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-rw-r--r--osframework/source/demos/Res.h147
1 files changed, 147 insertions, 0 deletions
diff --git a/osframework/source/demos/Res.h b/osframework/source/demos/Res.h
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+++ b/osframework/source/demos/Res.h
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+#ifndef __Res_H__
+#define __Res_H__
+
+namespace Sexy
+{
+ class ResourceManager;
+ class Image;
+ class Font;
+
+ Image* LoadImageById(ResourceManager *theManager, int theId);
+ bool ExtractResourcesByName(ResourceManager *theManager, const char *theName);
+
+ // Game Resources
+ bool ExtractGameResources(ResourceManager *theMgr);
+ extern Image* IMAGE_BG0;
+ extern Image* IMAGE_BG1;
+ extern Image* IMAGE_BG2;
+ extern Image* IMAGE_BUTTON_DOWN;
+ extern Image* IMAGE_BUTTON_NORMAL;
+ extern Image* IMAGE_BUTTON_OVER;
+ extern Image* IMAGE_CHECKBOX;
+ extern Image* IMAGE_DIALOG_BOX;
+ extern Image* IMAGE_DIALOG_BUTTON;
+ extern Image* IMAGE_ROBOTROBOT;
+ extern Image* IMAGE_SLIDER_THUMB;
+ extern Image* IMAGE_SLIDER_TRACK;
+ extern int SOUND_MUTATOR;
+ extern int SOUND_TIMER;
+
+ // Hungarr Resources
+ bool ExtractHungarrResources(ResourceManager *theMgr);
+ extern Image* IMAGE_ATOMIC_EXPLOSION;
+ extern Image* IMAGE_BOMB_RADIAL_DEATH;
+ extern Image* IMAGE_HUNGARR_BEAM_DOWN;
+ extern Image* IMAGE_HUNGARR_BEAM_LEFT;
+ extern Image* IMAGE_HUNGARR_BEAM_RIGHT;
+ extern Image* IMAGE_HUNGARR_BEAM_UP;
+ extern Image* IMAGE_HUNGARR_HORIZ;
+ extern Image* IMAGE_HUNGARR_SMALL;
+ extern Image* IMAGE_HUNGARR_VERT;
+ extern Image* IMAGE_PARTICLE_LIGHTNING;
+ extern Image* IMAGE_PLANETS;
+ extern Image* IMAGE_SPARK;
+ extern int SOUND_BEAM_HIT;
+ extern int SOUND_BEAM_MOVING;
+ extern int SOUND_BUTTON;
+ extern int SOUND_EXPLOSION;
+ extern int SOUND_GAME_OVER_CLICK;
+ extern int SOUND_GAME_OVER_RESTART;
+ extern int SOUND_GAME_OVER_STATS;
+ extern int SOUND_GAME_OVER_TEXT;
+ extern int SOUND_LEVEL_UP1;
+ extern int SOUND_LEVEL_UP2;
+ extern int SOUND_LEVEL_UP3;
+ extern int SOUND_LEVEL_UP4;
+ extern int SOUND_MAGZAP;
+ extern int SOUND_PLANET;
+ extern int SOUND_PLANET_HIT;
+ extern int SOUND_REGION_FILLED;
+
+ // Init Resources
+ bool ExtractInitResources(ResourceManager *theMgr);
+ extern Font* FONT_DEFAULT;
+ extern Font* FONT_HUNGARR;
+ extern Image* IMAGE_CUSTOM_DRAGGING;
+ extern Image* IMAGE_CUSTOM_HAND;
+ extern Image* IMAGE_CUSTOM_POINTER;
+ extern Image* IMAGE_CUSTOM_TEXT;
+ extern Image* IMAGE_HUNGARR_LOGO;
+
+ // TitleScreen Resources
+ bool ExtractTitleScreenResources(ResourceManager *theMgr);
+ extern Image* IMAGE_LOADER_BAR;
+ extern Image* IMAGE_LOADER_LOADINGTXT;
+ extern int SOUND_CONTINUE;
+
+ enum ResourceId
+ {
+ FONT_DEFAULT_ID,
+ FONT_HUNGARR_ID,
+ IMAGE_CUSTOM_POINTER_ID,
+ IMAGE_CUSTOM_HAND_ID,
+ IMAGE_CUSTOM_DRAGGING_ID,
+ IMAGE_CUSTOM_TEXT_ID,
+ IMAGE_HUNGARR_LOGO_ID,
+ IMAGE_LOADER_BAR_ID,
+ IMAGE_LOADER_LOADINGTXT_ID,
+ SOUND_CONTINUE_ID,
+ SOUND_MUTATOR_ID,
+ SOUND_TIMER_ID,
+ IMAGE_ROBOTROBOT_ID,
+ IMAGE_CHECKBOX_ID,
+ IMAGE_BG0_ID,
+ IMAGE_BG1_ID,
+ IMAGE_BG2_ID,
+ IMAGE_BUTTON_DOWN_ID,
+ IMAGE_BUTTON_OVER_ID,
+ IMAGE_BUTTON_NORMAL_ID,
+ IMAGE_DIALOG_BOX_ID,
+ IMAGE_DIALOG_BUTTON_ID,
+ IMAGE_SLIDER_TRACK_ID,
+ IMAGE_SLIDER_THUMB_ID,
+ IMAGE_HUNGARR_SMALL_ID,
+ IMAGE_HUNGARR_BEAM_UP_ID,
+ IMAGE_HUNGARR_BEAM_DOWN_ID,
+ IMAGE_HUNGARR_BEAM_LEFT_ID,
+ IMAGE_HUNGARR_BEAM_RIGHT_ID,
+ IMAGE_HUNGARR_HORIZ_ID,
+ IMAGE_HUNGARR_VERT_ID,
+ IMAGE_ATOMIC_EXPLOSION_ID,
+ IMAGE_BOMB_RADIAL_DEATH_ID,
+ IMAGE_PLANETS_ID,
+ IMAGE_SPARK_ID,
+ IMAGE_PARTICLE_LIGHTNING_ID,
+ SOUND_MAGZAP_ID,
+ SOUND_BUTTON_ID,
+ SOUND_PLANET_ID,
+ SOUND_LEVEL_UP1_ID,
+ SOUND_LEVEL_UP2_ID,
+ SOUND_EXPLOSION_ID,
+ SOUND_BEAM_HIT_ID,
+ SOUND_PLANET_HIT_ID,
+ SOUND_BEAM_MOVING_ID,
+ SOUND_LEVEL_UP4_ID,
+ SOUND_LEVEL_UP3_ID,
+ SOUND_GAME_OVER_CLICK_ID,
+ SOUND_GAME_OVER_STATS_ID,
+ SOUND_GAME_OVER_RESTART_ID,
+ SOUND_GAME_OVER_TEXT_ID,
+ SOUND_REGION_FILLED_ID,
+ RESOURCE_ID_MAX
+ };
+
+ Image* GetImageById(int theId);
+ Font* GetFontById(int theId);
+ int GetSoundById(int theId);
+
+ ResourceId GetIdByImage(Image *theImage);
+ ResourceId GetIdByFont(Font *theFont);
+ ResourceId GetIdBySound(int theSound);
+ const char* GetStringIdById(int theId);
+ ResourceId GetIdByStringId(const char *theStringId);
+
+} // namespace Sexy
+
+
+#endif