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2014-12-10mesa: Add SSE2 paths for _mesa_Uniform*funiform-setter-v2Ian Romanick4-0/+485
2014-12-10linker: Align the allocation of uniform storage locationsIan Romanick1-1/+16
2014-12-10mesa: Pass _mesa_uniform_f values instead of passing a pointer to themIan Romanick3-39/+27
2014-12-10mesa: Use simpler test to detect matrix types in _mesa_uniform_f and _fvIan Romanick1-2/+10
2014-12-10mesa: Uniform cache for _mesa_uniform_1iIan Romanick1-4/+46
2014-12-10mesa: Uniform cache for _mesa_uniform_fIan Romanick1-8/+49
2014-12-10mesa: Uniform cache for _mesa_uniform_fvIan Romanick1-8/+51
2014-12-10mesa: Add _mesa_uniform_fIan Romanick3-8/+67
2014-12-10mesa: Add validate_uniform_parameters_singleIan Romanick1-2/+20
2014-12-10mesa: Remove GLSL_TYPE_FLOAT support from _mesa_uniformIan Romanick1-6/+10
2014-12-10mesa: Add _mesa_uniform_fvIan Romanick3-16/+90
2014-12-10mesa: Remove single component GLSL_TYPE_INT support from _mesa_uniformIan Romanick1-129/+7
2014-12-10mesa: Add _mesa_uniform_1ivIan Romanick3-4/+188
2014-12-10mesa: Arrange validate_uniform_parameters parameters to match call sitesIan Romanick1-11/+11
2014-12-10mesa: Arrange _mesa_uniform parameters to match the call sitesIan Romanick3-58/+54
2014-12-10mesa: Arrange _mesa_uniform_matrix parameters to match the call sitesIan Romanick3-35/+35
2014-12-10mesa: Get some _mesa_uniform_matrix checking out of the main pathIan Romanick1-13/+10
2014-12-09freedreno/a4xx: frag-coord / face fixesRob Clark1-6/+19
2014-12-09freedreno/a4xx: fix rendering to layer != 0Rob Clark1-1/+4
2014-12-09freedreno/a4xx: temp hack for FLAT varyingsRob Clark1-0/+19
2014-12-09freedreno/ir3: lower TXP as neededRob Clark3-3/+19
2014-12-09freedreno/a4xx: XA gpu hang at startupRob Clark2-1/+9
2014-12-09freedreno/a4xx: texture fixesRob Clark6-7/+54
2014-12-09freedreno: cleanup slice alignment/setupRob Clark1-36/+14
2014-12-09freedreno: update generated headersRob Clark6-18/+65
2014-12-09tgsi/lowering: add support to lower TXP (v2)Rob Clark2-15/+34
2014-12-10mesa: use build flag to ensure stack is realigned on x86Timothy Arceri3-5/+11
2014-12-09draw: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITIONMarek Olšák10-11/+49
2014-12-09main: return two minor digits for ES shading language versionSamuel Iglesias Gonsalvez1-1/+1
2014-12-09glsl: invariant qualifier is not valid for shader inputs in GLSL ES 3.00Samuel Iglesias Gonsalvez2-1/+12
2014-12-09mesa: Recompute LegalTypesMask if the GL API has changedIago Toral Quiroga2-19/+22
2014-12-09mesa: Returns zero samples when querying GL_NUM_SAMPLE_COUNTS when internal f...Eduardo Lima Mitev1-23/+34
2014-12-09mesa: Enables GL_RGB and GL_RGBA unsized internal formats for OpenGL ES 3.0Eduardo Lima Mitev1-0/+6
2014-12-09mesa: Considers GL_DEPTH_STENCIL_ATTACHMENT a valid argument for FBO invalida...Eduardo Lima Mitev1-0/+8
2014-12-09vc4: Reserve rb31 instead of r3 for raddr conflict spills.Eric Anholt2-11/+45
2014-12-09vc4: Prioritize allocating accumulators to short-lived values.Eric Anholt1-14/+59
2014-12-09r600g: fix regression since UCMP changeDave Airlie1-1/+1
2014-12-08program: Delete dead _mesa_realloc_instructions.Matt Turner2-21/+0
2014-12-08swrast: Remove 'inline' from tex filter functions.Matt Turner1-26/+26
2014-12-08Don't cast the return value of malloc/reallocMatt Turner11-27/+17
2014-12-08Use calloc instead of malloc/memset-0Matt Turner1-2/+1
2014-12-08Remove useless checks for NULL before freeingMatt Turner20-72/+39
2014-12-08i965/skl: Add Skylake PCI IDsKristian Høgsberg2-0/+44
2014-12-08i965/skl: Emit depth stall workaround for gen9 as wellDamien Lespiau1-1/+1
2014-12-08i965/skl: Fix GS thread count locationBen Widawsky1-11/+18
2014-12-08i965: Fix union usage for G++ <= 4.6.Vinson Lee1-1/+2
2014-12-08vc4: Interleave register allocation from regfile A and B.Eric Anholt1-39/+38
2014-12-08vc4: Fix decision for whether the MIN operation writes to the B regfile.Eric Anholt1-3/+3
2014-12-08vc4: Drop dependency on r3 for color packing.Eric Anholt1-4/+27
2014-12-08vc4: Add support for GL 1.0 logic ops.Eric Anholt1-2/+60