summaryrefslogtreecommitdiff
AgeCommit message (Expand)AuthorFilesLines
2022-01-30framework/core.py: Try to run wflinfo in collect_system_info()wflinfo-sys-infoJordan Justen1-0/+6
2022-01-27arb_direct_state_access: fix stencil usage in gettextureimage-formatsMike Blumenkrantz1-7/+18
2022-01-26glsl-1.10: Avoid NIR optimization in gl_FrontFacing testIan Romanick1-0/+38
2022-01-26glsl-1.30: Test some logic joined comparisons with NaNIan Romanick2-0/+103
2022-01-26glsl-1.10: Check the max(-min(a, b), b) and min(-max(a, b), b) are optimized ...Ian Romanick2-0/+68
2022-01-26khr_texture_compression_astc: update expected error valueTapani Pälli1-0/+8
2022-01-25tests/shader.py: sort the file list before working on itAlexander Kanavin1-1/+3
2022-01-25serializer.py: make .gz files reproducibleAlexander Kanavin1-1/+4
2022-01-25generated_tests/gen_tcs/tes_input_tests.py: do not hardcode the full binary pathAlexander Kanavin2-2/+2
2022-01-25framework/profile.py: make test lists reproducibleAlexander Kanavin1-1/+5
2022-01-17glsl-1.50-gs-max-outputs: Heap-allocate expected value arrayJesse Natalie1-3/+5
2022-01-13streaming-texture-leak: Reduce rendering size.Emma Anholt1-0/+3
2022-01-13glsl-max-varyings: Avoid O(n^2) shader compiles.Emma Anholt1-53/+43
2022-01-13longprim: Reduce window size to improve performance.Emma Anholt1-0/+2
2022-01-10Fix shaders in arb_indirect_parameters/tf-count* tests to use piglit_vertexJesse Natalie2-4/+4
2022-01-07ext_clear_texture: Fix implicit-function-declaration warning.Vinson Lee1-4/+1
2022-01-05cmake: Add Python 3.10 to supported versions.Vinson Lee1-1/+1
2022-01-05occlusion_query_conform: skip GetQueryCounterBits test if neededChristian Gmeiner1-0/+7
2022-01-05occlusion_query_conform: convert to pilgit subtestsChristian Gmeiner1-77/+157
2022-01-05glsl-1.30: test nested preprocessor concatTimothy Arceri1-0/+26
2021-12-30texture-storage: Fix subtest result handling of skips.Emma Anholt1-77/+76
2021-12-30fbo-integer: Remove the invalid DrawPixels test.Emma Anholt1-104/+0
2021-12-30arb_dsa: exclude stencil8 textures from test sets.Dave Airlie1-0/+1
2021-12-23spec/ext_external_objects: Fix build on Debian systemsRohan Garg1-0/+1
2021-12-21glsl: add basic tests for desktop GLSL invariant qualifier linkingTapani Pälli2-0/+68
2021-12-20Tests for variable in and out of loop scopeViktoriia Palianytsia2-0/+58
2021-12-09fbo-mrt-alphatest: Only require GLSL 1.20Jason Ekstrand1-5/+5
2021-12-07glx: add glx-multi-display-single-pbuffer testQiang Yu2-0/+173
2021-12-07glx: add glx-swap-pbuffer testQiang Yu2-0/+145
2021-12-04framework: Fix build on Windows when using waffleJesse Natalie1-1/+0
2021-12-02framework/replay: Add argument to receive a JWT token as a fileGuilherme Gallo1-1/+24
2021-11-22framework/replay: Add support for download caching proxyCristian Ciocaltea6-0/+29
2021-11-16bindless: add test for sampler target conflictsPierre-Eric Pelloux-Prayer1-0/+40
2021-11-16shader_runner: allow 1D texture handle creationPierre-Eric Pelloux-Prayer1-0/+15
2021-11-16tests/glx: fail if the expected error isn't receivedPierre-Eric Pelloux-Prayer1-2/+5
2021-11-12arb_shader_image_load_store/*: Fix unintended ARB_viewport_array requirement.Emma Anholt2-6/+6
2021-11-12Add some missing tess atomic counter requirements for shader_tests.Emma Anholt5-0/+5
2021-10-18textureSize: Test with 7 cubes for cube array testsJason Ekstrand1-1/+1
2021-10-07arb_point_sprite: Port ARB_point_sprite checkerboard test to GLES1Marek Vasut3-7/+38
2021-10-07ext_direct_state_access: Fix use of GL_ARB_texture_rg without checking.Emma Anholt2-0/+6
2021-10-07ext_direct_state_access: Fix use of GL_EXT_texture_array without checking.Emma Anholt3-0/+15
2021-10-07bitmap-heart-dance: Check for GLSL version before compiling.Emma Anholt1-0/+1
2021-10-07tex-upside-down-miptree: Check for the required texture size.Emma Anholt1-2/+9
2021-10-07teximage-errors: Add a missing check for GL_EXT_texture_array.Emma Anholt1-1/+2
2021-10-07Add missing max draw buffers checks to various tests.Emma Anholt3-32/+44
2021-10-07fbo-fragcoord2: Don't try to set the winsys fbo's glDrawBuffer.Emma Anholt4-1/+13
2021-10-07ext_timer_query/time-elapsed: Check for the ext before making shaders.Emma Anholt1-2/+2
2021-10-05drawoverhead: put a comma after the dlist test name at the right placeMarek Olšák1-3/+3
2021-10-05draw-overhead: reduce GPU overhead for dlists by not drawing fullscreen primsMarek Olšák1-6/+11
2021-10-01fs-uint-interpolation: add dummy uniformQiang Yu1-1/+4