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-rw-r--r--hw/xwayland/xwayland-input.c666
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diff --git a/hw/xwayland/xwayland-input.c b/hw/xwayland/xwayland-input.c
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+++ b/hw/xwayland/xwayland-input.c
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+/*
+ * Copyright © 2014 Intel Corporation
+ * Copyright © 2008 Kristian Høgsberg
+ *
+ * Permission to use, copy, modify, distribute, and sell this software
+ * and its documentation for any purpose is hereby granted without
+ * fee, provided that the above copyright notice appear in all copies
+ * and that both that copyright notice and this permission notice
+ * appear in supporting documentation, and that the name of the
+ * copyright holders not be used in advertising or publicity
+ * pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no
+ * representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied
+ * warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
+ * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
+ * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
+ * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+ * SOFTWARE.
+ */
+
+#include "xwayland.h"
+
+#include <linux/input.h>
+
+#include <sys/mman.h>
+#include <xkbsrv.h>
+#include <xserver-properties.h>
+#include <inpututils.h>
+
+static void
+xwl_pointer_control(DeviceIntPtr device, PtrCtrl *ctrl)
+{
+ /* Nothing to do, dix handles all settings */
+}
+
+static int
+xwl_pointer_proc(DeviceIntPtr device, int what)
+{
+#define NBUTTONS 10
+#define NAXES 2
+ BYTE map[NBUTTONS + 1];
+ int i = 0;
+ Atom btn_labels[NBUTTONS] = { 0 };
+ Atom axes_labels[NAXES] = { 0 };
+
+ switch (what) {
+ case DEVICE_INIT:
+ device->public.on = FALSE;
+
+ for (i = 1; i <= NBUTTONS; i++)
+ map[i] = i;
+
+ btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT);
+ btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE);
+ btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT);
+ btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP);
+ btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN);
+ btn_labels[5] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_LEFT);
+ btn_labels[6] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_RIGHT);
+ /* don't know about the rest */
+
+ axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_X);
+ axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_Y);
+
+ if (!InitValuatorClassDeviceStruct(device, 2, btn_labels,
+ GetMotionHistorySize(), Absolute))
+ return BadValue;
+
+ /* Valuators */
+ InitValuatorAxisStruct(device, 0, axes_labels[0],
+ 0, 0xFFFF, 10000, 0, 10000, Absolute);
+ InitValuatorAxisStruct(device, 1, axes_labels[1],
+ 0, 0xFFFF, 10000, 0, 10000, Absolute);
+
+ if (!InitPtrFeedbackClassDeviceStruct(device, xwl_pointer_control))
+ return BadValue;
+
+ if (!InitButtonClassDeviceStruct(device, 3, btn_labels, map))
+ return BadValue;
+
+ return Success;
+
+ case DEVICE_ON:
+ device->public.on = TRUE;
+ return Success;
+
+ case DEVICE_OFF:
+ case DEVICE_CLOSE:
+ device->public.on = FALSE;
+ return Success;
+ }
+
+ return BadMatch;
+
+#undef NBUTTONS
+#undef NAXES
+}
+
+static void
+xwl_keyboard_control(DeviceIntPtr device, KeybdCtrl *ctrl)
+{
+}
+
+static int
+xwl_keyboard_proc(DeviceIntPtr device, int what)
+{
+ struct xwl_seat *xwl_seat = device->public.devicePrivate;
+ int len;
+
+ switch (what) {
+ case DEVICE_INIT:
+ device->public.on = FALSE;
+ if (xwl_seat->keymap)
+ len = strnlen(xwl_seat->keymap, xwl_seat->keymap_size);
+ else
+ len = 0;
+ if (!InitKeyboardDeviceStructFromString(device, xwl_seat->keymap,
+ len,
+ NULL, xwl_keyboard_control))
+ return BadValue;
+
+ return Success;
+ case DEVICE_ON:
+ device->public.on = TRUE;
+ return Success;
+
+ case DEVICE_OFF:
+ case DEVICE_CLOSE:
+ device->public.on = FALSE;
+ return Success;
+ }
+
+ return BadMatch;
+}
+
+static void
+pointer_handle_enter(void *data, struct wl_pointer *pointer,
+ uint32_t serial, struct wl_surface *surface,
+ wl_fixed_t sx_w, wl_fixed_t sy_w)
+{
+ struct xwl_seat *xwl_seat = data;
+ DeviceIntPtr dev = xwl_seat->pointer;
+ int i;
+ int sx = wl_fixed_to_int(sx_w);
+ int sy = wl_fixed_to_int(sy_w);
+ ScreenPtr pScreen = xwl_seat->xwl_screen->screen;
+ ValuatorMask mask;
+
+ xwl_seat->xwl_screen->serial = serial;
+ xwl_seat->pointer_enter_serial = serial;
+
+ xwl_seat->focus_window = wl_surface_get_user_data(surface);
+
+ (*pScreen->SetCursorPosition) (dev, pScreen, sx, sy, TRUE);
+ CheckMotion(NULL, GetMaster(dev, MASTER_POINTER));
+
+ /* Ideally, X clients shouldn't see these button releases. When
+ * the pointer leaves a window with buttons down, it means that
+ * the wayland compositor has grabbed the pointer. The button
+ * release event is consumed by whatever grab in the compositor
+ * and won't be sent to clients (the X server is a client).
+ * However, we need to reset X's idea of which buttons are up and
+ * down, and they're all up (by definition) when the pointer
+ * enters a window. We should figure out a way to swallow these
+ * events, perhaps using an X grab whenever the pointer is not in
+ * any X window, but for now just send the events. */
+ valuator_mask_zero(&mask);
+ for (i = 0; i < dev->button->numButtons; i++)
+ if (BitIsOn(dev->button->down, i))
+ QueuePointerEvents(xwl_seat->pointer, ButtonRelease, i, 0, &mask);
+}
+
+static void
+pointer_handle_leave(void *data, struct wl_pointer *pointer,
+ uint32_t serial, struct wl_surface *surface)
+{
+ struct xwl_seat *xwl_seat = data;
+ DeviceIntPtr dev = xwl_seat->pointer;
+
+ xwl_seat->xwl_screen->serial = serial;
+
+ xwl_seat->focus_window = NULL;
+ CheckMotion(NULL, GetMaster(dev, MASTER_POINTER));
+}
+
+static void
+pointer_handle_motion(void *data, struct wl_pointer *pointer,
+ uint32_t time, wl_fixed_t sx_w, wl_fixed_t sy_w)
+{
+ struct xwl_seat *xwl_seat = data;
+ int32_t dx, dy;
+ int sx = wl_fixed_to_int(sx_w);
+ int sy = wl_fixed_to_int(sy_w);
+ ValuatorMask mask;
+
+ if (!xwl_seat->focus_window)
+ return;
+
+ dx = xwl_seat->focus_window->window->drawable.x;
+ dy = xwl_seat->focus_window->window->drawable.y;
+
+ valuator_mask_zero(&mask);
+ valuator_mask_set(&mask, 0, dx + sx);
+ valuator_mask_set(&mask, 1, dy + sy);
+
+ QueuePointerEvents(xwl_seat->pointer, MotionNotify, 0,
+ POINTER_ABSOLUTE | POINTER_SCREEN, &mask);
+}
+
+static void
+pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,
+ uint32_t time, uint32_t button, uint32_t state)
+{
+ struct xwl_seat *xwl_seat = data;
+ int index;
+ ValuatorMask mask;
+
+ xwl_seat->xwl_screen->serial = serial;
+
+ switch (button) {
+ case BTN_MIDDLE:
+ index = 2;
+ break;
+ case BTN_RIGHT:
+ index = 3;
+ break;
+ default:
+ index = button - BTN_LEFT + 1;
+ break;
+ }
+
+ valuator_mask_zero(&mask);
+ QueuePointerEvents(xwl_seat->pointer,
+ state ? ButtonPress : ButtonRelease, index, 0, &mask);
+}
+
+static void
+pointer_handle_axis(void *data, struct wl_pointer *pointer,
+ uint32_t time, uint32_t axis, wl_fixed_t value)
+{
+ struct xwl_seat *xwl_seat = data;
+ int index, count;
+ int i, val;
+ const int divisor = 10;
+ ValuatorMask mask;
+
+ if (time - xwl_seat->scroll_time > 2000) {
+ xwl_seat->vertical_scroll = 0;
+ xwl_seat->horizontal_scroll = 0;
+ }
+ xwl_seat->scroll_time = time;
+
+ /* FIXME: Need to do proper smooth scrolling here! */
+ switch (axis) {
+ case WL_POINTER_AXIS_VERTICAL_SCROLL:
+ xwl_seat->vertical_scroll += value / divisor;
+ val = wl_fixed_to_int(xwl_seat->vertical_scroll);
+ xwl_seat->vertical_scroll -= wl_fixed_from_int(val);
+
+ if (val <= -1)
+ index = 4;
+ else if (val >= 1)
+ index = 5;
+ else
+ return;
+ break;
+ case WL_POINTER_AXIS_HORIZONTAL_SCROLL:
+ xwl_seat->horizontal_scroll += value / divisor;
+ val = wl_fixed_to_int(xwl_seat->horizontal_scroll);
+ xwl_seat->horizontal_scroll -= wl_fixed_from_int(val);
+
+ if (val <= -1)
+ index = 6;
+ else if (val >= 1)
+ index = 7;
+ else
+ return;
+ break;
+ default:
+ return;
+ }
+
+ valuator_mask_zero(&mask);
+
+ count = abs(val);
+ for (i = 0; i < count; i++) {
+ QueuePointerEvents(xwl_seat->pointer, ButtonPress, index, 0, &mask);
+ QueuePointerEvents(xwl_seat->pointer, ButtonRelease, index, 0, &mask);
+ }
+}
+
+static const struct wl_pointer_listener pointer_listener = {
+ pointer_handle_enter,
+ pointer_handle_leave,
+ pointer_handle_motion,
+ pointer_handle_button,
+ pointer_handle_axis,
+};
+
+static void
+keyboard_handle_key(void *data, struct wl_keyboard *keyboard, uint32_t serial,
+ uint32_t time, uint32_t key, uint32_t state)
+{
+ struct xwl_seat *xwl_seat = data;
+ uint32_t *k, *end;
+ ValuatorMask mask;
+
+ xwl_seat->xwl_screen->serial = serial;
+
+ end = (uint32_t *) ((char *) xwl_seat->keys.data + xwl_seat->keys.size);
+ for (k = xwl_seat->keys.data; k < end; k++) {
+ if (*k == key)
+ *k = *--end;
+ }
+ xwl_seat->keys.size = (char *) end - (char *) xwl_seat->keys.data;
+ if (state) {
+ k = wl_array_add(&xwl_seat->keys, sizeof *k);
+ *k = key;
+ }
+
+ valuator_mask_zero(&mask);
+ QueueKeyboardEvents(xwl_seat->keyboard,
+ state ? KeyPress : KeyRelease, key + 8, &mask);
+}
+
+static void
+keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
+ uint32_t format, int fd, uint32_t size)
+{
+ struct xwl_seat *xwl_seat = data;
+ DeviceIntPtr master;
+ XkbDescPtr xkb;
+ XkbChangesRec changes = { 0 };
+
+ if (xwl_seat->keymap)
+ munmap(xwl_seat->keymap, xwl_seat->keymap_size);
+
+ xwl_seat->keymap_size = size;
+ xwl_seat->keymap = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
+ if (xwl_seat->keymap == MAP_FAILED) {
+ xwl_seat->keymap_size = 0;
+ xwl_seat->keymap = NULL;
+ goto out;
+ }
+
+ xkb = XkbCompileKeymapFromString(xwl_seat->keyboard, xwl_seat->keymap,
+ strnlen(xwl_seat->keymap,
+ xwl_seat->keymap_size));
+ if (!xkb)
+ goto out;
+
+ XkbUpdateDescActions(xkb, xkb->min_key_code, XkbNumKeys(xkb), &changes);
+
+ if (xwl_seat->keyboard->key)
+ /* Keep the current controls */
+ XkbCopyControls(xkb, xwl_seat->keyboard->key->xkbInfo->desc);
+
+ XkbDeviceApplyKeymap(xwl_seat->keyboard, xkb);
+
+ master = GetMaster(xwl_seat->keyboard, MASTER_KEYBOARD);
+ if (master && master->lastSlave == xwl_seat->keyboard)
+ XkbDeviceApplyKeymap(master, xkb);
+
+ XkbFreeKeyboard(xkb, XkbAllComponentsMask, TRUE);
+
+ out:
+ close(fd);
+}
+
+static void
+keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
+ uint32_t serial,
+ struct wl_surface *surface, struct wl_array *keys)
+{
+ struct xwl_seat *xwl_seat = data;
+ ValuatorMask mask;
+ uint32_t *k;
+
+ xwl_seat->xwl_screen->serial = serial;
+ xwl_seat->keyboard_focus = surface;
+
+ wl_array_copy(&xwl_seat->keys, keys);
+ valuator_mask_zero(&mask);
+ wl_array_for_each(k, &xwl_seat->keys)
+ QueueKeyboardEvents(xwl_seat->keyboard, KeyPress, *k + 8, &mask);
+}
+
+static void
+keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
+ uint32_t serial, struct wl_surface *surface)
+{
+ struct xwl_seat *xwl_seat = data;
+ ValuatorMask mask;
+ uint32_t *k;
+
+ xwl_seat->xwl_screen->serial = serial;
+
+ valuator_mask_zero(&mask);
+ wl_array_for_each(k, &xwl_seat->keys)
+ QueueKeyboardEvents(xwl_seat->keyboard, KeyRelease, *k + 8, &mask);
+
+ xwl_seat->keyboard_focus = NULL;
+}
+
+static void
+keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
+ uint32_t serial, uint32_t mods_depressed,
+ uint32_t mods_latched, uint32_t mods_locked,
+ uint32_t group)
+{
+ struct xwl_seat *xwl_seat = data;
+ DeviceIntPtr dev;
+ XkbStateRec old_state, *new_state;
+ xkbStateNotify sn;
+ CARD16 changed;
+
+ /* We don't need any of this while we have keyboard focus since
+ the regular key event processing already takes care of setting
+ our internal state correctly. */
+ if (xwl_seat->keyboard_focus)
+ return;
+
+ for (dev = inputInfo.devices; dev; dev = dev->next) {
+ if (dev != xwl_seat->keyboard &&
+ dev != GetMaster(xwl_seat->keyboard, MASTER_KEYBOARD))
+ continue;
+
+ old_state = dev->key->xkbInfo->state;
+ new_state = &dev->key->xkbInfo->state;
+
+ new_state->locked_group = group & XkbAllGroupsMask;
+ new_state->locked_mods = mods_locked & XkbAllModifiersMask;
+ XkbLatchModifiers(dev, XkbAllModifiersMask,
+ mods_latched & XkbAllModifiersMask);
+
+ XkbComputeDerivedState(dev->key->xkbInfo);
+
+ changed = XkbStateChangedFlags(&old_state, new_state);
+ if (!changed)
+ continue;
+
+ sn.keycode = 0;
+ sn.eventType = 0;
+ sn.requestMajor = XkbReqCode;
+ sn.requestMinor = X_kbLatchLockState; /* close enough */
+ sn.changed = changed;
+ XkbSendStateNotify(dev, &sn);
+ }
+}
+
+static const struct wl_keyboard_listener keyboard_listener = {
+ keyboard_handle_keymap,
+ keyboard_handle_enter,
+ keyboard_handle_leave,
+ keyboard_handle_key,
+ keyboard_handle_modifiers,
+};
+
+static DeviceIntPtr
+add_device(struct xwl_seat *xwl_seat,
+ const char *driver, DeviceProc device_proc)
+{
+ DeviceIntPtr dev = NULL;
+ static Atom type_atom;
+ char name[32];
+
+ dev = AddInputDevice(serverClient, device_proc, TRUE);
+ if (dev == NULL)
+ return NULL;
+
+ if (type_atom == None)
+ type_atom = MakeAtom(driver, strlen(driver), TRUE);
+ snprintf(name, sizeof name, "%s:%d", driver, xwl_seat->id);
+ AssignTypeAndName(dev, type_atom, name);
+ dev->public.devicePrivate = xwl_seat;
+ dev->type = SLAVE;
+ dev->spriteInfo->spriteOwner = FALSE;
+
+ return dev;
+}
+
+static void
+seat_handle_capabilities(void *data, struct wl_seat *seat,
+ enum wl_seat_capability caps)
+{
+ struct xwl_seat *xwl_seat = data;
+
+ if (caps & WL_SEAT_CAPABILITY_POINTER && xwl_seat->pointer == NULL) {
+ xwl_seat->wl_pointer = wl_seat_get_pointer(seat);
+ wl_pointer_add_listener(xwl_seat->wl_pointer,
+ &pointer_listener, xwl_seat);
+ xwl_seat_set_cursor(xwl_seat);
+ xwl_seat->pointer =
+ add_device(xwl_seat, "xwayland-pointer", xwl_pointer_proc);
+ }
+ else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && xwl_seat->pointer) {
+ wl_pointer_release(xwl_seat->wl_pointer);
+ RemoveDevice(xwl_seat->pointer, FALSE);
+ xwl_seat->pointer = NULL;
+ }
+
+ if (caps & WL_SEAT_CAPABILITY_KEYBOARD && xwl_seat->keyboard == NULL) {
+ xwl_seat->wl_keyboard = wl_seat_get_keyboard(seat);
+ wl_keyboard_add_listener(xwl_seat->wl_keyboard,
+ &keyboard_listener, xwl_seat);
+ xwl_seat->keyboard =
+ add_device(xwl_seat, "xwayland-keyboard", xwl_keyboard_proc);
+ }
+ else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && xwl_seat->keyboard) {
+ wl_keyboard_release(xwl_seat->wl_keyboard);
+ RemoveDevice(xwl_seat->keyboard, FALSE);
+ xwl_seat->keyboard = NULL;
+ }
+
+ xwl_seat->xwl_screen->expecting_event--;
+ /* FIXME: Touch ... */
+}
+
+static void
+seat_handle_name(void *data, struct wl_seat *seat,
+ const char *name)
+{
+
+}
+
+static const struct wl_seat_listener seat_listener = {
+ seat_handle_capabilities,
+ seat_handle_name
+};
+
+static void
+create_input_device(struct xwl_screen *xwl_screen, uint32_t id)
+{
+ struct xwl_seat *xwl_seat;
+
+ xwl_seat = calloc(sizeof *xwl_seat, 1);
+ if (xwl_seat == NULL) {
+ ErrorF("create_input ENOMEM");
+ return;
+ }
+
+ xwl_seat->xwl_screen = xwl_screen;
+ xorg_list_add(&xwl_seat->link, &xwl_screen->seat_list);
+
+ xwl_seat->seat =
+ wl_registry_bind(xwl_screen->registry, id, &wl_seat_interface, 3);
+ xwl_seat->id = id;
+
+ xwl_seat->cursor = wl_compositor_create_surface(xwl_screen->compositor);
+ wl_seat_add_listener(xwl_seat->seat, &seat_listener, xwl_seat);
+ wl_array_init(&xwl_seat->keys);
+}
+
+void
+xwl_seat_destroy(struct xwl_seat *xwl_seat)
+{
+ RemoveDevice(xwl_seat->pointer, FALSE);
+ RemoveDevice(xwl_seat->keyboard, FALSE);
+ wl_seat_destroy(xwl_seat->seat);
+ wl_surface_destroy(xwl_seat->cursor);
+ wl_array_release(&xwl_seat->keys);
+ free(xwl_seat);
+}
+
+static void
+input_handler(void *data, struct wl_registry *registry, uint32_t id,
+ const char *interface, uint32_t version)
+{
+ struct xwl_screen *xwl_screen = data;
+
+ if (strcmp(interface, "wl_seat") == 0 && version >= 3) {
+ create_input_device(xwl_screen, id);
+ xwl_screen->expecting_event++;
+ }
+}
+
+static void
+global_remove(void *data, struct wl_registry *registry, uint32_t name)
+{
+}
+
+static const struct wl_registry_listener input_listener = {
+ input_handler,
+ global_remove,
+};
+
+Bool
+LegalModifier(unsigned int key, DeviceIntPtr pDev)
+{
+ return TRUE;
+}
+
+void
+ProcessInputEvents(void)
+{
+ mieqProcessInputEvents();
+}
+
+void
+DDXRingBell(int volume, int pitch, int duration)
+{
+}
+
+static WindowPtr
+xwl_xy_to_window(ScreenPtr screen, SpritePtr sprite, int x, int y)
+{
+ struct xwl_seat *xwl_seat = NULL;
+ DeviceIntPtr device;
+
+ for (device = inputInfo.devices; device; device = device->next) {
+ if (device->deviceProc == xwl_pointer_proc &&
+ device->spriteInfo->sprite == sprite) {
+ xwl_seat = device->public.devicePrivate;
+ break;
+ }
+ }
+
+ if (xwl_seat == NULL) {
+ /* XTEST device */
+ sprite->spriteTraceGood = 1;
+ return sprite->spriteTrace[0];
+ }
+
+ if (xwl_seat->focus_window) {
+ sprite->spriteTraceGood = 2;
+ sprite->spriteTrace[1] = xwl_seat->focus_window->window;
+ return miSpriteTrace(sprite, x, y);
+ }
+ else {
+ sprite->spriteTraceGood = 1;
+ return sprite->spriteTrace[0];
+ }
+}
+
+void
+InitInput(int argc, char *argv[])
+{
+ ScreenPtr pScreen = screenInfo.screens[0];
+ struct xwl_screen *xwl_screen = xwl_screen_get(pScreen);
+
+ mieqInit();
+
+ xwl_screen->input_registry = wl_display_get_registry(xwl_screen->display);
+ wl_registry_add_listener(xwl_screen->input_registry, &input_listener,
+ xwl_screen);
+
+ xwl_screen->XYToWindow = pScreen->XYToWindow;
+ pScreen->XYToWindow = xwl_xy_to_window;
+
+ xwl_screen->expecting_event = 0;
+ wl_display_roundtrip(xwl_screen->display);
+ while (xwl_screen->expecting_event)
+ wl_display_roundtrip(xwl_screen->display);
+}
+
+void
+CloseInput(void)
+{
+ mieqFini();
+}