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authorAaron Plattner <aplattner@nvidia.com>2009-03-05 17:15:47 -0800
committerAaron Plattner <aplattner@nvidia.com>2009-03-05 17:15:47 -0800
commit1290f7c190e38f483b0203e932715a68b899e35c (patch)
tree4784db43957cc4967d57c08baa5bb124059d15a9
parent84eda285a526d31a81e7e082da0fde566c9353e0 (diff)
Docs: Fix some VdpDecoderRender references that should have been VdpVideoMixerRender.
-rw-r--r--include/vdpau/vdpau.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/include/vdpau/vdpau.h b/include/vdpau/vdpau.h
index aa58723..9c2206c 100644
--- a/include/vdpau/vdpau.h
+++ b/include/vdpau/vdpau.h
@@ -369,11 +369,11 @@
*
* <pre>t0 b0 t1 b1 t2 b2 t3 b3 t4 b4 t5 b5 t6 b6 t7 b7 t8 b8 t9 b9</pre>
*
- * The canonical usage is to call \ref VdpDecoderRender once for decoded
+ * The canonical usage is to call \ref VdpVideoMixerRender once for decoded
* field, in display order, to yield one post-processed frame for display.
*
- * For each call to \ref VdpDecoderRender, the field to be processed should be
- * provided as the \b video_surface_current parameter.
+ * For each call to \ref VdpVideoMixerRender, the field to be processed should
+ * be provided as the \b video_surface_current parameter.
*
* To enable operation of advanced de-interlacing algorithms and/or
* post-processing algorithms, some past and/or future surfaces should be
@@ -390,9 +390,9 @@
* de-interlacing to require access to multiple input fields/frames. For
* example, an motion-sensitive noise-reduction algorithm.
*
- * For example, when processing field t4, the \ref VdpDecoderRender parameters
- * may contain the following values, if the application chose to provide 3
- * fields of context for both the past and future:
+ * For example, when processing field t4, the \ref VdpVideoMixerRender
+ * parameters may contain the following values, if the application chose to
+ * provide 3 fields of context for both the past and future:
*
* <pre>
* current_picture_structure: VDP_VIDEO_MIXER_PICTURE_STRUCTURE_TOP_FIELD