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/*
 * $Id$
 * Copyright (C) 2007  Oliver McFadden <z3ro.geek@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef __TEST_H__
#define __TEST_H__

#include <GL/gl.h>
#include <GL/glext.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>

#define TEXTURE_WIDTH 16
#define TEXTURE_HEIGHT 16

struct test_t
{
  char *name;
  void (*func) (void);
};

void tri (void);
void tex_tri (void);
GLuint *random_texture (int width, int height);
void test_prologue (char *buf);
void test_epilogue (bool buf);
void test (void);

#endif