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author | Filippo Argiolas <filippo.argiolas@gmail.com> | 2009-04-25 21:40:39 +0200 |
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committer | Filippo Argiolas <filippo.argiolas@gmail.com> | 2009-04-25 23:10:08 +0200 |
commit | f81021d143a3f38389f7b5f0279c141bb779a367 (patch) | |
tree | c8e609d71d48199477eb3703834be1212a72fdf8 | |
parent | ae5220c8902a35d21850927f5e1e3648ad98a06d (diff) |
Reindent cheese-grid
-rw-r--r-- | src/cheese-grid.c | 104 |
1 files changed, 52 insertions, 52 deletions
diff --git a/src/cheese-grid.c b/src/cheese-grid.c index a979de9..82c4e40 100644 --- a/src/cheese-grid.c +++ b/src/cheese-grid.c @@ -29,23 +29,23 @@ typedef struct _CheeseGridActorData CheeseGridActorData; static void cheese_grid_dispose (GObject *object); static void cheese_grid_finalize (GObject *object); - static void cheese_grid_finalize (GObject *object); +static void cheese_grid_finalize (GObject *object); static void clutter_container_iface_init (ClutterContainerIface *iface); static void cheese_grid_real_add (ClutterContainer *container, - ClutterActor *actor); + ClutterActor *actor); static void cheese_grid_real_remove (ClutterContainer *container, - ClutterActor *actor); + ClutterActor *actor); static void cheese_grid_real_foreach (ClutterContainer *container, - ClutterCallback callback, - gpointer user_data); + ClutterCallback callback, + gpointer user_data); static void cheese_grid_real_raise (ClutterContainer *container, - ClutterActor *actor, - ClutterActor *sibling); + ClutterActor *actor, + ClutterActor *sibling); static void cheese_grid_real_lower (ClutterContainer *container, - ClutterActor *actor, - ClutterActor *sibling); + ClutterActor *actor, + ClutterActor *sibling); static void cheese_grid_real_sort_depth_order (ClutterContainer *container); @@ -55,31 +55,31 @@ cheese_grid_free_actor_data (gpointer data); static void cheese_grid_paint (ClutterActor *actor); static void cheese_grid_pick (ClutterActor *actor, - const ClutterColor *color); + const ClutterColor *color); static void cheese_grid_get_preferred_width (ClutterActor *self, - ClutterUnit for_height, - ClutterUnit *min_width_p, - ClutterUnit *natural_width_p); + ClutterUnit for_height, + ClutterUnit *min_width_p, + ClutterUnit *natural_width_p); static void cheese_grid_get_preferred_height (ClutterActor *self, - ClutterUnit for_width, - ClutterUnit *min_height_p, - ClutterUnit *natural_height_p); + ClutterUnit for_width, + ClutterUnit *min_height_p, + ClutterUnit *natural_height_p); static void cheese_grid_allocate (ClutterActor *self, - const ClutterActorBox *box, - gboolean absolute_origin_changed); + const ClutterActorBox *box, + gboolean absolute_origin_changed); G_DEFINE_TYPE_WITH_CODE (CheeseGrid, cheese_grid, CLUTTER_TYPE_ACTOR, G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER, clutter_container_iface_init)); -#define CHEESE_GRID_GET_PRIVATE(obj) \ - (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CHEESE_TYPE_GRID, \ +#define CHEESE_GRID_GET_PRIVATE(obj) \ + (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CHEESE_TYPE_GRID, \ CheeseGridPrivate)) struct _CheeseGridPrivate @@ -199,7 +199,7 @@ cheese_grid_new (void) static void cheese_grid_real_add (ClutterContainer *container, - ClutterActor *actor) + ClutterActor *actor) { CheeseGridPrivate *priv; CheeseGridActorData *data; @@ -226,7 +226,7 @@ cheese_grid_real_add (ClutterContainer *container, static void cheese_grid_real_remove (ClutterContainer *container, - ClutterActor *actor) + ClutterActor *actor) { CheeseGrid *layout = CHEESE_GRID (container); CheeseGridPrivate *priv = layout->priv; @@ -234,16 +234,16 @@ cheese_grid_real_remove (ClutterContainer *container, g_object_ref (actor); if (g_hash_table_remove (priv->hash_table, actor)) - { - clutter_actor_unparent (actor); + { + clutter_actor_unparent (actor); - clutter_actor_queue_relayout (CLUTTER_ACTOR (layout)); + clutter_actor_queue_relayout (CLUTTER_ACTOR (layout)); - g_signal_emit_by_name (container, "actor-removed", actor); + g_signal_emit_by_name (container, "actor-removed", actor); - if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (layout))) - clutter_actor_queue_redraw (CLUTTER_ACTOR (layout)); - } + if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (layout))) + clutter_actor_queue_redraw (CLUTTER_ACTOR (layout)); + } priv->list = g_list_remove (priv->list, actor); g_object_unref (actor); @@ -251,8 +251,8 @@ cheese_grid_real_remove (ClutterContainer *container, static void cheese_grid_real_foreach (ClutterContainer *container, - ClutterCallback callback, - gpointer user_data) + ClutterCallback callback, + gpointer user_data) { CheeseGrid *layout = CHEESE_GRID (container); CheeseGridPrivate *priv = layout->priv; @@ -262,16 +262,16 @@ cheese_grid_real_foreach (ClutterContainer *container, static void cheese_grid_real_raise (ClutterContainer *container, - ClutterActor *actor, - ClutterActor *sibling) + ClutterActor *actor, + ClutterActor *sibling) { /* STUB */ } static void cheese_grid_real_lower (ClutterContainer *container, - ClutterActor *actor, - ClutterActor *sibling) + ClutterActor *actor, + ClutterActor *sibling) { /* STUB */ } @@ -292,20 +292,20 @@ cheese_grid_paint (ClutterActor *actor) for (child_item = priv->list; child_item != NULL; child_item = child_item->next) - { - ClutterActor *child = child_item->data; + { + ClutterActor *child = child_item->data; - g_assert (child != NULL); + g_assert (child != NULL); - if (CLUTTER_ACTOR_IS_VISIBLE (child)) - clutter_actor_paint (child); - } + if (CLUTTER_ACTOR_IS_VISIBLE (child)) + clutter_actor_paint (child); + } } static void cheese_grid_pick (ClutterActor *actor, - const ClutterColor *color) + const ClutterColor *color) { /* Chain up so we get a bounding box pained (if we are reactive) */ CLUTTER_ACTOR_CLASS (cheese_grid_parent_class)->pick (actor, color); @@ -314,14 +314,14 @@ cheese_grid_pick (ClutterActor *actor, * the child actors also getting 'picked'. */ if (CLUTTER_ACTOR_IS_VISIBLE (actor)) - cheese_grid_paint (actor); + cheese_grid_paint (actor); } static void cheese_grid_get_preferred_width (ClutterActor *self, - ClutterUnit for_height, - ClutterUnit *min_width_p, - ClutterUnit *natural_width_p) + ClutterUnit for_height, + ClutterUnit *min_width_p, + ClutterUnit *natural_width_p) { CheeseGrid *layout = (CheeseGrid *) self; CheeseGridPrivate *priv = layout->priv; @@ -329,7 +329,7 @@ cheese_grid_get_preferred_width (ClutterActor *self, ClutterActor *parent = clutter_actor_get_parent (self); // natural_width = clutter_actor_get_width (parent); - natural_width = CLUTTER_UNITS_FROM_INT (200); + natural_width = CLUTTER_UNITS_FROM_INT (600); if (min_width_p) *min_width_p = natural_width; @@ -341,9 +341,9 @@ cheese_grid_get_preferred_width (ClutterActor *self, static void cheese_grid_get_preferred_height (ClutterActor *self, - ClutterUnit for_width, - ClutterUnit *min_height_p, - ClutterUnit *natural_height_p) + ClutterUnit for_width, + ClutterUnit *min_height_p, + ClutterUnit *natural_height_p) { CheeseGrid *layout = (CheeseGrid *) self; CheeseGridPrivate *priv = layout->priv; @@ -364,8 +364,8 @@ cheese_grid_get_preferred_height (ClutterActor *self, static void cheese_grid_allocate (ClutterActor *self, - const ClutterActorBox *box, - gboolean absolute_origin_changed) + const ClutterActorBox *box, + gboolean absolute_origin_changed) { CheeseGrid *layout = (CheeseGrid *) self; CheeseGridPrivate *priv = layout->priv; |