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#ifndef INPUT_OGG_H
#define INPUT_OGG_H
#ifdef ENABLE_TREMOR
#include <tremor/ivorbisfile.h>
#else
#include <vorbis/vorbisfile.h>
#endif
#include "audiere.h"
#include "basic_source.h"
namespace audiere {
class OGGInputStream : public BasicSource {
public:
OGGInputStream();
~OGGInputStream();
bool initialize(FilePtr file);
void ADR_CALL getFormat(
int& channel_count,
int& sample_rate,
SampleFormat& sample_format);
int doRead(int frame_count, void* buffer);
void ADR_CALL reset();
bool ADR_CALL isSeekable();
int ADR_CALL getLength();
void ADR_CALL setPosition(int position);
int ADR_CALL getPosition();
private:
static size_t FileRead(void* buffer, size_t size, size_t n, void* opaque);
static int FileSeek(void* opaque, ogg_int64_t offset, int whence);
static int FileClose(void* opaque);
static long FileTell(void* opaque);
private:
FilePtr m_file;
OggVorbis_File m_vorbis_file;
int m_channel_count;
int m_sample_rate;
SampleFormat m_sample_format;
};
}
#endif
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