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diff --git a/osframework/source/demos/Demo4/Demo4.vcproj b/osframework/source/demos/Demo4/Demo4.vcproj
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+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="Demo4"
+ ProjectGUID="{11091E68-2497-4470-9719-8ED84CECF827}"
+ Keyword="Win32Proj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="Debug"
+ IntermediateDirectory="Debug"
+ ConfigurationType="1"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\;..\.."
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
+ MinimalRebuild="FALSE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ ForceConformanceInForLoopScope="TRUE"
+ RuntimeTypeInfo="TRUE"
+ UsePrecompiledHeader="0"
+ BrowseInformation="1"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="winmm.lib wsock32.lib"
+ OutputFile="$(OutDir)/../../Demo4_debug.exe"
+ LinkIncremental="1"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(OutDir)/Demo4.pdb"
+ GenerateMapFile="TRUE"
+ MapFileName="Demo4.map"
+ MapExports="TRUE"
+ MapLines="TRUE"
+ SubSystem="2"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="Release"
+ IntermediateDirectory="Release"
+ ConfigurationType="1"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ FavorSizeOrSpeed="1"
+ OmitFramePointers="TRUE"
+ AdditionalIncludeDirectories="..\;..\.."
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ ForceConformanceInForLoopScope="TRUE"
+ RuntimeTypeInfo="TRUE"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="winmm.lib wsock32.lib"
+ OutputFile="$(OutDir)/../../Demo4.exe"
+ LinkIncremental="1"
+ GenerateDebugInformation="TRUE"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
+ <File
+ RelativePath="Board.cpp">
+ </File>
+ <File
+ RelativePath="GameApp.cpp">
+ </File>
+ <File
+ RelativePath="..\Res.cpp">
+ </File>
+ <File
+ RelativePath="TitleScreen.cpp">
+ </File>
+ <File
+ RelativePath="main.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc">
+ <File
+ RelativePath="Board.h">
+ </File>
+ <File
+ RelativePath="GameApp.h">
+ </File>
+ <File
+ RelativePath="..\Res.h">
+ </File>
+ <File
+ RelativePath="TitleScreen.h">
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>