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authorJordan Justen <jordan.l.justen@intel.com>2014-05-28 10:44:13 -0700
committerJordan Justen <jordan.l.justen@intel.com>2014-08-15 20:11:42 -0700
commita1dca7069bd46074f43658c87d396bff8cd4dffd (patch)
tree61f043ea140e33c9a337086fa0067ddea1cb0e98
parent31e1beec899d36904ee7b9629400a523fbc42210 (diff)
i965/gen6: Force ALL_SLICES_AT_EACH_LOD for separate stencil/hizgen6-layered
For gen6 we will use the ALL_SLICES_AT_EACH_LOD miptree layout for separate stencil/hiz. This is needed because gen6 hiz and separate stencil only support a single miplevel. When accessing the other LODs, we will program a tile aligned offset for the bo. PRM Volume 1, Part 1, 7.18.3.7.2 For separate stencil buffer [DevILK] to [DevSNB]: "The separate stencil buffer does not support mip mapping, thus the storage for LODs other than LOD 0 is not needed." We still allocate storage for the other stencil mip-levels within a single texture, but each mip-level will use non-mip-array spacing. PRM Volume 2, Part 1, 7.5.3 Hierarchical Depth Buffer "[DevSNB]: The hierarchical depth buffer does not support the LOD field, it is assumed by hardware to be zero. A separate hierarachical depth buffer is required for each LOD used, and the corresponding buffer’s state delivered to hardware each time a new depth buffer state with modified LOD is delivered." We allocate storage for the other hiz mip-levels within a single texture, but each mip-level will use non-mip-array spacing. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Acked-by: Kenneth Graunke <kenneth@whitecape.org>
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index 5dcf0cfdd4..84f998e139 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -379,6 +379,7 @@ intel_miptree_create_layout(struct brw_context *brw,
_mesa_get_format_base_format(format) == GL_DEPTH_STENCIL &&
(brw->must_use_separate_stencil ||
(brw->has_separate_stencil && brw_is_hiz_depth_format(brw, format)))) {
+ const bool force_all_slices_at_each_lod = brw->gen == 6;
mt->stencil_mt = intel_miptree_create(brw,
mt->target,
MESA_FORMAT_S_UINT8,
@@ -390,7 +391,7 @@ intel_miptree_create_layout(struct brw_context *brw,
true,
num_samples,
INTEL_MIPTREE_TILING_ANY,
- false);
+ force_all_slices_at_each_lod);
if (!mt->stencil_mt) {
intel_miptree_release(&mt);
return NULL;
@@ -1407,6 +1408,7 @@ intel_miptree_alloc_hiz(struct brw_context *brw,
struct intel_mipmap_tree *mt)
{
assert(mt->hiz_mt == NULL);
+ const bool force_all_slices_at_each_lod = brw->gen == 6;
mt->hiz_mt = intel_miptree_create(brw,
mt->target,
mt->format,
@@ -1418,7 +1420,7 @@ intel_miptree_alloc_hiz(struct brw_context *brw,
true,
mt->num_samples,
INTEL_MIPTREE_TILING_ANY,
- false);
+ force_all_slices_at_each_lod);
if (!mt->hiz_mt)
return false;