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authorAaron Plattner <aplattner@nvidia.com>2009-03-25 10:08:11 -0700
committerAaron Plattner <aplattner@nvidia.com>2009-03-25 10:08:11 -0700
commit240441a8a26cad8319170edd0d0d163bb6d6c3ff (patch)
treef5ed3f138a0f2bf14213b6defde1beaa97cc7d85
parent48baffd9a00a02f3e4e3971133989127aeb9ce15 (diff)
vdpau.h typo fix: "thread_1" should have been "thread_2"
-rw-r--r--include/vdpau/vdpau.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/vdpau/vdpau.h b/include/vdpau/vdpau.h
index 1e9cd9e..110b3af 100644
--- a/include/vdpau/vdpau.h
+++ b/include/vdpau/vdpau.h
@@ -268,7 +268,7 @@
* // This would need to be more complex if
* // VdpVideoMixerRender were to be provided with more
* // than one field/frame at a time.
- * thread_1() {
+ * thread_2() {
* for (;;) {
* // Possibly, other rendering operations to mixer
* // layer surfaces here.