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AgeCommit message (Expand)AuthorFilesLines
2011-11-15glamor: Address GLAMOR/UXA flushing problem.glamorZhigang Gong4-9/+58
2011-11-15glamor: Move flags check to intel_glamor.Zhigang Gong4-55/+82
2011-11-14glamor: Silence compilation warnings.Zhigang Gong3-5/+4
2011-11-14glamor: check a flag to indicate whether enable GLAMOR.Zhigang Gong3-26/+40
2011-11-14glamor: Added new data element to track uxa flags in intel structure.Zhigang Gong1-0/+1
2011-11-14glamor: Added flags to indicate whether to use glamor in UXA.Zhigang Gong1-0/+16
2011-11-14glamor: Route fillspans and polyfillrects to glamor.Zhigang Gong1-1/+12
2011-11-14glamor: turn on glamor.Zhigang Gong2-3/+48
2011-11-14glamor: Initial commit to introduce glamor acceleration.Zhigang Gong4-0/+197
2011-11-11sna/gen7: Remove stray no-op from GEN7_3DSTATE_SBEChris Wilson1-1/+0
2011-11-11sna: Begin debugging gen7Chris Wilson4-2/+759
2011-11-10sna/dri: Apply the damage for fullscreen async blitsChris Wilson1-14/+18
2011-11-10sna: Store the sna pointer on the pixmap for cheap lookupsChris Wilson3-93/+143
2011-11-10sna: Defer purging a target bufferChris Wilson1-1/+1
2011-11-10sna/gen3: Fixup some false assertsChris Wilson1-3/+2
2011-11-10configure: Force full-debug builds to disable compiler optimisationsChris Wilson1-0/+1
2011-11-10sna/gen3: Clear the video shader flag upon batch resetChris Wilson1-1/+1
2011-11-09sna/gen3: Pack video framesChris Wilson1-81/+125
2011-11-09sna/video: Pass texture video limits to the clientChris Wilson1-14/+9
2011-11-09sna: Clear kgem->busy when all requests have been processedChris Wilson1-0/+1
2011-11-09sna/video: Use the normal bo cache for texture video streamsChris Wilson4-30/+41
2011-11-09sna: Track purgeability separately from reusabilityChris Wilson2-43/+52
2011-11-09sna: Handle non-reusable bo more correctly during retireChris Wilson1-11/+13
2011-11-09sna: Safety first; make all flinked bo unreusableChris Wilson2-3/+1
2011-11-09sna/video: Pass cropped source dimensions along with frame dataChris Wilson4-55/+46
2011-11-09sna/video: Tidy up copy routinesChris Wilson2-76/+51
2011-11-08sna: Protect against NULL deference of damage after reductionChris Wilson1-2/+4
2011-11-08sna: Convert stippled spans to rectsChris Wilson1-23/+37
2011-11-08sna: Use the blitter for overlapping lines if the alu doesn't read dstChris Wilson1-3/+2
2011-11-08sna: Avoid the penalty of only writing partial channels with glyphsChris Wilson1-2/+2
2011-11-08sna: Tidy sna_copy_bitmap_bltChris Wilson1-46/+37
2011-11-08sna: Pack clipped stippled uploadsChris Wilson1-134/+134
2011-11-08sna: Begin hooking up valgrind/memcheckChris Wilson3-8/+41
2011-11-08sna: Handle creation of large Screen pixmap when the GPU is wedgedChris Wilson1-9/+22
2011-11-08sna: Add some error messages to explain why we failed to create the screenChris Wilson1-4/+23
2011-11-08sna: Fixes for DBG_NO_HW (i.e. simulated GPU hanges);Chris Wilson2-1/+10
2011-11-08sna/trapezoids: Use ints for the offsets to accommodate multiplicationChris Wilson2-23/+29
2011-11-07sna/glyphs: Bypass masks for single glyphsChris Wilson2-4/+10
2011-11-07sna/io: Minor tidy of setting command flagsChris Wilson1-3/+2
2011-11-07sna: Avoid overwriting an upload buffer during readbackChris Wilson1-12/+21
2011-11-07sna/composite: Minor fixes in operator and colour reductionChris Wilson1-54/+36
2011-11-07sna: Expand multiplies of two 16-bit values to a full 32-bit rangeChris Wilson2-13/+16
2011-11-07sna: Add some more debugging in the hunt for overflowsChris Wilson2-11/+90
2011-11-07sna/blt: Small cleanupsChris Wilson1-44/+31
2011-11-07sna/gen3: Fix false reduction of ComponentAlpha with white sourceChris Wilson1-7/+11
2011-11-07sna: Fix 16-bit overflow of rowlength for memcpyChris Wilson1-4/+5
2011-11-07sna/glyph: Fallback if we fail to clear the scratch pixmap for the glyph maskChris Wilson1-10/+14
2011-11-07test: Compile fix for make checkChris Wilson1-1/+1
2011-11-06sna: Beware unsigned promotion of int16_t to uint32_tChris Wilson4-4/+4
2011-11-06sna: Self-intersection of wide PolyLine are only drawn onceChris Wilson1-1/+1