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authorEduardo Lima Mitev <elima@igalia.com>2016-11-23 14:09:59 +0100
committerEduardo Lima Mitev <elima@igalia.com>2016-11-24 08:24:07 +0100
commit116fed80ff1e65802ecf0244a10a68b83e979258 (patch)
treebc716287afed1840d3f39fd226c477083b19fed9
parent89cbe0d21f8ed47f992b04b4a5595c4801d2b397 (diff)
mesa/getteximage: Add validation of target to glGetTextureImage
There is an specific list of texture targets that can be used with glGetTextureImage. From OpenGL 4.5 spec, section '8.11 Texture Queries', page 234 of the PDF: "An INVALID_ENUM error is generated if the effective target is not one of TEXTURE_1D , TEXTURE_2D , TEXTURE_3D , TEXTURE_1D_- ARRAY , TEXTURE_2D_ARRAY , TEXTURE_CUBE_MAP_ARRAY , TEXTURE_- RECTANGLE , one of the targets from table 8.19 (for GetTexImage and GetnTexImage only), or TEXTURE_CUBE_MAP (for GetTextureImage only)." We are currently not validating the target for glGetTextureImage. As an example, calling this function on a texture with target GL_TEXTURE_2D_MULTISAMPLE should return INVALID_ENUM, but instead it hits an assertion down the road in the i965 driver. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
-rw-r--r--src/mesa/main/texgetimage.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 0186819994..d5cb163660 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -1429,6 +1429,11 @@ _mesa_GetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type,
return;
}
+ if (!legal_getteximage_target(ctx, texObj->Target, true)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s", caller);
+ return;
+ }
+
get_texture_image_dims(texObj, texObj->Target, level,
&width, &height, &depth);