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AgeCommit message (Expand)AuthorFilesLines
2016-11-23mesa: Track query objects for transform feedback overflow queriesARB_transform_feedback_overflow_queryIan Romanick3-1/+25
2016-11-17mesa: Extension tracking for GL_ARB_transform_feedback_overflow_queryIan Romanick2-0/+2
2016-11-17docs: Note that ARB_transform_feedback_query is startedIan Romanick1-1/+1
2016-11-15intel: Set min_ds_entries on Broxton.Kenneth Graunke1-0/+2
2016-11-15dri: make use of loader_get_extensions_name(..) helperChristian Gmeiner3-7/+7
2016-11-15Revert "dri: make use of dri_get_extensions_name(..) helper"Emil Velikov3-8/+7
2016-11-15radeonsi: set unsafe fpmath on FP instructions when allowed by R600_DEBUGMarek Olšák1-1/+5
2016-11-15gallivm: add lp_create_builder with an unsafe_fpmath optionMarek Olšák2-0/+17
2016-11-15radeonsi: fold some shader context initialization to si_llvm_context_initMarek Olšák3-29/+30
2016-11-15loader: fixup driver names if neededChristian Gmeiner1-0/+6
2016-11-15dri: make use of dri_get_extensions_name(..) helperChristian Gmeiner3-7/+8
2016-11-15loader: add loader_get_extensions_name(..) helperChristian Gmeiner2-0/+21
2016-11-15egl: Use pkg-config for Android NDK buildGurchetan Singh2-0/+3
2016-11-15configure.ac: Don't look for pthreads in Android platformGurchetan Singh1-2/+5
2016-11-15meta/GetTexSubImage: Account for GL_PACK_SKIP_IMAGES on compressed texturesEduardo Lima Mitev1-3/+17
2016-11-15anv/format: handle unsupported formats earlierIago Toral Quiroga1-3/+3
2016-11-15main: return error if asking for GL_TEXTURE_BORDER_COLOR in TEXTURE_2D_MULTIS...Samuel Iglesias Gonsálvez1-0/+12
2016-11-14anv: fix multi level clears with VK_REMAINING_MIP_LEVELSLionel Landwerlin1-2/+2
2016-11-14dir-locals.el: Adds White Space supportAndres Gomez1-2/+7
2016-11-14anv/format: support VK_FORMAT_R8G8B8_SRGBIago Toral Quiroga1-1/+1
2016-11-14anv/format: handle unsupported formats properlyIago Toral Quiroga1-0/+3
2016-11-14clover: adapt to new error API since LLVM r286752Vedran Miletić1-2/+8
2016-11-14swr: [rasterizer core] remove driverTypeTim Rowley5-49/+2
2016-11-14swr: [rasterizer archrast] move to pass by valueTim Rowley2-2/+2
2016-11-14swr: [rasterizer core] add mode for aux buffer in the SWR_SURFACE_STATETim Rowley1-0/+16
2016-11-14swr: [rasterizer common] don't bleed NOMINMAX definition after <windows.h>Tim Rowley1-1/+4
2016-11-14swr: [rasterizer archrast] add eventsTim Rowley6-6/+541
2016-11-14swr: [rasterizer core] fix culling issuesTim Rowley1-66/+119
2016-11-14swr: [rasterizer core/jitter] fix alpha test bugTim Rowley3-3/+15
2016-11-14swr: [rasterizer core] various code style changesTim Rowley6-5/+26
2016-11-14swr: [rasterizer archrast] don't generate empty filesTim Rowley4-8/+39
2016-11-14swr: [rasterizer archrast] fix open file handle limit issueTim Rowley1-6/+44
2016-11-14swr: [rasterizer archrast] fix double free issueTim Rowley9-24/+41
2016-11-14swr: [rasterizer core] separate frontend/backend stats enablesTim Rowley6-26/+51
2016-11-14swr: [rasterizer core] 16-wide tile store nearly completedTim Rowley5-314/+917
2016-11-14docs: add news item and link release notes for 13.0.1Emil Velikov2-0/+7
2016-11-14docs: add sha256 checksums for 13.0.1Emil Velikov1-1/+2
2016-11-14docs: add release notes for 13.0.1Emil Velikov1-0/+187
2016-11-14i965/vec4: skip registers already marked as no_spillJuan A. Suarez Romero1-2/+2
2016-11-12glsl: Don't crash on function names with invalid identifiers.Kenneth Graunke1-2/+4
2016-11-12glsl: Fix assert fails when assignment expressions are in array sizes.Kenneth Graunke1-8/+11
2016-11-12vc4: Add simulator kernel validation for multithreaded fragment shaders.Jonas Pfeil3-5/+76
2016-11-12vc4: Mark threaded FSes as non-singlethread in the CL.Eric Anholt3-1/+6
2016-11-12vc4: Flag the last thread switch in the program as the last.Eric Anholt3-0/+34
2016-11-12vc4: Add THRSW nodes after each tex sample setup in multithreaded mode.Eric Anholt2-0/+49
2016-11-12vc4: Add some spec citations about texture fifo management.Eric Anholt1-5/+37
2016-11-12vc4: Use ra14/rb14 as the spilling registers.Eric Anholt2-8/+8
2016-11-12vc4: Add support for register allocation for threaded shaders.Eric Anholt3-20/+85
2016-11-12vc4: Split register class setup for physical files from accumulators.Eric Anholt1-17/+19
2016-11-12vc4: Use register allocator CLASS_BIT_R0_R3 to clean up CLASS_B.Eric Anholt1-4/+4