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2022-05-17WIP: Use NIR lowering for tg4 offset arrays instead of GLSL loweringreview/issue-6365Ian Romanick6-6/+6
2022-05-17glsl: Add sparse texture support to lower_offset_arraysIan Romanick6-13/+110
2022-05-16glsl: Add ir_intrinsic_sparse_residency_code_andIan Romanick3-0/+30
2022-05-16nir: spirv: Allow 32-bit version of nir_intrinsic_is_sparse_texels_residentIan Romanick2-2/+2
2022-05-16glsl: Delete lower_extracts codeIan Romanick4-116/+12
2022-05-16nir: Use nir_vector_extract to generate code for ir_binop_vector_extractIan Romanick2-9/+3
2022-05-16glsl: Add flag to disable part of do_vec_index_to_cond_assignIan Romanick4-12/+20
2022-05-16glsl: Fix mixed tabs and spaces in lower_mat_op_to_vec.cppIan Romanick1-84/+84
2022-05-16nir: honor lower_double options for ffloor and ffractGert Wollny1-3/+9
2022-05-16glsl: simplify finding cursor in varying packing codeTimothy Arceri1-1/+1
2022-05-16radv: Fix loading task shader ring buffer addresses.Timur Kristóf1-1/+6
2022-05-16radv: Fix task shader info.Timur Kristóf1-10/+10
2022-05-16radeonsi/gfx11: set BIG_PAGE for the attribute ringMarek Olšák4-1/+15
2022-05-16radeonsi: print an error when failing to create a contextMarek Olšák1-14/+42
2022-05-16radeonsi: fix a crash when failing to create a contextMarek Olšák1-0/+3
2022-05-16radeonsi: use AMDGPU_VM_PAGE_NOALLOC to disable MALL (infinity cache)Marek Olšák4-0/+17
2022-05-16radeonsi: use the new flag AMDGPU_GEM_CREATE_DISCARDABLEMarek Olšák9-11/+38
2022-05-16include: update amdgpu_drm.hMarek Olšák1-0/+12
2022-05-16winsys/amdgpu-radeon: clean up code related to heapsMarek Olšák2-29/+16
2022-05-16radeonsi: use PIPE_RESOURCE_FLAG_UNMAPPABLE and DRIVER_INTERNAL moreMarek Olšák3-11/+25
2022-05-16winsys/amdgpu: handle RADEON_FLAG_ENCRYPTED as a heap modifierMarek Olšák5-69/+23
2022-05-16winsys/amdgpu-radeon: rework how we describe heapsMarek Olšák5-174/+110
2022-05-16radeonsi: rename RADEON_FLAG_UNCACHED -> RADEON_FLAG_GL2_BYPASSMarek Olšák6-38/+38
2022-05-16radv/ci: re-enable fossils testingMartin Roukala (né Peres)1-5/+6
2022-05-16aco: do not emit the primitive ID twice for NGG VS or TES with GSSamuel Pitoiset1-3/+6
2022-05-16dzn: Fix dzn_cmd_buffer_collect_queries()Boris Brezillon1-0/+3
2022-05-16radv: do not declare the scratch offset on GFX11Samuel Pitoiset1-3/+6
2022-05-16dzn: reset correct listErik Faye-Lund1-1/+1
2022-05-16ci: uprev piglit 2022-05-10David Heidelberg14-11/+82
2022-05-16etnaviv: don't halve max_instructions for GC400Kyle Russell1-1/+1
2022-05-16glsl: remove now unused GLSL IR varying linker codeTimothy Arceri16-5724/+3
2022-05-16glsl: enable the use of the nir based varying linkerTimothy Arceri8-35/+63
2022-05-16glsl: implement lower_xfb_varying() as a NIR passTimothy Arceri4-3/+259
2022-05-16glsl: implement opt_dead_builtin_varyings() as a NIR passTimothy Arceri4-1/+573
2022-05-16glsl: add a NIR based varying linkerTimothy Arceri4-0/+3373
2022-05-16glsl: implement lower_packed_varyings() as a NIR passTimothy Arceri3-0/+1096
2022-05-16nir: skip lowering io to scalar for must_be_shader_inputTimothy Arceri1-0/+3
2022-05-16nir: abort io info gathering if location is not set or is a temp valueTimothy Arceri1-3/+11
2022-05-16nir: add variable data fields required for NIR glsl varying linkingTimothy Arceri2-0/+33
2022-05-16glsl: add new build program resource helpersTimothy Arceri2-5/+43
2022-05-16glsl/mesa: move parse_program_resource_name() to common linker_util codeTimothy Arceri6-72/+73
2022-05-16nir/glsl: wrap component_slots_aligned()Timothy Arceri2-0/+8
2022-05-16nir/glsl: wrapper field_index()Timothy Arceri2-0/+8
2022-05-16nir/glsl: wrapper contains_{double,interger}()Timothy Arceri2-0/+14
2022-05-16nir/glsl: add glsl_record_compare() wrapperTimothy Arceri2-0/+10
2022-05-15docs: updated zink features and release notesSidney Just2-2/+3
2022-05-15zink: enable pipe cap for win32 external memory and fencesSidney Just1-2/+2
2022-05-15zink: implement device LUID and node maskSidney Just1-0/+26
2022-05-15zink: implement win32 memory handle importSidney Just3-8/+75
2022-05-15zink: implement win32 fence importSidney Just3-0/+51