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/*
 * Cheese Texture
 *
 * An actor to import textures from gstreamer video sinks using TFP
 *
 * Copyright (C) 2009 Filippo Argiolas
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */

#ifndef __CHEESE_TEXTURE_H__
#define __CHEESE_TEXTURE_H__

#include <clutter/clutter.h>
/* TODO: fallback to X11 TFP if GLX is not supported */
#include <clutter/glx/clutter-glx.h>

#define DEFAULT_W 160
#define DEFAULT_H 120

G_BEGIN_DECLS

#define CHEESE_TYPE_TEXTURE         (cheese_texture_get_type())
#define CHEESE_TEXTURE(o)           (G_TYPE_CHECK_INSTANCE_CAST ((o), CHEESE_TYPE_TEXTURE, CheeseTexture))
#define CHEESE_TEXTURE_CLASS(k)     (G_TYPE_CHECK_CLASS((k), CHEESE_TYPE_TEXTURE, CheeseTextureClass))
#define CHEESE_IS_TEXTURE(o)        (G_TYPE_CHECK_INSTANCE_TYPE((o), CHEESE_TYPE_TEXTURE))
#define CHEESE_IS_TEXTURE_CLASS(k)  (G_TYPE_CHECK_CLASS_TYPE((k), CHEESE_TYPE_TEXTURE))
#define CHEESE_TEXTURE_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), CHEESE_TYPE_TEXTURE, CheeseTextureClass))

typedef struct _CheeseTexture        CheeseTexture;
typedef struct _CheeseTextureClass   CheeseTextureClass;
typedef struct _CheeseTexturePrivate CheeseTexturePrivate;

struct _CheeseTexture {
  /*< private >*/
  ClutterGLXTexturePixmap parent;
  CheeseTexturePrivate *priv;
};

struct _CheeseTextureClass {
  /*< private >*/
  ClutterGLXTexturePixmapClass parent_class;
};

GType cheese_texture_get_type (void);

ClutterActor *cheese_texture_new (void);

G_END_DECLS

#endif /* __CHEESE_TEXTURE_H__ */