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authorDave Airlie <airlied@redhat.com>2015-02-23 14:07:06 +1000
committerDave Airlie <airlied@redhat.com>2015-07-27 13:36:50 +1000
commit543fde2909f128bc9e88bfb93c2b2693cbfbae61 (patch)
tree42644259ac9de69aeec067bdea71fb629255ed6d
parent91a3797f33bceb0bdb234b61ad4950ab101aafdd (diff)
arb_gpu_shader_fp64: test interleaved transform feedback for doubles
This is based on the interleaved test but adds some doubles to the mix. Signed-off-by: Dave Airlie <airlied@redhat.com>
-rw-r--r--tests/all.py1
-rw-r--r--tests/spec/arb_gpu_shader_fp64/execution/CMakeLists.gl.txt1
-rw-r--r--tests/spec/arb_gpu_shader_fp64/execution/tf-interleaved.c217
3 files changed, 219 insertions, 0 deletions
diff --git a/tests/all.py b/tests/all.py
index c263e9ad2..8b17bc168 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -2085,6 +2085,7 @@ with profile.group_manager(
grouptools.join('spec', 'ARB_gpu_shader_fp64', 'execution')) as g:
g(['arb_gpu_shader_fp64-tf-separate'])
g(['arb_gpu_shader_fp64-double-gettransformfeedbackvarying'])
+ g(['arb_gpu_shader_fp64-tf-interleaved'])
with profile.group_manager(
PiglitGLTest,
diff --git a/tests/spec/arb_gpu_shader_fp64/execution/CMakeLists.gl.txt b/tests/spec/arb_gpu_shader_fp64/execution/CMakeLists.gl.txt
index 68d0b076e..64b9bcf12 100644
--- a/tests/spec/arb_gpu_shader_fp64/execution/CMakeLists.gl.txt
+++ b/tests/spec/arb_gpu_shader_fp64/execution/CMakeLists.gl.txt
@@ -11,4 +11,5 @@ link_libraries (
)
piglit_add_executable (arb_gpu_shader_fp64-tf-separate tf-separate.c)
+piglit_add_executable (arb_gpu_shader_fp64-tf-interleaved tf-interleaved.c)
piglit_add_executable (arb_gpu_shader_fp64-double-gettransformfeedbackvarying double-gettransformfeedbackvarying.c)
diff --git a/tests/spec/arb_gpu_shader_fp64/execution/tf-interleaved.c b/tests/spec/arb_gpu_shader_fp64/execution/tf-interleaved.c
new file mode 100644
index 000000000..1520a7d6f
--- /dev/null
+++ b/tests/spec/arb_gpu_shader_fp64/execution/tf-interleaved.c
@@ -0,0 +1,217 @@
+/*
+ * Copyright © 2011 Marek Olšák <maraeo@gmail.com>
+ * Copyright © 2015 Red Hat
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * ARB_gpu_shader_fp64 + EXT_transform_feedback test.
+ *
+ * Test writing interleaved vertex attribs into a buffer object.
+ * This tests writing some doubles into the buffer.
+ * Note this doesn't test any undefined behaviour, everything is aligned
+ * correctly.
+ * We also hack the expected values array here so we compare a double
+ * to a float just to make the test simpler.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_core_version = 32;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+static const char *vstext = {
+ "#version 150\n"
+ "#extension GL_ARB_gpu_shader_fp64 : require\n"
+ "in vec4 vertex;"
+ "out vec4 color;"
+ "out vec4 tc[2];"
+ "out dvec3 v3;"
+ "out dvec2 v2;"
+ "void main() {"
+ " gl_Position = vertex;"
+ " color = vec4(1.0, 0.9, 0.8, 0.7);"
+ " tc[0] = vec4(0.5);"
+ " tc[1] = vec4(0.6, 0.0, 0.1, 0.6);"
+ " v2 = dvec2(0.2lf, 0.7lf);"
+ " v3 = dvec3(0.55lf, 0.66lf, 0.77lf);"
+ "}"
+};
+
+static const char *varyings[] = {"v3", "color", "v2", "tc[1]"};
+GLuint buf;
+GLuint prog;
+GLuint vao, vbo;
+
+#define NUM_COMPONENTS 18
+#define TOTAL_BUF_COMPONENTS (NUM_COMPONENTS*6)
+
+static uint32_t dbl_components = (0x3f | (0xf << 10));
+void piglit_init(int argc, char **argv)
+{
+ GLuint vs, i;
+ GLint maxcomps;
+ float *ptr;
+
+ /* Check the driver. */
+ piglit_require_transform_feedback();
+ piglit_require_extension("GL_ARB_gpu_shader_fp64");
+
+ glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT, &maxcomps);
+ if (maxcomps < 18) {
+ fprintf(stderr, "Not enough interleaved components supported by transform feedback.\n");
+ piglit_report_result(PIGLIT_SKIP);
+ }
+
+ /* Create shaders. */
+ vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vstext);
+ prog = glCreateProgram();
+ glAttachShader(prog, vs);
+ glTransformFeedbackVaryings(prog, sizeof(varyings)/sizeof(varyings[0]),
+ varyings, GL_INTERLEAVED_ATTRIBS_EXT);
+ glLinkProgram(prog);
+ if (!piglit_link_check_status(prog)) {
+ glDeleteProgram(prog);
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
+ /* Set up the transform feedback buffer. */
+ glGenBuffers(1, &buf);
+ glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, buf);
+ glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER_EXT,
+ TOTAL_BUF_COMPONENTS*sizeof(float), NULL, GL_STREAM_READ);
+ ptr = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, GL_WRITE_ONLY);
+ for (i = 0; i < TOTAL_BUF_COMPONENTS; i++) {
+ ptr[i] = 0.123456;
+ }
+ glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT);
+ glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, 0, buf);
+
+ if (!piglit_check_gl_error(GL_NO_ERROR))
+ piglit_report_result(PIGLIT_FAIL);
+
+ glClearColor(0.2, 0.2, 0.2, 1.0);
+}
+
+enum piglit_result piglit_display(void)
+{
+ GLboolean pass = GL_TRUE;
+ float *ptr;
+ double *dptr;
+ unsigned i;
+ static const float verts[] = {
+ 10, 10,
+ 10, 20,
+ 20, 20,
+ 20, 10
+ };
+ static const unsigned indices[] = {
+ 0, 1, 3, 1, 2, 3
+ };
+ static const float expected[] = {
+ 0.550000, 0.0, 0.660000, 0.0, 0.770000, 0.0,
+ 1.000000, 0.900000, 0.800000, 0.700000,
+ 0.200000, 0.0, 0.700000, 0.0,
+ 0.600000, 0.000000, 0.100000, 0.600000,
+
+ 0.550000, 0.0, 0.660000, 0.0, 0.770000, 0.0,
+ 1.000000, 0.900000, 0.800000, 0.700000,
+ 0.200000, 0.0, 0.700000, 0.0,
+ 0.600000, 0.000000, 0.100000, 0.600000,
+
+ 0.550000, 0.0, 0.660000, 0.0, 0.770000, 0.0,
+ 1.000000, 0.900000, 0.800000, 0.700000,
+ 0.200000, 0.0, 0.700000, 0.0,
+ 0.600000, 0.000000, 0.100000, 0.600000,
+
+ 0.550000, 0.0, 0.660000, 0.0, 0.770000, 0.0,
+ 1.000000, 0.900000, 0.800000, 0.700000,
+ 0.200000, 0.0, 0.700000, 0.0,
+ 0.600000, 0.000000, 0.100000, 0.600000,
+
+ 0.550000, 0.0, 0.660000, 0.0, 0.770000, 0.0,
+ 1.000000, 0.900000, 0.800000, 0.700000,
+ 0.200000, 0.0, 0.700000, 0.0,
+ 0.600000, 0.000000, 0.100000, 0.600000,
+
+ 0.550000, 0.0, 0.660000, 0.0, 0.770000, 0.0,
+ 1.000000, 0.900000, 0.800000, 0.700000,
+ 0.200000, 0.0, 0.700000, 0.0,
+ 0.600000, 0.000000, 0.100000, 0.600000
+ };
+
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glGenVertexArrays(1, &vao);
+ glBindVertexArray(vao);
+
+ glGenBuffers(1, &vbo);
+ glBindBuffer(GL_ARRAY_BUFFER, vbo);
+ glBufferData(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW);
+ glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, (GLvoid const *)0);
+
+ /* Render into TFBO. */
+ glUseProgram(prog);
+ glEnable(GL_RASTERIZER_DISCARD);
+ glBeginTransformFeedback(GL_TRIANGLES);
+ glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, indices);
+ glEndTransformFeedback();
+ glDisable(GL_RASTERIZER_DISCARD);
+
+ if (!piglit_check_gl_error(GL_NO_ERROR))
+ piglit_report_result(PIGLIT_FAIL);
+
+ ptr = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, GL_READ_ONLY);
+ dptr = (double *)ptr;
+ for (i = 0; i < TOTAL_BUF_COMPONENTS; i++) {
+ if ((dbl_components) & (1 << (i % NUM_COMPONENTS))) {
+ if ((i % 2) == 0) {
+ if (fabs(dptr[i/2] - expected[i]) > 0.01) {
+ printf("Bufferd[%i]: %f, Expected: %f\n", i, dptr[i/2], expected[i]);
+ pass = GL_FALSE;
+ } else {
+ printf("Bufferd[%i]: %f, Expected: %f -- OK\n", i, dptr[i/2], expected[i]);
+ }
+ }
+ } else {
+ //printf("%f, ", ptr[i]); continue;
+ if (fabs(ptr[i] - expected[i]) > 0.01) {
+ printf("Buffer[%i]: %f, Expected: %f\n", i, ptr[i], expected[i]);
+ pass = GL_FALSE;
+ } else {
+ printf("Buffer[%i]: %f, Expected: %f -- OK\n", i, ptr[i], expected[i]);
+ }
+ }
+ }
+ //puts("");
+ glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT);
+
+ if (!piglit_check_gl_error(GL_NO_ERROR))
+ piglit_report_result(PIGLIT_FAIL);
+
+ piglit_present_results();
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}