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authorBrian Paul <brianp@vmware.com>2015-04-24 12:56:04 -0600
committerBrian Paul <brianp@vmware.com>2015-04-24 14:48:54 -0600
commit13b2e6a520d1f8979fc4da1dd2c6811585b16203 (patch)
tree975e8383ab5e9fd7205d965c521dce65271f2232
parent0087cf23e8e399778e93369d67dd543e767ab526 (diff)
mesa: put more info in glTexImage GL_OUT_OF_MEMORY error message
Give the user some idea about the size of the texture which caused the GL_OUT_OF_MEMORY error. Reviewed-by: Matt Turner <mattst88@gmail.com>
-rw-r--r--src/mesa/main/teximage.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index d07263c59b..7bc1da7f80 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -3320,7 +3320,9 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
if (!sizeOK) {
_mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glTexImage%uD(image too large)", dims);
+ "glTexImage%uD(image too large: %d x %d x %d, %s format)",
+ dims, width, height, depth,
+ _mesa_lookup_enum_by_nr(internalFormat));
return;
}