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#ifndef __MUSICINTERFACE_H__
#define __MUSICINTERFACE_H__
#include "Common.h"
namespace Sexy
{
class MusicInterface
{
public:
public:
MusicInterface();
virtual ~MusicInterface();
virtual bool LoadMusic(int theSongId, const std::string& theFileName);
virtual void PlayMusic(int theSongId, int theOffset = 0, bool noLoop = false);
virtual void StopMusic(int theSongId);
virtual void PauseMusic(int theSongId);
virtual void ResumeMusic(int theSongId);
virtual void StopAllMusic();
virtual void UnloadMusic(int theSongId);
virtual void UnloadAllMusic();
virtual void PauseAllMusic();
virtual void ResumeAllMusic();
virtual void FadeIn(int theSongId, int theOffset = -1, double theSpeed = 0.002, bool noLoop = false);
virtual void FadeOut(int theSongId, bool stopSong = true, double theSpeed = 0.004);
virtual void FadeOutAll(bool stopSong = true, double theSpeed = 0.004);
virtual void SetSongVolume(int theSongId, double theVolume);
virtual void SetSongMaxVolume(int theSongId, double theMaxVolume);
virtual bool IsPlaying(int theSongId);
virtual void SetVolume(double theVolume);
virtual void SetMusicAmplify(int theSongId, double theAmp);
virtual void Update();
};
}
#endif //__MUSICINTERFACE_H__
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