diff options
author | Ilia Mirkin <imirkin@alum.mit.edu> | 2017-08-06 09:54:59 -0400 |
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committer | Ilia Mirkin <imirkin@alum.mit.edu> | 2017-08-06 09:54:59 -0400 |
commit | 63a2c406881be67d5e0b8d1df237be6b84e21883 (patch) | |
tree | d884935d49fdef7067cc539f3a5c0a4c7b69b8d7 | |
parent | 9ad404a59a72fbfb3d6ec464abe6ed70f7cfe769 (diff) |
add nv05 and nv17 for mesa 17.1
-rw-r--r-- | glxinfo.js | 2 | ||||
-rw-r--r-- | nv05-glxinfo-17.1.js | 115 | ||||
-rw-r--r-- | nv17-glxinfo-17.1.js | 129 |
3 files changed, 246 insertions, 0 deletions
@@ -342,6 +342,8 @@ var VERSIONS = { //"Intel Broadwell (HD 5x00/6000, Iris 6x00)": "gen8-glxinfo-17.0.js", //"Intel Skylake (HD 5xx)": "gen9-glxinfo-17.0.js", + "NVIDIA Riva TNT/TNT2": "nv05-glxinfo-17.1.js", + "NVIDIA GeForce 2, 4MX": "nv17-glxinfo-17.1.js", "NVIDIA NV3x (GeForce FX)": "nv34-glxinfo-17.1.js", "NVIDIA NV4x (GeForce 6, 7)": "nv4a-glxinfo-17.1.js", "NVIDIA G80-G98 (GeForce 8, 9)": "nv92-glxinfo-17.1.js", diff --git a/nv05-glxinfo-17.1.js b/nv05-glxinfo-17.1.js new file mode 100644 index 0000000..ceae80f --- /dev/null +++ b/nv05-glxinfo-17.1.js @@ -0,0 +1,115 @@ +register("nouveau", "NVIDIA Riva TNT/TNT2", [ + { + "extensions": [ + "GL_AMD_shader_trinary_minmax", + "GL_APPLE_packed_pixels", + "GL_APPLE_vertex_array_object", + "GL_ARB_clear_buffer_object", + "GL_ARB_compressed_texture_pixel_storage", + "GL_ARB_copy_buffer", + "GL_ARB_debug_output", + "GL_ARB_draw_buffers", + "GL_ARB_get_program_binary", + "GL_ARB_get_texture_sub_image", + "GL_ARB_half_float_pixel", + "GL_ARB_invalidate_subdata", + "GL_ARB_map_buffer_alignment", + "GL_ARB_multi_bind", + "GL_ARB_multisample", + "GL_ARB_multitexture", + "GL_ARB_program_interface_query", + "GL_ARB_robustness", + "GL_ARB_sampler_objects", + "GL_ARB_separate_shader_objects", + "GL_ARB_shader_objects", + "GL_ARB_shading_language_100", + "GL_ARB_texture_compression", + "GL_ARB_texture_env_add", + "GL_ARB_texture_mirrored_repeat", + "GL_ARB_texture_storage", + "GL_ARB_transpose_matrix", + "GL_ARB_vertex_array_object", + "GL_ARB_vertex_attrib_binding", + "GL_ARB_vertex_buffer_object", + "GL_ARB_window_pos", + "GL_ATI_draw_buffers", + "GL_EXT_abgr", + "GL_EXT_bgra", + "GL_EXT_blend_color", + "GL_EXT_blend_minmax", + "GL_EXT_blend_subtract", + "GL_EXT_compiled_vertex_array", + "GL_EXT_copy_texture", + "GL_EXT_draw_range_elements", + "GL_EXT_fog_coord", + "GL_EXT_framebuffer_blit", + "GL_EXT_framebuffer_object", + "GL_EXT_multi_draw_arrays", + "GL_EXT_packed_depth_stencil", + "GL_EXT_packed_pixels", + "GL_EXT_polygon_offset", + "GL_EXT_rescale_normal", + "GL_EXT_secondary_color", + "GL_EXT_separate_specular_color", + "GL_EXT_stencil_wrap", + "GL_EXT_subtexture", + "GL_EXT_texture", + "GL_EXT_texture3D", + "GL_EXT_texture_edge_clamp", + "GL_EXT_texture_env_add", + "GL_EXT_texture_env_combine", + "GL_EXT_texture_filter_anisotropic", + "GL_EXT_texture_lod_bias", + "GL_EXT_texture_object", + "GL_EXT_vertex_array", + "GL_IBM_multimode_draw_arrays", + "GL_IBM_rasterpos_clip", + "GL_IBM_texture_mirrored_repeat", + "GL_KHR_context_flush_control", + "GL_KHR_debug", + "GL_MESA_window_pos", + "GL_NV_blend_square", + "GL_NV_light_max_exponent", + "GL_NV_packed_depth_stencil", + "GL_NV_texgen_reflection", + "GL_NV_texture_env_combine4", + "GL_OES_read_format", + "GL_SGIS_generate_mipmap", + "GL_SGIS_texture_edge_clamp", + "GL_SGIS_texture_lod", + "GL_SUN_multi_draw_arrays" + ], + "gl": "1.2", + "library": "Mesa 17.1.0", + "limits": { + "GL_ALIASED_LINE_WIDTH_RANGE": "1, 10", + "GL_ALIASED_POINT_SIZE_RANGE": "1, 60", + "GL_MAX_3D_TEXTURE_SIZE": "1", + "GL_MAX_ATTRIB_STACK_DEPTH": "16", + "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH": "16", + "GL_MAX_CLIP_PLANES": "6", + "GL_MAX_DRAW_BUFFERS_ARB": "1", + "GL_MAX_ELEMENTS_INDICES": "3000", + "GL_MAX_ELEMENTS_VERTICES": "3000", + "GL_MAX_EVAL_ORDER": "30", + "GL_MAX_LIGHTS": "8", + "GL_MAX_LIST_NESTING": "64", + "GL_MAX_MODELVIEW_STACK_DEPTH": "32", + "GL_MAX_NAME_STACK_DEPTH": "64", + "GL_MAX_PIXEL_MAP_TABLE": "256", + "GL_MAX_PROJECTION_STACK_DEPTH": "32", + "GL_MAX_TEXTURE_LOD_BIAS_EXT": "15", + "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT": "2", + "GL_MAX_TEXTURE_SIZE": "1024", + "GL_MAX_TEXTURE_STACK_DEPTH": "10", + "GL_MAX_TEXTURE_UNITS_ARB": "2", + "GL_MAX_VERTEX_ATTRIB_BINDINGS": "16", + "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET": "2047", + "GL_MAX_VIEWPORT_DIMS": "16384, 16384", + "GL_NUM_COMPRESSED_TEXTURE_FORMATS": "0", + "GL_SMOOTH_LINE_WIDTH_RANGE": "1, 10", + "GL_SMOOTH_POINT_SIZE_RANGE": "1, 60" + }, + "profile": "compat" + } +]) diff --git a/nv17-glxinfo-17.1.js b/nv17-glxinfo-17.1.js new file mode 100644 index 0000000..ffca649 --- /dev/null +++ b/nv17-glxinfo-17.1.js @@ -0,0 +1,129 @@ +register("nouveau", "NVIDIA GeForce 2, 4MX", [ + { + "extensions": [ + "GL_AMD_shader_trinary_minmax", + "GL_ANGLE_texture_compression_dxt3", + "GL_ANGLE_texture_compression_dxt5", + "GL_APPLE_packed_pixels", + "GL_APPLE_vertex_array_object", + "GL_ARB_clear_buffer_object", + "GL_ARB_compressed_texture_pixel_storage", + "GL_ARB_copy_buffer", + "GL_ARB_debug_output", + "GL_ARB_draw_buffers", + "GL_ARB_get_program_binary", + "GL_ARB_get_texture_sub_image", + "GL_ARB_half_float_pixel", + "GL_ARB_invalidate_subdata", + "GL_ARB_map_buffer_alignment", + "GL_ARB_multi_bind", + "GL_ARB_multisample", + "GL_ARB_multitexture", + "GL_ARB_program_interface_query", + "GL_ARB_robustness", + "GL_ARB_sampler_objects", + "GL_ARB_separate_shader_objects", + "GL_ARB_shader_objects", + "GL_ARB_shading_language_100", + "GL_ARB_texture_compression", + "GL_ARB_texture_env_add", + "GL_ARB_texture_env_combine", + "GL_ARB_texture_env_crossbar", + "GL_ARB_texture_env_dot3", + "GL_ARB_texture_mirrored_repeat", + "GL_ARB_texture_rectangle", + "GL_ARB_texture_storage", + "GL_ARB_transpose_matrix", + "GL_ARB_vertex_array_object", + "GL_ARB_vertex_attrib_binding", + "GL_ARB_vertex_buffer_object", + "GL_ARB_window_pos", + "GL_ATI_draw_buffers", + "GL_EXT_abgr", + "GL_EXT_bgra", + "GL_EXT_blend_color", + "GL_EXT_blend_minmax", + "GL_EXT_blend_subtract", + "GL_EXT_compiled_vertex_array", + "GL_EXT_copy_texture", + "GL_EXT_draw_range_elements", + "GL_EXT_fog_coord", + "GL_EXT_framebuffer_blit", + "GL_EXT_framebuffer_object", + "GL_EXT_multi_draw_arrays", + "GL_EXT_packed_depth_stencil", + "GL_EXT_packed_pixels", + "GL_EXT_polygon_offset", + "GL_EXT_rescale_normal", + "GL_EXT_secondary_color", + "GL_EXT_separate_specular_color", + "GL_EXT_stencil_wrap", + "GL_EXT_subtexture", + "GL_EXT_texture", + "GL_EXT_texture3D", + "GL_EXT_texture_compression_dxt1", + "GL_EXT_texture_compression_s3tc", + "GL_EXT_texture_edge_clamp", + "GL_EXT_texture_env_add", + "GL_EXT_texture_env_combine", + "GL_EXT_texture_env_dot3", + "GL_EXT_texture_filter_anisotropic", + "GL_EXT_texture_lod_bias", + "GL_EXT_texture_object", + "GL_EXT_texture_rectangle", + "GL_EXT_vertex_array", + "GL_IBM_multimode_draw_arrays", + "GL_IBM_rasterpos_clip", + "GL_IBM_texture_mirrored_repeat", + "GL_KHR_context_flush_control", + "GL_KHR_debug", + "GL_MESA_window_pos", + "GL_NV_blend_square", + "GL_NV_fog_distance", + "GL_NV_light_max_exponent", + "GL_NV_packed_depth_stencil", + "GL_NV_texgen_reflection", + "GL_NV_texture_env_combine4", + "GL_NV_texture_rectangle", + "GL_OES_read_format", + "GL_S3_s3tc", + "GL_SGIS_generate_mipmap", + "GL_SGIS_texture_edge_clamp", + "GL_SGIS_texture_lod", + "GL_SUN_multi_draw_arrays" + ], + "gl": "1.2", + "library": "Mesa 17.1.0", + "limits": { + "GL_ALIASED_LINE_WIDTH_RANGE": "1, 10", + "GL_ALIASED_POINT_SIZE_RANGE": "1, 60", + "GL_MAX_3D_TEXTURE_SIZE": "1", + "GL_MAX_ATTRIB_STACK_DEPTH": "16", + "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH": "16", + "GL_MAX_CLIP_PLANES": "6", + "GL_MAX_DRAW_BUFFERS_ARB": "1", + "GL_MAX_ELEMENTS_INDICES": "3000", + "GL_MAX_ELEMENTS_VERTICES": "3000", + "GL_MAX_EVAL_ORDER": "30", + "GL_MAX_LIGHTS": "8", + "GL_MAX_LIST_NESTING": "64", + "GL_MAX_MODELVIEW_STACK_DEPTH": "32", + "GL_MAX_NAME_STACK_DEPTH": "64", + "GL_MAX_PIXEL_MAP_TABLE": "256", + "GL_MAX_PROJECTION_STACK_DEPTH": "32", + "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV": "16384", + "GL_MAX_TEXTURE_LOD_BIAS_EXT": "15", + "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT": "2", + "GL_MAX_TEXTURE_SIZE": "2048", + "GL_MAX_TEXTURE_STACK_DEPTH": "10", + "GL_MAX_TEXTURE_UNITS_ARB": "2", + "GL_MAX_VERTEX_ATTRIB_BINDINGS": "16", + "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET": "2047", + "GL_MAX_VIEWPORT_DIMS": "16384, 16384", + "GL_NUM_COMPRESSED_TEXTURE_FORMATS": "3", + "GL_SMOOTH_LINE_WIDTH_RANGE": "1, 10", + "GL_SMOOTH_POINT_SIZE_RANGE": "1, 60" + }, + "profile": "compat" + } +]) |