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-rw-r--r--Makefile2
-rwxr-xr-xanalyze.sh2
-rw-r--r--glclear-depth3.c163
-rw-r--r--gltri.c132
4 files changed, 297 insertions, 2 deletions
diff --git a/Makefile b/Makefile
index 764be5d..ee77f06 100644
--- a/Makefile
+++ b/Makefile
@@ -3,7 +3,7 @@ CFLAGS = -I . -g -O0 -Wall -std=c99 -lGL -lGLU -lm -D_BSD_SOURCE
TARGETS = amd-gpu-name glgears glgears-box glgears-box-cstrealloc \
gltransformfeedback glclear-depth glgears-box-msaa glbigshader \
- glgears-box2 glclear-depth2 glquery
+ glgears-box2 glclear-depth2 glclear-depth3 glquery gltri
all: $(TARGETS)
diff --git a/analyze.sh b/analyze.sh
index 91c9fe2..1c2b9f0 100755
--- a/analyze.sh
+++ b/analyze.sh
@@ -1,4 +1,4 @@
#!/bin/sh
for i in `ls hd*txt` ; do
- ~/git/rdb/rdb_analyze $i 2> aa$i
+ ~/code/rdb/rdb_analyze $i 2> aa$i
done
diff --git a/glclear-depth3.c b/glclear-depth3.c
new file mode 100644
index 0000000..967a94f
--- /dev/null
+++ b/glclear-depth3.c
@@ -0,0 +1,163 @@
+/*
+ * Copyright (C) 2012 Red Hat, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ * author: Jerome Glisse
+ */
+#define MAXFRAME 5
+#define PFINISH 1
+#define MAX_PARTICLES 256
+
+#include <errno.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+static GLuint win_width = 1024;
+static GLuint win_height = 1024;
+
+void vsimple_probe(void)
+{
+ GLfloat *pixels = malloc(256*256*sizeof(float));
+ glReadPixels(0, 0, 256, 256, GL_DEPTH_COMPONENT, GL_FLOAT, pixels);
+ fprintf(stderr, "probed %f\n", pixels[100]);
+ free(pixels);
+}
+
+static void draw(void)
+{
+#if PFINISH
+ fprintf(stderr, "EE FRAME -----------------------------------------------------\n");
+#endif
+#if PFINISH
+ fprintf(stderr, "EE CLEAR 0.5 -------------------------------------------------\n");
+#endif
+ glClearColor(0.2, 0.4, 0.6, 1.0);
+ glClearDepth(0.5);
+ glClearStencil(0x7a);
+ glClear(GL_DEPTH_BUFFER_BIT);
+#if PFINISH
+ fprintf(stderr, "EE CLEAR 0.5 _________________________________________________\n");
+#endif
+
+#if PFINISH
+ fprintf(stderr, "EE CLEAR PROBE -----------------------------------------------\n");
+#endif
+ vsimple_probe();
+#if PFINISH
+ fprintf(stderr, "EE CLEAR PROBE _______________________________________________\n");
+#endif
+
+#if PFINISH
+ fprintf(stderr, "EE CLEAR 0.8 -------------------------------------------------\n");
+#endif
+ glClearColor(0.2, 0.4, 0.6, 1.0);
+ glClearDepth(0.8);
+ glClearStencil(0x7a);
+ glClear(GL_DEPTH_BUFFER_BIT);
+#if PFINISH
+ fprintf(stderr, "EE CLEAR 0.8 _________________________________________________\n");
+#endif
+#if PFINISH
+ glFinish();
+ fprintf(stderr, "EE FRAME _____________________________________________________\n");
+#endif
+
+#if PFINISH
+ fprintf(stderr, "EE CLEAR PROBE -----------------------------------------------\n");
+#endif
+ vsimple_probe();
+#if PFINISH
+ fprintf(stderr, "EE CLEAR PROBE _______________________________________________\n");
+#endif
+
+ exit(0);
+}
+
+static void idle(void)
+{
+}
+
+/* new window size or exposure */
+static void reshape(int width, int height)
+{
+ GLfloat h = (GLfloat) height / (GLfloat) width;
+
+ glViewport(0, 0, (GLint) width, (GLint) height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -40.0);
+
+ win_width = width;
+ win_height = height;
+}
+
+static void init(void)
+{
+}
+
+static void key(unsigned char k, int x, int y)
+{
+ switch (k) {
+ case 27: /* Escape */
+ exit(0);
+ break;
+ default:
+ return;
+ }
+ glutPostRedisplay();
+}
+
+int main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE | GLUT_STENCIL);
+ glutInitWindowSize(win_width, win_height);
+ glutCreateWindow("glgears");
+
+ GLenum err = glewInit();
+ if (GLEW_OK != err) {
+ fprintf(stderr, "Error: %s\n", glewGetErrorString(err));
+ return -1;
+ }
+
+ glutKeyboardFunc(key);
+ glutIdleFunc(idle);
+ glutReshapeFunc(reshape);
+ glutDisplayFunc(draw);
+
+ init();
+ reshape(win_width, win_height);
+ glutMainLoop();
+ return 0;
+}
diff --git a/gltri.c b/gltri.c
new file mode 100644
index 0000000..dab6ea4
--- /dev/null
+++ b/gltri.c
@@ -0,0 +1,132 @@
+/*
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This is a port of the infamous "glxgears" demo to straight EGL
+ * Port by Dane Rushton 10 July 2005
+ *
+ * No command line options.
+ * Program runs for 5 seconds then exits, outputing framerate to console
+ */
+#define MAXFRAME 5
+#define PFINISH 1
+
+#include <stdio.h>
+#include <math.h>
+#include <GL/gl.h>
+#include <GL/glut.h>
+
+static GLuint win_width = 256;
+static GLuint win_height = 230;
+static GLuint frames = 0;
+
+static void draw(void)
+{
+#if PFINISH
+ fprintf(stderr, "EE CLEAR -----------------------------------------------------\n");
+#endif
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+#if PFINISH
+ glFinish();
+ fprintf(stderr, "EE CLEAR _____________________________________________________\n");
+#endif
+
+#if PFINISH
+ fprintf(stderr, "EE DRAW ------------------------------------------------------\n");
+#endif
+ glBegin(GL_TRIANGLES);
+ glColor3f(0,0,1);
+ glVertex3f( 0.9, -0.9, -30.0);
+ glColor3f(1,0,0);
+ glVertex3f( 0.9, 0.9, -30.0);
+ glColor3f(0,1,0);
+ glVertex3f(-0.9, 0.0, -30.0);
+ glEnd();
+#if PFINISH
+ glFinish();
+ fprintf(stderr, "EE DRAW ______________________________________________________\n");
+#endif
+
+ glutSwapBuffers();
+
+ frames++;
+ if (frames >= MAXFRAME) {
+ glFinish();
+ exit(0);
+ }
+}
+
+static void idle(void)
+{
+ static double t0 = -1.;
+ double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0;
+ if (t0 < 0.0)
+ t0 = t;
+ dt = t - t0;
+ t0 = t;
+
+ glutPostRedisplay();
+}
+
+/* new window size or exposure */
+static void reshape(int width, int height)
+{
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+
+static void init(void)
+{
+ static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 };
+
+ glLightfv(GL_LIGHT0, GL_POSITION, pos);
+ glEnable(GL_CULL_FACE);
+ glEnable(GL_LIGHTING);
+ glEnable(GL_LIGHT0);
+ glEnable(GL_DEPTH_TEST);
+ glEnable(GL_NORMALIZE);
+}
+
+int main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE | GLUT_STENCIL);
+ glutInitWindowSize(win_width, win_height);
+
+ glutCreateWindow("glgears");
+
+ glutIdleFunc(idle);
+ glutReshapeFunc(reshape);
+ glutDisplayFunc(draw);
+
+ init();
+ reshape(win_width, win_height);
+ glDrawBuffer(GL_BACK);
+ glutMainLoop();
+
+ return 0;
+}