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~jljusten/piglit
arb_get_program_binary
atomic-fs
attributeless
bash-install-path
cs
cs-master
debian-unstable
depth-clear-timing
depthstencil-different-lod
dmabuf-prefer-gbm-over-libdrm-intel
dynamic-buffer-index
fabian-tess
fbo-5-varyings
gbm
get-prog-bin
gl_Layer
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gs-streams
image-load-store
instanced_arrays-vbo
intel-rectlist
interface-blocks
layered-jkp
libcaca
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piglit/master
pipe_stats
pipe_stats+cs
primitive-restart+instanced_arrays+vbo
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python-piglit-util
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sanity
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2013-10-14
Scripts to micro benchmark glsl clear vs hiz clear
depth-clear-timing-test1
Jordan Justen
6
-0
/
+165
2013-10-14
shader_runner: add 'time reset' and 'time show' commands
Jordan Justen
1
-0
/
+6
2013-10-14
shader_runner: add echo command
Jordan Justen
1
-0
/
+5
2013-10-14
shader_runner: support depth visual with DEPTH keyword in requirements
Jordan Justen
1
-0
/
+7
2013-10-14
shader_runner: enable scissor command
Jordan Justen
1
-0
/
+7
2013-10-14
shader_runner: enable depth clear
Jordan Justen
1
-0
/
+4
2013-10-14
glsl-1.50: add size requirements to 3 shader_test tests
Jordan Justen
3
-6
/
+9
2013-10-14
shader_runner: support SIZE in requirement section of a shader_test
Jordan Justen
1
-13
/
+27
2013-10-14
piglit-framework-gl: display test runtime if -microseconds is used
Jordan Justen
5
-1
/
+35
2013-10-14
piglit-util: add piglit_get_microseconds
Jordan Justen
3
-0
/
+31
2013-10-14
sso: Add compile tests for the location layout qualifier
Ian Romanick
11
-0
/
+171
2013-10-14
sso: Combine 20 vertex shaders and 20 fragment shaders in various ways.
Ian Romanick
3
-0
/
+374
2013-10-14
sso: Verify that rendezvous by location also works
Ian Romanick
3
-0
/
+204
2013-10-14
piglit-run.py: Fix missing import
Kenneth Graunke
1
-0
/
+2
2013-10-14
summary: Fold __generate_lists into __init__
Dylan Baker
1
-21
/
+4
2013-10-14
summary: Remove optimization with no impact
Dylan Baker
2
-42
/
+26
2013-10-14
status: Make use of the status objects
Dylan Baker
2
-73
/
+36
2013-10-14
status.py: Adds a new status class and subclasses
Dylan Baker
1
-0
/
+191
2013-10-14
framework/summary.py: Fix problems with status handling
Dylan Baker
1
-22
/
+26
2013-10-14
piglit-framework-tests.py: Adds a utility for running piglit unit tests
Dylan Baker
1
-0
/
+47
2013-10-14
framework/tests/summary.py: Tests Summary.py's assignment of statues
Dylan Baker
3
-0
/
+445
2013-10-14
arb_sync: Test that a sync object is initialized with the correct properties
Nicholas Mack
3
-0
/
+136
2013-10-14
arb_sync: Test that IsSync returns true/false if it is given a valid/invalid ...
Nicholas Mack
3
-0
/
+85
2013-10-14
arb_sync: Test that GetSynciv sets correct error codes.
Nicholas Mack
3
-0
/
+93
2013-10-14
arb_sync: Test for the correct error messages caused by invalid input to Fenc...
Nicholas Mack
3
-0
/
+75
2013-10-14
arb_sync: Basic test for DeleteSync
Nicholas Mack
3
-0
/
+81
2013-10-14
arb_sync: Test to check the correct error messages are returned for invalid i...
Nicholas Mack
3
-0
/
+99
2013-10-11
arb_shader_bit_encoding: Generate tests for 3.30, not 4.00.
Matt Turner
1
-2
/
+2
2013-10-11
framework: stop copying dma buffer source padding
Topi Pohjolainen
1
-2
/
+2
2013-10-11
depthstencil-render-miplevels: use double-buffered visual
Jordan Justen
1
-1
/
+1
2013-10-11
GL 3.2: Test glFramebufferTexture
Jacob Penner
3
-0
/
+282
2013-10-11
GL 3.2: Test gl_Layer render to layered attachements
Jacob Penner
3
-0
/
+310
2013-10-11
GL 3.2: Test gl_Layer maps to correct cube map face.
Jacob Penner
3
-0
/
+190
2013-10-11
GL 3.2: Test gl_Layer with non layered texture.
Jacob Penner
3
-0
/
+151
2013-10-11
GL 3.2: Test gl_Layer when unassigned or no geometry shader
Jacob Penner
3
-0
/
+210
2013-10-11
piglit-run.py: Fix a few PEP8 issues that snuck in
Dylan Baker
1
-12
/
+15
2013-10-09
gs: Test that a single shader can redeclare both gl_PerVertex input and output.
Paul Berry
1
-0
/
+67
2013-10-09
egl-1.4: Add test egl-terminate-then-unbind-context (v2)
Chad Versace
5
-0
/
+123
2013-10-08
AMD_performance_monitor: Update comments about the Catalyst driver.
Kenneth Graunke
1
-7
/
+7
2013-10-08
glsl-1.50: Port over basic UBO tests from glsl 1.40 VS to glsl 1.50 GS
Eric Anholt
13
-0
/
+904
2013-10-08
Test that gl_in may be redeclared with an array size.
Paul Berry
1
-0
/
+45
2013-10-08
Verify that gl_PerVertex can't be redeclared in certain shader types.
Paul Berry
3
-0
/
+55
2013-10-08
Verify array-ness and instance name of gl_PerVertex redeclarations.
Paul Berry
5
-0
/
+204
2013-10-08
Test inter- and intra-stage gl_PerVertex matching rules.
Paul Berry
9
-0
/
+599
2013-10-08
Test that builtins can't be redeclared both inside and outside gl_PerVertex.
Paul Berry
8
-0
/
+272
2013-10-08
Test that after redeclaration, absent members of gl_PerVertex can't be used.
Paul Berry
3
-0
/
+105
2013-10-08
Test that gl_PerVertex can't be redeclared multiple times in one shader.
Paul Berry
3
-0
/
+96
2013-10-08
Test that gl_PerVertex can't be redeclared after it's been used.
Paul Berry
6
-0
/
+219
2013-10-08
Test that the built-in gl_PerVertex interface block can be redeclared.
Paul Berry
3
-0
/
+275
2013-10-08
Test that in general, interface blocks cannot be redeclared.
Paul Berry
2
-0
/
+72
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