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authorRoland Scheidegger <sroland@vmware.com>2015-04-23 18:13:32 +0200
committerRoland Scheidegger <sroland@vmware.com>2015-04-23 18:14:22 +0200
commitf2a7fd9943fcb7d3de3bc2b21907e0a157b88e96 (patch)
treec78b68e99367f1c96b89edee88840cef25c3d9d6
parentecc7f2ed910345c4dd0d02ac9c72d69f10ac5572 (diff)
draw: fix prim ids when there's no gs
We were resetting the prim id count for each run of the prim assembler, hence this only worked when the draw calls were very small (the exact limit depending on the vertex size), since larger draw calls get split up. So, do the same as we do already if there's a gs, reset it to zero explicitly for every new instance (this possibly could use the same variable but that isn't doable without some heavy refactoring and I'm not sure it makes sense). Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90130. Reviewed-by: Jose Fonseca <jfonseca@vmware.com> CC: <mesa-stable@lists.freedesktop.org>
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_prim_assembler.c13
-rw-r--r--src/gallium/auxiliary/draw/draw_prim_assembler.h3
3 files changed, 15 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index 04cf5b7630..ee009c1fb7 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -182,6 +182,7 @@ boolean draw_init(struct draw_context *draw)
void draw_new_instance(struct draw_context *draw)
{
draw_geometry_shader_new_instance(draw->gs.geometry_shader);
+ draw_prim_assembler_new_instance(draw->ia);
}
diff --git a/src/gallium/auxiliary/draw/draw_prim_assembler.c b/src/gallium/auxiliary/draw/draw_prim_assembler.c
index 776c172621..7ff705a91a 100644
--- a/src/gallium/auxiliary/draw/draw_prim_assembler.c
+++ b/src/gallium/auxiliary/draw/draw_prim_assembler.c
@@ -189,7 +189,6 @@ draw_prim_assembler_prepare_outputs(struct draw_assembler *ia)
} else {
ia->primid_slot = -1;
}
- ia->primid = 0;
}
@@ -233,7 +232,6 @@ draw_prim_assembler_run(struct draw_context *draw,
asmblr->input_prims = input_prims;
asmblr->input_verts = input_verts;
asmblr->needs_primid = needs_primid(asmblr->draw);
- asmblr->primid = 0;
asmblr->num_prims = 0;
output_prims->linear = TRUE;
@@ -284,3 +282,14 @@ draw_prim_assembler_destroy(struct draw_assembler *ia)
{
FREE(ia);
}
+
+
+/*
+ * Called at the very begin of the draw call with a new instance
+ * Used to reset state that should persist between primitive restart.
+ */
+void
+draw_prim_assembler_new_instance(struct draw_assembler *asmblr)
+{
+ asmblr->primid = 0;
+}
diff --git a/src/gallium/auxiliary/draw/draw_prim_assembler.h b/src/gallium/auxiliary/draw/draw_prim_assembler.h
index 5ba715b813..5ee731750f 100644
--- a/src/gallium/auxiliary/draw/draw_prim_assembler.h
+++ b/src/gallium/auxiliary/draw/draw_prim_assembler.h
@@ -70,5 +70,8 @@ draw_prim_assembler_run(struct draw_context *draw,
void
draw_prim_assembler_prepare_outputs(struct draw_assembler *ia);
+void
+draw_prim_assembler_new_instance(struct draw_assembler *ia);
+
#endif