index
:
~jljusten/mesa-archive
1d-array-issue
9.0-for-precise
allow-3.2-override
amd_vertex_shader_layer
anv-l3
anv-l3-v1
aubinator
aubinator-error-decode
bdw-aux-hiz
bdw-aux-hiz-v1
bdw-aux-hiz-v2
bdw-aux-surf
bdw-cms
bdw-more-hiz
braswell
bsw-krh-fast-batch
coarse-bo-locks
code-gen-api-exec+gl-core-sanity
context-tests
core-context
cpu-10
cs
cs+ils
cs+ils-1
cs+ps
cs-13
cs-16
cs-17
cs-18
cs-27
cs-29
cs-30
cs-33
cs-34
cs-35
cs-40
cs-gen8
cs-gen8-junk
cs-global-id-v1
cs-global-id-v2
cs-indirect-dispatch-v1
cs-local-index-v1
cs-num-work-groups-v1
cs-old
cs-parse-shared-vars-v1
cs-parse-shared-vars-v2
cs-shader-barrier-funcs-v1
cs-shader-barrier-funcs-v3
cs-shared-variables-v1
cs-shared-variables-v2
cs-shared-variables-v3
cs-simd32+ids
dont-zerofill-ralloc
early-extension-override
env-lri
es31-cts-failure
es31-gen8-v1
for-upstream
fs-to-scalar
gen6-layered
gen6-layered-1
gen6-layered-2
gen6-layered-3
gen6-layered-4
gen6-layered-5
gen6-layered-6
gen6-layered-7
gen6-layered-8
gen6-layered-9
gen6-layered-v3
gen6-z16-hiz-workaround
genxml-reg
gl-core-sanity
gles3-fmt
gles3-syncobj
global-id-temp
glsl-nir-shared-vars
gregory-sso
gs-inv-id
gs-inv-id-v3
gs-inv-id-v4
hsw-cs-cross-thread-constants
hsw-cs-cross-thread-constants-v1
hsw-cs-cross-thread-constants-v2
hsw-cs-cross-thread-constants-v3
hsw-cs-cross-thread-constants-v4
i965-barrier-v1
i965-barrier-v2
i965-cs
i965-cs-atomic-counters-v1
i965-cs-prog-v1
i965-cs-prog-v2
i965-dispatch-compute-v1
i965-get-program-binary
i965-get-program-binary-v1
i965-get-program-binary-v2
i965-l3-partitioning
i965-local-inv-id-v1
i965-pipelines
i965-pipelines-v1
i965-pipelines-v2
i965-pipelines-v3
i965-primitive-restart
i965-qbo
i965-qbo-hsw
i965-qbo-v1
i965-qbo-v2
i965-shader-cache
i965-shader-cache-v1
i965-shader-cache-v2
i965-shader-cache-v2.5
i965-shader-cache-v3
i965-shader-cache-v3.5
i965-workgroup-id-v1
igalia-ssbo-wip
instanced_arrays
interface-blocks
ivb-full-depth-buffer
ivb-layered-color-renderbuffer
ivb-sim
llvm-wip
lrp-opt
map-state-to-atoms
maxubo
megadriver_stub_compat
mesa-9.1-precise
mesa-9.1-quantal
non-miptree-hiz
non-miptree-hiz-v1
partial-fast-depth-clear
pbo+blit+atoms
pipe_stats
primitive-restart-xfb
rgb10_a2ui
rm-blorp-offsets
show-hiz-size
shrink-hiz-buf
simd32
snb-blit
snb-blorp-clears
split-blorp-blit
split-blorp-blit-v-1
split-blorp-blit-v1
split-blorp-blit-v2
sw-primitive-restart
ubuntu-precise
ue4
unused-varyings
version-gles3-dispatch
vk-gen7
jljusten's mesa archive repo (old and merged branches)
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2017-10-22
i965: Initialize disk shader cache if MESA_GLSL_CACHE_DISABLE is false
i965-shader-cache-v3
Jordan Justen
4
-0
/
+33
2017-10-22
dri drivers: Always add the sha1 build-id
Jordan Justen
2
-1
/
+2
2017-10-22
disk_cache: Fix issue reading GLSL metadata
Jordan Justen
1
-1
/
+1
2017-10-22
glsl/shader_cache: Save fs (BlendSupport) metadata
Jordan Justen
1
-0
/
+6
2017-10-22
i965: Initialize sha1 hash of dri config options
Jordan Justen
2
-0
/
+5
2017-10-22
i965: Don't link when the program was found in the disk cache
Jordan Justen
1
-0
/
+3
2017-10-22
i965: add cache fallback support using serialized nir
Jordan Justen
1
-1
/
+26
2017-10-22
i965: add support for cached shaders with xfb qualifiers
Timothy Arceri
1
-0
/
+8
2017-10-22
mesa/glsl: add api_enabled flag to gl_transform_feedback_info
Timothy Arceri
2
-1
/
+7
2017-10-22
i965: Add shader cache support for compute
Jordan Justen
5
-12
/
+55
2017-10-22
i965: add shader cache support for tess stages
Timothy Arceri
3
-16
/
+74
2017-10-22
i965: add shader cache support for geometry shaders
Timothy Arceri
2
-8
/
+37
2017-10-22
i965: Add shader cache support for vertex and fragment stages
Timothy Arceri
3
-16
/
+30
2017-10-22
i965: add initial implementation of on disk shader cache
Timothy Arceri
4
-0
/
+336
2017-10-21
intel/compiler: Add functions to get prog_data and prog_key sizes for a stage
Jordan Justen
2
-0
/
+42
2017-10-21
intel/compiler: Add union types for prog_data and prog_key stages
Jordan Justen
1
-0
/
+18
2017-10-21
blob: Don't set overrun if reading 0 bytes at end of data
Jordan Justen
1
-1
/
+1
2017-10-21
intel/compiler: Remove final_program_size from brw_compile_*
Jordan Justen
16
-80
/
+55
2017-10-21
intel/compiler: add new field for storing program size
Carl Worth
6
-14
/
+35
2017-10-21
i965: Don't rely on nir for uses_texture_gather
Jordan Justen
2
-8
/
+8
2017-10-21
i965/link: Serialize program to nir after linking for shader cache
Jordan Justen
1
-0
/
+10
2017-10-21
glsl/shader_cache: Save and restore serialized nir in gl_program
Jordan Justen
1
-0
/
+16
2017-10-21
main: Add driver cache blob fields to gl_program
Jordan Justen
2
-0
/
+8
2017-10-21
nir: Add hooks for testing serialization
Jason Ekstrand
2
-0
/
+36
2017-10-21
nir: add serialization and deserialization
Connor Abbott
4
-0
/
+1248
2017-10-21
glsl_to_nir: Zero nir_constant in constant_copy for valgrind & nir_serialize
Jordan Justen
1
-1
/
+1
2017-10-21
glsl_to_nir: Zero nir_variable struct for valgrind & nir_serialize
Jordan Justen
1
-1
/
+1
2017-10-21
nir: Zero nir_load_const_instr::value for valgrind & nir_serialize
Jordan Justen
1
-1
/
+1
2017-10-21
intel/nir: Zero local index const struct for valgrind & nir_serialize
Jordan Justen
1
-0
/
+1
2017-10-21
nir: Zero local_size const struct for valgrind & nir_serialize
Jordan Justen
1
-0
/
+1
2017-10-21
glsl: Add field initializers for glsl_struct_field default constructor
Jordan Justen
1
-0
/
+7
2017-10-21
compiler/types: Support [de]serializing void types
Jason Ekstrand
1
-0
/
+3
2017-10-21
nir/intrinsics: Set the correct num_indices for load_output
Jason Ekstrand
1
-1
/
+1
2017-10-21
glsl: move shader_cache type handling to glsl_types
Connor Abbott
3
-171
/
+178
2017-10-22
radv: Don't use vgpr indexing for outputs on GFX9.
Bas Nieuwenhuizen
1
-0
/
+5
2017-10-21
ac/nir: Account for compact array index in GS input load from LDS.
Bas Nieuwenhuizen
1
-1
/
+1
2017-10-21
radv: Don't compile shaders when they are cached already.
Bas Nieuwenhuizen
1
-19
/
+23
2017-10-21
radv: Don't check for max GL GS invocations.
Bas Nieuwenhuizen
1
-2
/
+0
2017-10-21
radv: Don't explicitly reference vertex shader for draw_id.
Bas Nieuwenhuizen
1
-1
/
+1
2017-10-21
radv: Don't reset cmd_buffer->state.dirty.
Bas Nieuwenhuizen
1
-2
/
+0
2017-10-21
radv: Correctly detect changed shaders for vertex descriptors.
Bas Nieuwenhuizen
1
-6
/
+6
2017-10-21
ac/nir: Set larged wrokgroup size for GS on GFX9.
Bas Nieuwenhuizen
1
-1
/
+1
2017-10-21
ac/nir: Take the max workgroup size of all provided shaders.
Bas Nieuwenhuizen
1
-1
/
+6
2017-10-21
radv: Fix pipeline cache locking issues
Alex Smith
1
-7
/
+23
2017-10-21
anv: don't assert on device init on Cannonlake
Lionel Landwerlin
1
-2
/
+4
2017-10-21
anv: disable stencil pma fix on Gen > 9
Lionel Landwerlin
1
-0
/
+2
2017-10-21
blorp: enable R32G32B32X32 blorp ccs copies
Lionel Landwerlin
1
-0
/
+1
2017-10-20
meson: Fix vc5 deps on the XML-generated headers.
Eric Anholt
2
-2
/
+2
2017-10-20
broadcom/vc5: Propagate vc4 aliasing fix to vc5.
Eric Anholt
1
-1
/
+1
2017-10-20
broadcom/vc4: Fix aliasing issue
Stefan Schake
1
-1
/
+1
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