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authorKristian Høgsberg <krh@bitplanet.net>2010-09-07 10:58:03 -0400
committerKristian Høgsberg <krh@bitplanet.net>2010-09-07 15:58:28 -0400
commitb6eb39710de16155256a074db56d308bfa91a16c (patch)
tree6a82047667d526db6b36a3ffe22054ce824bedfa /TODO
parent2feb988c7f23b60474d9d7179836480b30954dd7 (diff)
TODO editing
Diffstat (limited to 'TODO')
-rw-r--r--TODO10
1 files changed, 4 insertions, 6 deletions
diff --git a/TODO b/TODO
index ba197f9..6048887 100644
--- a/TODO
+++ b/TODO
@@ -11,12 +11,10 @@ Core wayland protocol
- DnD issues:
- How to handle drop decline (accept with type=NULL)
-
- - Targets must send a NULL type in accept if they don't accept a
- drop at the drag_focus/drag_motion position. Root window will
- send a NULL type or x-wayland/root-something type if the source
- offers that.
+ Root window must send NULL type (to decline drop) or
+ x-wayland/root-something type if the source offers that. But the
+ target deletes the drag_offer object when drag.pointer_focus leaves
+ the surface...
How do we animate the drag icon back to the drag origin in case of
a failed drag?