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authorPaul Berry <stereotype441@gmail.com>2012-07-31 15:15:56 -0700
committerKeith Packard <keithp@keithp.com>2012-08-15 13:25:08 -0700
commit16d8da5ca99211bd180f532d78d7c5943d38c8ad (patch)
treee99501bc0537ff313c32eb079eb75a08abff63db
parentc0540b4c8db676d18a9a09828f1590b0b16f9ebc (diff)
glx: Skip multisampled configs when matching pre-existing X visuals.
In __glXScreenInit() we generate the set of GLX visuals in two steps: first we match each pre-existing X visual with a corresponding FBConfig, then we generate a new X visual to correspond to all the remaining FBConfigs. The first step is used for the two default 24-bit visuals (true color and direct color) and for the 32-bit visual. If windowsystem multisampling is enabled in Mesa, we need to ensure that none of these three visuals gets matched to a multisampled config. Fixes a bug with windowsystem multisampling in gnome-shell. If the X server happens to match up a multisampled FBConfig to the 32-bit visual, gnome-shell will try to use it to read pixels from alpha-blended windows (such as gnome-terminal), resulting in no window appearing on screen. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Chad Versace <chad.versace@linux.intel.com> Signed-off-by: Keith Packard <keithp@keithp.com>
-rw-r--r--glx/glxscreens.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/glx/glxscreens.c b/glx/glxscreens.c
index 037b03765..61d590cc8 100644
--- a/glx/glxscreens.c
+++ b/glx/glxscreens.c
@@ -288,6 +288,9 @@ pickFBConfig(__GLXscreen * pGlxScreen, VisualPtr visual)
continue;
if (config->visualRating != GLX_NONE)
continue;
+ /* Ignore multisampled configs */
+ if (config->sampleBuffers)
+ continue;
if (glxConvertToXVisualType(config->visualType) != visual->class)
continue;
/* If it's the 32-bit RGBA visual, demand a 32-bit fbconfig. */