diff options
author | Ilia Mirkin <imirkin@alum.mit.edu> | 2017-03-18 18:30:08 -0400 |
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committer | Ilia Mirkin <imirkin@alum.mit.edu> | 2017-03-18 18:30:08 -0400 |
commit | e9f13cf992cab6469ae3d1183a17e068422d9c5e (patch) | |
tree | 8585cd6af13b0ae8f8ffa4938911dfa0a74ccd8e /nv34-glxinfo-17.0.js | |
parent | 32c7b6d58ecc800866cc88e193bfd0cbc166dcee (diff) |
start a mesa 17.0 section, add a few gpu's
Diffstat (limited to 'nv34-glxinfo-17.0.js')
-rw-r--r-- | nv34-glxinfo-17.0.js | 207 |
1 files changed, 207 insertions, 0 deletions
diff --git a/nv34-glxinfo-17.0.js b/nv34-glxinfo-17.0.js new file mode 100644 index 0000000..ee0404d --- /dev/null +++ b/nv34-glxinfo-17.0.js @@ -0,0 +1,207 @@ +register("nouveau", "NVIDIA NV3x (GeForce FX)", [ + { + "extensions": [ + "GL_AMD_shader_trinary_minmax", + "GL_ANGLE_texture_compression_dxt3", + "GL_ANGLE_texture_compression_dxt5", + "GL_APPLE_packed_pixels", + "GL_APPLE_vertex_array_object", + "GL_ARB_ES2_compatibility", + "GL_ARB_buffer_storage", + "GL_ARB_clear_buffer_object", + "GL_ARB_compressed_texture_pixel_storage", + "GL_ARB_copy_buffer", + "GL_ARB_debug_output", + "GL_ARB_depth_clamp", + "GL_ARB_depth_texture", + "GL_ARB_draw_buffers", + "GL_ARB_draw_elements_base_vertex", + "GL_ARB_explicit_attrib_location", + "GL_ARB_explicit_uniform_location", + "GL_ARB_fragment_coord_conventions", + "GL_ARB_fragment_program", + "GL_ARB_fragment_program_shadow", + "GL_ARB_fragment_shader", + "GL_ARB_get_program_binary", + "GL_ARB_get_texture_sub_image", + "GL_ARB_half_float_pixel", + "GL_ARB_half_float_vertex", + "GL_ARB_internalformat_query", + "GL_ARB_internalformat_query2", + "GL_ARB_invalidate_subdata", + "GL_ARB_map_buffer_alignment", + "GL_ARB_map_buffer_range", + "GL_ARB_multi_bind", + "GL_ARB_multisample", + "GL_ARB_multitexture", + "GL_ARB_occlusion_query", + "GL_ARB_occlusion_query2", + "GL_ARB_pixel_buffer_object", + "GL_ARB_point_parameters", + "GL_ARB_point_sprite", + "GL_ARB_program_interface_query", + "GL_ARB_provoking_vertex", + "GL_ARB_robustness", + "GL_ARB_sampler_objects", + "GL_ARB_separate_shader_objects", + "GL_ARB_shader_objects", + "GL_ARB_shading_language_100", + "GL_ARB_shadow", + "GL_ARB_sync", + "GL_ARB_texture_border_clamp", + "GL_ARB_texture_compression", + "GL_ARB_texture_cube_map", + "GL_ARB_texture_env_add", + "GL_ARB_texture_env_combine", + "GL_ARB_texture_env_crossbar", + "GL_ARB_texture_env_dot3", + "GL_ARB_texture_mirrored_repeat", + "GL_ARB_texture_rectangle", + "GL_ARB_texture_storage", + "GL_ARB_texture_swizzle", + "GL_ARB_timer_query", + "GL_ARB_transpose_matrix", + "GL_ARB_vertex_array_object", + "GL_ARB_vertex_attrib_binding", + "GL_ARB_vertex_buffer_object", + "GL_ARB_vertex_program", + "GL_ARB_vertex_shader", + "GL_ARB_window_pos", + "GL_ATI_draw_buffers", + "GL_ATI_fragment_shader", + "GL_ATI_separate_stencil", + "GL_ATI_texture_env_combine3", + "GL_EXT_abgr", + "GL_EXT_bgra", + "GL_EXT_blend_color", + "GL_EXT_blend_func_separate", + "GL_EXT_blend_minmax", + "GL_EXT_blend_subtract", + "GL_EXT_compiled_vertex_array", + "GL_EXT_copy_texture", + "GL_EXT_draw_range_elements", + "GL_EXT_fog_coord", + "GL_EXT_framebuffer_blit", + "GL_EXT_framebuffer_object", + "GL_EXT_gpu_program_parameters", + "GL_EXT_multi_draw_arrays", + "GL_EXT_packed_depth_stencil", + "GL_EXT_packed_pixels", + "GL_EXT_pixel_buffer_object", + "GL_EXT_point_parameters", + "GL_EXT_polygon_offset", + "GL_EXT_provoking_vertex", + "GL_EXT_rescale_normal", + "GL_EXT_secondary_color", + "GL_EXT_separate_specular_color", + "GL_EXT_shadow_funcs", + "GL_EXT_stencil_two_side", + "GL_EXT_stencil_wrap", + "GL_EXT_subtexture", + "GL_EXT_texture", + "GL_EXT_texture3D", + "GL_EXT_texture_compression_dxt1", + "GL_EXT_texture_compression_s3tc", + "GL_EXT_texture_cube_map", + "GL_EXT_texture_edge_clamp", + "GL_EXT_texture_env_add", + "GL_EXT_texture_env_combine", + "GL_EXT_texture_env_dot3", + "GL_EXT_texture_filter_anisotropic", + "GL_EXT_texture_lod_bias", + "GL_EXT_texture_object", + "GL_EXT_texture_rectangle", + "GL_EXT_texture_sRGB", + "GL_EXT_texture_sRGB_decode", + "GL_EXT_texture_snorm", + "GL_EXT_texture_swizzle", + "GL_EXT_timer_query", + "GL_EXT_vertex_array", + "GL_IBM_multimode_draw_arrays", + "GL_IBM_rasterpos_clip", + "GL_IBM_texture_mirrored_repeat", + "GL_INGR_blend_func_separate", + "GL_KHR_context_flush_control", + "GL_KHR_debug", + "GL_MESA_pack_invert", + "GL_MESA_texture_signed_rgba", + "GL_MESA_window_pos", + "GL_NV_blend_square", + "GL_NV_depth_clamp", + "GL_NV_fog_distance", + "GL_NV_light_max_exponent", + "GL_NV_packed_depth_stencil", + "GL_NV_texgen_reflection", + "GL_NV_texture_env_combine4", + "GL_NV_texture_rectangle", + "GL_OES_EGL_image", + "GL_OES_read_format", + "GL_S3_s3tc", + "GL_SGIS_generate_mipmap", + "GL_SGIS_texture_border_clamp", + "GL_SGIS_texture_edge_clamp", + "GL_SGIS_texture_lod", + "GL_SUN_multi_draw_arrays" + ], + "gl": "1.5", + "library": "Mesa 17.0.0", + "limits": { + "GL_ALIASED_LINE_WIDTH_RANGE": "1, 10", + "GL_ALIASED_POINT_SIZE_RANGE": "1, 64", + "GL_MAX_3D_TEXTURE_SIZE": "512", + "GL_MAX_ATTRIB_STACK_DEPTH": "16", + "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH": "16", + "GL_MAX_CLIP_PLANES": "6", + "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB": "16", + "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB": "4096", + "GL_MAX_DRAW_BUFFERS_ARB": "1", + "GL_MAX_ELEMENTS_INDICES": "3000", + "GL_MAX_ELEMENTS_VERTICES": "3000", + "GL_MAX_EVAL_ORDER": "30", + "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB": "128", + "GL_MAX_LIGHTS": "8", + "GL_MAX_LIST_NESTING": "64", + "GL_MAX_MODELVIEW_STACK_DEPTH": "32", + "GL_MAX_NAME_STACK_DEPTH": "64", + "GL_MAX_PIXEL_MAP_TABLE": "256", + "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB": "0", + "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB": "4096", + "GL_MAX_PROGRAM_ATTRIBS_ARB": "8", + "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB": "32", + "GL_MAX_PROGRAM_INSTRUCTIONS_ARB": "4096", + "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB": "32", + "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB": "0", + "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB": "4096", + "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB": "8", + "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB": "4096", + "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB": "32", + "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB": "32", + "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB": "4096", + "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB": "4096", + "GL_MAX_PROGRAM_PARAMETERS_ARB": "32", + "GL_MAX_PROGRAM_TEMPORARIES_ARB": "32", + "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB": "4096", + "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB": "4096", + "GL_MAX_PROJECTION_STACK_DEPTH": "32", + "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV": "4096", + "GL_MAX_TEXTURE_COORDS_ARB": "8", + "GL_MAX_TEXTURE_IMAGE_UNITS_ARB": "16", + "GL_MAX_TEXTURE_LOD_BIAS_EXT": "15", + "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT": "8", + "GL_MAX_TEXTURE_SIZE": "4096", + "GL_MAX_TEXTURE_STACK_DEPTH": "10", + "GL_MAX_TEXTURE_UNITS_ARB": "8", + "GL_MAX_VARYING_FLOATS_ARB": "32", + "GL_MAX_VERTEX_ATTRIBS_ARB": "16", + "GL_MAX_VERTEX_ATTRIB_BINDINGS": "16", + "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET": "2047", + "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB": "0", + "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB": "1000", + "GL_MAX_VIEWPORT_DIMS": "4096, 4096", + "GL_NUM_COMPRESSED_TEXTURE_FORMATS": "3", + "GL_SMOOTH_LINE_WIDTH_RANGE": "1, 10", + "GL_SMOOTH_POINT_SIZE_RANGE": "0, 64" + }, + "profile": "compat" + } +]) |