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2012-08-30work in processcontext-testsJordan Justen15-45/+1081
2012-08-29main/context: make _mesa_generic_nop publicJordan Justen2-3/+5
2012-08-29i965/fs: Initialize output_components[] by filling it with zeros.Kenneth Graunke1-0/+1
2012-08-29mesa: Do something sensible when on-line compression is requested but not pos...Ian Romanick1-0/+31
2012-08-29i965: Allow creation of OpenGL 3.1 contextsIan Romanick1-0/+19
2012-08-29i965: Advertise GLSL 1.40 and TexBOs in core contextsIan Romanick1-1/+9
2012-08-29intel: Clean up bits of cruft in intelCreateContextIan Romanick1-40/+11
2012-08-29i965: Set context flagsIan Romanick3-2/+12
2012-08-29mesa/dri: Allow creation of forward-compatible contextsIan Romanick1-5/+5
2012-08-29mesa/es: Enable GL_OES_vertex_array_objectIan Romanick5-13/+41
2012-08-29mesa: Enable GL_{ARB,APPLE}_vertex_array_object in all driversIan Romanick7-17/+3
2012-08-29meta: Don't use deprecated keyword in 1.30 shaderIan Romanick1-1/+1
2012-08-29mesa: Disallow alpha, luminance, and LA textures in core contextIan Romanick1-4/+6
2012-08-29mesa: Disallow more deprecated functions in core contextIan Romanick2-3/+2
2012-08-29mesa: Require names from Gen in core contextIan Romanick2-0/+9
2012-08-29mesa: Allow NULL vertex pointer without a VBOIan Romanick1-4/+13
2012-08-29mesa: Disallow VertexAttribPointer without a VAO in a core contextIan Romanick1-0/+17
2012-08-29mesa: Disallow wide lines in forward compatible contextIan Romanick1-0/+17
2012-08-29mesa: Only FRONT_AND_BACK is allowed for PolygonMode in core contextIan Romanick2-2/+16
2012-08-29meta: Don't stray outside the confines of the API specified in the contextPaul Berry2-43/+65
2012-08-29mesa: Don't allow display lists or evaluators in core contextIan Romanick2-3/+7
2012-08-29mesa: Don't allow GL_EXTENSIONS query in core contextIan Romanick1-0/+4
2012-08-29mesa: Non-sprite points are deprecatedIan Romanick1-1/+13
2012-08-29mesa: Fix VAO deletion on GL 3.1 core.Eric Anholt1-1/+1
2012-08-29mesa: Enable a bunch of missing getters on 3.1 core.Eric Anholt1-1/+1
2012-08-29mesa: Expose texture buffer objects when the context is GL 3.1 core.Eric Anholt2-10/+18
2012-08-29mesa: Allow PACK / UNPACK queries for ES2Ian Romanick1-9/+9
2012-08-29mesa: Kill ES2 wrapper functionsIan Romanick9-166/+226
2012-08-29mesa: glGetVertexAttribPointerv is part of core profile and ES2Ian Romanick1-1/+1
2012-08-29mesa/es: Validate glPointParameter pname in Mesa code rather than the ES wrapperIan Romanick3-25/+1
2012-08-29mesa: Require OpenGL 2.0 for GL_POINT_SPRITE_COORD_ORIGINIan Romanick1-5/+4
2012-08-29mesa: Require that drivers supporting point sprites support point parametersIan Romanick1-60/+46
2012-08-29mesa/es: Validate glGetTexEnv parameters in Mesa code rather than the ES wrapperIan Romanick2-87/+5
2012-08-29mesa/es: Validate glTexEnv parameters in Mesa code rather than the ES wrapperIan Romanick3-329/+43
2012-08-29mesa/es: Validate glGetTexGen parameters in Mesa code rather than the ES wrapperIan Romanick4-62/+22
2012-08-29mesa/es: Validate glTexGen parameters in Mesa code rather than the ES wrapperIan Romanick3-128/+39
2012-08-29mesa/es: Validate glLightModel pname in Mesa code rather than the ES wrapperIan Romanick3-35/+11
2012-08-29mesa/es: Validate glMaterial face and pname in Mesa code rather than the ES w...Ian Romanick3-34/+11
2012-08-29mesa/es: Validate glGetMaterial pname in Mesa code rather than the ES wrapperIan Romanick3-21/+6
2012-08-29mesa/es: Validate glGetPointerv pname in Mesa code rather than the ES wrapperIan Romanick2-12/+33
2012-08-29mesa/es: Validate glMatrixMode mode in Mesa code rather than the ES wrapperIan Romanick2-10/+4
2012-08-29mesa/es: Validate glFog pname in Mesa code rather than the ES wrapperIan Romanick3-54/+12
2012-08-29mesa/es: Validate glReadPixels format and type in Mesa code rather than the E...Ian Romanick2-53/+33
2012-08-29mesa/es: Validate glPixelStore pname in Mesa code rather than the ES wrapperIan Romanick2-29/+37
2012-08-29mesa/es: Validate glEnable cap in Mesa code rather than the ES wrapperIan Romanick2-183/+296
2012-08-29mesa/es: Validate glHint target in Mesa code rather than the ES wrapperIan Romanick2-19/+25
2012-08-29mesa/es: Validate glGetVertexAttribf pname in Mesa code rather than the ES wr...Ian Romanick2-19/+12
2012-08-29mesa/es: Validate glGetString pname in Mesa code rather than the ES wrapperIan Romanick2-15/+12
2012-08-29mesa/es: Validate primitive modes in Mesa code rather than the ES wrapperIan Romanick2-42/+5
2012-08-29mesa: Refactor _mesa_valid_prim_mode to use a switch-statementIan Romanick1-5/+27