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path: root/r600_atom_api.h
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/*
 * Copyright © 2010 Jerome Glisse <glisse@freedesktop.org>
 *
 * This file is free software; you can redistribute it and/or modify
 * it under the terms of version 2 of the GNU General Public License
 * as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
 */
#ifndef R600_ATOM_API_H
#define R600_ATOM_API_H

struct radeon_device;

/* public API */
struct drm_radeon_atom {
	u32			type;
	u32			id;
	u64			data;
};

/* R700 public API */
#define R600_ATOM_CB		1
#define R600_ATOM_TP		2
#define R600_ATOM_PA		3
#define R600_ATOM_CB_CNTL	4
#define R600_ATOM_VPORT		5
#define R600_ATOM_BLEND		6
#define R600_ATOM_CONSTANTS	7
#define R600_ATOM_DB		8
#define R600_ATOM_DB_CNTL	9
#define R600_ATOM_VGT		10
#define R600_ATOM_SPI		11
#define R600_ATOM_SX		12
#define R600_ATOM_VS_SHADER	13
#define R600_ATOM_PS_SHADER	14

struct drm_r600_cb {
	u32			pitch;
	u32			height;
	u32			color_info;
	u32			nsamples;
	u32			placements[2];
	struct radeon_bo	*bo;
};

struct drm_r600_cb_cntl {
	u32			cb_target_mask;
	u32			cb_shader_mask;
	u32			cb_clrcmp_control;
	u32			cb_clrcmp_src;
	u32			cb_clrcmp_dst;
	u32			cb_clrcmp_msk;
	u32			cb_color_control;
	u32			cb_blend_alpha;
	u32			cb_blend_blue;
	u32			cb_blend_green;
	u32			cb_blend_red;
	u32			cb_clear_alpha;
	u32			cb_clear_blue;
	u32			cb_clear_green;
	u32			cb_clear_red;
	u32			cb_fog_blue;
	u32			cb_fog_green;
	u32			cb_fog_red;
};

/* tp - texture pipe */
struct drm_r600_tp {
	u32			ta_cntl_aux;
};

/* pa - primitive assembly */
struct drm_r600_pa {
	u32			pa_sc_mpass_ps_cntl;
	u32			pa_sc_mode_cntl;
	u32			pa_sc_line_cntl;
	u32			pa_sc_aa_config;
	u32			pa_sc_aa_sample_locs_mctx;
	u32			pa_sc_aa_mask;
	u32			pa_cl_clip_cntl;
	u32			pa_cl_vte_cntl;
	u32			pa_cl_vs_out_cntl;
	u32			pa_cl_naninf_cntl;
	u32			pa_cl_gb_vert_clip_adj;
	u32			pa_cl_gb_vert_disc_adj;
	u32			pa_cl_gb_horz_clip_adj;
	u32			pa_cl_gb_horz_disc_adj;
	u32			pa_su_sc_mode_cntl;
	u32			pa_su_point_size;
	u32			pa_su_point_minmax;
	u32			pa_su_line_cntl;
	u32			pa_sc_line_stipple;
	u32			pa_su_poly_offset_db_fmt_cntl;
	u32			pa_su_poly_offset_clamp;
	u32			pa_su_poly_offset_front_scale;
	u32			pa_su_poly_offset_front_offset;
	u32			pa_su_poly_offset_back_scale;
	u32			pa_su_poly_offset_back_offset;
};

/* vport - viewport */
struct drm_r600_vport {
	u32			pa_sc_vport_zmin_0;
	u32			pa_sc_vport_zmax_0;
	u32			pa_cl_vport_xscale_0;
	u32			pa_cl_vport_xoffset_0;
	u32			pa_cl_vport_yscale_0;
	u32			pa_cl_vport_yoffset_0;
	u32			pa_cl_vport_zscale_0;
	u32			pa_cl_vport_zoffset_0;
	u32			pa_sc_screen_scissor_tl;
	u32			pa_sc_screen_scissor_br;
	u32			pa_sc_window_offset;
	u32			pa_sc_window_scissor_tl;
	u32			pa_sc_window_scissor_br;
	u32			pa_sc_cliprect_rule;
	u32			pa_sc_cliprect_0_tl;
	u32			pa_sc_cliprect_0_br;
	u32			pa_sc_cliprect_1_tl;
	u32			pa_sc_cliprect_1_br;
	u32			pa_sc_cliprect_2_tl;
	u32			pa_sc_cliprect_2_br;
	u32			pa_sc_cliprect_3_tl;
	u32			pa_sc_cliprect_3_br;
	u32			pa_sc_generic_scissor_tl;
	u32			pa_sc_generic_scissor_br;
};

/* blend - blending */
struct drm_r600_blend {
	u32			cb_blend0_control;
	u32			cb_blend1_control;
	u32			cb_blend2_control;
	u32			cb_blend3_control;
	u32			cb_blend4_control;
	u32			cb_blend5_control;
	u32			cb_blend6_control;
	u32			cb_blend7_control;
	u32			cb_blend_control;
};

/* constant */
struct drm_r600_constants {
	u32			offset;
	u32			nconstants;
	u64			constants;
};

/* db - depth buffer */
struct drm_r600_db {
	u32			db_depth_size;
	u32			db_depth_view;
	u32			db_depth_info;
	u32			db_htile_surface;
	u32			db_prefetch_limit;
	u32			db_placements[2];
	u32			hz_placements[2];
	struct radeon_bo	*db;
	struct radeon_bo	*hz;
};

/* db_cntl - depth buffer control */
struct drm_r600_db_cntl {
	u32			db_stencil_clear;
	u32			db_depth_clear;
	u32			db_stencilrefmask;
	u32			db_stencilrefmask_bf;
	u32			db_depth_control;
	u32			db_shader_control;
	u32			db_render_control;
	u32			db_render_override;
	u32			db_sresults_compare_state1;
	u32			db_preload_control;
	u32			db_alpha_to_mask;
};

/* vgt - vertex grouper & tesslator */
struct drm_r600_vgt {
	u32			vgt_enhance;
	u32			vgt_es_per_gs;
	u32			vgt_gs_mode;
	u32			vgt_gs_out_prim_type;
	u32			vgt_gs_per_es;
	u32			vgt_gs_per_vs;
	u32			vgt_gs_vertex_reuse;
	u32			vgt_instance_step_rate_0;
	u32			vgt_instance_step_rate_1;
	u32			vgt_max_vtx_indx;
	u32			vgt_mc_lat_cntl;
	u32			vgt_min_vtx_indx;
	u32			vgt_multi_prim_ib_reset_en;
	u32			vgt_multi_prim_ib_reset_indx;
	u32			vgt_num_indices;
	u32			vgt_num_instances;
	u32			vgt_output_path_cntl;
	u32			vgt_out_dealloc_cntl;
	u32			vgt_primitiveid_en;
	u32			vgt_primitive_type;
	u32			vgt_reuse_off;
	u32			vgt_vertex_reuse_block_cntl;
	u32			vgt_vtx_cnt_en;
	u32			vgt_vtx_vect_eject_reg;
};

/* spi */
struct drm_r600_spi {
	u32			spi_fog_cntl;
	u32			spi_fog_func_bias;
	u32			spi_fog_func_scale;
	u32			spi_input_z;
	u32			spi_interp_control_0;
	u32			spi_ps_input_cntl_0;
	u32			spi_ps_input_cntl_1;
	u32			spi_ps_input_cntl_2;
	u32			spi_ps_input_cntl_3;
	u32			spi_ps_input_cntl_4;
	u32			spi_ps_input_cntl_5;
	u32			spi_ps_input_cntl_6;
	u32			spi_ps_input_cntl_7;
	u32			spi_ps_input_cntl_8;
	u32			spi_ps_input_cntl_9;
	u32			spi_ps_input_cntl_10;
	u32			spi_ps_input_cntl_11;
	u32			spi_ps_input_cntl_12;
	u32			spi_ps_input_cntl_13;
	u32			spi_ps_input_cntl_14;
	u32			spi_ps_input_cntl_15;
	u32			spi_ps_input_cntl_16;
	u32			spi_ps_input_cntl_17;
	u32			spi_ps_input_cntl_18;
	u32			spi_ps_input_cntl_19;
	u32			spi_ps_input_cntl_20;
	u32			spi_ps_input_cntl_21;
	u32			spi_ps_input_cntl_22;
	u32			spi_ps_input_cntl_23;
	u32			spi_ps_input_cntl_24;
	u32			spi_ps_input_cntl_25;
	u32			spi_ps_input_cntl_26;
	u32			spi_ps_input_cntl_27;
	u32			spi_ps_input_cntl_28;
	u32			spi_ps_input_cntl_29;
	u32			spi_ps_input_cntl_30;
	u32			spi_ps_input_cntl_31;
	u32			spi_vs_out_config;
	u32			spi_thread_grouping;
	u32			spi_ps_in_control_0;
	u32			spi_ps_in_control_1;
	u32			spi_vs_out_id_0;
	u32			spi_vs_out_id_1;
	u32			spi_vs_out_id_2;
	u32			spi_vs_out_id_3;
	u32			spi_vs_out_id_4;
	u32			spi_vs_out_id_5;
	u32			spi_vs_out_id_6;
	u32			spi_vs_out_id_7;
	u32			spi_vs_out_id_8;
	u32			spi_vs_out_id_9;
};

/* sx - shader export */
struct drm_r600_sx {
	u32			sx_alpha_ref;
	u32			sx_alpha_test_control;
	u32			sx_export_buffer_sizes;
	u32			sx_misc;
	u32			offset;
	struct radeon_bo	*buffer;
	u32			placements[2];
};

/* vs_shader - vertex shader */
struct drm_r600_vs_shader {
	u8			input_semantic[32];
	u8			input_resource_id[32];
	u8			input_gpr[32];
	u8			ninputs;
	u8			output_semantic[32];
	u8			output_gpr[32];
	u8			noutputs;
	u32			*opcodes;
	u32			ndwords;
	u32			sq_pgm_resources_vs;
};

/* ps_shader - pixel shader */
struct drm_r600_ps_shader {
	u8			input_semantic[32];
	u8			input_gpr[32];
	u8			ninputs;
	u8			output_semantic[32];
	u8			output_gpr[32];
	u8			noutputs;
	u32			*opcodes;
	u32			ndwords;
	u32			sq_pgm_resources_ps;
	u32			sq_pgm_exports_ps;
};

struct drm_r600_batch {
	struct radeon_atom	*vs_constants;
	struct radeon_atom	*ps_constants;
	struct radeon_atom	*blend;
	struct radeon_atom	*cb;
	struct radeon_atom	*cb_cntl;
	struct radeon_atom	*pa;
	struct radeon_atom	*tp;
	struct radeon_atom	*vport;
	struct radeon_atom	*db;
	struct radeon_atom	*db_cntl;
	struct radeon_atom	*vgt;
	struct radeon_atom	*spi;
	struct radeon_atom	*sx;
	struct radeon_atom	*vs_shader;
	struct radeon_atom	*ps_shader;
};


#endif