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~jbarnes/mesa
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_geometry_shader4
arb_map_buffer_range
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
draw-vbuf-interface
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-draw-opti
gallium-i915-current
gallium-llvmpipe
gallium-map-range
gallium-master-merge
gallium-mesa-7.4
gallium-s3tc
gallium-screen-context
gallium-softpipe-winsys
gallium-tex-surfaces
gallium-texture-transfer
gallium-vertex-linear
gallium-wgl-rework
gallium-winsys-private
gallium-xlib-rework
gallium-xorg-driver
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
lp-binning
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
new-frag-attribs
openchrome-branch
opengl-es
openvg-1.0
outputswritten64
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
register-negate
softpipe-opt
softpipe-private-winsys
softpipe_0_1_branch
st-vbo
texfilter_float_branch
texformat-rework
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
vbo-0.2
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
Jesse's Mesa development tree
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Files
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2009-10-22
llvmpipe: fix the worst of the depth regressions since switch to 4x4
lp-binning
Keith Whitwell
1
-1
/
+1
2009-10-21
llvmpipe: remove one of two definitions of TILESIZE
Keith Whitwell
6
-23
/
+23
2009-10-21
llvmpipe: remove dead code
Keith Whitwell
1
-7
/
+0
2009-10-20
llvmpipe: minor opts to setup_tri
Keith Whitwell
1
-36
/
+30
2009-10-20
llvmpipe: move block list into rast struct
Keith Whitwell
2
-20
/
+22
2009-10-20
llvmpipe: build list of 4x4 blocks to be shaded
Keith Whitwell
1
-12
/
+26
2009-10-20
llvmpipe: recursive rasterization within a tile
Keith Whitwell
1
-76
/
+98
2009-10-20
llvmpipe: pass mask as a linear encoding of the 4x4 block
Keith Whitwell
2
-16
/
+40
2009-10-20
llvmpipe: precalculate some offsets
Keith Whitwell
5
-79
/
+51
2009-10-19
llvmpipe: remove a leftover 8x2 usage
Keith Whitwell
1
-4
/
+4
2009-10-19
llvmpipe: calculate masks in format desired by shader
Keith Whitwell
3
-61
/
+44
2009-10-19
llvmpipe: pre-multiply some constants by fixed_one
Keith Whitwell
2
-39
/
+43
2009-10-19
llvmpipe: Reshape the shader input from 8x2 to 4x4.
José Fonseca
3
-15
/
+14
2009-10-19
llvmpipe: fixed-point rasterization
Keith Whitwell
4
-130
/
+147
2009-10-19
llvmpipe: Reset the pointer to stored jit context.
José Fonseca
1
-2
/
+6
2009-10-19
llvmpipe: Allocate the blend color from the data store, and ensure it's aligned.
José Fonseca
2
-12
/
+50
2009-10-19
llvmpipe: correctly scale top/left fill adjustments
Keith Whitwell
1
-3
/
+3
2009-10-19
llvmpipe: fix typo correcting for fill convention
Keith Whitwell
1
-4
/
+4
2009-10-18
llvmpipe: Maintain a copy of the shader constants to prevent clobbering.
José Fonseca
2
-16
/
+61
2009-10-10
llvmpipe: Only invoke the shader if necessary.
José Fonseca
1
-1
/
+2
2009-10-09
llvmpipe: Additional checks for binner block lists.
José Fonseca
1
-2
/
+6
2009-10-09
llvmpipe: Use framebuffer coords consistently.
José Fonseca
1
-4
/
+25
2009-10-09
llvmpipe: Fix type in tri bounding box check.
José Fonseca
1
-1
/
+1
2009-10-09
llvmpipe: fill in tri min/max values
Keith Whitwell
1
-0
/
+5
2009-10-09
llvmpipe: Remove partial tile override.
José Fonseca
1
-5
/
+0
2009-10-09
llvmpipe: Undo debug override.
José Fonseca
1
-5
/
+0
2009-10-09
llvmpipe: properly clip tile writes
Keith Whitwell
1
-2
/
+10
2009-10-09
llvmpipe: Pass framebuffer coords to shader.
José Fonseca
1
-1
/
+1
2009-10-09
llvmpipe: Tell setup shader inputs.
José Fonseca
1
-0
/
+30
2009-10-09
llvmpipe: correct binning maths for iterating over whole tiles
Keith Whitwell
2
-6
/
+11
2009-10-09
llvmpipe: Get jit_context/jit_function across the rasterizer.
José Fonseca
7
-51
/
+50
2009-10-09
llvmpipe: set block count/used values back to zero on reset
Keith Whitwell
1
-0
/
+2
2009-10-09
llvmpipe: just bin whole tiles for now
Keith Whitwell
2
-0
/
+7
2009-10-09
llvmpipe: always call begin_binning on transition to active state
Keith Whitwell
1
-2
/
+37
2009-10-09
llvmpipe: add LP_DEBUG env var
Keith Whitwell
3
-36
/
+124
2009-10-09
llvmpipe: initialize setup data store
Keith Whitwell
1
-0
/
+3
2009-10-09
llvmpipe: initialize setup line/tri/point funcs
Keith Whitwell
1
-0
/
+4
2009-10-09
llvmpipe: Put jit_context in store.
José Fonseca
2
-0
/
+28
2009-10-09
llvmpipe: trivial/clear works
Keith Whitwell
6
-81
/
+92
2009-10-09
llvmpipe: more debug
Keith Whitwell
1
-3
/
+7
2009-10-09
llvmpipe: Replace util_pack_color with straight float_to_ubyte.
José Fonseca
1
-3
/
+4
2009-10-09
llvmpipe: debug, crash fixes
Keith Whitwell
2
-7
/
+27
2009-10-09
llvmpipe: fix crash on init
Keith Whitwell
1
-10
/
+2
2009-10-09
llvmpipe: fix a couple of warnings
Keith Whitwell
2
-9
/
+1
2009-10-09
llvmpipe: Add stub lp_setup_is_texture_referenced.
José Fonseca
1
-0
/
+9
2009-10-09
llvmpipe: Pass state to setup.
José Fonseca
9
-34
/
+150
2009-10-09
util: Force ESI register for cpuid's ebx result.
José Fonseca
1
-1
/
+1
2009-10-09
llvmpipe: Eliminate constant mapping/unmapping.
José Fonseca
3
-60
/
+17
2009-10-09
llvmpipe: remove dead code
Keith Whitwell
4
-23
/
+6
2009-10-09
llvmpipe: get lp_setup_tri building
Keith Whitwell
4
-26
/
+43
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