->volume_width, ui->volume_height, 0.0f, 0.0f);
+ g_print ("vol_int_bg: %fx%f at (%f,%f)\n", ui->volume_width,
+ ui->volume_height, 0.0f, 0.0f);
icon_size = ctl_height * VOLUME_ICON_RATIO;
clutter_actor_set_size (ui->volume_low, icon_size, icon_size);
- clutter_actor_set_size (ui->volume_high, icon_size * 1.2f /* originally 120x100 */, icon_size);
+ clutter_actor_set_size (ui->volume_high,
+ icon_size * 1.2f /* originally 120x100 */ , icon_size);
g_print ("vol_icon_size: %f\n", icon_size);
update_volume (ui, -1);
@@ -859,7 +881,8 @@ load_user_interface (UserInterface * ui)
ui->media_height = ui->engine->media_height;
ui->stage_width = ui->engine->media_width;
ui->stage_height = ui->engine->media_height;
- g_print ("ui media: %ux%u, stage: %ux%u\n", ui->media_width, ui->media_height, ui->stage_width, ui->stage_height);
+ g_print ("ui media: %ux%u, stage: %ux%u\n", ui->media_width, ui->media_height,
+ ui->stage_width, ui->stage_height);
ui->stage = clutter_stage_get_default ();
ui->controls_showing = FALSE;
ui->keep_showing_controls = FALSE;
diff --git a/src/user_interface.h b/src/user_interface.h
index d6ec690..1d24619 100644
--- a/src/user_interface.h
+++ b/src/user_interface.h
@@ -65,7 +65,9 @@
#define PENALTY_TIME 500
-G_BEGIN_DECLS typedef struct _UserInterface UserInterface;
+G_BEGIN_DECLS
+
+typedef struct _UserInterface UserInterface;
struct _UserInterface
{